《The Living Dragon》July Bonus : The Rules of Magic
Advertisement
There are two immutable rules of magic :
1 : Magic has no limits.
2 : Magicians have limits.
Forget 1 and you'll be stuck in mediocrity, forget 2 and you'll erase yourself from existence. The line between these two truths is the path of true magic. The ability to do anything you can conceive. Or kill yourself trying.
When using true magic, none of the following rules matter. It's pure willpower in the moment and understanding of what you're trying to accomplish. A magician using true magic can do almost anything within human comprehension, and a little outside of it too.
Most magicians don't mess with it often. It's too dangerous and requires a high emotional state to access most of the time. Though all magicians who achieve immortality have used it once.
Ritualized magic : So how does less inherently dangerous magic work? Most spells are descended from 'life hacks' given to magicians by gods or other powerful creatures, or true magic that could be formalized into something less dangerous. Once you do something with magic the universe shrugs and says 'fine, that's possible.' But unlike true magic there are a lot more restrictions.
1) Base resistance : Reality doesn't like being broken. The more 'unreal' people find a spell the more difficult it becomes.
This is both the weakest and most random restriction. In high magic realms, people will just nod and say 'Okay. That's magic so sure." Similarly in any realm where magic exists there's always that sneaking suspicion that maybe a magician could do something so utterly insane.
Magicians frequently 'explain' their spells, or use tricks to make things seem more 'rational' to reduce this resistance. Mostly just to make minor tasks easier.
2) Personal resistance : For some reason people attempt to resist being set on fire or turned into a pig. The more damaging a spell is the more humans try to resist, calling up willpower they didn't realize they had to survive. This is why it's much easier to throw a ball of fire at someone then set them aflame with a nasty look.
Advertisement
Ritual connections, like blood or hair clippings, allow magicians to weaken this resistance. Getting someone to accept enspelled food or hitting them with a spell as a way of 'counting coup' can nearly eliminate it.
3) Understanding : The less you understand what you're doing and how you're doing it, the harder it is to pull off. Obviously if you have no clue what you're doing you're totally screwed. But even something as simple as creating a wooden ball can be messy if you don't know what makes different types of wood unique, and aren't sure how to structure the grain.
Study obviously helps with understanding what you want to do. In addition a lot of mages use association to help focus their minds on desired effects. For example using medicinal herbs in a spell allows a magician to understand the idea of healing better. But in the end there are always gaps in understanding that have to be papered over with magical power.
This point tends to be the biggest factor of a spell's 'difficulty.' A lot of the difference between magical schools comes from how well each school's ideology explains different facets of magic. Most spells are built to focus on understanding.
So how do you deal with restrictions other than working around them? Well just as there's three restrictions, there's three ways of getting past them. The latter two are major factors in magic on a day to day basis.
1) Power : Just as people have physical strength, they also have magical strength. Most people don't have much, but those related to supernatural creatures tend to have a good chunk. Power is great when you're learning, because you can brute force a lot of weaker spells. But it tapers off very quickly. And the natural advantages people like Helena have from being related to gods get washed away quickly by the general boost becoming immortal gives.
Advertisement
Power can be trained just like strength, but in general the benefits are so tiny it is better for a high ranking magician to practice anything else. Its main benefit is that powerful mages like Helena can push the limits of their spellcasting skills longer than weaker ones like Lyudmila. Something easily compensated for with more efficient casting.
It's also good in beam struggles, but that's asking to get blindsided.
2) Time : The more time a magician spends the better a result they can achieve. Part of it is the ability to gather more power and the sacrifice of the time itself. But the results are bigger than those factors alone would account for. Many magicians speculate spending more time acclimates reality to the spell's results.
Simply put the longer a magician spends working on a spell the stronger it gets, and the more likely it is to succeed. Time can also be 'stored up' by crafting items or ritual circles, though it's a little less efficient.
Pouring time into a spell is also risky however. The longer you spend on something the more chances you have to make a mistake. Spend three hours chanting and you'll likely screw up a word. Spend a sleepless night scrawling runes and chances are you botch something. And of course if you try charging up in a fight DBZ style someone will probably stab you.
3) Sacrifice : You've got to spend to gain. The quickest way to build up your spells is to use expensive ingredients, offering blood, or otherwise sacrificing something to gain an edge. The more valuable the sacrifice the bigger the boost. Throwing money at research is a common tactic for people trying to gain better understanding of certain spells. You learn the expensive way first and then refine.
Still there are strong limitations here. You can't just throw money at a spell (unless it's a spell to bribe someone). Sacrifice needs to be focused by ritual towards the spell's goals. Randomly injecting 100 dollars worth of gold dust into someone's veins to cure a disease will usually be less effective than giving them 5 cents worth of ginseng. And while ritual human sacrifice will get a lot of power, it does limit the kind of spells that will work alongside it.
Advertisement
- In Serial75 Chapters
The Mountain Lord
On the world of Camcesa, humanity stands at the brink of war. Facing the end of their race, the desperate leaders of mankind turn to a divine relic. In their darkest hour, they summon humans from another world to fight for them— as the Prophecy had foretold. Karth was a prisoner minding his own business, just trying to serve out his sentence. Called upon against his will, Karth was summoned to another world. A new world of magic and black powder, and most importantly his freedom. Soon he finds himself with a noble title he did not want, caught in the middle of a war that was not his, court intrigues, power struggles, and a forced marriage. Faced with the ugly truth of his new home, Karth is forced to make a choice— change his values, or change the world.
8 581 - In Serial69 Chapters
The Orphan Fox
Arin, an 8 years old boy, grew up as an orphan in Switzerland. Thanks to the Orphanage he lives in he could count as a lucky child. Sadly his legs were weak which could already be called completely crippled. Understanding his situation he still tries to do his best and uses his hands to craft all kinds of different objects. One day, just as he was about to join the other kids in a game in the garden, an event occurs that send him and the other on a Trip, none of them would easily forget.
8 91 - In Serial183 Chapters
Duality
John was a secret agent before he died while avenging his little brother. But death was not the end for John, as he had the chance to reincarnate in another world. Now watch him grow from a slave's son to a hero and a legend. PS: I write as a hobby, with my job and college coming first, so my release rate may be slow and random.
8 140 - In Serial11 Chapters
Dreaming of adventure, I ran away
Dex is a young college graduate. After enduring years of longing for adventure and becoming a hero, he runs away from home to the island nation of Arasia. There he is taken under the care of Ernesto and Miki who run a bar in the city. After spending some time with them, an incident within his "foster" family occurs that will bring him closer to the adventure he longed for. As he progresses down the rabbit hole, he discovers the darkness of the island and what really brought him there.
8 203 - In Serial36 Chapters
Quick Transmigration: I Don't Want To Follow The Scripts!
Liu Xu Yuan, having died from an unknown death, found himself bound to a system. Thus he starts the journey of going through various worlds to complete tasks. From the experiences, he earns many ability but also suffer quite an impact. Liu Xu Yuan starts to turn apathetic and expressionless, treating everything as a game. Until he met one man. Panicked, Liu Xu Yuan pack up and decisively beg the system to abandon the world with that man in it. He thought everything is going to be back to normal and within his control but the system later told him that he is free to do anything he wants and no longer has to be bound with restrictions. OOC is within reach. Liu Xu Yuan finds it strange but from the beginning, his emotions had deadpan so he doesn't care and only runs around acting. He got bored and decides if he should suffer or retaliate. The effect of change somehow lands up destroying the plot. Although he has fun playing, he felt amiss. Later, Liu Xu Yuan finds a tall, handsome man following after him world after world. ...And that man is the same guy he throws away in the last world! Little Cinema: Shou Yuan: Stop, stop! Why do I always see you in every world I go to?!Gong : *silent* :)Shou Yuan: Answer me, you bastard! ...and don't touch me! 1V1, HE, professional actor black-bellied shou x thick thigh clingy gong OP couple (MC & ML very strong, ah...) Warnings: Explicit sex scenes and occasional teasings. 18+ and others insane content where you'll question your sanity about life! I will put the warnings on the chapter's title or the notes before chapter's content. M=Mature, E=Explicit
8 118 - In Serial17 Chapters
Sensual Politics
#1 on #taylorswift ♡She said, "James, get in. Let's drive."Those days turned into nights.Slept next to her but I dreamt of you all summer long. ~•~▪︎Inspired by the 'teenage love traingle' in Taylor Swift's eighth studio album, folklore.▪︎Can be read as a stand alone, or without having heard the album. ▪︎Warning: explicit content
8 198

