《The Grand Game》Michael at the End of Book 1
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Player Profile: Michael
Level: 23. Rank: 2. Current Health: 100%.
Stamina: 100%. Mana: 100%. Psi: 100%.
Species: Human. Lives Remaining: 2.
Marks: Wolf-friend, Lesser Shadow, Lesser Light, Lesser Dark.
Attributes
Available: 0 points.
Strength: 2. Constitution: 5. Dexterity: 13. Perception: 8. Mind: 5. Magic: 0. and Faith: 0.
Classes
Available: 1 point.
Primary-Secondary Bi-blend: Mindstalker.
Tertiary Class: None.
Traits
Psi wolf heritage: +2 Dexterity, +2 Strength, +4 Mind.
Beast tongue: can speak to beastkin.
Marked: can see spirit signatures.
Nocturnal: perfect night vision.
Skills
Available skill slots: 0.
Dodging (current: 31. max: 130. Dexterity, basic).
Sneaking (current: 42. max: 130. Dexterity, basic).
Shortswords (current: 38. max: 130. Dexterity, basic).
Two weapon fighting (current: 33. max: 130. Dexterity, advanced).
Light armor (current: 22. max: 50. Constitution, basic).
Thieving (current: 1. max: 130. Dexterity, basic).
Chi (current: 20. max: 50. Mind, advanced).
Meditation (current: 31. max: 50. Mind, basic).
Telekinesis (current: 13. max: 50. Mind, advanced).
Telepathy (current: 16. max: 50. Mind, advanced).
Insight (current: 32. max: 80. Perception, basic).
Deception (current: 9. max: 80. Perception, master).
Abilities
Crippling blow (Dexterity, basic).
Simple charm (Mind, basic).
Stunning slap (Mind, basic).
Basic analyze (Perception, basic).
Minor backstab (Dexterity, basic).
One-step (Mind, basic).
Lesser trap detect (Perception, basic).
Basic trap disarm (Dexterity, basic).
Simple lockpicking (Dexterity, basic).
Conceal small weapon (Perception, basic).
Minor reaction buff (Mind, basic).
Simple mindsight (Class, basic).
Known Key Points
Sector 14,913 exit portal and safe zone.
Equipped
common thief’s cloak (+3 sneaking).
spider’s bite shortsword (+15% damage, webbed).
shortsword,+1 (+15% damage, +10 shortswords).
common fighter’s sash (+3 shortswords).
enchanted leather armor set (+20% damage reduction, -4 Dexterity).
Backpack Contents
26 x field rations.
2 x flask of water.
3 x minor healing potions.
2 x iron daggers.
1 x bedroll.
7 x moderate healing potions.
1 x coin pouch.
1 x keyring.
3 x full healing potions.
1 x basic fire-starting kit.
1 x Catalog of Skills and Abilities.
1 x rank 1 priest’s robe.
1 x blood siphon master Class stone.
Bank Contents
Money: 46 gold, 4 silvers, and 9 coppers.
2 x full healing potions.
2 x basic steel shortswords.
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