《Bloom》Seedling 29
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In the interest of fairness my Garden is not filled with lethal death traps.
At least, not within the first layer.
I mean, honestly if you ignore a well-crafted sign that says something like, “Lethal Deathtraps Ahead, Beware!” you really should be removed from the gene pool.
I think in that manner I’m actually doing most of the rest of humanity a service.
I mean, I may not be human anymore, at least the thought is still there right?
Isn’t it the thought that count’s the most in these things?
Watching through my various plants I enjoy the greedy expressions that cross each face of the six human Adventurers. It’s an equal split between men and women this time around. Sometimes we get all female, or all male parties, neither seem to last long though.
For some reason the all-female parties get distracted by the Jewelry Room, which, is bad.
That’s one of the “Lethal Deathtrap” areas after all. I mean, I certainly am not going to explain to Dryad how her favorite toys got stolen.
Again, the all-male parties don’t fare much better, they get taken out in the Body Crafting Room.
I actually had no idea that room existed till Devon told me about it. Apparently, until I have enough mana to sustain a physical form for Dryad, she can’t survive outside.
That doesn’t stop her from crafting a variety of extremely hot bodies.
How do I know they are hot?
Well, I mean, if they weren’t ‘hot’ then 99% of all male Adventures probably wouldn’t stop and stare at them.
I mean, I admit, I’m just guessing here though. Perhaps they just like to appreciate the plants used in crafting them.
Riiiiiiiiiiiight?
Yeah, I thought not.
Anyways, male parties seem to have the need to, you know, touch things.
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Sadly, I even have multiple, glowing, blinking signs that say, “Do NOT Touch the Bodies!”
I can’t figure out why that doesn’t seem to deter them.
Meh, whatever.
Strangely enough, equal split parties like the one currently just arrived do best.
Normally they last through a few hundred rooms before something goes horribly wrong.
Rustle.
Hmm, I don’t think I ever actually took note of that.
In fact, thinking back that’s true though.
Most equal split parties usually start making mistakes in the third section of the Garden.
I suppose it can’t be helped, though.
I mean, that’s the part where I throw the experiments that don’t work very well.
Amusingly enough, most invaders think that junk is actually worth something.
Like who the hell would want a hover disc that only lasts for a few hours before needing mana recharge?
Or a time keeping device that slows time around the user?
Oh, and there was that last one folks seemed to lose their minds over.
I called it the ‘Compass That Never Points South’ as a matter of fact it does point somewhere though.
Said compass will point to the correct location in any maze, with the most treasure.
I’m sure you can see how that can go wrong in my Garden right?
Any place with a thing that I deem treasure is accompanied by, “Lethal Deathtraps” of course.
I mean, I don’t want people stealing the stuff I actually want to keep around.
Tsk. It appears they are making the rookie mistake of splitting up.
“Kehoko, Kurhoko, Random Sword Kid#1, there are three groups of new playmates in the first section.”
“Playmates!”
“Playmaties!”
“Mates, yay!”
Eh, I think there was something wrong mixed in there…
Well whatever, decoy mission complete.
Watching the little ones scamper off with their favorite mouse in hand I decamp to get some much needed nap time.
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An 18-year-old girl who lost her family in an accident, Yamano Mitsuha falls off a cliff one day and transferred to a different world with a civilization level of medieval Europe. Mitsuha who discovered it was possible to go and return to Earth after a deadly fight with wolves decided to live in both worlds.「For the sake of security in old age, I will aim for 80,000 gold coins!」I will try not to let strange things circulate and distort the progress of the world, but I won’t hold back for the sake of my easy life and safety! While carrying three handguns along with words and deeds that appear decent, in her head, Yamano Mitsuha is a sly girl.Making an effort to make money even with a small body that looks like a child to foreigners!Oh, my secrets are too dangerous, you said? It’s fine, it’s fine! I’ll transfer away when push comes to shove!
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Just off the A19, in the dark, incomprehensible lands known as Yorkshire, there lies a town. A town where shadow-silent alleys glint with the secret hunger of knives. Where blood soaks the chipboard window shutters of forsaken terraces stretching off into the night. Where the smog-choked air rattles with the depraved laughter echoing out from clubs that can only generously be described as post-apocalyptic. Well, that’s Middlesbrough. But down the A19 a bit (an impossibly long way down, actually) there lies another town: Raughnen, in the ancient, forgotten Old Riding. It is an equal match in muggery and thuggery alike. It also has magic spells and pointy wizard hats. And now, across the miles and across all sensibilities, a pretty nasty power (a magic one) calls out for its pretty nasty counterpart (a decidedly unmagic one): a proper sound Boro lad. Nothing good can come of it. This is a collection of one novella and four connected short stories: I. A Yorkshire Summoning II. Old Riding Day Trip (the novella) III. Heaven is a Parmo IV. Death on the 66 V. Death on the 257 In total, this comprises 34 chapters totalling around 35,000 words, so try not to worry. It will be over relatively quickly. There are three more short stories with more tenuous links to the core collection: Rush, Paper Round and Scenario 79: Sausage Fingers, all of which can be found in my collection Short Records of Misadventure. Reading these may allow you to make more sense of certain parts of the story, if any sense is to be made at all. NOTE: There are instances of prejudice and discrimination within these stories, including elements of sexism and ageism, which are purely the thoughts and actions of the characters involved and which certainly do not reflect my own views on these matters. ANOTHER NOTE; A WARNING, PERHAPS: This can get a bit weird. In less than 150 pages, we have four viewpoints, first and third person narratives, and a completely disjointed plot with lots of gaps, dead ends and no real resolution. Also ZERO lunatic asylums. It's all a bit odd. If that sort of thing isn't your cup of tea, which it most likely isn't, it might be best to move on now.
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I don't own any of these memes
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