《Leftover Apocalypse》071: We Can Rebuild Him; We Have the Technology
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I climbed out of the enormous brass tub and hobbled over to the benches, already feeling the heat from the raised bed of coals at that end of the room. I wrapped myself loosely in a towel and sat there to dry, still sore and aching but feeling much better than I had the day before. Errod was downstairs in surgery, or the magical equivalent, but they'd sent me to get myself cleaned up while I waited my turn.
We were in some sort of super swanky combination hospital and spa - they'd had an actual shower with hot water and decent water pressure that I had used to get the top layers of blood and grime off, and fancy bathing attendants that I had quickly banished half out of embarrassment and half because I was sure they would insist on being thorough enough that my extra Dumines would be immediately discovered.
Katrin was off with Errod of course, and Hugh was dealing with the local authorities. I had no doubt Hammersmith would have already heard about the incident, but I was encouraged by a friendly clerk that had asked me a few questions during our return trip including one very interesting one after I made some offhand comment about being swept off somewhere for my 'safety'.
"Do you want to go?" she'd asked, and I said no. She nodded, was quiet for a moment, and then said "We are an independent city state, not part of the kingdom of Erathik or the Eldred empire - or Halenvar," she hastily added. "This seems very... political... but I'll make sure my masters know your position."
There had been a closer town than Sentortzi, but the soldiers that had rushed out once our fight on the road had been spotted were under orders to escort us all back and they didn't care much that we were injured - with magical assistance Errod's stump had been sealed up and my injuries weren't life threatening. They had been searching for me (and more specifically the Behemoth) and had been pretty close, but probably wouldn't have made it in time if Errod's hand hadn't come running down the path to get help.
That was a hell of a thing. The Mister Creepy rig would have explained the hand moving independently, but only while in view of Errod and certainly not once he was knocked out. I thought back to all the times I'd watching him practicing, the little ways he'd used that hand to adjust his grip or even tug at a pant leg while changing his stance. There was the time he'd thrown his sword with perfect accuracy to save Elba, or the sudden show of competence at the end of the fight with the Behemoth's men - both cases where he'd been holding the sword in his off hand, with the glove.
He'd looked surprised after throwing the sword, but switching it to that hand during the more recent fight had been a deliberate choice and he absolutely knew what he was doing when he cut it off - nervous though he was. At what point had he been aware that the glove was... what, alive? Taking over his hand? Regardless, it had saved Elba and helped us fight so I was willing to believe it was on our side.
I dropped into the memory palace and flipped on the divination, then very carefully attempted to fall through the floor. I was so used to using doors and everything, but with the limited range I needed to take a shortcut - at first the ground was infuriatingly solid, but after maybe five minutes I found the trick: falling through solid floor was impossible, but imagining that it was some sort of thick mud I could sink into worked for whatever reason. I dropped down into the room below, and then while keeping an eye on my rapidly depleting mana I stepped into the hallway and listened for voices.
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I couldn't go far, the range from my body was roughly twenty feet and I was already at half that vertically. But I was able to get close enough to hear a conversation, which was all I needed.
"- have patience," the first voice said, though I'd missed the start of the sentence. It was a woman, voice melodic but also extremely confident.
"I want her out of the city. I don't know who she is, but with this war going on the Lord Protector may as well be the Clockmaker himself as far as Eldred's council is concerned, and I don't feel like getting on the wrong side of her." This one was a man and had an indescribable vibe that said 'spoiled rich dude' somehow.
"She is, above all, a woman of her word; Lord Protector Hammersmith will negotiate rather than using force, and Miss Smith is the perfect bargaining chip at the moment."
"Just because Eldred wants her?"
"No. Because from what my clerk told me she'd be willing to request asylum, and we have plausible reasons to delay in handing her over. She's wanted by Halenvar, a warrant has been issued by the kingdom of Erathik for questioning in relation to a theft from the auction house, Eldred is demanding her, and she matches the description of someone involved in a fight at the University a few months ago. All that confusion means we can hold her as long as it takes for the Lord Protector to offer us some... incentive."
"Gods! Next you'll say she's a war criminal in the Patic empire and a Duchess in Markonti!"
The woman laughed. "I'm contacting them next, along with the Yannan Islands and the kingdom of Romatna. I still don't even know where she's originally from - she has odd features."
I would feel offended, but I did have odd features compared to everyone else. I was finally starting to learn all the ethnicities here, but there were still times that it would throw me off to see people with what would be a bizarre mix of traits on Earth - some were more jarring to me than others, but I'd long since realized I must look out of place to them as well. I felt a hand on my shoulder and popped back into my body since that conversation seemed to be over anyway. Katrin was there, looking tired.
"In your head, or spying?"
"Spying - well, eavesdropping. I guess I'm wanted for questioning because I paid the family of that guy that got killed robbing the auction house."
"Is that going to cause trouble?"
"Nah. If anything it's the opposite, they want to keep us in town to leverage Hammersmith for... I don't know, probably something boring like trade deals or cheaper rates on teleportation or something. Should buy us some time. And I'm pretty positive I threw the Behemoth off my trail, so he shouldn't be after me anymore even if he hadn't lost his spy."
"Well that's a relief. So we're not being chased by him or the wild mage anymore, just... what, bounty hunters and the Eldred Empire?"
"Yeah, and they want us alive and safe so that's not too bad. How is Errod?"
Katrin shook her head. "I feel so stupid. I knew something was up with that glove, but he kept telling me it was fine. I can't believe he cut his own hand off."
"To be fair it was actually very cool, and it gave him a chance to stab the Behemoth in the eye."
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"Well it also ruined that arm, they're re-stringing his tendons now but they don't want to pull the hand off the device without knowing more about it. They said the maker's mark on it indicated the creator was someone who lives here in the city, so they're sending for them."
That made sense, we'd bought it here after all. I got dressed - not in my old clothes, those were getting burned - and pulled on my stupid hover shoes which were only very slightly bloody.
"I'm telling you, it's ridiculous we ever stopped just using sheets with a hole in them to make dresses. Fashion on Earth is bullshit, especially for women."
We headed downstairs, with Katrin assisting me since my legs had been healed all crooked by that potion, and sat in the lobby to wait.
"The moskar are fine," Katrin said, "except Bashful who ran off gods know where. The wagons are in bad shape but they've been dragged back here and we should be able to get them repaired - if we want to, anyway. It's more likely that when the time comes we'll be teleported directly to Theramas."
She rested a hand on the neatly folded stack of Errod's clothes and gear - presumably he was wearing something more like my dress at the moment, which at least was better than a hospital gown on Earth. Katrin picked up the glove Errod had had made to match the one stuck on his left hand and idly turned it back and forth, looking at it without seeming to actually be noticing it.
I wanted to distract her from herself. "Hey, I thought of a plan that you'll really like. I'll make them agree to let me into the university library, and then I'll walk up and down every single aisle. Then, any time we want a book I can use divination to grab it. A whole library in my head, just like we talked about!"
"Can you do that?"
"I don't see why not. The memory of the books will go back to being blank or gibberish or whatever once I turn the divination off other than the books we take with us back to the main rooms of my memory palace, and I think there's probably a limit to how much I can store in the memory palace too, but it's clearly not a small enough amount that it will get in our way. At worst we'll sometimes have to clean house and re-grab the books we want."
This seemed to cheer Katrin up significantly, and she started trying to think of how she would find the books she wanted - the Dewey Decimal System wasn't a thing, and while they did have something like a card catalog it was in some secret language only librarians knew for reasons Katrin couldn't explain - that was just how it was done. Our conversation was cut short by the door flying open to reveal a woman nearly as wide as she was tall wearing goggles and a cape - I loved her instantly.
"Greetings!" she bellowed, looking us up and down. "You folks with the group that did something dangerous with my linked essence discs?"
"Oh! The - yeah, with the spider?"
"Right, yes, that's what the shopkeeper had me put on for demonstration purposes. A good choice, easy to remove the brain and doesn't use too much life mana. Gets into small spaces. Shit eyesight, though."
"Yeah, not great past a few feet. But I really liked it. I named it Mister Creepy."
"Hah! I love it! So what idiotic bullshit did you try with it that got me called to a healer for consultation?"
"Ah. Well, her brother was trying to save my life and he... cut off his hand and sent it for help."
She stared at us. Slowly - very slowly - a smile began to form and just kept growing until it stretched all the way across her enormous face. "Brilliant! Yes! No vision, of course. Bit of a waste on that feature. But the connection would be strong, and the life mana would match perfectly so there'd be no loss at all! So what's the problem? Are they just scared to yank the hand off and re-attach it?"
"I think so, yeah. They just want to be careful."
"Yes. Yes. Of course. Oh, this is perfect. This is wonderful. And I brought my tools!"
"Wait. What do you need tools for? I thought you said they could just pull it off."
"They could, yes. But since I'm here... what's really needed is some simple adjustments, a better locking mechanism - oh, and the other end would need to graft on in the same way the, uh, the spider end does. Yes. The size should be about right already, so that's good."
Katrin waved the glove around to get the woman's attention, as she was clearly getting caught up in planning... something.
"Hmm? Yes?"
"Hi. What are you talking about?"
"Ah," she said, "Look at that! How wonderful!" and she snatched the glove right out of Katrin's hand. "What a lovely reproduction! Very well made, though it's the wrong hand. You can see in the painting that it's only a left glove, the top of the right hand is visible at the bottom of the canvas and is bare."
"I'm sorry, what painting?"
The woman looked confused. "Oh, I assumed you knew. This is a reproduction of the glove in the famous painting 'The Swordsman', which hangs in the Artificer's Guildhall in Kettle Keep."
"Who is it a painting of?" I asked, and the woman looked confused for just a second before answering.
"Oh! No, it's not of a person. Or, it's of a person but they're irrelevant. Their face isn't even in the painting, it's centered on the glove itself, though of course you can tell some things about the person holding it based on the clothing and the weapon."
Katrin and I shared a look. This woman was very excitable, and was about to see Errod's hand complete with the actual glove. There was no way she wouldn't realize what she was looking at once she found out it was stuck on there, and at that point she might go on a whole rant about it. On the theory that it would be best if we found out as much as we could before then, I decided to ask a bit more.
"Uh, Mrs....?"
"Candecky! Talia Candecky, at your service."
"Great. I'm Callie, but the way. Uh. Talia, what do you know about the glove? If, just for example, this one was made using the real thing as a reference..."
"Hah! Doubtful, that painting is extremely old and according to my old mentor - gods keep his soul - there'd been no sign of it for ages. Could be in a private collection, but more likely it was destroyed or buried with its last owner or something."
"Okay, but... just in theory."
She shrugged, and flopped down into a seat next to Katrin - it groaned under the sudden weight but appeared to be holding firm. "Well, then there would be a lot of interested parties."
"To buy it?"
"Oh, no. To study it, I suppose, since records about artifacts are spotty, but also I'd say there would be quite a few people that would want to fight over it. One of the only things known about that glove was that it belonged to a series of famous sword fighters, and in most cases ended up being claimed by whoever killed the person that had it before them. It came to be seen as a sort of... well, a badge. A sign that you were the best. But along with that comes challengers who want to murder you and declare that now they're the ones that hold the title."
Katrin was sweating. She reached over and clamped her hand on Talia's wrist, and looked her directly in the eyes. "I need you to promise me that when they call you in there you won't make a scene. Please."
"Of course! Why would I..." she looked down at the glove still in her hand, then back up at Katrin who nodded. "Oh. Oh. Well! Yes, I see. Fascinating! And you don't want your - your brother, you said? - you don't want him being beset by people wanting to make a name for themselves. Ah."
"You'll... uh..."
"Yes! Oh, absolutely! I daresay I'll get a good close look at it while making the modifications he'll need for his new situation, and that will be reward enough for my silence. And in a few years nobody will care regardless."
"New situation? And why won't anyone care?"
Talia perked up even more, which I hadn't thought possible, and clapped her hands together. "Do you know what artifacts are?"
"No. I mean, kind of. But no. And nobody has been able to explain it very well."
"Typical. It's not that complicated, but laymen are useless sometimes. So. There are time honored and well understood ways to make magical items. Not everything is made with the same methods, but they're all crafted with some combination of... arguably five techniques. Where you draw the line gets into this whole tedious debate, of course. Artifacts are, put simply, things that are made in some novel way rather than just those normal methods - technically that would include some that are strictly worse, but more often it's something that was made in some special way that's hard or impossible to reproduce. Maybe it required help from unfriendly beings on other planes, or some huge number of people working together, or crazy wild magic that almost never works, or things like that. You can usually tell there's something odd about them, if you have any experience with creating magical equipment."
That made some sense, at least. It explained why some that I'd heard about were ridiculously powerful while others didn't sound impressive at all - they were still notable just because of the construction.
"Okay but then why won't anyone care in a few years?"
"Right. Sorry, forgot where I was going with that one for a moment. So, some of the main things that keep you from just using those unique methods all the time are access to special laws of the universe that are different on other planes, and lack of enough ambient mana. But in about, oh, six hundred days? Well then the Grand Alignment hits and we've got thirty-four of the thirty-six planes aligned! You'd better believe every artificer in the world is planning something crazy. The market for strange and powerful artifacts will be absolutely flooded, it will be fascinating to see what all they make."
Once again, I had forgotten that even with the doomsday device probably fucked this upcoming alignment was going to be batshit insane and could involve anything from a glorious new age dawning to the collapse of civilization. Assuming we'd successfully dealt with all the shit on our plate I would have to think about building a bunker and stockpiling beef jerky before the big day.
Someone poked their head into the lobby and waved Talia in - she spared a glance back at us and winked as she went inside, and then Katrin and I were alone again.
"Well she seems cool. I think I want to be her when I grow up."
"A little too excitable for my taste," Katrin said, "but she was nice enough. I'm a little worried about what she's doing in there."
"Don't look at me, I don't have the mana to watch her the whole time. Errod will be fine, and then they'll patch up my legs and whatever else inside me is making me feel like shit, and then we can try to negotiate some time at the university while we plot our escape."
"Are you worried they'll notice your... extras?"
"Oh. Right. I don't know, I hope not. I don't know how healing stuff works. They almost saw them while I was captured, and if Hammersmith gets her paws on me she'll probably give me a once-over and find them. I don't think I'll be able to keep them secret forever, unfortunately, but we'll just have to cross that bridge when we come to it."
I held Katrin's hand and invited her into my memory palace, and then tried popping back out without making her leave. It took two attempts but it worked - I figured it was possible, since our wild mage frenemy had stuck around in there for so long, but it was the first time I'd done it on purpose. While she got some reading in I mostly stared at the wall, half dozing off and wondering how I would leverage my unique position into staying free from Hammersmith. Someone brought us food and offered us a recovery room to sleep in, but we opted to stay in the lobby and wait - all told it was almost six hours before Talia walked out laughing with Errod close behind her.
I booted Katrin out of my head - she'd gone back in after eating to read some of my old high school textbooks - and she bounced up to crush Errod in a hug.
"Oh! I'm so glad you're okay!" She grabbed his left hand, still in the glove, and then looked him in the eyes. "What took so long? Did they have trouble re-attaching it? Is it... did the glove... it's you still, or...?"
He smiled, a little sadly, and then stopped with his mouth halfway open like he had changed his mind about what to say. After a moment he shook his head and said, almost to himself, "no, it's okay. It's fine." and then louder, "Sorry to scare you two. I'll explain later, but what took so long was... well, Miss Candecky and Miss Rutlen - the healer - had a bit of an argument, and I'm afraid miss Candecky won somehow. It's all a blur."
Talia Candecky laughed and elbowed Errod, and by way of explanation he twisted his wrist in a complicated way... and released his hand to climb up onto his shoulder.
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8 201Union of Worlds: Adventure in the Sky
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8 135Unique Fusion Magic Hex
World Essence. The mysterious energy coursing throughout the entire land of Vor'ten, and very possibly the entire world. This energy has allowed humanity to flourish, building great empires and vast kingdoms, conquering nature itself with just a sweep of their hand. Humans were the strongest existence, and with the help of channeling this World Essence, many were able to turn into Magic Knights, gaining magical abilities to combat the various fierce beasts throughout the lands.Alas... those glory days of old were long gone. Humanity has now been pushed to the brink of destruction, and now the remaining members of the human race are encased within giant domes known as 'Alkkras', made with the last remaining bits of the World Essence. It was said that those giant domes were the last gifts left by the remnants of the ancient human race, as a means to protect the future generation from the attacks of the many wild beasts roaming outside. Five Spiritualist Invokers, all combined together, used the last bit of the World Essence and sacrificed their lives to lay a gigantic, 1028-seal formation magic array to form these barriers, forever saving humanity, but also trapping humanity within these barriers.However, the humans were never completely helpless. No matter how little World Essence was left, the humans still had some remaining. Realizing the incoming crisis, the humans found a way to seal World Essence inside a special type of crystal. Soon, these crystals began to become implanted into weapons, turning them into World Essence Weapons, and they began to display properties of their own. Extreme heat. Bone chilling cold. Absurd sharpness. These normal weapons, after being imbued with the energy of the World Essence Crystals, began to form natural affinities to elements. Fire. Water. Earth. Wind. Darkness. Light. Using these weapons, one could become a Chevalier that wielded the power of the elements.However, if one wanted to reach a higher level of enlightenment and understanding, one could become an Invoker. Via the study of magic array formations, one could directly use the power of the World Essence to cast devastating magics upon the enemy. These people were Invokers, highly valued for their combat potential by the Army. These weapons and magical arrays were used in the great fight between the humans and the beasts long ago. They had long since been put away in storage, almost long forgotten...However, after ten-thousand years of suppression, the human race is beginning its counterattack against the Beasts... Synth was an Invoker in the Magecroft Academy. However, his talent was terrible, being only at the Spark Stage. This led to him being looked down upon and bullied. He was unable to cast any Calamity-rank or even Destruction rank spells, and was only able to cast Coalescing rank spells at the age of 17, a record low in the academy for cultivating these rare Invokers. Even though he put in more effort than anyone else, he was still unable to advance his Channeling Energy. But due to his constant research and study, Synth ended up creating a power that would go against the heavens - he had found how to Fuse spells together. After trying it out once, merging the magical array for the Small Fireball and the Mortal Judgement skills, he was able to create a mid-rank Destruction tier spell, Holy Judgement Flame. However, after this, no matter how hard he tried, he was unable to fuse more spells together or even cast them, and noticed a weird, pentagram shaped formation on his left arm. He would later call this mark the Fusion Magic Hex, a curse that prevented the wielder from casting magic that wasn't their own...This meant that with the exception of Synth's newly created skill, , he was going to have to create unique magic arrays if he ever wanted to step on the path of becoming an Invoker! This power that destroyed the laws of the Invoking System, and his unyielding persistence in testing and creating new spells, would later gain Synth the nickname the Unique Fusion Hex, and lead him to become one of the strongest beings in the entire World!
8 76Conquer Your Own Fate
A young man, James was rescued by his created character of the light novel, Rein from the final boss. In order to prevent chaos and revenge to the final boss, James inherits Rein's power and existence itself to defeat it. This is a story of him traveling the anime world to gain power and defeat the created final boss.
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