《Slip Hero》Slip Hero: Prologue
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Paging calls sound through the building as I sit at a desk finishing the last batch of tests. It is a late Lab Technician shift inside the hospital, samples from patients are sent to the lab so I can process them for the nurses and doctors.
Wrapping up my work for the day, I busy myself cleaning the instruments so the lab will be ready for the next shift. From the lab window I can see into the dark night illuminated only by street lights. After this I will head home, wash up, and play some video games. I surround myself in biology, chemistry, and mathematics at work; at home I spend my free time playing Role Playing Games in fantasy worlds full of magic and monsters. Living in a digital world where I can raid dungeons, gather valuable loot, and craft great items is my escape from this world.
There is nothing wrong with this life of mine, I enjoy helping others, even if I provide indirect help. The work can be stressful and messy at times, so I enjoy my breaks. When I gather my things into a backpack I leave for the main door, I use this door since it faces the direction I walk home from. While I head for the door I see a young boy looking for something in the waiting area.
“Lost something?” I ask as I come close.
The boy turns to me, he is distressed and startled as I interrupt his deep thought, he replies, “My mom left her phone somewhere here.”
I drop onto my hands and knees to search under the chairs and benches when I see the phone, I am able to reach under the bench to grab it for the boy. It is also very dark outside by this late hour, so I ask the boy if his mother is close by. He replies that he does not live far and his mother is too tired from her rehab. He does not seem to mind being outside alone in the dark. However, I decide to stay close to the boy while we cross the parking lot. My home is in the same direction anyway. Outside, the parking lot is only lit by the lamp posts and the chilled air cools our breath into light fog. We walk onto the sidewalk, flanked by a pile of snow on one side and the road on the other.
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The winter nights came earlier and the drop in temperature began to freeze the water on the roads. I take care to watch my steps and avoid slipping and falling, some salt was spread over to help melt the ice where it was building up. Just as I begin to think about the ice on the roads a car slips and loses control. Sliding sideways, the vehicle hits the curb of the sidewalk and rolls into the electric pole.
I hear the twang of a wire snapping as it wriggles and writhes towards the ground, a live wire. I grab the boy from behind and throw him onto the snow pile, it is the quickest thing that comes to mind for him to be safe from the deadly current. I glance a look as the wire falls across my face and onto the icy and wet sidewalk. The surge of pain is quick and everything becomes black.
Gasping for air I awake, coughing fluid out to let in the dry air through deep breaths, my eyes sting from the light, and I am wrapped tightly up. I can only recall faint memories of being surrounded by warmth without being able to see anything. Before that, only a faint dream remains of a world I feel familiar with. Now, with hazy eyes I see the light as if it is new to me; I feel myself held in tender arms as if I was never held; and I hear noise in my ears as if I had never heard.
I feel alive again.
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- In Serial21 Chapters
Luck And Chronomancy
Time Magic is the best magic as everyone knows, although there are lots of unique Talents in the world. Most people only remember Haste because it is hard to get to higher Phases of Chronomancy. That is still enough to make the Talent iconic. A lucky enough Aleatory Talent can position you for greatness or leave you languishing in obscurity. The only true equality in the world is when that glowing message pops up at 8 years old. Even if it doesn't activate until you are an adult at 16 you still know. Sure you can find a new dungeon spawn and get another chance at a rare Talent, even this one, but you have to already be ready to delve into the *Far Wilds*, which is far easier with wealth or family power. This is the story of where my good fortune took me and the difference it made, even among a party of 7 others including an Arcanist. It is a journey of magic and monsters but also math, which some think is actually worse. Luckily I was born with Intelligence and Focus as my personal traits, and my parents were scholars. Of course Chronomancy can also be a frontline combat talent. Versitility well beyond other Elder Talents like Gravity, Abstraction, or Arcana. Might could have worked for me, too. I also met a runaway princess. All the best adventures have a princess. She hated being a noble and we didn't get married but it still counts. Besides she really filled out our front line. All that Leadership training came in handy. I still don't know where she's from. Who cares? How well Haste goes with giant hammers is what's important. I never learned much about anyone in the party, except the one I grew up with. I'm not a people person. I just wanted to optimize dungeon clearing time. *******Story Details******* No romance, politics, or traumatizing content, slice of life, or even dialogue. 1st person narration, like a guide/adventure log. 2000-7000 words a day, maybe 40-60% rpgish combat log with some reasoning on combat decisions, with the rest character Talent discussion and progression stuff. 8 person party with a decent variety in roles. Party members usually have 2 primary functions. Told from the support/control Chronomancer's perspective. Each party member will have 6 Basic/Background Traits, then 3 actual Talents with abilities. Capstone from their Educational Institution, Arbritrary as a gift from the temples, and Aleatory which is decided at birth, revealed at 8, and activated after adulthood at 16. Aleatory Traits ignore requirements and are random why is why they are so important. They'll gain new Talents from finding Dungeons to consume in the *Wilds*. Mature dungeons in cities can provide *Challenges* to raise the Phase of a Talent, up to 3 times from 1 to 4. Each character will get to roughly 8 non-Trait Talents. Attributes come exclusive from Talents, are required by Talents, and provide various effects as well. I designed about 220 Talents with abilities, 4 in each of 4 phases. "Traits" are just Attribute stuff. I'm not sure how many will be detailed in the story, more than 100 for sure. I used Talents because I want to be free of the legacy of tabletop. Half those rules are just because of the limitations inherent in a pre-computer ttrpg. This story mostly uses combat Talents, although like 1/3 of the 220 are for crafting and other society and economy stuff. If you really wanted to be a Thief you might take Intuition, Awarness, and Might for Basic Traits and Deftness, Manipulation, and Trickery for Family/Education. Then you'd pick Acrobatics, and Climbing for Educational Capstone and Arbitrary traits. You Aleatory Trait might be Shadow(Light/Dark) Magic, Umbramancy. A Bard might swap Dexterity for Charisma, Music for Acrobatics, and have gotten Illusion(Shadow/Sound(Air/Force)) for their Aleatory Trait.
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rabbit hat
نمیدونم چند روزه اینجام... نمیدونم شبه یا روز...هوا روشنه؟ یا عین همیشه.. فقط چراغ هاست که باعث میشه فکر کنم، هوا روشنه؟..کاپل: دختر پسری(سکرت)، کوکویژانر: ماجراجویی، دارک، هارش، بی دی اس ام، اسمات، خشن
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