《Dead Earth Online》Chapter 9.5
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Biomorphs
Biomorphs can be encountered anywhere in the Nexus zone. These are very powerful mobs and should be taken on with extreme caution, but the payoff for a successful kill makes it worth the risk.
Appearance
They come in all shapes and sizes, but it’s common for their basic body plan to be quadrupedal (though legs in every combination and number are possible), so they can often outrun a player who has no enhancements. Apart from that it’s hard to classify them other than calling them disgusting masses of flesh and fur and machinery with disorganized clusters of sensory organs and appendages all over their bodies. It’s rare to find one that doesn’t have some kind of weaponry integrated into its body – either projectile weapons, lasers, or enhanced particle beams (and sometimes flamethrowers, so watch out for that). They can also pack a wide range of other instrumentation ranging from exoskeletal elements to signal jammers to EMP cannons to highly adaptable chemical synthesis systems and sprayers.
Combat
They roam in packs, and the pack will cooperate to take out your group. Always watch your back – they will be trying to flank you and surprise you from behind. Three to six seems to be a standard pack size in the outer Nexus. They are aggressive and won’t hesitate to attack once they have you sighted.
Their primary weakness is also in their pack structure. Every group has a leader, and if you can identify it and take it out then the rest will become confused and uncoordinated. The problem lies in finding it. The Biomorph pack leader will not assault you directly – it will be hanging back, usually trying to watch the battle from above. Once you have it spotted, concentrate all of your force there. If you can kill it, the rest of the fight will be a lot easier.
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Drops
With all that machinery melded into their bodies, Biomorphs are one of the best sources of gear augmentation components anywhere in the world. Nearly every advanced augmentation component can sometimes be found in their bodies, so never forget to search your kills.
Creches
The Biomorph Creche is a pack-of-packs, and will always be the lair of one or more Alpha Biomorphs. These creatures are clever, fierce, and overpowered. They’re easy to spot because they’re so much bigger than all the others in the Creche. If you can kill one of these, you could be rewarded with some very nice gear indeed, but you’re going to have to fight your way through waves of merciless packs to get anywhere near them.
Creches are only found deeper into the Nexus, so what you're likely to see around the edges are single roaming packs. Do not let them lead you deeper in.
Mobs
Welcome to Dead Earth Online, Axiom Systems, 2027
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Records Of Rebirth
Aurelia Ross was a normal girl who had it all planned. Her mottos were simple – stay out of trouble, get into university, take care of your siblings. Nothing too out of the ordinary.
8 828END BOSS: SHEPHERD
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8 122To The Far Shore
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8 239I Am Not A Humanity's Traitor (Isekai LitRPG)
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8 130Unknown
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8 177Slam Poetry
Poems written by me for everyone.Comment idea for a mention.Number 546 in poetry.Number 395 in poetry.Number 961 in poetry.Number 862 in poetry.Number 455 in poetry.Number 485 in poetry.Number 508 in poetry.Number 279 in poetry.Number 411 in poetry.Number 247 in poetry.Number 427 in poetry.Number 543 in poetry.Number 593 in poetry.Number 295 in poetryNumber 516 in poetry.Number 837 in poetry. Number 643 in poetry.Number 815 in poetry.Number 725 in poetry.Number 231 in poetry.
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