《The Grand Game》Michael at the End of Book 1

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Player Profile: Michael

Level: 23. Rank: 2. Current Health: 100%.

Stamina: 100%. Mana: 100%. Psi: 100%.

Species: Human. Lives Remaining: 2.

Marks: Wolf-friend, Lesser Shadow, Lesser Light, Lesser Dark.

Attributes

Available: 0 points.

Strength: 2. Constitution: 5. Dexterity: 13. Perception: 8. Mind: 5. Magic: 0. and Faith: 0.

Classes

Available: 1 point.

Primary-Secondary Bi-blend: Mindstalker.

Tertiary Class: None.

Traits

Psi wolf heritage: +2 Dexterity, +2 Strength, +4 Mind.

Beast tongue: can speak to beastkin.

Marked: can see spirit signatures.

Nocturnal: perfect night vision.

Skills

Available skill slots: 0.

Dodging (current: 31. max: 130. Dexterity, basic).

Sneaking (current: 42. max: 130. Dexterity, basic).

Shortswords (current: 38. max: 130. Dexterity, basic).

Two weapon fighting (current: 33. max: 130. Dexterity, advanced).

Light armor (current: 22. max: 50. Constitution, basic).

Thieving (current: 1. max: 130. Dexterity, basic).

Chi (current: 20. max: 50. Mind, advanced).

Meditation (current: 31. max: 50. Mind, basic).

Telekinesis (current: 13. max: 50. Mind, advanced).

Telepathy (current: 16. max: 50. Mind, advanced).

Insight (current: 32. max: 80. Perception, basic).

Deception (current: 9. max: 80. Perception, master).

Abilities

Crippling blow (Dexterity, basic).

Simple charm (Mind, basic).

Stunning slap (Mind, basic).

Basic analyze (Perception, basic).

Minor backstab (Dexterity, basic).

One-step (Mind, basic).

Lesser trap detect (Perception, basic).

Basic trap disarm (Dexterity, basic).

Simple lockpicking (Dexterity, basic).

Conceal small weapon (Perception, basic).

Minor reaction buff (Mind, basic).

Simple mindsight (Class, basic).

Known Key Points

Sector 14,913 exit portal and safe zone.

Equipped

common thief’s cloak (+3 sneaking).

spider’s bite shortsword (+15% damage, webbed).

shortsword,+1 (+15% damage, +10 shortswords).

common fighter’s sash (+3 shortswords).

enchanted leather armor set (+20% damage reduction, -4 Dexterity).

Backpack Contents

26 x field rations.

2 x flask of water.

3 x minor healing potions.

2 x iron daggers.

1 x bedroll.

7 x moderate healing potions.

1 x coin pouch.

1 x keyring.

3 x full healing potions.

1 x basic fire-starting kit.

1 x Catalog of Skills and Abilities.

1 x rank 1 priest’s robe.

1 x blood siphon master Class stone.

Bank Contents

Money: 46 gold, 4 silvers, and 9 coppers.

2 x full healing potions.

2 x basic steel shortswords.

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