《Viridian Gate Online: Doom Forge (Book 6)》TWO: V.G.O.
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The white loading screen gave way and, in an eyeblink, I found myself standing on the rocky slope of a gigantic mountain, snow and ice underfoot, a tremendous valley stretching out before me. The sight was breathtaking, amazing—the lush forests and rolling plains below so lifelike I could’ve sworn I was standing high in the Rockies or maybe the Swiss Alps. A slapping wind bit at my hands and face, plastered crude, scratchy, homespun garments to my body. I reached tentative fingers up to my cheek, feeling the prick of rough stubble running along my jawline.
Wow. I dropped to my ass, my legs too weak to support me. The chill from the snow instantly hit me as water soaked into my threadbare pants—I scrambled back to my feet in a hurry, eager to be away from the cold. I glanced down and saw a divot in the fresh powder. Wow. This was incredible. I’d been involved in VRMMORPGs for as long as they’d been around, but there’d never been anything like this. Never. Not even close. The graphics quality was unmatched, indistinguishable from IRL, even. The frigid snow and the blades of grass poking up from below were as real as the saggy couch in my apartment.
And the sensations …
I could really feel here. I wasn’t sure what’d I’d expected when I’d first heard about the NexGenVR capsule’s NerveTech features, but it hadn’t been this. I could smell the fresh pine wafting from the towering spruces and sprawling evergreens dotting the mountainside around me. On a whim, I bent over and scooped up a handful of powder and took a bite—cold, faintly flavored with ozone and cedar. The snow melted in my mouth, water trickling down my throat and hitting my belly with a cool splash. Robert Osmark certainly hadn’t been exaggerating—this was definitely a first-of-its-kind game.
Still, as amazing as this was, could I live here forever? Guess I didn’t have much choice at this point.
That thought vanished as a semitranslucent display popped up. A hazy image of myself—an average looking guy with sandy brown hair, a medium build, and a slightly pinched faced—floated in the air. Except, I was no longer wearing my ratty old bathrobe and sweatpants; now, I was sporting a tattered burlap-looking tunic with rough stitching, a pair of equally uncomfortable trousers, held up with a length of rope, and some fur boots that weren’t doing much to keep the chill out. An interface bar with a variety of options—race, build, sex, face, name—trailed down beside my floating avatar.
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I glanced up at race, and immediately a new options menu appeared on my right, hovering in the air like a specter. A list of available, playable races. I scanned the first one, Hvitalfar. Immediately, my avatar’s image changed; sandy brown hair was replaced by platinum blond locks, and my skin took on a golden hue while my ears elongated, slimming to narrow tips. It was still me, though, my face and body providing the underlying framework for some new and strange costume. A prompt popped up and lingered at the bottom of my vision:
Hvitalfar (Dawn Elf): The elves of the Shining Plains, also known as Hvitalfar, make excellent Clerics and Sorcerers. Due to their natural affinity for spellcraft and the restorative arts, they receive a 5% bonus to starting Spirit. With their affection for nature and close kinship with animals, they also make admirable Rangers, excelling in the Shaman kits.
I immediately scrolled down, gaze landing on the next race in the list—Dokkalfar. My avatar changed again, this time the skin darkening to a dusky gun-metal gray, my hair going a glossy raven’s-black, which looked almost blue from a certain angle. This race also had pointy ears and I could tell they hailed from the same family as the Dawn Elves I’d just looked at. After a moment, a new text box appeared:
Dokkalfar (Murk Elf): The Murk Elves of the Storme Marshes are a tough and often unlikeable people. Many Dokkalfar prefer to keep to their own kind and rarely venture outside their boggy home lands. A lifetime of living in the dangerous and predatory swamps of Eldgard makes them excellently suited to be Rangers. They also excel in the Rogue class—particularly as assassins, Sicarii, since they possess a 20% resistance to poison and disease—or as mysterious Dark Templars, the enforcers of the Shadow Pantheon.
There were several other races to choose from.
The Svartalfar, short and squat, who resembled the typical dwarf and excelled in Smithing, Enchanting, and Merchant-craft. They also sported a hefty 50% resistance to fire, probably on account of their forge work. Next came humanoid creatures with dark, Middle Eastern features and pronounced wings jutting from their backs. They looked like living angels. The Accipiter, who could fly apparently, had a few race-restricted specialty classes, and a sizeable bonus to Dexterity.
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Two varieties of humans followed: the Imperials—vaguely Roman looking with short, wavy hair and Mediterranean complexions—and the Wodes. The Wodes, big and blond-headed, looked like the Germanic barbarians of ancient history. Neither of the human races had any extra racial bonus or resistances, but there was a note, which read, “humans can assume any profession or nonrestricted class without penalty,” which was probably a big advantage early on.
Last came the Risi—a meaty looking humanoid loaded down with thick muscle, faintly green-tinged skin, and a pronounced underbite studded with protruding fangs. Some variety of Troll or Ogre, if I had to guess. The Risi, more than any other race, appeared excellently suited for heavy melee combat and tanking, but I knew without hesitation I wouldn’t be going that route. First, I found brawlers and fighters were great early on, but were often lacking at higher levels. And second—the more important factor—I refused to look like that monster for the rest of my life, no matter what racial bonuses might sweeten the pot.
I quickly went back through my options, eliminating the Dawn Elf and the Dwarf—being a glass-cannon mage didn’t suit my play style, and I certainly wasn’t a crafter by nature—which left the Murk Elf, the bird-winged Accipiter, and the two human races. I saw a wiki icon and immediately brought up a search menu. “Look for class kits,” I said.
“Certainly, Jack,” Sophia answered, which was a pleasant surprise. Hearing her voice was a small point of comfort. Unfortunately, the search yielded a whole bunch of nothing, so I closed out and went back to my character creation screen.
Usually, in MMORPGs I played as a Cleric/healer, but a mixed class like a Paladin or Dark Paladin might serve me well in this new frontier where I didn’t have a clan, didn’t know the rules, and might have to go it alone for a while. I paused, rubbing at my chin—Rogues were also highly versatile for lone wolf players, so that might be an option to consider, though that certainly wasn’t my preferred class.
Finally, I scrolled over to the Murk Elf.
That 20% poison and disease resistance was too good to pass up. I selected the character, then scrolled through the other creation features, tweaking my appearance a bit—adding some extra muscle here, opting for a short beard there, picking a few swirling tribal tattoos—before final selecting the “create,” option. A new screen appeared asking me what name I’d like for my character. Jack didn’t seem like an appropriate name for a high-fantasy elf, but it was my name, and I was hesitant to give it up.
Everything else was changing. My face, my body, my world. But I could keep my name, or at least a variation of it. Grim_Jack was my gaming handle, so if I went with that, it would kind of be the best of both worlds. “Grim Jack,” I finally said, decided.
“Are you sure you would like to create Grim Jack the Dokkalfar?” came the booming baritone voice from before. “Once you create a character, you will not be able to change your racial identity or name. Please confirm?”
“Yes,” I said again, trepidation mounting in my stomach, not knowing what came next.
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Unexpected Gift
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8 101Technically Abroad
This is the story about Victor who is Technically Abroad and how he is adjusting to this one simple fact. Going to college is a hard time for a lot of people. You just became an adult in society’s eyes, but people still treat you like a kid. A year ago you might have had to ask for permission to use the bathroom, but now you can vote, legally buy most things and work, marry, etc. Even if some people still treat you like a kid. So in the simplest non-spoilery terms, this story is about Victor finding himself in a world that isn’t his, with a lot of rules that weren’t given to him upon arrival. Instead, he has to take the cards he was dealt and do the best that he can, even though he never asked to be part of this game that turned into his life. He has to just hope he can live up to his name. This story will be one that can be found in its entirety here, but thanks to multiple people asking the story to be put here it will be, albeit with a delay compared to the main site. Discord is here if you wish to join the community in a more direct fashion. I'd love to talk with more people who read the story. Also if you wish to aid in the series getting noticed please visit here and give it a boost. Every vote is greatly appreciated.
8 64Mystic Traveler
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8 88Total drama group chat
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8 210A Dragon Rider's Element
When dark armies and evils of the past awaken in the 21st century, anicent powers choose four new dragon rider are chosen to be the guardians and protecters of their world. Together they mount thier dragons and defend the world from the drakness. This generation Larisa Highlander, an 18-year-old girl from Manhattan's Upper West Side armed with only sarcasm and a sword, has been chosen by a fierce fire dragon to be her rider. With new friends and two powerful brothers she learns long-forgotten secrets and may even find love in the mix of battle. But will love be enough to save her from the ancient evil that threatens to destroy the world as she knows it?Original/Fantasy/RomanceDisclaimer: I own everything in the book expect the pictures I just pulled those off the internet. I hope you enjoy it!
8 106Sᴛʀᴇssғᴜʟ Sʜᴏᴡ - RᴜɪKᴀsᴀ - EN
It's all in the foreword, enjoy.
8 202