《Polyrhythm Time -- A Bard's Tail》2.35-Doldrums
Advertisement
We’re all in something of a funk as we continue to the west. The whole next week sucks. Priyanka has all but stopped her friendly discussions and reverted to her Dr. Reddy persona: cool, clinical, and remote. It’s not doing good things for our music. We miss evening rehearsal more than once during the week.
As we clear out of Rocco's region, we try having the slow folks ride in the cart. It works until it doesn’t. Takes two days before we give up. The cart is great, but getting out of the cart is slow, the bumps are unpleasant, and there’s no paved roads. They made it a couple days because we were trying to clear out of the slavers’ territory, but we’re honestly in no hurry to get anywhere speicific and the discomfort of the ride is enough to pack the cart away. It’ll do when we have to move quickly. Until then, they prefer to walk.
Steve tells me we are heading west. It's great traveling with other folks. I can ignore stuff like direction. He says that we went south for fifty miles after we found Rocco and his crew, and then for another hundred mile day in the cart, but then we went back to heading west.
At the end of the week, we’re all still glum. We’re doing what we should be doing. It’s better than going and getting ourselves turned into slaves. It ain’t fun though. I keep thinking about it. It seems pretty clear from the lack of conversation and grim expressions that everyone else does too. We’re walking west, and my brain just won’t shut up.
How do you deal with leaving some folks to slavery? Rick taught me how to listen for when folks are lying. Rocco was lying. Tyler isn’t getting out of there. Not now, maybe not ever. I don’t know how they’re doing it, but Rocco was already gloating when Tyler surrendered. They’re doing something awful. We just don’t know what.
Advertisement
I’m not a cop. Never been a cop. Never wanted to be a cop. This is the kind of thing cops deal with, not musicians. If I was a cop, I could understand thinking about going back in there, and trying to save them--but like I already said, I’m not a cop. I need to move on. I need to drum.
I pull out the hex-thaums, drape ‘em on my shoulder, and start playing. Obvious Child by Paul Simon has a great marching drum beat, and the guitar part really isn’t that important. I just need to sing along with the drums. Requiem for the Masses from the Association is pretty similar.
But it’s mostly a good time to work marching cadences. I’ve seen some of the recordings of the Swiss Top Secret Drum Corps, and the drum corps international championships. There’s only one of me, and all I have is a tom set. On the other hand, I’ve got a tail, volume control and reverb effects. A bunch of the drum corps stuff was beautiful and costumed like a lot of MTV era bands. Also, they have pretty sick moves with their drumsticks.
There’s something pure about it too. One drum, or six of the same type in my case, and you just don’t have the room to play around with the cymbals or the base or snares. It’s just you and a rhythm. You can play with volume. You can play with where on the drum you hit, and drumming the sticks against each other, and playing the rims and even the sides of the drums a bit. But just the drums you can carry, and the two or three hands you’ve got. It’s skill, kinda pure, and even if no one but other drummers can tell when you’re doing it right, it’s still pretty damn impressive. Hitting with both ends of the stick seems to be a big deal in most marching drum play, but I got used to that with Peart.
Advertisement
Fuck. Drums aren’t working. Drums always work. Why the hell can’t I stop thinking about Tyler and Rocco. Come on, Kevin, you can’t solve the whole world’s problems. You can’t take on eight guys by yourself. You can’t take on eight guys with this team. Priya doesn’t even fight. There’s no way we could win that.
What if I went in to scout? I might be the fastest guy currently alive. They probably couldn’t catch me. Probably is the key word there. I might be good because they don’t know me. I’ve got the sonar. I’ve got the speed. I could at least figure out what’s going on.
I could figure it out if there’s no one with a power I don’t know about. If no one hears sonar, and no one’s fast, and there’s no pressure plates or underground traps or anyone else with extra-good hearing or sound control or I don’t even know what.
Professor Qin made us memorize his favorite line. It was on every single one of the tests. “All failed conquests in history come from underestimating the opponent.” We don’t know anything about this opponent.
Am I willing to be captured to collect information? Fuck.
Drums. Let’s make it hard. 15/4 time, sixty BPM. But we’re playing sixteenths. Sixty beats per measure. I’ve got three limbs and my mouth free while I walk. Left on three, six, nine. Right on five, ten, fifteen. Tail on the quarters. Tongue tapping the teeth on every sixteenth.
t t L T R L t T L R t TL t t LR T t L t TR L …
Faster. Double it up to one-twenty BPM, with sixteenths. Keep walking. Keep the beat free from the steps. Just walk while I can drum.
Two hundred forty BPM. Walking is the hard part. I can drum, but remembering to walk is tricky.
Five hundred.
A thousand BPM, and I’ve still got the rhythm.
Two thousand BPM, I’m moving at super-human speeds again.
Four thousand beats per minute, and I can feel the rhythm. I don’t need to see. I don’t need to sear. I don’t need to hear. The rhythm is there, hanging in the air. It’s like when the mathematicians or artists tell you they see something, or when they run naked through the streets of that town in Oregon. It’s there, but it’s not “there there”.
And then everyone else is on the ground, yelling.
Everyone springs up fast. Miguel armors up in five seconds. He’s getting faster. I smell ozone, so Steve is ready.
There’s nothing around.
I ask, “What happened?”
Miguel answers “Something moved my foot. I fell over when my foot landed someplace weird.”
“Huh?” My responses are always eloquent.
“Did anyone ever kick the soles of your shoes while you were walking?” asks Steve. “It felt like that. Except without the kick. First I’m walking, and then my foot moved by itself, and I tripped.”
“Those are the kind of games boys play?” asks Priyanka. “How is that fun? What Steve and Miguel said is what happened to me too.”
“I missed it, I guess. I was drumming.”
We spend the rest of the day walking carefully and watching for strange foot-jumps. It’s a lot better than worrying about Tyler.
Advertisement
- In Serial20 Chapters
Being Undead
The first battle of a young soldier's life plays out to be a costly defeat. As corpses lay scattered, feasted upon by the undead, the soldier awaits for his end, but one doesn't come to him. Due to the powers of the one they had initially set out to stop, the soldier returns to life with his faculties intact as a being on the border between life and death. Without any ties to the mortal realm, as far as he's concerned, his death only signals the start of his journey.
8 146 - In Serial44 Chapters
Legends of the Six Realms - A LitRPG Adventure
Connor is a game hacker that gets paid to beat the latest VRMMORPG games. When he takes a job in the newest VR world, Legends of the Six Realms, he finds himself stuck in the game with no way out. Worse, his consciousness is actually stuck in the realm of the Fae. Follow Connor as he makes new friends and attempts to defeat all six realms and return to his own reality. In the process, he may just save humanity from the evil machinations of the Realm of the Fae. The Legends of the Six Realms story will have six main story lines (one for each world). Chapters will be released daily, Monday through Friday, or whenever the heck I get around to it. They will be coming fast and furious, though, so you won't be disappointed :)
8 187 - In Serial12 Chapters
Master Necromancer
Waking up one day in a prison of Vampires and just the barest minimum of memories, Skraal is an apprentice skeleton-mage with a problem. Escaping, he walks right into a conflict between his captors and their enemies.What will he do in this world of Vampires and mages, Werewolves and Elves, without his memory´s to guide him? - Chapter Release - "One Chapter - Per Day" - - I am an full-time author, if I earn something I will not going to stop writing in anytime, of course it is later plans, so please follow the book and add it to your favorites, Thank you - Krizantem
8 50 - In Serial11 Chapters
Eight Realms
In a world once dominated by magic kingdoms and the sword, has now become a world of industry and modern weapons; but things were not always thus. For Keira Silverlight and her people, now isolated in her large sequestered village of magic users, the world outside their forest seems garish and complex. For her the biggest problem is making it past her trial and becoming a full member of her society, a society of Warlocks. What she doesn't know is the full history of her family and the dark secrets it holds, for once not so long ago they held the might of gods; but with the fall of her peoples kingdom and the disappearance of their immortal god king. They were forced into seclusion; the Einheart empire having taken over her family's ancestral home. If her people are to survive, if her family is to survive, things will need to change, but perhaps not in the way she was hoping for. As the rise of darker powers force her people out of the shadows. She and her adopted sister Hella must partner with a prince of the empire and his stalwart companion to see her people free. Sky pirates,vampires, all manner of dark creatures will stand in her way. All along the way a dark passenger will lurk in her own soul waiting for the chance to break loose.
8 54 - In Serial12 Chapters
Joey's Eternal Torment: The Fairy Princess Saga
Sometimes, bad things happen to bad people. Joey is one of those bad people. She's not incompetent, but she's not a genius either, unless you count partying. Which you shouldn't. Because getting laid the night before your wedding is not the mark of intelligence, nor moral fortitude. FORTUNATELY, the wheel turns, and the day of that wedding, the city is attacked, and Joey is stolen away, in a manner which is entirely painful and appropriate. She is dragged through the portal, and sentenced to Eternal Torment...which just so happens to be very similar to some-nerd-shit RPG video game (Joey's words, not mine). She goes through class and race selection, meets her new people, gets banished by her people, finds a new people, gets in fights with them, and then ends up in the fabled Camie-Town, where she has to work her way up, from the lowest of the low. Eventually, she'll probably get banished from there too. She's not a good person you guys. Alternative Title: Joey's Adventure in Camie-Town. This is a light hearted grim-dark work, Portal Fantasy, with limited LITRPG elements. What’s new Season N1: -No GUI or Convenience Numbers -No XP from Combat & No Levels -Abilities (capped) grow & evolve with use -No More Loot Drops This Season’s Officially Sponsored Evils: -Broken Soul Exchange (Devils) -Punisher Pits (Televised) -Thread Achievement Unlocks & Farming -Shawnies Slaving Hill Tribes This Season’s Officially Approved Wars: -Children of White vs Oceaners -Beastkin vs Village Green -Crystal Throne vs Dry Lands
8 147 - In Serial25 Chapters
How will the Zenith Rise
A story of how a few children destroy the world.
8 224

