《Legacy Unbroken》Chapter 26: A Thousand Cuts
Advertisement
"We will not flee."
Nicos stared in frustration at the gathered elders of the Naru tribe. Six of the most hunched and wrinkled humans he had ever laid eyes upon, gazed impassively back at him, underneath a hastily assembled gazebo. Urz's father was among them, and though he seemed pleased at Nicos' presence, he was just as unyielding as the rest.
Gritting his teeth, Nicos asked, "Why not? You've admitted that the Naru are not warriors. The slavers coming for you are beyond what your hunters and scouts can handle! There is no shame in fleeing from a superior foe!"
No shame for the Naru, at least. They were, as Nicos had said, not warriors. They were closer to clients, or merchants—noncombatants, by Farathun standards—and could not be held to the same expectations. There would be no harm done to the Memory of the tribe, should they retreat, as far as he could tell. It seemed like the only rational choice.
"The next oasis is almost a turn's travel," Durz, Urz's father, explained. "The distance is manageable with our current supplies, but we would arrive weary and weak. Many of our people would suffer at the pace we would have to set. And there is no reason to believe that this would make us safe. The Outsiders will follow. Perhaps they would even beat us there. If they know the location of one camp, why not others?"
Nicos shook his head. "They cannot move like you do. I do not know what kind of raiders you are used to facing, but these people had caravans, pulled by beasts. They cannot move like you do. They will travel slower, and need many more supplies. Their own strength is what limits them."
"Perhaps many of them can traverse the sand as we do, but were merely conserving their energy?" another elder posited, rubbing at his jaw. "We cannot know for certain."
"They tried to take me while mounted," Nicos replied. "Why? Those lizards are horrendously ill-suited for combat. Why use them?" He held up his finger. "Because they thought me a tribesman, at first. They assumed I could sand-skate, and needed their mount's speed to catch me. Why would they put themselves at such a disadvantage, unless they had to?"
Advertisement
There was much grumbling debate at this question, and Nicos waited patiently for it to subside.
He crossed his arms suppliantly at his waist, and said, "My proposal is simple. You run away. Keep moving, until the next oasis. They will track you, but they will not chase forever. It simply isn't worth the cost. There are other, easier targets."
Durz frowned. "You suggest we simply make ourselves too difficult to catch, so that they seek out other prey?"
"Why not?" Nicos shrugged. "The slaver mentioned two other tribes. If the Naru are no longer profitable to pursue, they will simply move on to those."
The old elder's frown deepened. "We will not condemn our sister tribes to a life of subservience and torture, simply because it is more convenient for us."
Nicos muttered several curses under his breath. This was why he had never given much thought to altruism. Here he was, attempting to save these people's lives, out of respect for what they had done for him, yet they were insisting on making it as hard as possible for him. Why? For a group of strangers, whose only association was through sheer proximity!
And it wasn't even particularly close proximity! The desert was fucking enormous! He doubted that the Naru had so much as seen a member of their so-called sister tribe, in over half-a-dozen seasons.
Farathun made war upon their neighbors. The Naru sacrificed themselves for theirs. It made no sense to Nicos. He wanted to throw up his hands and be done with it. He had given his warning, his duty was over. He had repaid the favor by passing along critical information; if the Naru did nothing with that information, then it wasn't his problem.
He couldn't quite suppress the frustrated growl that slipped out of his lips.
He couldn't leave. It wasn't even an option that he was willing to seriously consider. Every part of him felt ill at the thought. He just wished that they would make it easier to keep them alive. He had not been trained for this. None of his ancestors had been trained for this. His family advanced, they did not retreat. They guarded the citizens of Farathun by sallying forth, and destroying the enemy, before they could ever become a threat. The Hero was the sword of the All-King, not the shield.
Advertisement
The All-King did not have a shield. He did not need one, or so he liked people to believe.
The thought sent a spike of bitter anger through Nicos' mind, and he refocused to the problem at hand. The Naru had saved him from himself. They had plucked him from the desert, when his hubris had brought him to the brink of death. He would help them, no matter how difficult they made it.
"Fine," he said. "No running. How have you dealt with this situation in the past?"
"We have never faced so large a force," Durz admitted. "The Outsiders rarely work together, nor are they usually willing to venture so deep into the desert. Most of our encounters are near the borders, at oases we no longer visit. It has been at least a season since we've last encountered any slavers." The old man grimaced. "Normally, they can be fended off by a show of force. Their numbers make such a thing impractical, this time."
NIcos sighed, running a hand through his hair. He glanced around himself, at the Naru tribe members, lingering at the edge of the gazebo. They had set up slightly away from where the majority of the tribe had made camp, but there was no shortage of people lingering at the edge of hearing range. Nicos could not blame them. The decisions made here might determine their future in an extremely final manner.
The Naru were not warriors, he repeated in his mind once more. They were hunters, and gatherers. They were simple, peaceful people, more concerned with survival than glory or battle. They had been this way for generations, and that Memory weighed heavily upon the tribe. They had neither the need nor the desire to change their ways. He admired their conviction, but cursed its inconvenience.
"You're going to have to kill them," Nicos said bluntly. He saw a vaguely familiar scout flinch in the corner of his eye, but bulled forward anyways. "They are coming to end you, do you understand? They will need to take as many of you as possible, in order to make this trip profitable. The leader admitted as much, to my face.
"You're going to have to kill them," he repeated, "or they will kill you."
Durz shook his head sadly. "Our hunters cannot face the numbers that you have described."
"Then force them to split up," Nicos replied immediately. It was the most basic strategy he could think of. The enemy was too large; they needed to be whittled down. "Split the tribe, and they will be forced to follow. Take a longer route to the oasis. They will have to send outriders, to track you. Ambush those men, and kill them."
There were problems with the plan. More than he could count, really. But it was a decent enough foundation. All else would depend on how the slavers reacted.
"You scatter," Nicos continued, his voice picking up steam, "you lay false trails, you vanish into the desert. But not too far, and not too fast. Make their greed work for you. If the trail is fresh, they will press on, and you can punish them for it. Kill them with a thousand cuts."
Several elders looked distinctly green. One spoke, looking more steady than the others, "Many of our hunters will struggle with this plan. Violence is not our way. We have little experience in it."
But neither were they necessarily against it, Nicos noted. The Naru would never be aggressors, and perhaps that was a good thing. But neither were they meek. Not, at least, in the face of annihilation. That was good, he could work with that.
"I will accompany them," he promised grimly. He nodded to the the Naru tribe, settled in the distance behind him. "Your people have taught me much. You've shared your culture with me. Allow me to do the same. War is what I was born to do."
Durz looked sad at his pronouncement. "This is not your burden to bear, young Nicos. We do not ask for your help."
"You have it, regardless," Nicos replied forcefully. "I did not ask to be saved, when your son found me, but saved I was. I will return the favor." He grinned, showing teeth. "It's only what's right."
Advertisement
The Long Road : Birth of a Mercenary Company
Ryland Hauke, the youngest son of the Crimson Hawk Banner Company of mecenaries, is summoned home from the Imperial Academy to treachery and death. His family is dead, his family's former retainers want him to join them in the grave. But Ryland has a plan- he's going to rebuild his family mercenary company step by step. Armed with the vast and ancient knowledge of the Imperial archives and his encylopedic memory, Ryland plans to not just pay his enemies back, but show them what it really means to go to war with a Hauke.
8 183Demon Hunters
Far in the future, the last two viable cities in the western hemisphere – Technoburbia and New Baravia – struggle for control over a vast and largely desolate land. Officially they are at war. In practice, the war has been a stalemate for a generation, the disputed frontier between the two city-states never moving. In the city of New Baravia itself, a vast circular concrete wall keeps its inhabitants in, and its refugees out. For its citizens, life is monotonous and unequal, with enormous wealth in the hands of nobles, criminal gangs, and entertainment bosses. It is the last of these that control the hit entertainment show, “Demon Hunters”. A chance, perhaps, for the ordinary man or woman to rise up, and change their fate... This LitRPG novella is based around a futuristic battle-royale situation, partly set in VR, and partly in a post-apocalyptic city. The story features combat and action, some strong language, and lots of great characters that will stick with you! [participant in the Royal Road Writathon challenge]
8 106Broken Core (A Progression LitRPG)
The world has been shattered, shifted, and rebuilt with the passing of each era. Long dynasties, continental empires, heroes among heroes, felled by the Champions of the Beyond to usher change. An era dominated by true monsters, an era where power is absolute, an era where humanity is at its edge from the apex predators of the period. Monsters unlike anything that the world has seen, machines of precision; merciless with endless ambitions — Dungeons. Once again, a new Champion is selected by the now fading power of the Beyond. Leah. A just formed Dungeon with fragmented memories of a different life and world, a Dungeon with the memories of a human of a different realm. She must learn the harsh reality of what this new world is while trying to stay alive, and more importantly, find out what she is.
8 161HEfTY
What if everyone in the world gave you $1? That’s what Hefty, a fat and cocky 14-year-old computer hacker tries to do. He bets on Bitcoin, and becomes a millionaire. Nevertheless, it’s short lived because Hefty is under the beck and call of his BPD mom. Hefty’s mom has leukemia. After seeing his mom’s hospital bill, he goes full tilt on the internet, selling crazy things on the Dark Web, like drones, drugs, and guns. And under his nose, someone’s been watching Hefty. Before he knows it, he’s abducted by ISIS and transported to Syria. ISIS’s chief tech officer was blown apart in an airstrike. All of ISIS’s money freshly minted into Cryptocurrencies. The passcodes in his mind blew up with the airstrike. The King of ISIS, forces Hefty to find the passcodes. At gunpoint, Hefty can’t say no, but tricks the King. The King makes a deal with him: If Hefty gets the money off the server, he gets to keep his life (and 10%). Hefty agrees and sees the amount from his 10%: $1.1 Billion in BTC. Drunk with money, Hefty joins the King and naively agrees to help ISIS, and starts buying everything he’s always wanted. He still misses home though, and after a google search brings up his mom, he throws bread crumbs through the internet. He creates digital trails throughout the back end of sites he hacks so people can find him. Even though his lifestyle is fun and exciting, ISIS starts to look less inspiring. Hefty sees the cruelty of ISIS’s cause and it disillusions him from thinking the Caliphate is noble. After some ISIS friends start dying, Hefty sees that war is dumb. Hefty tells his dying friend, on his last breaths, that he is going to take down ISIS. Mistake. With his last yells, his friend tattles on Hefty. Overnight, he goes from Multimillionaire to POW. The King gives him 2 options: blow up his favorite team on a game day of the Cleveland Browns, or his mother dies. Hefty chooses his mother. Within weeks, Hefty covertly writes software to defeat ISIS, leaving enough breadcrumbs to attract the Chief of Staff of the U.S. Army, General Tarvish. Acting quickly, General Tarvish works to find Hefty and uncover the Brown’s Stadium plot. Hefty finds a way to bomb the stadium, using an order that the president enacted putting all combat planes: no matter where over the US, had to be fully loaded and ready for war. Tarvish didn’t plan this into his counter measure. Hefty has set up ambushes against the Caliphate of ISIS… but the joke turns on him when he forgets to delete his code, and his terror attack on Brown’s Stadium goes off. Hefty’s location goes live, and an air campaign against the Caliphate starts. The US President angrily tries to drop a nuclear bomb on Hefty and the Caliphate. Tarvish kills the President before he can order the attack. The King flees by truck into the desert, but brings his cyber weapon: Hefty. Fed up, unafraid, and frankly pissed off, Hefty grows some balls and kills everyone in the car, giving the King his just reward, and careening down a mountain in the process.
8 316Ragnarök
Jinx and his friends are typical everyday high school students; Fooling around in class, making teachers cry, chasing skirts, jerking... You get it. When RoyalRoad came out, it was the chance for them to make mischief on a whole new scale, in a whole new realm. Furthermore, NO HOLDS BARRED. Little did they know, just 4 students who loved to have fun would be the catalyst which inspired one of the biggest events ever in RR history that changed the future of the game forever. This is their mischief, their legacy. Rated M for mature due to occasional jokes which involves strong language and/or sexual references.
8 121Escape From Undertale
In 2020 the world is engulfed in a war of terrorism from an organisation known as the Black Hand that uses Chemical weapons of mass destruction. So the United Nation sends in its best Special Ops team leaded by lieutenant Jack Collembine to the Black Hand's Base of Operations stationed on top of mount Ebott to stop them once and for all. Everything goes to plan until a bomb causes the mountain top to collapse. Now Jack wakes up in a pile of flowers and must go through hell and back to escape from Undertale!
8 81