《A Jaded Life》Interlude - Meanwhile, on the Forums
Advertisement
Official Road to Purgatory-Beta Forum
-Tobiuno, confirmed Beta-Account
Greetings, fellow Gamers
Many of you will know me, I'm Tobiuno, formerly battle-leader of team Razor, now guild-leader of the “Blades of the Realm”-Guild, formed in the Human Empire, to be precise in the duchy of Highever. Personally, I started as a simple cavalier and got promoted to Captain recently, thanks to my experience in the real world. Out here, one of my hobbies is HEMA or Historical European Martial Arts.
Now, as all know, tomorrow the next wave of Beta-Testers is allowed to join us and I wanted to present some of the things my guild-mates and I have learned about the world and the character-creation process. I also spoke with a multitude of gamers I know from my past in other games and they contributed information about different aspects of the world.
Let's start with the obvious. Real Life abilities matter. As I said before, I learned to use a sword in the real world giving me a tremendous bonus at the beginning; not only was I able to fight without having to rely on game-given skills, the skills I gained rose at an insane speed - where the rest might get a point per day of training, I gained multiple.
So, moral of the story, if you have any applicable skills, you would be well served to choose a class that fits them.
Now, on to character-creation. The first time you enter Road to Purgatory, you have to create your character. For this, you gain an assistant that can answer some questions for you. While I'm not sure if it's true, some people claimed that being polite to your assistant makes them more helpful and being a dick to them will have them try to screw you over. Not sure if it's true but I wouldn't chance it.
The first step of Character-creation is Attribute Selection. Some people are locked in here; they can only use one of the two methods which, in my opinion, sucks but it's a Beta after all.
Method one of Attribute Selection is called Point Shift. You start at 11 points in all attributes, making your character overall better than average. In addition, you have 5 free attribute points to spend. With that done, you can shift points around, increasing some and decreasing others. You can not go below 8 or above 15 with that method and I'd not go below 10 in any attribute - trust me, it's better that way.
The other method is called Body Baseline. Here, you are given a number of tests, allowing you to use a scan of your real body to use and your stats are measured by your success. I, and most of my guild, used Point Shift so I'm not sure what those tests are, I only spoke with two Body Baseliners, both were given tests of Agility, Strength and Cunning. They had to challenge an endless parkour, infiltrate a mansion and find a way to break open a door, either by doing a puzzle or using brute force. In both cases, their stats fell slightly short of those gained with Point Shift so I'm not sure if there is any advantage to using that method.
With your attributes gained, you need to pick a race. Races are not only important for their bonuses, don't get fooled there. Your race also influences where you start and how society as a whole will react to you. A buddy of mine thought it would be awesome to start as an Muspelar-Berserker, a type of Fire-Giantblood because the explanation said it was rare and the attribute bonuses were rather good. Well, joke is on him, he started in an impoverished village with little to no resources and no trainer for his class. So he spent the first weeks ingame doing scut-work for one of their hunters to get some training in turn. He didn't even get his inventory, or Bag of Holding as it is called here, until then.
Advertisement
On the other hand, those who started as normal humans, like I did, can select their starting point from a couple of cities in the human empire and are received by the local Adventurer's Guild, given a small Bag of Holding and explained how to make the best out of our class. Hell, they even introduced me to the Dukal Guard, a local cavalry unit which recruited me.
I immediately got armour, a weapon and a mount and was assigned to a veteran unit that helped me train and then level. My previous experience and quite a bit of luck helped me to rise through the ranks quite fast and my superior took a chance on me, letting me execute a campaign against the border incursions of Baretonia. So yes, you might have seen me in the second highlight-reel, back then I was only probationary lieutenant but my success has confirmed my rank. Of course, I was given multiple experienced sergeants and was told that they had the authority to take command from me if I fucked up. Well, as you saw on the highlight-reel, I won the battle and got my promotion.
But no matter, back to character-creation and races. Choose one of the main races or at least one that has a strong sense of community; it will make your start in the game so much easier.
The next step is to select your path. The paths are rather simple, you either specialise on Fighting, 'Mage'-Magic, 'Cleric'-Magic or Interpersonal Skills.
Personally, I'm a Fighter, or 'of the Martial Path' as they call it. I need less time to raise my fighting skills and I'm a better fighter. Obviously, one should take the path they want to specialise in. Maybe the most interesting path is the Civilised Path, as pretty much everything could be part of it. For example some of the skills I was taught to inspire and command my troops are part of both, the Martial and the Civilised Path, others are only Civilised.
At the end of the day, it's an important decision but also an easy one. You either take one of the classical archetypes, Fighter, Mage or Cleric or if you are unsure, you take the Civilised Path. Of course it's not as easy, a lot of classes have some overlap so choose what feels best to you.
With the path chosen, you need to start walking. The starting point of your Path is your Class. Some classes, as said above, belong to multiple Paths, the best example might be the Paladin, straddling the Divine and the Martial Path. It would be too much to list all classes here, if it's even possible, so I'm not even gonna try. Again, remember when choosing your class, try not to take something too exotic, without someone to show you the ropes, it will be a giant pain in the behind and you will fall behind if you ever manage to find your way.
There are reasons for classes to be wide-spread, they work.
Also, if a class sounds evil to you, consider not taking it, if the basic skill of your class is considered heretical, you will have an incredibly hard time finding groups or NPCs to work with and if you are caught, you are in deep trouble.. Examples for those would be Necromancers and Blood Mages.
The last part of character-creation is choosing traits. Those can be pretty much everything you can imagine and more.
Advertisement
Advantages and Disadvantages will be balanced by the System if you don't do it yourself so take care. You also shouldn't just look at the shiny numbers, some of the most innocent sounding things might be the biggest screw-over. I know someone who thought “Oh, that trait doesn't sound too bad” and took the Outsider-Trait. Well, as soon as something happens and he might be involved he's the instant suspect. Even just looking at him gives you an uncanny valley feeling, as if there is something wrong. Not enjoyable.
Even simple traits like a bad smell can muck up your game because people don't want you around them, you get barred from shops or inns and even worse, sometimes your whole group gets thrown out. So beware the non-numerical traits, they might just be the worst of them. Something easily quantifiable like 'You have 50% less Astral Power' - what they call mana in this world - might be bad, but being unable to use any shops or paying double prices because the shopkeeper wants to get rid of you is worse.
Then you are allowed to choose a starting point, again I'd try to take something in the happy middleground: large enough to support you while getting started, but not so large that you are just shuffled off into the slums. For those who are able to, the duchy of Highever is awesome and the Blades of the Realm are recruiting.
Well, that's it from me, I hope to meet you on The Road to Purgatory.
Best Wishes
Tobiuno, Lieutenant in the Dukal Guard of his Grace, Sir Walter, Duke of Highever
Yuthos, confirmed Beta-Account
Thanks Tobiuno, good summary. Personally, I'm playing a dwarven crafter and I have to say, it's awesome.
Honestly, I have to agree with what he wrote, don't treat this as a normal game, this world feels truly alive. Don't just think of it as a game, you will run into trouble.
And believe me, the Death-Penalty sucks. Well, both being sentenced to death and the penalty you suffer if you die. If you die, you lose temporary attributes, levels and skill-points and even permanent attribute-points. Yes, each time you die, your character permanently becomes weaker.
Seriously, don't die. Even dying in the early game might screw over your late-game. We might respawn but don't go charging in willy nilly, treat your life as if it's the only one you have.
On the subject of dying, remember to set your spawn-point. If you don't there's no way of knowing where you end up and you don't want to be in the wilderness with high attribute-penalties for days. You will likely die again and have to gamble with your respawn, again. You see the problem - it can easily become a vicious cycle of death, lowering your attributes further and further.
Look for a place you trust - an inn or a temple, for example - and ask the owner if you are allowed to bind yourself there. They understand what you mean and if they don't actively dislike you, they will likely allow it.
Yuthos, Smith of the Aurina-Clan
Tobiuno, confirmed Beta-Account
About the Death-Penalty, it's even worse than you think. Not only do you lose temporary levels, from level 50 onward, you lose permanent levels. A few days ago, when I was level 60, I died and when I had regained my lost temporary levels I was only level 59 but needed the same EXP I previously needed to reach 61 from 60.
So yes, don't go dying willy nilly, it's most likely not worth it.
Best Wishes
Tobiuno, Lieutenant in the Dukal Guard of his Grace, Sir Walter, Duke of Highever
Slanesh
Cut the crap, you just want to take all the benefits for yourself! Don't listen to the troll!
Jeanyra, confirmed Beta-Account
God, where were you when I needed you?!
Just kidding...
But in all seriousness kids, don't do what I've done. I always played casters so my path was clear. I invested in all those tasty mental stats, disregarding the physical stats and made a Sorcerer. My guide told me it would be a bad idea but hey, high risk and high reward and all that.
So I made an Sun-Elf Sorceress, thinking that I'll be awesome.
Joke is on me, when I arrived, I had no spells, just the ability to make my own spells. Yeah, funny that, how the hell do I do that? I then joined the Mages Guild and they taught me a few runes and after a long time of trying, I finally gained Fire Rune Mastery and the runes became easier. Then I saw one Traveller who rolled a guild-mage. Guess what? He is able to learn the runes directly from the guild, no need for stupid rune mastery to paint them into the air. In addition, he can even use a wand to skip the stupid air-painting I have to do. No, he just waves that stupid stick around, says some phrase and things go boom. That's such BS, I'd love to reroll but nope, you have one beta-character.
Tittania
All will knell befor me! The Dark Quen will rise!
Cell
Lol, Trolling is a art!
Heracles, Official Pantheon Moderator
After the last two post, I'll set this to only allow confirmed accounts to post here. No need for trolls, it's a great summary in my opinion.
However, people should keep in mind that it is only from a limited point of view.
Tobiuno, confirmed Beta-Account
Thanks for keeping the trolls out. Also, before things derail here once more with Pro/Anti-Titania Flames like they did a couple of times before, please note that the account is called “Tittania”, so I'd bet that it's a troll. I doubt that the real Titania would stoop so low, she's too awesome for that.
So if you read that Titania, there is a place for you amongst the Blades of the Realm, contact me if you are interested, I'm sure we can get you here.
Best Wishes
Tobiuno, Lieutenant in the Dukal Guard of his Grace, Sir Walter, Duke of Highever
Advertisement
- In Serial25 Chapters
Age of cultivation
What would happen if the world around you see and feel would have a hidden side, one of magic and mistery. And what would happen if this side suddenly came to light when the normal world was nearly destroyed?Arun was born in such a world, 20 years after the emergence of the cultivation world and fall of the technological one.He dreams of one day becoming the best cultivator and leading the development of the new age, the cultivation age.
8 343 - In Serial46 Chapters
Omnicrafter (A Crafting Adventure LitRPG)
Countless twenty-something-year-olds around the world wish every day for a chance to go back in time to start practicing their passions sooner in life. Tabitha is one such woman. With all of her youth spent playing online games where crafting was as simple as gathering materials and clicking a "craft" button to put them together, she never gained any actual experience in making things. Every attempt to create something in the real world is met with disaster. Her heart yearns for being the master crafter of her virtual youth, but she's the type who burns water when trying to cook. That changes when she wakes up and finds herself in a game-like fantasy world where crafting comes as naturally to her as breathing. She still has to put in the hard work of crafting herself, but the system helps her out to make what was once impossible for her possible. She gets all the fun of making things and flexing her creative spirit while not needing any years of training nor study to build her skill up! While she might not have any idea how she got to this strange world, she does know that she's not going to waste her chance and is going to make the most out of this new opportunity to craft everything! An "Omnicrafter" was what they called people in the MMORPGs she played who maxed out every single crafting class, and that is exactly what Tabitha plans on doing with her new life! The crafting side of this series is heavily inspired by games like the Atelier series and the critically-acclaimed Final Fantasy XIV (which has a free trial, you know!)*. If there's a problem, it can be solved by crafting. Also, in case the title and synopsis didn't make it obvious enough, this series is going to focus on crafting all the things. Wooden spears and protective cuirasses? You got it! Healing tonics and farming equipment? Sure! Elaborate cupcakes and customizable fantasy golems? Darn straight! Weapons with a broken amount of different buffs applied to them due to the crafting process and materials used? You know it! The most amazing fishing rod to ever exist? Well, obviously. Fishing is the true endgame only after crafting, after all! So, if you like alchemy, blacksmithing, carpentry, cooking, leatherworking, tailoring, engineering, rune forging, magical enchanting, or basically any other type of crafting found in RPGs, come check the story out! An omnicrafter doesn't just focus on one specific type of crafting. A true omnicrafter is the best at all types of crafting! *This is a meme, I'm not sponsored by FFXIV, please don't hate me. I couldn't resist. Cover by https://twitter.com/rajah_etc
8 116 - In Serial18 Chapters
The Devil's Tears
The 88th Magic Knight Candidate Examination is going to take place in the city of Abros, the capital of Rublor Kingdom. Thousands of young talented fighters handpicked by reputable Knight's are going to participate in this exam. But only a handful of those people will be able to pass the exam and get the chance to be selected to become a magic knight candidate. At the same time, Sebastian Heller also arrives at the capital in hopes of becoming a magic knight candidate. He comes from a small village far away out in the boonies. Excluding Sebastian's skills in combat abilities, he had few problems of his own. Sebastian since birth had an intimidating face which made him a little harder to approach. On top of that, he also suffers from 'nervous laughter', a condition where animals naturally grin or show their teeth when nervous, stressed, angered, or uncomfortable. Because of these problems he often mistook for a goon or an evil person. With such difficult problems and tough competition, can Sebastian pass through the exam and become a magic knight candidate?
8 110 - In Serial68 Chapters
Rise of the Weakest Summoner
One fateful day, a caravan was passing by the village of Teira, which had been raided and set ablaze by bandits. Within the burning rubble, a young woman found a baby, a sole survivor of the attack, and decided to take it with her and raise as her own. As she was leaving with the little child in her hands, two falling stars lit up the night sky, and she named the boy Asterios. Years passed and he grew up in a caring and warm home, developing a passion for all magical beasts, choosing the path of a Summoner as his way of life. While his love and knowledge also grew boundless, his practical abilities clearly pointed out his complete lack of compatibility with that school of magic, but he never wavered in his resolution. Follow Asterios as his life of perpetual failure and bullying suddenly takes an unexpected turn, after just seconds short of his death, a powerful summon answers his call and saves his life. Wait... doesn't it look like... A GIRL?! Are those animal ears and tail?! ★━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━★ Release schedule: Two times a week is the goal. Most likely Tuesday and Friday. What to expect:A quite chill fantasy adventure with an MC devoted to summoning magic and fantasy beasts, slowly getting rid of his title of the Weakest Summoner (sudden strength gain but with progressive development), lots of exploring, magic, encounters, lots of character development, quite some fluff and feel-goods and perhaps a lovely harem of Monster Girls (not too many). It's a quite light story.
8 302 - In Serial152 Chapters
Poems from the soul
As the title says, its a poem book :)All poems are based on my life, inspirations from the songs i listen or things i watch and my views on different topics."Dreams come true to those who truly want them"-Said by Stray kidsI hope you enjoy my writings, have a nice day!Best Rankings#1 in poem on 28/9/22#11 in poetry on 15/9/22#37 in poems on 16/9/22 #5 in poembook on 29/9/22 #5 in poetrycollection on 21/9/22
8 147 - In Serial78 Chapters
ALTERS. *COMPLETED*
Dissociative identity disorder (DID), previously known as multiple personality disorder (MPD), is a mental disorder characterized by the maintenance of at least two distinct and relatively enduring personality states.Started: 2/22/2021 THIS BOOK IS TRADEMARKED. (™) Finished: 7/20/2021
8 197

