《Trickster's Tale》Chapter 23
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“Are you sure about this, Perry?” Hruk asked for the hundredth time as we climbed out of the first-floor window. “It’s not too late to turn back.”
“I’m sick of just sitting around and doing nothing,” I replied, scrambling up onto the roof. “We already waited an entire day. There’s a chance of the Seekers and guilds resolving their issues.”
Doctor Whoo awaited us in her full-bodied form. I climbed into her saddle and held out a hand to help Hruk up. My two units of strength wouldn’t be much of much help, of course. However, locking my feet into the stirrups helped anchor me and provide a handhold.
Hruk paused halfway onto Doctor Whoo’s back. She growled likely uncomfortable in the awkward position we ignored her. “I can’t swim, Perry,” Hruk whispered, nervously glancing at our targeted vessel. “What’ll happen if we have to escape into the water?”
“Doctor Whoo can swim just fine and I’m not too bad at it either,” I replied. “You cling to her and I’ll take care of myself.” I understood Hruk’s hesitation, but now, I couldn’t help but feel annoyed. He survived in Grog’s Table using clandestine methods. He snuck around, stole, and sabotaged to get ahead and prepare for our battle against Kraine. Now, he wasn’t just hesitant, but sounded fearful, too. “It’s now or never, mate. This is happening with or without you. Your presence will make things easier if things take a turn for the worst, but I could likely manage just as well alone.”
“It's difficult to like you sometimes, Perry,” he said, settling in behind me.
“It’s your fault for having too much Intellect. Not that I’d ever try to charm you, but too much Wit is bad for your mental health. The smarter you are, the less you think about it.”
“I wish you’d use your Intellect more and think things through.”
If I left it up to Hruk, we’d spend the entire night exchanging banter and not progressing with the plan. The nearby clock tower started its one-in-the-morning chimes when Doctor Whoo kicked off the roof. She spread her arms out wide and cast Updraft simultaneously. The blast of wind caught her furry wing flaps and lifted us high into the air. A soft yelp escaped Hruk as he wrapped his arms around my waist, clinging on for dear life.
“Loosen up there, bud,” I said. “Especially with the stone arm. It feels like getting fondled by a statue.”
“Sorry,” he replied, easing the grip.
The vessel was still someway away, and Doctor Whoo rapidly started losing altitude. Instead of activating Updraft once again, she used Tailwind. It hastened our progress and before we knew it; we were gliding over the water.
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Several oil lamps and mana-powered lanterns twinkled on the many longboats, barges, and ferries. We spotted sailors drinking, gambling, and in a couple of cases, brawling. Despite the time, the general air involved merrymaking. As we approached our destination, I petted Doctor Whoo’s head. She cut off Tailwind and used Updraft once again. It lifted us into the air while slowing the forward momentum. Hruk yelped once again when Doctor Whoo banked to the right and broke into a gentle spiral.
Unlike the other vessels, the barge below had no lights besides one glinting from the highest cabin atop it—the captain’s quarters, I assumed. The rest of the vessel remained covered in darkness. It was perfect for me.
“Do you want to follow me or stay with Doctor Whoo as lookout and possible distraction?”
“You want to go below deck alone?” Hruk hissed into my ear.
“Well, my cloak only covers one person. If they have any hidden guards, they’ll detect you before me. Once I’ve located the aetherite, you can join me to smuggle it out.”
“I don’t like the idea of splitting up, but fine. Now that I’m bigger and stronger, it makes sense that I play the muscle’s role.”
"Yeah." I chuckled. "You're no longer tiny enough to slink around, anyway."
Doctor Whoo took her time descending on the boat. I didn't rush her since we wanted to land making no noise and she managed just that. We touched down on the side facing the water and covered in darkness. Hruk and I scrambled off and did a quick scan0+ of the area. He fished an Alarmed Light Sphere out of his pocket and threw it into the air. It stopped about ten feet above our heads and floated in place, but didn't emit any noise.
"That should alert me if the captain leaves his cabin or someone comes on board," Hruk whispered, peeking at the glass window above us with orange light leaking through it. A woman's laughter accompanied the glow, followed by a man's deep-throated grunting. "I doubt we need to worry about him, though." Hruk pointed at a set of stairs heading below deck on the opposite end of the deck. "There's your way down."
"I don't need it," I whispered, fishing out the Wand of Shaping and pressing it to the ground. The wood morphed, matching our inn's window. Then I fed Gram's cloak half of my mana, activating it, and shrouded myself in shadows. "If things go wrong, you and Doctor Whoo jump overboard and swim away, alright?"
"Don't worry," Hruk replied. "We will." Doctor Whoo chuffed in agreement. "Just keep your Mana Sense active down there, alright? Gnomes love traps. It might be why they don't bother with onboard security."
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"Will do. If any get in my way, I'll get you to disable them."
Then I dropped into the darkness, leaving my companions behind. Following Hruk's advice, I scanned my surroundings with Mana Sense first, then used an Alarmed Light Sphere to illuminate the area. Unlike Hruk's version, it floated half a foot over my right shoulder and followed me as I moved.
The hole had dropped me square in the middle of what looked like the barge's kitchen and dining room. A stove with a fist-sized crimson aether crystal sat in the middle of its flat metal top and a wide-brimmed exhaust port hung over it. Counters covered in empty crates, a knife block, jars, and baskets stretched out on either side. Pots, pans, and other utensils hung over them. A table big enough for twelve sat in the middle of the room, with an especially large chair on the far end.
I wasted little time in the room, but noted the aether crystals' location. It appeared worth stealing, too. Hruk could likely craft a badass weapon out of it.
The door leading out of the kitchen took me into the crew's quarters. Ten neatly made cots sat around an odd shrine featuring a tapestry that gave me the creeps. It featured a giant blood-shot eye surrounded by curling wisps of smoke. Several eyes peeked out of it at me, too. They were smaller and either unfocused, bleeding, or drowsiness.
"Oth?"
The area around the tapestry featured unlit candles, an ornate knife, and a torso-sized slave that reminded me of Kraine's sacrificial chamber. My initial assumptions proved correct. Oth was a deity or an entity along a similar vein, and the Seekers either worshipped it or were seeking him.
"Bloody cults," I whispered, scanning my surroundings for a way down. When none appeared, I pressed the Wand of Shaping to the wooden floor and opened another window heading to the floor below.
This time of heading straight down, I stuck my head through the hole and scanned the dark room with Mana Sense. Just as Hruk had warned, several bright energy signatures lit up, highlighting circuits running all around the deck. After ensuring nothing was moving, I pushed the light Sphere through the hole.
It illuminated the deck, showing off the cargo hold. I didn't spot any obvious trap mechanisms, but made a note to avoid the areas with high concentrations of Mana circuits. Two sections of the hold stood out to me more than the others. One glowed with a multitude of colours, suggesting it housed aether crystals. While the other had a strange smoky purple and pink aura that resembled Mind Mana but not quite. Elements of black intertwined with it, making it feel extra strange. The mana pulsed the same way large chunks of aetherite did when releasing poorly stored mana—according to Hruk's teachings, anyway.
My thick-soled, giant feet didn't make a sound as I dropped down into the cargo hold. Rune covered the crates towering around me and I recognised the scripts on a couple of them. I didn't have enough knowledge to identify individual runes or the syntax. However, the arrangements resembled Hruk's self-destruct system. Strong mana signatures leaked through cracks, too. I suppressed temptation and carried on towards my mark.
Scribing Mastery has progressed to Novice Rank 6!
Mana Sense has progressed to Journeyman Rank 1!
The aether around the crate thickened to the point of getting noxious. It reminded me of the wyvern smoke from my bracer during its first activation. I didn't turn away, though. The light within the container took shape, and it resembled a large cluster of aetherite but also featured a smoothed oval shape standing on its end.
Somehow it didn't surprise me that the mana circuits on the container had warped and burned. The energy within had likely overloaded them. Holding my breath, I flipped the container open.
"Jackpot," I mumbled. It was as I predicted. The watermelon-sized box contained a giant chunk of aetherite sitting on a red velvet cloth. Purple and black veins of light pulsed within, giving off the strange mana signature. An oblong, smooth stone of the same black sat in its centre and the aetherite clung to it. I didn't know what it was, but I knew that I wanted it.
Then, just as I reached for the container, the barge shook. Yelling and shouting sounded overhead, followed by an enormous boom. The barge tilted violently, almost throwing me off balance. Several crates slid off their stable resting places, banging against others. Bursts of purple sparks and icy mists escaped the containers or the mana circuits on the floor and an ear-piercing alarm sounded from the deck above.
If that wasn't bad enough, the crate directly behind me rattled. It stood twice as tall as me, and the sound of grating chains and metal scraping against wood sounded from within. A loud growl followed, making my heart thump at an almost alarming rate.
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Edge Cases (Book 1 Complete!)
Rare classes and powerful skills are helpful. Too bad the system doesn't seem built to handle them. What even are all these errors? Our team of outcasts and adventurers will have to rely on their trust - and the bane of all stories, healthy communication - just to survive, let alone understand what the system is doing. Because they're quickly realizing that it's doing something; to people, to monsters, and maybe even to the gods themselves. And their goal isn't just to survive; it's to make things better. It's a good thing they're not doing it alone. --- Edge Cases is an attempt to take the LitRPG genre and the overpowered MCs trope and write a story where numbers aren't everything. Sometimes it takes trust, support, and just a touch of being very, very clever. Expect a mix of action, slice-of-life, friendship, and ominous worldbuilding. Updates M-W-F at 6pm EST. Cover art by Alovck of Artstation, and typesetting by jessessey right here on RoyalRoad.
8 228Dungeon Core Chat Room.
This is a slower-paced "experiment and dungeon building" web novel that tries to use the idea of peer-to-peer communication with Dungeon Cores instead of Dungeon to slave monster communication to break up the detailed dungeon building. Rank 1 description: (minimum met for system initialization...detailed description as follows) Each race was given a system by the gods to make up for their shortcomings and balance their place in this world. Humans: Abysmally bad at understanding and using magic unable to use more than the lowest of magic were given the "Skill System" magic in the form of premade skills with use, study, and mastery tied to experience. Elves: Intuitively understand magic and have long lives leading to vast knowledge and skill in their chosen fields. However, as a species, they have nearly zero sex drive and less than low fertility, so they were gifted the "World Tree System" with experience gained through the care of natural areas – gifting the chance of children to increase their numbers without dirty copulation. All “natural” or “wild” monsters are given an "Evolution system" designed around killing and consuming as many creatures as possible, slowly increasing strength and, at thresholds, allowing mutations to alter them multiple times. Dungeon cores are different. Unlike humans, they can see, manipulate and live off mana. Unlike Elves, they naturally crystallize after extended periods of time in high mana level areas. However, they cannot easily move or communicate and typically go insane without companionship. As a species other than the odd eccentric they are unimaginative. Brute forcing solutions without the drive to truly innovate. Thus they have been gifted with the "Dungeon Connection System" a magical version of the internet accessible by their peers that allows them to barter and sell: bait, traps, monsters, and knowledge, as well as entertain each other with “adventure streams” using exciting recorded battles and humorous reels of arrogant chumps biting off more than they can chew to often fatal effects. This is the casual story of a dungeon unluckily spawned far from potential adventurers forced to innovate beyond its peers to find its place in this world. Rank 2 Description: Justification. I've been on a dungeon core kick for months and while I love the genre – it's sparse with entries. Often the forced conflict gets repetitive and frantic solving of threats "power levels" the protagonist to god levels to progress the plot – taking away the nice steady progression fantasy I'm looking for. (Progression in this story is linked to how strong of monsters/traps/whatever he can create not his "level"...this is demonstrated by some of his newer monsters beating his older monsters not with discrete "this monster has 10 attack this one has 40") Additionally, the focus on 3rd parties with their drama takes away from the reason I’m reading dungeon core novels in the first place – I'm looking for magical crafting, experimentation and kingdom building – not defence from higher and higher levelled enemies looking to steal/destroy/control the MC. This novel is kind of just me writing the story I wish I could read. I like thinking about the experimentation that can be done in fantasy settings using 'mana' as an excuse to make up rules and try to keep them internally consistent. IE once I define how a rule works, I'm going to commit to keeping it – no breaking hard truths I've given when it's convenient, even if it backs me into a corner. Hopefully, that should make the story interesting to read even if it's SOL and less action-oriented. There will be problems to solve and a clear progression in strength (of created monsters and knowledge) however due to not wanting to force conflict for the sake of conflict the general theme will be closer to slice of life with few action sequences and no overarching goal so please keep that in mind when picking this up as the genre is not for everyone. Finally, I have a clear goal of what I want from this story (not an endless romp but a series of arcs and then a conclusion that's a couple of dozen medium-sized chapters long) I want to commit to finishing it or at least bringing it to a point of rest. I hate all the engaging stories that stop with a “hiatus” indefinitely so in the event I lose motivation I'll work to end this even if the ending becomes rushed/unsatisfying just to give a sense of closure. I’m planning on including several polls in terms of direction and taking feedback heavily into account if I get enough readers (but may choose to ignore it if it deviates too far from the direction I want to take this as in feedback like: “The MC needs a cartoonishly evil arch-enemy that wants to enslave him and force the mc to pump out magic items” or “the MC needs to make a body and learn teleportation then live with humans” will get shot down without consideration.)
8 258Exitium (dropped)
Year 2232 World destruction is imminent. All nation leaders and renowned scientists gather at the UN for a secret meeting, called by a doctor, declaring to have a way to perpetuate humanity... but on another planet, a very hostile one. Planet Exitium, the closest habitable planet, filled with deadly fauna and flora. This is the story about the people sent there- children, to be honest. Children with no idea where they are, what had happened to them, and what would be of their life. ----------------------------------------------------------------------------------------------------------- This is my first story ever, and I hope you all like it, I'm sorry for the horrible piece of art that is the cover, I did it myself, and have absolutely no skills in photoshop, and I'll change it later. And yes, the MC's get some pretty OP skills and weapons.... At least until they find the enemy...
8 192Dearest O'Malley
This story tells about a car's life and the way he lived in 1967. His name is O'Malley Malibu and he is a 1967 Chevrolet Malibu with a straigh six engine. He grew up with a two door Lincoln and a Chevrolet Impala and did everything with them together. Later on into the story, O'Malley is sitting up for sale in a yard of a little old lady who's husband was mean to him for a little while. He meets his new owner Gladys Kennedy who takes care of him well. She takes O'Malley to work with her and to church. But one day, a bully picks on a car for a parking space and when the bully tries to pick on O'Malley, he learns his lesson of what happens when he messes with a Chevy Malibu raised in Texas. Soon after Gladys gets too old to take care of O'Malley, she gives him to Randy and Jan, the next owners. They have O'Malley as the only car they have to drive until he met Susie, a Mercury Grand Marquis and a blue van. Then comes along Erik and Nathan, the two additions that he meets. O'Malley plays and makes Nathan smile by the time he reaches 2 years old. Leading Nathan up the road to learning, O'Malley guides his new master through a home schooling system to keep him on track. As many years went by, O'Malley soon is passed on to Nathan's care and being a planned college subject of a college sememster work of having his transmission redone. When Nathan meets his new girlfriend, Natalie, O'Malley grows a liking on her just as she is showing her photos of O'Malley that she captured on camera in 2014 and 2015. He soon finds answers for all the questions he had been always asking from finding out what happened to Impa to discovering the location of where Gonzo was to opening up to a friend back that seemed to be next to him all these years. O'Malley and his friends make videos for the internet from a pickle and white flour bath to the Elvis impersonations to honor the Elvis Presley feastival for all Elvis fans around the world. The three friends have a lot of fun together including pranking each other for kicks and laughs. Ticking back in time, O'Malley tells the audiences the memories he had back to his younger days when he and his cousins would prank each other and laugh at it now as he remembers it then. From the happy to sad stories that he experiences throughout the novel. People stop and stare at the beauty of O'Malley's sleek body all over town including taking pictures of him without his knowing. The story has yet to unwrap the secrets inside of O'Malley outside the car shows. There are hints of originality, heart, tranquility, untapped potential, undisturbed sensational zen, and undiscovered twerks that make him so amazing that people don't see nor don't pay attention to like they do in the show. O'Malley has a smooth, witty, sweet and relaxed personality. O'Malley travels down the road of memorable experiences from being in a sample teaser trailer of a movie to meeting a new love to finding another of his old friend from the 70s to meeting a life coach that would be his biggest inspiration. This is a novel that needs to be discovered for all eyes alike.
8 121Wednesday x Enid {Wenclair}
Based on the trailers
8 383Ninjago: the Daughter of the Overlord
Aria Lord is the daughter of the Overlord. She lives her life like any other citizen of Ninjago, except for being the princess of darkness. After the defeat of her father she vowed to avenge him and take over Ninjago in his place. She started teaming up with other villains, but she didn't account for getting caught. She also didn't account for falling in love with the enemy.
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