《Polyrhythm Time -- A Bard's Tail》2.40-Faster
Advertisement
At Fredo’s bar, Al is the owner, and he’s happy enough to have us play. He doesn’t have prior entertainment planned, and we’re able to handle everything but the food and drink. He says he gets crowds in the dozens usually, and he has a stage-like area where the band can play. We agree that the band will play there tonight for tips, and on future dates if it works out, then head back to our cottage.
There’s enough folks coming through Cerberus that the construction business is booming. Folks who work with materials are almost always well liked. Stone shapers, wood witches, and metal mages, they’re all appreciated. Air benders don’t get a lot of love, and neither do folks meditating on the dao of water. Whatever. Angela and Rain are still back in Imaginetown. On the other hand, Miguel very quickly gets offered some work, and he’s happy to help. Steve goes with Miguel, even though electrical stuff isn’t as useful right now.
In the afternoon, Priya and I head over to the registry to see what other folks have done, magic-wise. There’s quite a list. Most folks list a “-mancy,” but others just list the kind of magic. As I read through the list, there seems to be a wide range of magic options.
Fire seems to be the most popular magic. Priya laughs and says things haven’t changed since D&D and WoW. Fireballs have always been the favorite. Next most common are other elementalists. Earth and air both have huge followings, and water has a reasonable number.
After the elementalists, there’s material magicians. Metal and wood are heavily represented. A few folks chose glass. Others were more specific, like Victor, and chose Iron or Silicon. After the materialists, there’s the naturalists. It’s odd how much overlap there is between similar, but different magics. For instance, there are wood wizards, tree thaumaturges, plant prophets, and down-to-earth druids. All of them have some control over trees and stuff, but there’s a lot of variation, and the details aren’t mostly written down in the public ledger.
Priya laughs after a bit, and says she’s surprised the next biggest group isn’t more prevalent. She calls them pet classes. It takes me a minute to understand that she means there’s a lot of skills involved with companions. There’s necromancy, summoning of monsters and elementals, and animal communication. There’s folks who specialize in one strong creature, and folks who specialize in working with several weaker monsters. P. says that eighty percent of it is basically Pokemon messing with of folks’ thinking.
Advertisement
We take a minute to look at how many folks are in the registry. It seems to be about 25 people per page, 200 pages per book, and they’re just started on book three. “Ten thousand people have registered,” says Piyu, a bit quicker on the math than I was. “Not everyone is signing, and a lot of folks just visited and left. We don’t really have any idea of who’s still here.”
There are a fair number of lightning wizards and weather witches. There’s a surprisingly low number of healer-types, some shapechangers, some size-changers, and not many telepaths. There’s a bunch of folks with force fields of some sort, and light magic is frequent too. There’s body magic, folks who get faster and stronger, and folks who have focused their magic on a specific kind of weapon or damage. Some of those are sharpness sorcerers like Yulia, and others focused on hammers, or occasionally something more unusual.
Then we get to a bunch of stuff I never thought of. There’s a bunch of folks who have some sort of precognition or prediction capabilities. There’s a chronomancer who can mess with speeds of different things. Randi’s duplication-magic is listed by her name near the end. Someone listed himself as a skill-o-mancer, whatever that might be. Damn, I can’t even keep track of all the choices. However, I’ve looked through maybe a thousand folks and their powers, and there is one thing I don’t see at all: sound magic. Am I the only one?
I end up deciding not to sign the registry, because that might let folks know what I’m about. I’m not averse to staying here for a bit, but I’ve already been aggressively encouraged to stay somewhere, once, so I’m a bit careful about sharing my capabilities. Priya puts down her skills, as something common that folks might need.
In the evening, we head out to the bar, and we get a good crowd playing oldies from Guns ‘n Roses to The Supremes to Drake and Halsey. The tips are very good--we make as much from four or five hours of playing as I used to when I used to hunt with Chaim and Yulia. It’s always fun when the audience decides to participate. In this case there’s some out-of-tune singing along, and a little bit of light show to go along with our music.
Advertisement
The days pass with the band helping out with assorted things: construction and healing. The nights are spent playing at the bar. Priya spends half an hour telling me that about a bunch of different kinds of healers, but I don’t really follow the distinctions. Probably because it wasn't music, and I didn’t listen so well. On the third day, we wish Randi luck when she leaves to test herself against zone two. At the bar, the crowds grow every day. On the first day there were about fifty people. On the fifth day, it was closer to five hundred. We’ve had to take some time to increase the size of the bar too, but magic takes care of most of that.
On the morning of the sixth day, one of Randi comes back. “Hey guys.”
“Randi, how was the challenge?” I ask.
“I didn’t take it. Chickened out. I got nervous and I couldn’t do it. I might die, you know?”
“Dude. I didn’t even try it. You’re braver than me. Hey, are you okay? Your voice seems off.” I’m like Sherlock Holmes and shit with my super-hearing.
“I’m sooo nervous, amped up. How do you get rid of all this nervous energy.”
“I just drum, man. Wait. You’re not a drummer. I heard hitting things works. Maybe soft things. Pillows are supposed to be good. I think running works too.”
“Maybe I should go on a run. Seems like a good way to blow off steam.”
“You sure you’re okay, girl?”
She takes several deep breaths.
“I don’t want to go by myself. Steve, can you run with me?”
Steve grumbles, “I run when I’m getting chased. It ain’t fun, I don’t do it otherwise. Take Snake. He can keep up.”
I object, “Dude. I was just gonna stick some jams. Panic Attack was famous on Drum Hero.”
Randi doesn't relent, “Pleeease, Snake.”
“Maybe you can get twins favors tonight,” hoots Miguel.
“Hush!” says Priyanka.
It's clear I'm going. I figure I should stop arguing. “Okay. Lemme put away my sticks. Are we going on a long run?”
“We’ll be done before your band. Maybe bring the drums so we don’t have to stop by here on the way back.”
“Groovy.” I pack up the drums. “Cheering up the lady.”
“Have fun,” says Miguel, "Lots of fun."
“Behave yourself,” says P. It's not clear who she's talking to.
Randi and I run out of town. She’s going a little faster than she was last time, going maybe three times as fast as a normal person.
“Where to, missie?”
“Let’s go north. Turn around in an hour? Thirty miles or so?”
“I got the timer set. I’ll keep up with you.”
Randi is quite the looker. She’s got a long thin model kinda look. She’s sweet, she’s only eighteen or nineteen. I have to admit, a twins thing sounds kinda hot. Wait. She can do four of her. I don’t even know how that would work. But I think I’d like to find out.
About 55 minutes in, we’ve covered real close to thirty miles, and Randi slows down a smidge. She looks around, and then points and pants “Top of that hill over there. Seems like far enough for me for today." She gives me a flirty smile. “Want to race? For prizes? I get a head start.”
“You make it to halfway, then I’ll go.”
“Deal.”
She makes a mile in three minutes, which takes her about halfway there. Continuing to run, she shouts, “Go!” and speeds up. Unfortunately for her, she’s racing the Sonic Snake, and I leave fire behind me when I run. At 42 seconds, I catch her, pat her butt as I run past, and crest the top of the hill.
The entire hill collapses. I’m falling, with nothing I can do. Too much rubble to figure out what's going on. There's people watching me fall. Then something changes, and I black out.
Advertisement
- In Serial67 Chapters
12 Miles Below
The world is in ruins.Extreme sub-zero temperatures suffocate the surface, making even simple survival an ordeal. Frozen derelicts of bygone eras span across massive ice wastes. And the elite few hoard any technology rediscovered within.The only escape from the deadly climate is beneath the surface. But it’s another disaster underground. Monstrous machines lurk in the depths. Unhinged demigods war against them, dying over and over, treating it all like a game. The land itself shifts over time, more contraption than rock. And an ominous prophecy states that the key to everything waits at the last level — but nobody’s ever reached that far.When an expedition into the far uncharted north goes terribly wrong, Keith Winterscar and his father get trapped together in a desperate fight for survival. Stumbling upon an ancient power struggle of titanic scale; the two will need to set their differences aside while they struggle against Gods, legends, and the grand secrets of the realm that lies below.
8 468 - In Serial10 Chapters
Fuuko: The Fox-Masked Hero
Inspired by the Way of the Samurai video game series, Fuuko: The Fox-Masked Hero is an urban fantasy adventure filled with sword fighting, gang violence, and heartbreaking sorrow.Full Description: Fuuko: The Fox-Masked Hero is an action-packed adrenaline rush that will batter your heart with sorrows and inspire you with the unwavering courage of a fearless heroine.Seventeen-year-old Fuu Hiko aspires to graduate high school and earn a scholarship to attend Cho Academy, the nation's leading university for mages. But amid a city rife with poverty and gang violence, it's hard for the young student to remain focused. This becomes all the more true when one night a violent gang known as the Shenrong Butchers visits her family's dojo and alters her top priority from education to revenge.Fuuko: The Fox-Masked Hero Features: A charismatic, no-nonsense female lead. A slew of intense samurai-style sword battles. An intriguing setting that pulls the reader into the throes of poverty. All of the unique elements of the Souladonis MMORPG world. A rapid succession of hardships that will leave readers breathlessly flipping pages. Heartbreaking themes of gang violence, racism, sexual assault, and strong language. As such, this story is meant only for mature readers.
8 214 - In Serial8 Chapters
Never After
Harmonia is a teenager born with a silver spoon and the inability to use magic, unlike her peers. After years of living a stagnant life and a dream that kept plaguing her mind, 17-year-old Harmonia Fleur seeks for a way to fix her problems, but to no avail. Until one day, she overheard a conversation between her father and an agent, about a Dangerous Prisoner, with knowledge of magic that far surpasses anyone of this age. With newfound motivation, she goes against her father's words and seeks for the Prisoner. Leading her to an encounter that she thought would fix her problems, What transpired was nothing she could've thought of, a full-scale prison breakout. When the very thing that plagued her mind appeared right before her eyes, Harmonia realizes that her life is about to take a drastic turn.
8 168 - In Serial15 Chapters
Perspective
Einheim is a world of magic and mystery populated by mortal and immortal, and whenever they meet each other, there is a clash of perspectives. This world follows its own rules and even if the Dvergr, Giants and Faeries are inspired by norse and celtic mythologies; they are their own things.
8 129 - In Serial28 Chapters
Freaky Friday (BonexScourge)
Scourge has always been small.Bone has always been big.What happens if they new exactly how it feels to be the other person?SCOURGE AND BONE SADLY DO NOT BELONG TO ME! They belong to Erin Hunter.
8 84 - In Serial13 Chapters
7 Minutes In Heaven Bleach
Rangiku want to play called 7 minutes in with heavens
8 80

