《Emperor Saga》Notes

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:hi:

I will post some in game information here so you can keep track of Chrono stat.

Negotiate = wisdom,sense,luck +1

Alchemy skill beginner = 2 int 2 wisdom per level

cooking skill beginner = 2 wisdom and sense per level

Accessory crafting = 2 Dexterity per level

Foraging skill beginner = 2 stamina per level

Blacksmith skill beginner = 2 strength, sense, endurance per level

Blacksmith skill intermediate = 4 strength, sense, endurance per level

Artisan beginner = 4 sense per level

clothing/tailoring beginner =1 int , 1 sense per level

Merchant every 10 level = 10 hp, 10 mp

Soul Necromancer every 10 level = 10 hp , 2 int

first emperor

Vahn Gusten ----> Ancient Emperor

Second Emperor

Grass ---> Year 0 --> year 4

Third Emperor

Seth ----> Year 4 ---> Year 7

Fourth Emperor

Kongol----> year 7 --> year 8

Fifth Emperor

Alex ---> Year 9 ---> Current year

(User Max level = level 600)

(NPC max level = 999)

Update 31/08/2014

Monster type race : Instead of having class like other normal race, they evolve when they get enough experience.(If you read Re: Monster it's easier to understand.)

Certain race get higher stat bonus but in return, they has huge weakness and permanent chaotic status.

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