《The Adventures of Einarr Stigandersen》14.16 - Infiltration
Advertisement
After three days of sneaking and scouting and planning, Troa reported that the rest of the fleet had been spotted off the southern coast. That meant two things: there was only so much time before the Squiddies moved, and they needed to move first.
At dawn on the fourth day since they abandoned their initial camp, the crews of the Heidrun and the Lúmskulf crept towards the fortress below in small teams. Each team had a variation on the same goal: enter the fortress, cause mayhem, and open the way for the main assault of the fleet. They were all aware of the giant cats that seemed to be in two places at once and the not-men who had assaulted the camp. They had been warned of other abominations they might face. No-one expected this to be pretty or easy.
Kaldr remained on the ridge, along with Thjofgrir, Eydri, Hrug, and Arring. Their task was to observe the taking of the fortress from the outside and send up a signal for the waiting fleet.
Einarr’s team was filled with old, familiar faces. Jorir, of course, who guarded his liege lord like a hound guards its master. Then Irding, and Arkja, and Troa. Einarr wished he could have brought Vali along, but they had not yet found a way to reawaken the ghost from his jar.
As they crouched in the bushes, a narrow stretch of open ground all that separated them from the fortress walls, Einarr found himself wishing for a great deal more time. “It looks to me like the best way in would be underground,” he muttered.
Jorir, at his side, harrumphed. “You’re starting to think like a dvergr. I don’t agree, though.”
Einarr raised an eyebrow and waited for his liege man to go on.
“That is old masonry. You can tell by how weathered it is. It looks as though they’ve kept it free of moss, but I wager it wouldn’t be hard to just slide a block free. The difficulty comes in knowing who – or what – is on the other side.”
Advertisement
That didn’t sound terribly easy to Einarr. Perhaps there was a dvergr trick to it? “Wouldn’t that take a long time and be noisy? I think we may just have to go looking for a thrall’s gate.”
Troa shook his head. “We’ve circled this fortress twice. There aren’t any.”
“No…! Then how do they get rid of…?”
“I suggest everyone avoid swimming in the harbor.”
Jorir, though, was still studying the wall. “No, I can do it. But I’ll need the rest of you on lookout while I do.”
Einarr didn’t see many other choices at this point. There weren’t likely to be crowds they could hide in, after all. He nodded, their course now set. “Arkja, how are you with a bow? Think you can keep up with Troa?”
“I’ll do my best, milord.”
“Good. See that you do. Irding, you and I will patrol a perimeter – make sure nothing sneaks up on us from down here. Troa, Arkja, take care of anyone too observant on the wall.”
When they were certain the coast was clear, Jorir dashed across the killing field. His maille didn’t even clink. A moment later, the sound of metal tapping stone reached their ears. An initial glance made it look as though Jorir were right: if they could give him time to work, he could open the hole they needed.
“Now it’s on us. Good fortune, everyone.”
Hours passed. Other than Jorir’s persistent tapping on the wall, they heard nothing but the occasional trill of birdsong. Certainly there were no more of the cats yet – and it had been big enough, it would have had trouble maneuvering inside city walls. As the sun neared its zenith, Einarr fancied he could see a sliver of light in the crack Jorir was introducing into the wall. That was also when he heard the sounds of struggle from Irding’s direction. Einarr spun on his heel to go assist, but even as he did, two bowstrings twanged and quiet settled around them once more. He returned to his own patrol, only to find himself face to face with one of the not-men.
Advertisement
A strangled cry of surprise leapt from his throat, but his body was faster. Sinmora came to hand and beheaded the monster. He stood still a long moment, waiting to be sure it wasn’t going to get back up in spite of everything. And that was when he heard a cry of surprise from Arkja and Troa, whose attention was focused on the walls and who were encumbered by their bows. This time Einarr did run.
He reached the two scouts at the same moment Irding did. They were backing towards Jorir and the wall and firing as they went. Their arrows, however, appeared to be doing nothing to the handful of not-men who approached with blades drawn. Einarr cursed. Obviously, they had been spotted some time ago: this was obviously an ambush. He lowered Sinmora and charged at one who was about to bury his axe in Troa’s arm. The worry that their entire plan was foiled put fire in his blood.
Irding put himself between Arkja and a cursed warrior wielding a pair of hunting knives.
The initial surge out of the forest had been only a handful, but Einarr could see movement in the shadows already. With two strikes he took the legs out from under the axe man in front of him and then, on the back swing, buried his blade in its chest. Irding dispatched the knife wielder with similar speed, but it would do them little good.
“Jorir? Are you nearly done?”
“Aye. One good blast would open it now.”
Einarr growled as he caught another cursed warrior’s axe on his shield and answered it with a sword to its belly. He didn’t want to draw that much attention if he could avoid it. “And without one?”
“I break up the stone with my axes. Not great on the blades.”
And probably another hour’s worth of work. The not-men were coming out into the killing field in greater numbers now. Soon, it wouldn’t matter if they hadn’t notified anyone inside: this fight would be plain for all to see. “Fine. Trade me places.”
Advertisement
- In Serial11 Chapters
Shadow and Silver
Having recently arrived on the continent of Thayet, Lillianna has been traveling north towards uncharted lands. What starts off as a journey to explore unknown lands might end up shaping the course of history. With the land on the precipice of war, what consequences will the actions of a single mage have on its people and perhaps even the whole continent. Author's Note: The main character is a lesbian, just a warning in case that is not your thing. It will not include any explicitly sexual content, however romantic interaction between two women will be described.
8 218 - In Serial8 Chapters
Blackfire
The lands of Euphos are home to a vast array of dangers, a place where only the strong survive. The evolution of a second heart, known as a Magicka, allowed ordinary people to perform extraordinary feats. Increased speed, strength, durability and cognition, and eventually leading to the creation of Magic. Join twin sisters Serah and Mika Pharris on their way to becoming certified Mages, and help their Guild forge a path to a safer world. Born 'Magic Deficient' they must find alternative ways to combat the fierce monsters that threaten their home. Cover is a placeholder.
8 90 - In Serial12 Chapters
the gaang and the fandom
Main cast of Avatar: The Last Airbender react to stuff on the internet about them and their futures. Hilarity ensues. And it's nothing serious. (Most of the time)Kataang, as always.Suggestions are always welcome because I need ideas and I have school.-Why does this remind me of those gacha life avatar videos on Youtube hsihidfvjfbvireuhfnibrahahjajakdnfjnkIt's also pretty funny, because now I see a bunch of similar fics pop up on here - and it's sort of cool to think I created a trend, not to sound too full of myself. All stuff included in here belong to their rightful owners, and I will always try to credit.
8 110 - In Serial6 Chapters
One punch man (My style version)
Saitama being bored, of his life, decides to step things up. So Saitama decides to go on dates with girls who are a different age as him trying to find true love. Going through different cities, killing off monsters that are annoying, and giving monsters chances to live. Note not my picture.
8 105 - In Serial15 Chapters
Blood Drinker
What happens when someone dies? Obviously, they stay dead just kidding they reincarnate, sometimes they get to revisit worlds they have lived before sometimes new, so do good or bad deeds matter? No, it definitely does, chances of being reborn into what your desire increase, or if your bad into what you hate. Each life is supposed to be a learning process for your soul to make amends to fight for what you believe in. Some souls are tainted and they continue to taint themselves and the others around, so too does the opposite happen. Kindred souls are drawn together and they can bring calamity or salvation to their respective worlds. But what does this have to do with the story well, our friend Alexander is reborn into a world of magic but of course that’s not enough to mention him, no the true reason we will follow his story is because much like there are those who claim to remember their past life, he truly does have a head start in his case. Author's Note: Thanks for taking your time to read my first try at writing. English is my first language, so please correct me on anything that sounds wrong. I'll try to write it once a week, sometimes more if I feel like I’m on a roll but please I hope this stays a pleasant experience for us both.
8 189 - In Serial21 Chapters
PvPer Casual
Welcome to the city of Axis, a beta test city built upon virtual worlds or what the populace nicknamed Gamer Central. Home to the very first NEURONE NETWORK called Axis Terminal Station, a neural network that connects its resident to the artificial worlds. However, within these worlds massive gamer empires clash for control, while the remaining few seek fame, glory and riches from the arena in the form of V-sports or in The Projects developing the next big hit. Cris Philips, an accomplished gamer and consider an elite online decides it’s time for him to make a name for himself in Gamer Central. Shorty after his arrival, he quickly learns that no one knows who he is and the city will not open up to him. Later on that day, he finds a haggard hobo in the park named Blue. He is a former technician of Sovereign, the reigning champions and number one community in the arena, and he is on the run from his perplexing past. Their encounter leads Cris to The Art of PvP and his shot at the top that he desired when first coming to Axis. Cris Philips’ vainglorious personality and brazen aspirations places him at the center of conflicts related to both the gamer’s empires in the worlds and the gladiators in the arena. As Cris Philips tires to climb to the top, he learns that the people he encounters are not as they appear and that this is not like any other game he played online.
8 174

