《Viridian Gate Online: Doom Forge (Book 6)》TWO: V.G.O.
Advertisement
The white loading screen gave way and, in an eyeblink, I found myself standing on the rocky slope of a gigantic mountain, snow and ice underfoot, a tremendous valley stretching out before me. The sight was breathtaking, amazing—the lush forests and rolling plains below so lifelike I could’ve sworn I was standing high in the Rockies or maybe the Swiss Alps. A slapping wind bit at my hands and face, plastered crude, scratchy, homespun garments to my body. I reached tentative fingers up to my cheek, feeling the prick of rough stubble running along my jawline.
Wow. I dropped to my ass, my legs too weak to support me. The chill from the snow instantly hit me as water soaked into my threadbare pants—I scrambled back to my feet in a hurry, eager to be away from the cold. I glanced down and saw a divot in the fresh powder. Wow. This was incredible. I’d been involved in VRMMORPGs for as long as they’d been around, but there’d never been anything like this. Never. Not even close. The graphics quality was unmatched, indistinguishable from IRL, even. The frigid snow and the blades of grass poking up from below were as real as the saggy couch in my apartment.
And the sensations …
I could really feel here. I wasn’t sure what’d I’d expected when I’d first heard about the NexGenVR capsule’s NerveTech features, but it hadn’t been this. I could smell the fresh pine wafting from the towering spruces and sprawling evergreens dotting the mountainside around me. On a whim, I bent over and scooped up a handful of powder and took a bite—cold, faintly flavored with ozone and cedar. The snow melted in my mouth, water trickling down my throat and hitting my belly with a cool splash. Robert Osmark certainly hadn’t been exaggerating—this was definitely a first-of-its-kind game.
Still, as amazing as this was, could I live here forever? Guess I didn’t have much choice at this point.
That thought vanished as a semitranslucent display popped up. A hazy image of myself—an average looking guy with sandy brown hair, a medium build, and a slightly pinched faced—floated in the air. Except, I was no longer wearing my ratty old bathrobe and sweatpants; now, I was sporting a tattered burlap-looking tunic with rough stitching, a pair of equally uncomfortable trousers, held up with a length of rope, and some fur boots that weren’t doing much to keep the chill out. An interface bar with a variety of options—race, build, sex, face, name—trailed down beside my floating avatar.
Advertisement
I glanced up at race, and immediately a new options menu appeared on my right, hovering in the air like a specter. A list of available, playable races. I scanned the first one, Hvitalfar. Immediately, my avatar’s image changed; sandy brown hair was replaced by platinum blond locks, and my skin took on a golden hue while my ears elongated, slimming to narrow tips. It was still me, though, my face and body providing the underlying framework for some new and strange costume. A prompt popped up and lingered at the bottom of my vision:
Hvitalfar (Dawn Elf): The elves of the Shining Plains, also known as Hvitalfar, make excellent Clerics and Sorcerers. Due to their natural affinity for spellcraft and the restorative arts, they receive a 5% bonus to starting Spirit. With their affection for nature and close kinship with animals, they also make admirable Rangers, excelling in the Shaman kits.
I immediately scrolled down, gaze landing on the next race in the list—Dokkalfar. My avatar changed again, this time the skin darkening to a dusky gun-metal gray, my hair going a glossy raven’s-black, which looked almost blue from a certain angle. This race also had pointy ears and I could tell they hailed from the same family as the Dawn Elves I’d just looked at. After a moment, a new text box appeared:
Dokkalfar (Murk Elf): The Murk Elves of the Storme Marshes are a tough and often unlikeable people. Many Dokkalfar prefer to keep to their own kind and rarely venture outside their boggy home lands. A lifetime of living in the dangerous and predatory swamps of Eldgard makes them excellently suited to be Rangers. They also excel in the Rogue class—particularly as assassins, Sicarii, since they possess a 20% resistance to poison and disease—or as mysterious Dark Templars, the enforcers of the Shadow Pantheon.
There were several other races to choose from.
The Svartalfar, short and squat, who resembled the typical dwarf and excelled in Smithing, Enchanting, and Merchant-craft. They also sported a hefty 50% resistance to fire, probably on account of their forge work. Next came humanoid creatures with dark, Middle Eastern features and pronounced wings jutting from their backs. They looked like living angels. The Accipiter, who could fly apparently, had a few race-restricted specialty classes, and a sizeable bonus to Dexterity.
Advertisement
Two varieties of humans followed: the Imperials—vaguely Roman looking with short, wavy hair and Mediterranean complexions—and the Wodes. The Wodes, big and blond-headed, looked like the Germanic barbarians of ancient history. Neither of the human races had any extra racial bonus or resistances, but there was a note, which read, “humans can assume any profession or nonrestricted class without penalty,” which was probably a big advantage early on.
Last came the Risi—a meaty looking humanoid loaded down with thick muscle, faintly green-tinged skin, and a pronounced underbite studded with protruding fangs. Some variety of Troll or Ogre, if I had to guess. The Risi, more than any other race, appeared excellently suited for heavy melee combat and tanking, but I knew without hesitation I wouldn’t be going that route. First, I found brawlers and fighters were great early on, but were often lacking at higher levels. And second—the more important factor—I refused to look like that monster for the rest of my life, no matter what racial bonuses might sweeten the pot.
I quickly went back through my options, eliminating the Dawn Elf and the Dwarf—being a glass-cannon mage didn’t suit my play style, and I certainly wasn’t a crafter by nature—which left the Murk Elf, the bird-winged Accipiter, and the two human races. I saw a wiki icon and immediately brought up a search menu. “Look for class kits,” I said.
“Certainly, Jack,” Sophia answered, which was a pleasant surprise. Hearing her voice was a small point of comfort. Unfortunately, the search yielded a whole bunch of nothing, so I closed out and went back to my character creation screen.
Usually, in MMORPGs I played as a Cleric/healer, but a mixed class like a Paladin or Dark Paladin might serve me well in this new frontier where I didn’t have a clan, didn’t know the rules, and might have to go it alone for a while. I paused, rubbing at my chin—Rogues were also highly versatile for lone wolf players, so that might be an option to consider, though that certainly wasn’t my preferred class.
Finally, I scrolled over to the Murk Elf.
That 20% poison and disease resistance was too good to pass up. I selected the character, then scrolled through the other creation features, tweaking my appearance a bit—adding some extra muscle here, opting for a short beard there, picking a few swirling tribal tattoos—before final selecting the “create,” option. A new screen appeared asking me what name I’d like for my character. Jack didn’t seem like an appropriate name for a high-fantasy elf, but it was my name, and I was hesitant to give it up.
Everything else was changing. My face, my body, my world. But I could keep my name, or at least a variation of it. Grim_Jack was my gaming handle, so if I went with that, it would kind of be the best of both worlds. “Grim Jack,” I finally said, decided.
“Are you sure you would like to create Grim Jack the Dokkalfar?” came the booming baritone voice from before. “Once you create a character, you will not be able to change your racial identity or name. Please confirm?”
“Yes,” I said again, trepidation mounting in my stomach, not knowing what came next.
Advertisement
- In Serial25 Chapters
Sandstorm Story
In a world after the world has ended, and civilisation lays three stories beneath the sand people of all the surviving races live in fear of the Glass Towers that dot the landscape.The towers were remnants of the by-gone age, the products of magic, technology and fear. When a tower was cleared, it could be the basis for a community but until that point it was synonymous with death.Daniel Selby, a Draconian from a southern town adventures north, hoping to escape his past by becoming distant from it, when the memories he tried to avoid costs him the life of someone important to him. With only the words they said as they died in his arms to go by, he set out to complete their final wish.(Violence, Language and Sexual Content)Now also readable at: https://senjiqcreations.wordpress.com
8 184 - In Serial35 Chapters
New Horizons
A solar system, a species just entering their space age and a mysterious signal saying hello. Follow Saule and his team of scientists as they become embroiled in a conflict older than their civilization. Thanks to Ben Arisson for the cover.
8 101 - In Serial48 Chapters
Heart of Fire
Five stones, two estranged siblings, one ex-fiance, and not one spark to protect herself. Syra is the firstborn heir to the Montari Dragon Clan. She is also a flameless runt--a fact her younger siblings, Cassius and Petra, often repeat. But, she is also a Lightblood. Blessed with high affinity to the land's mana flow, her magical prowess is her one redeeming quality. But when the Ignis dragon, Marrak, attacks the neighboring human kingdom and kills her father, it is her trademark skill that provides hope: shapeshifting. Nine years after she infiltrated the human city, Marrak resurfaces. With her cover blown, she's sent into foreign lands to hunt down five powerful crystals and stop him from rebuilding the weapon that would leave him invincible, and both human and dragon lands destroyed. But war is brewing in the human kingdom. Social unrest is shaking every city and the web of rebellion is on the hunt for Lightbloods, making her a glowing target. Enemy ears are everywhere and secrets run deep, even in the people closest to her. And as a wyrmling who can't breathe fire, she is left with bickering twins and a bitter prince in a world where monsters don't always wear scales. **Contains depictions of: PTSD, substance abuse, child abuse**
8 71 - In Serial24 Chapters
Flaming Light
After an elemental distortion, humans can now wield the power of the elements (supernatural and natural). In a world where many strong people exist, a girl and some friends want to stand at the top and achieve strength powerful enough to protect life from any universal pandemonium. This is a tale of humans, beasts and beings from other worlds, this is a tale of a girl who wants to surpass the strongest, this is a tale of Flaming Light.
8 190 - In Serial111 Chapters
Getting Hard (Journey of a Tank)
Herald Stone always built tank characters in every MMORPG he played. To be immortal—that was his first Goal, a simple childhood dream. However, the turbulent realities of life put an end to his gaming days. Years passed, and Herald Stone, now having attained success and stability, was presented with the opportunity to redeem himself...to fulfill his first Goal. Trivial? Childish? Others might think so. But Herald Stone always fulfilled his Goals—every single one. No matter what. Immortality beckoned in Mother Core Online, and this time Herald Stone would answer. Choosing a long-forgotten race, hidden away in an unknown region, the journey of an immortal tank begins. This is the tale of Herald Stone...getting hard. Schedule: Mon-Wed-Fri ~1.8k-2.3k words per chapter. Also published on Scribblehub. My other ongoing story: REND | Royal Road Expect a focus on building a true tank in MMORPGs. Heavy game elements and numbers are present. But actual math will take a backseat to strategies involving skill builds and synergies that steadily become more complex while remaining understandable. The main character is atypical in LitRPGs or web novels as a whole. He might take some getting used to. Character arcs will develop over a long period. What you see now will be different as the main character changes. The start of Getting Hard is slow-paced (more so than others of the genre) and includes world-building and character development before focusing on the LitRPG.
8 262 - In Serial13 Chapters
Fandomshots O(≧∇≦)O
heyyy,uh these are random stories from different fandoms I'm in,just for fun!whoop whoop! I'm hyped for these new stories!some might be one shots some may get more parts,idk.some could be ships some might not be idk depends on how I feel.
8 68

