《Liches Get Stitches》Chapter 66: The Lich in the Broom Cupboard
Advertisement
Chapter 66
The Lich in the Broom Cupboard
I sit in the darkness of the small broom cupboard, my needle darting in and out of my velvet. Several weeks have gone by since I stole all the souls from Fairhaven city. Several weeks since I successfully tweaked Lord Liches’ shapely, undead nose.
I grin in satisfaction at the memory, but then my grin fades. I would like to say I returned from the city victorious, but in truth I cannot. It pains me to admit the stalemate. The people of Fairhaven might be mine, but Janvier holds the city. The meat of his conquest has been taken from him, but he is still in possession of the dead king’s crown, his castle, and arguably, the kingdom.
Technically, I suppose, this makes him the King of Einheath. If we are being picky.
My embroidery suffers for several minutes as I stab my velvet with vengeful energy. If Lord Janvier is the King of Einheath then I am Empress of the Seven Sapphire Isles, the Goddess of Downing Forest, Ruler of the Abyssal Lands, and the Crusher of Annoying Lich’s Dreams. Or I soon will be, anyway.
Whatever.
I grind my teeth. Stab, stab, stab. Sewing has always calmed me down and several visceral stitches later I feel better. All is not lost. I will return. Victory will be mine after a little planning. Squadrons of angry witches, mages and enchanted siege weaponry are not instantly available. I will crush Janvier beneath my heel. That much is inevitable. It is just time. Time, and the fact that I am now in possession of several thousand living, breathing humans.
I underestimated the sheer noise.
The sheer neediness of the living, breathing flesh bags.
The constant whininess.
This last is why I am currently seated, cross-legged on top of a barrel inside the broom closet. Not hiding. Definitely not hiding. That would be unseemly. But desperate measures are required if I am to retain a shred of sanity. As a general rule, I am trying not to murder more than absolutely necessary, but by the Whisperer, these last few weeks have tried my patience.
Living people eat a tremendous amount of food. Unhelpfully, it is also the darkest, coldest part of winter. Progress is being made, however. The Knitting Guild has been housed in the newly constructed great hall, next to the enormous fire pit. Most of the humans do not seem that keen to live at Dunbarra Keep, citing noise as the main complaint. Half the Knitting Guild is deaf, however, and the other half have speedily constructed woolly earmuffs. I am currently wearing a pair myself. It keeps the ghostly wailing to a tolerable level even at midnight when a spectral rift opens above the castle leading to the ghostly memory of the Whisperer’s lands. Hearing the death screams of various long dead heroes being torn limb from limb by house sized eldritch monsters is not for everyone.
A large group of refugees have found shelter within the walls of Greater Downing which escaped the bulk of the devastation. When Janvier marched his army past, it seems he focused his efforts on my village before moving on to Fairhaven with some speed. The great icy brute. I presume the destruction of the things I love was a mere side excursion.
The castle at Greater Downing has been commandeered for accommodation. The Baroness never returned from Fairhaven. I suspect she perished there, either during the fighting, or in the deathly cold afterwards. Or perhaps she realised that if she returned, I would plait her entrails into party chains and hang them from the roof beams in pretty patterns. Hmm. Her fate does not matter.
Advertisement
In her place, I have installed a ruling council of witches. Ha. We will see how long that lasts. The puppet baron was falling apart anyway. It was time for a change. You can only replace the stitching on rotting flesh so many times before it disintegrates. There might be a metaphor there somewhere. That does not matter, either.
The rest of the refugees are hard at work building temporary shelter for themselves, aided by my wights and draugr. New settlements have sprung up like wild mushrooms and a new, fortified village has risen from the corpse of Little Downing. Once more, the village of my youth rings with the voices and labours of the living. I don’t hate that. Not as long as they keep away from the ruins of my cottage.
I have not had the heart to rebuild it yet, choosing instead to concentrate on the tasks at hand. The garden I have tended, but that is all. I’m not sure what I will do long term. My current accommodation is a tower-top room in my wraith castle. But it is too easy for people to find me there.
The thought of just running away and living in a tree occurs frequently but I probably won’t. My crafting collection would be unwieldy to manage on the run. And Jenkins does like to be comfortable, as is traditional of felines, dead or otherwise.
I sigh into my velvet.
Being a ruler is so complicated. All I want to do is to beat Janvier into the ground with the hilt of his own sword, and maybe stomp on his face a bit as he dies. Is that too much to ask? His continued existence is a thorn in my soul. The feeling does seem to be mutual.
I have received several missives from King Janvier already. Just yesterday he sent one saying-
“Lady Maud!”
The door to the broom closet slams open, smashing into the barrel.
I jump and stab my finger with my needle. I don’t draw blood of course, but it does nothing to improve my mood.
“What!” I shout, then remember I am still wearing my earmuffs. I remove them. “What is it?”
A young woman’s head pokes round the door. Sara. Murdered by King Janvier out of pure spite during the Fairhaven incident. Fortunately, I was able to save her body, and her soul. Death has not slowed her down. She has a new corset on. This one is as garish as the last and clashes horribly with her hair that is a vivid red, even in death.
“Apologies, Lady Maud,” she says. “Oh, it’s very dark in here.”
“What do you want?”
“There’s a problem, Lady Maud, down in the courtyard.”
“Can’t Roland sort it out?” I ask peevishly.
I sound like a spoilt child. I can hear it, but I can’t help myself. I just wanted to finish the pattern on this skirt. It has holly leaves and tiny skulls picked out in green and white silk and I only have a few inches left to go.
“Roland sent me to fetch you,” Sara says brightly. Of course, he did.
Grumbling, I set my sewing aside and extract myself from the closet with as much dignity as I can muster. Sara waits for me hopping up and down on her toes. It is hard to tell if she is genuinely worried or just… teenager. Ug. Now she is a draugr she will be a teenager forever. “Come on,” I mumble in bad temper.
I follow the dead girl through the maze of the castle to the courtyard below. Much of my planned improvements are still just scaffolding and dreams, but it is amazing what you can build with an undead workforce that does not need to rest or eat. Funnily enough, there were quite a few architects and builders amongst the refugees I rescued from Fairhaven. Quite the coincidence, that.
Advertisement
The wraith that haunts the castle’s ancient stones is not particularly angry today, although that will change at four o’clock when an ancient queen is due to be pushed out of a tower window along with most of her ladies in waiting. Another reason to get this meeting over with as quickly as possible.
Quite a crowd is assembled in the courtyard. Most of them refugees from Fairhaven that I only know by sight. The drama seems to be centred around a woman who is slumped across a wagon. Both she and the wagon have seen better days. She seems to have driven it into the yard and then collapsed. Witches and healers cluck and fuss over her. Some of them are rushing about with poultices and cups of tea. Others are yelling to each other about blankets and warmth.
“Mistress,” says Roland, looking up in relief at my approach.
The little draugr looks particularly harried, but then his natural state is one of perpetual anxiety. I will say that he has taken the influx of a city’s worth of people remarkably well. Arguably better than I. Something pale and blue-tinted is floating above him. The ghost of an old woman, with translucent sea shells hanging from her neck. Old Jennet. Whatever is going on she seems to be enjoying it.
“Yes?” I ask, as politely as possible. “What is it?”
“There is something amiss in the eastern forest,” says Roland.
“Something amiss? Spit it out boy!” shouts Old Jennet, making everyone jump. Her ghost is apparently as hard of hearing as the old baggage was in real life.
“What’s happening in the forest?” I ask, trying not to grind my teeth.
“Probably easiest if Rachel explains,” Roland says. He gestures to the beaten up woman on the wagon.
Rachel is wrapped in a blanket and her eyes are staring into the distance. Some of her hair seems to have burnt off and the wooden seat she sits on is stained crimson. At her side rest’s a fire mage’s staff, a twist of walnut topped with an amber focus. There is something familiar about her. Oh yes. She is a fire mage with the Adventurer’s Guild. I remember seeing her the first time I went there.
Whatever happened to her I am surprised she made it back to the castle at all.
“Rachel?” says one of the witches, gently, and her eyes snap to alertness. She makes a small whimper of terror as her eyes land on me.
“What happened?” I ask, doing my best to look as harmless as possible.
It is quite the effort. I’m not yet used to having a fully fleshed out body and all that skin and flesh does things to your face. When I am just bones, I don’t have to worry about the behaviour of my lips, or what people think of them. Then there is the incandescent blue fire of my eyes but I refuse to cover those in my own castle.
“They came out of the forest,” she says.
“Who did?”
“Dead people,” she says. “Dead. But not… not like them…” She waves a vague bandaged hand towards Sara and Roland. Her fingers are badly burnt.
“What were they like?” I ask, intrigued. All of the refugees have spent plenty of time around both wights and draugr, and some of them encountered them in combat during the fight for lost Fairhaven
Rachel shudders.
The battered fire mage shuts her eyes, leaning back against the wood of the wagon, her breath shallowing. For a moment I think she is lost in painful memories, but then her eyes snap open and they are as hard as agates.
“Feral,” she says. “Mad. Dead like… like rabid beasts. They ripped-” her voice catches, but she swallows and continues. “They ripped people apart. Like straw dolls. But-but it wasn’t stuffing that came out. They bit people. They bit people. Crazed. We didn’t stand a chance. Everyone is gone. All of them. Theo, August. Everyone.”
Rachel starts to sob, and one of the witches puts her arm around her shaking shoulders. She glares up at me. Everyone glares at me. Do they think it is my fault? Oh. They expect me to fix this.
“She is the only survivor,” whispers Jennet, floating uneasily overhead. Her whisper is so loud it can be heard on the other side of the courtyard.
“I have never heard of such a thing,” I say. I look at Roland who shakes his head.
“They will come here next,” says Rachel. “And then you will all die too.”
The witches and healers shuffle their feet uneasily.
“The walls are very high,” says Roland. “You are all safe here.”
“It won’t matter.” Rachel pulls the blanket tighter around her shoulders. “All it takes is one touch. One wound.”
“What?”
She looks at me, her soot-stained face as bleak as the midwinter dales.
“They are infectious.”
“Infectious?” I repeat, in confusion.
Rachel doesn’t seem to hear me. Her eyes roll back in her head and she starts to spasm. Her limbs shaking like a sapling in high winds.
“Get some wood,” shouts one of the healers. “She’s having a fit!”
Rachel snaps forward, suddenly bolt upright.
She opens her eyes and the pupils are dripping with molten flames. They sizzle as they hit her cheeks and the courtyard fills with the unpleasant smell of burning flesh, and hair. She speaks, and her voice is as deep, and resonant as a tolling bell.
“The undead plague will spread unless it is stopped. It will spread until nothing is left. The world will be consumed. Rivers will be clogged with the damned and the dying, and the earth sewn with salt and blood. Pestilence has come upon you! The shadows of oblivion are upon you.”
“This might be that new present that Janvier mentioned,” I murmur. “In his last letter.”
“What?”
The humans are clearly alarmed.
I can see what Janvier is trying to do. He wants to distract me from my goal of dethroning him while he sits comfortably with his fancy rear on his throne of ice. Well, it’s not going to work. Not for long anyway.
Rachel is smouldering gently. Sparks crackle as she moves. She opens her mouth again, to speak, but webs of darkness are veining their way across her skin. The Whisperer does not take incursions into his territory lightly, not by other gods anyway. And I suspect this poor woman has the misfortune to be momentarily possessed by the Bright One. He never struck me as the smartest of gods.
Rachel lets out a shuddering breath and she collapses into a heap. The witches rush to her side, patting at the sparks.
“A vision!” one of them mutters in awed tones.
“Is she alright?” I ask.
The darkness fades from her skin, and she opens her eyes once more. This time they are human: bloodshot and shining with tears.
“What did I say?” she asks with a cough.
I pat her shoulder reassuringly.
“That I should take this seriously. I will. You get some rest. I will avenge your friends.”
The human’s relief is palpable. The crowd of witches ripple with curtsies.
“Thank you, Lady Maud,” says Roland.
Grumbling under my breath, I turn to fetch my axe.
Advertisement
- In Serial11 Chapters
Mechanical Friend The wonders of every therapy machines
Enter the attention of the spiritual world of having a car and what it means when it is seen more than just a car. It is a lot of things. Cars are more than just a mode of transportation to get from point A to point B. Ever since I was a kid and grew up with my family driving in our 84 Buick Regal, I knew I had some sort of special understanding with these vehicles. I know many of you out there have communicated with your vehicles in one fashion or another, but with me personally, Ive always understood and heard the soul of these classic cars. Its made me feel more empathy and understanding of some of the situations they get in, but also understand the joy they feel when they are with whom they call their road partners. When we go to car shows or dealerships, it's mainly for the cars. We don't know what we want or how old we want the car to be. There is a mechanical friend for each of us to learn more about their scientific background. This takes the reader far beyond the facts of what the car breed is. Everything has a spirituality side of it. A Tao; The Tao or Dao is a Chinese word signifying the "way", "path", "route", "road" or sometimes more loosely "doctrine" of cars. If we are looking for a classic car tht we dream of then the message is "Having an old American car is that it doesn't have to be very pretty. It's a satisfactory pleasure of building it and getting together to talk about the American classic, muscle car or not, it's how you connect with others into a community that holds together community. It is much safer to be riding around in a standard classic car from the 60s an 70s because you are aware of your responsibility driving it plus if you're hit, the armor protecting you is the car itself with no huge lethal damage to the car or yourself" Others' tastes are going to be different and unusual.but it is best to find what cars are going to say when we bond with them in every day in all the ways possible. This book teaches how to connect with the vehicle and how to detect gender energies within the machine and waht the machine can do for you.
8 132 - In Serial40 Chapters
Blood Seekers -- The Monolith
Blood Seekers - Book 1, is now on Amazon, including the final chapters not posted here! https://www.royalroad.com/amazon/B07MYJ5ZRC “You will die!” That's what the developers of Blood Seekers promised them... The most challenging MMO ever created—that’s how they advertised it. Taglines like, “Not your granddaddy’s game,” and, “Only for the hardest of the hardcore,” had gamers going crazy. Set in a gothic, Lovecraftian world, with fully realized A.I. NPCS, gamers were desperate to get their hands on the new game and dive in, and Clay was one of them. It was going to be tough, but he was ready for it. What he wasn’t ready for, was countless players having their minds hijacked and being transformed into mindless, hostile creatures filled with nothing but hate who killed anyone on sight. They called them the Bloodless. Clay’s best and only friend, Rey, moved across the country she was twelve, but they kept in touch online, playing countless games together, and when Blood Seekers was released, they were both ready to step up to the plate and face the new challenge together. But now, Rey has been taken by the plague, her mind held hostage as one of the Bloodless. A mysterious black monolith has appeared at the center of the highest level zone in the game, a place no one has even come close to. Some say it will provide us with answers. Others say it will only lead to more questions. Who’s behind all this? Why are people’s minds being taken? Will we ever get to bring them back? How many more will be lost if we stay logged in? Nothing is certain, but if there’s any chance that reaching the monolith will bring Rey back back, then Clay will do everything he can to reach it. This is Book 1 in a new series from Stephen Roark! I will be posting chapters here until the book is done and published on Amazon!
8 80 - In Serial133 Chapters
A Kingdom of Power, of Courage, and of Wisdom
When the king falls onto his deathbed, the one he chooses to lead Qin into the next era of a 500 year war is not the child everyone knew but the child no one did. The six kingdoms will test the new heir, Factions will seek the bloody throne, and wolves lie in wait at every door. The only hope the new heir has is to seek the power to fight, the courage to stand, and the wisdom to tell the difference.
8 217 - In Serial7 Chapters
Along for the Ride
Every child born on the continent of West Cartia is taught about the Great Goblin War but what the annals of history fail to mention is that the entirety of the conflict could be traced back to a group of four friends who stumbled into the currents of fate in search of a fantasy novel. This is the story of how a band of bookworms realized that when destiny pulled hard enough, struggling was futile; it was best to relax and go along for the ride. "A breezy, good time with all the trappings of high fantasy fun." - someone eventually (hopefully)
8 207 - In Serial14 Chapters
Chronicles of The Dragon Empire: Rise of the Dragon King (Rewritten)
this is the rewritten version of Chronicles of The Dragon Empire: Rise of the Dragon King, as i promised that i would do. Also, I took some time due the necessity of think in a new way to tell this history. So i will change a lot of things. (Actual synopsis) Around the 1950ties, an strange fossil was found by a genetic scientist. Howeverm since he was one of the freakest freaks, he wanted to mix this fossil's DNA with an human, and create something useful from it, like he didwith several species in the past. However, the genetic compability was terrible, and no human could handle the DNA... until he found one child. A newborn boy. Killing his family, he kidnapped the baby and mixed his DNA as soon as possible. The result was astonishing. Accelerated growth, enhanced healing, strenght, speed and even fire breathing. This hybrid was named Fafnir. One day, Fafnir was able to break free from the laboratory, killing everyone in the process, includng the scientist that kidnapped him. After 60 wandering trought the world, he reachesthe modern days. Unable to age, Fafnir lives for a long time, and have many adventures in his lifetime. And now, in a retirement of sorts, he studies human society, and as part of it, he enters a japanese highschool for research purposes. But one day, while in class, a strong light comes from the ground, summoning the whole class, includig Fafnir, to another world.
8 94 - In Serial66 Chapters
Your Guide to Writing the Perfect Story
As the title states, this is your tutorial, created by me, to writing a story to the very best of your abilities. By carefully reading through the following pages, you can enhance your skills and clear your path to becoming the great author that you wish to be, uncovering your potential each step of the way. For tips and guides on how to create perfect punctuation, grammar, and developing characters, plot, getting through writers block and much, much more, search no further for everything that you need to help you on your journey is right here. Thanks for your eyes, mind, and interest and, please, do read on.***#4 - 11/02/15
8 102

