《REND》Author’s Retrospective - Arc 1 and 2
Advertisement
After more than seven months of writing to reach this point of the story, I decided to share my thoughts. Not only is this a personal thing, so I can assess what I’ve done so far, but I also want to share to you readers my thought process in this story, my inspirations, and the ideas I want to explore.
Conceiving this story/Inspirations:
Female Main Character - When I started reading English translations of light novels and then moving on to web novels, I always read stories with male MCs. Eventually, I also tried web novels with female leads, most notably Worm. In recent years, there’s been some controversy regarding female MCs in books and especially movies about them being Mary Sues, as well as other criticisms. I then thought how about I try my hand at writing a female MC? I challenged myself to write a good female MC, even though a male MC would've made this type of story more popular.
Psychopath Main Character – I didn’t want to have a “normal” protagonist. I wanted something very different.
How about a psychopath? There are many stories with supposedly psychopath MCs, but I wasn’t very sure with their depiction. At first, I shelved the idea because I could see how hard it will be to write an actual psychopath MC, and tried to find some other peculiar defining trait for my MC. Then I came upon the book “Gone Girl” with a female psychopath MC. It changed my perspective on writing psychopath character. I’m not going to spoil anything with the book, just that it’s very different from other psychopath stories which mostly dwell on killings and shock value. Gone Girl goes deep in the mind of a psychopath and that inspired me. Furthermore, male and female psychopath have differences, which I considered as an interesting challenge to write.
Advertisement
World Building (Corebrings) – There are many stories with a superpowered group maintaining peace and stability but my inspiration for the Corebrings are the Knights in Knight Run. It’s not a famous webtoon, so many might not be familiar with it. Give it a try. I even used the name Purple Bloom in homage to the Purple Flower in Knight Run.
Alternative History – Instead of setting it in the far future like Knight Run, I set it instead in an alternate history earth. And the inspiration for that is SCP. You probably got a slight feel of SCP with the BID. There are other organizations mentioned in the story that will play a bigger role in the future.
Group of people with powers – There’s been mention that this story has a Worm feel to it at the start. I’ve read the entirety of Worm, Twig, and Pact. So Wildbow’s various groups of superpowered people has inspired me greatly, but my main inspiration for having a group of people with powers as part of the main cast is Animorphs. Goes to show that I’m a 90s kid. Basically, it’s Gantz/Evangelion for kids that got past censors because no one expected that kind of content to be in a children’s book with goofy covers.
Ideas I want to explore in this story:
Relatability – Perhaps one of the main tips for new writers like me is to make your characters relatable. Instead of making a “conventionally” relatable MC, I made a psychopath MC. So am I violating that tip I mentioned? Nope. I believe that all of us have psychopathic traits here and there. You’ll find yourself relating to Erind in one way or another even in weird ways. It is a social experiment of sorts.
Starting small – In most stories with OP MCs, or even YAs, the MC will become one of the most important person in the story quickly, like they’ll led the rebellion, have the secret weapon etc. I’m not saying that’s bad; if the story is geared for enjoyment and power fantasy then that’s the way to do it. However, I intend to write this story for a long time, and making the MC immediately an important player will put a time limit to the story, and I could easily write myself into a corner. Another reason we’re starting very small in scale and taking it slow is because I want to explore how Erind’s psychopath mind evolves through her experiences, before she becomes an evil mastermind in the far future of this story.
Advertisement
Absolutes are right – If you’ve noticed, the Corebrings and the BID and other people in authority take a black and white stance when it comes to Adumbrae. Transposing this to other stories, you may have an iron-fisted government and the MC will lead a rebellion, hoping to change the world into something in the middle ground. That is not the case here. I wanted to explore a story with a black and white figure of authority that is not evil, that is actually right. Why? Because our MC is a psychopath who can’t see black and white. Isn’t that an interesting twist to the usual setup? Not sure how this will go.
No main villain – I got this idea from Overlord. It’s pretty famous so I think many of you know of it. There’s no villain in Overlord. You may say the MC is the villain, but not really because he’s just trying to protect his own. Can’t also say his enemies are the villains in the traditional sense. For one they pose no threat to him. And they don’t even know about him and are just trying to survive. I’m trying out that setup in this story. I think readers might wonder why this story doesn’t have a clear cut villain. But as the story progresses, I hope it becomes clearer what I’m aiming for. Let's see how this pans out.
Depicting a Psychopath MC – There are plenty depictions of psychopaths in media, including in manga and light novels/ webnovels. Usually, what is branded as a psychopath MC is a revenge story where the MC is bullied/oppressed/betrayed and then he goes on a killing spree. That’s not a psychopath. Psychopaths can’t even muster the emotions to get angry like that. With that backdrop, many readers come into REND expecting that serial killer MC. My fault actually because the start of the story (before the edits) gave a wrong impression. Anyway, it is hard to put myself into the mind of a psychopath, which is why the first arc’s characterization of Erind is shaky before I eventually got to revising it to be more consistent.
Advertisement
- In Serial556 Chapters
Sovereign Of The Karmic System
What would you do if you could control and use your Karma?
8 2654 - In Serial235 Chapters
Monarch of Solitude: Daily Quest System
Waking up with grave dirt in his mouth, his new life started with death.Rino wakes up as a lich in the afterlife. The once-respected court magician took a while to understand that his newly found immortality came with a strange responsibility. Marked by the Gods managing the world he destroyed, they sent him to another world with the powers of a lich, doomed to work for all eternity.«Build us a kingdom and we will let you rest in peace» the Gods told him.Given a daily quest system to assist him with his kingdom building project, the rebellious Rino built it one body at a time.«Nobody will disturb my idle days,» Rino vowed. «Not humans, nor birds, nor Gods.»Can he successfully thwart all attempts to work? Read to find out.
8 485 - In Serial8 Chapters
The Traveller from Afar
Lucas didn't know what he wanted, but it certainly wasn’t to get dragged into the middle of a another world. Too bad for him the universe had different plans and now he has to deal with the consequences of being in the wrong place at the wrong time. At least it isn't all bad, he gets to finally make use of those cooking lessons he was dragged into. Chapters 1-4 are kind of like a prologue, they are self contained and only give some background information for the rest of the story.*********This is my first attempt trying to write any type of longer form story so I have no idea if any thing I produce will be readable, I've tried to make sure I have a decent level of grammar and there are no spelling mistakes, but if you do find any please let me know. I am also from the home of tea and crumpets (the uk) so if there are some u's and s's your not used to seeing thats probably it. Uh I dont really know what else to put in a story description so just give it a shot and let me know what you think, any pointers would be greatly appeciated.
8 170 - In Serial20 Chapters
The Princess And Her Warmonger
"Let me tell you a true story about a mouse and a Warmonger, and the unlikely relationship that sprouted between them in the time of endless war." Nostalisk is a world in endless constant war. The Factions of this world endlessly fight for power, this fighting called the Great Wars, a war that has been alive for over four million years. Currently, one of the largest Factions has withdrawn from the endless fighting. This Faction, known as the Kingdom, hopes to forget their past of endless bloodshed and how they were almost destroyed because of it. In the Kingdom, Princess Isalene, the only princess of the Kingdom, is stuck choosing a new personal guard after her previous one died. Despite her father, King Robert, helping her choose a new guard, Isalene decides to head to the arena to see how the knights on the list her father gave her act outside of the eyes of royals. When she arrives at the arena, she sees a knight fighting that is not on the list her father gave her. Named Cruel Knight, this knight is a vicious knight with confusing morals. Despite hating violence, Princess Isalene can't help but be drawn to the knight and their graceful yet cruel fighting style and strange weapons. Princess Isalene continues to watch them and soon learns that Cruel Knight is a Warmonger named Sharia, and is female at that, meaning she is a prisoner. She isn't in there for something simple as disobeying a direct order or killing a noble, but for prolonging a war. Despite knowing this, Princess Isalene can't stop thinking about the Warmonger and suddenly gets a "smart" idea. She'll make Sharia her new personal guard to find out more about her! What could go wrong? And so begins the odd relationship between Sharia The Warmonger and Princess Isalene. One is a peace-loving sheltered naive princess who hates violence and the other is a vicious, cold, twisted, and cruel Warmonger who hates the kind of peace Isalene and the current Kingdom loves. Polar opposites. Yet, even the Warmonger can't help but grow a strange liking to her new "annoyance". But, can the two really get along? After all, Sharia's whole mindset sees Isalene as a waste, and it seems that everyone Isalene talks to tells her to fire Sharia before something terrible happens. But, then again, during this time of budding danger, this odd couple may be what the Kingdom needs. After all, when a large faction such as the Kingdom starts growing soft and weak, they become a rather irresistible target. [After thinking on it, I decided to start a re-write of The Princess And Her Warmonger, adding more details, fixing the switching POVs somewhat, and fixing some of the issues with the story. Don't worry, all of the chapters are still here, I am just making new ones and replacing the old chapters one at a time] (This story can also be found on Scribble Hub and Webnovel) [Cover art is not mine]
8 101 - In Serial14 Chapters
Gold Coin Tower (paused)
The world of Vanion. A world of magic, monsters and different races. In this world lives a young man named Vanroc. While he is driven out of his village for an unknown reason, he sets off to look for work. What will he become? A simple field worker or maybe a merchant? Will he follow the influence of others or find his own way while learning about the most powerful weapon in the world: money! Time will tell what will be most important to him. Maybe money? Knowledge? Or is it his conscience? --- A (big) part of this Novel will focus on the economy and business of this magic world. --- [ paused ]
8 180 - In Serial41 Chapters
Guild of Tokens
The quests are real, the rewards are real, and the dangers are unimaginable. Jen Jacobs's nights are spent traversing a strange city finding hidden objects, slaying dragons, and tangling with a host of fellow adventurers. And her days are spent counting down the seconds until she can return to the grind and continue racking up tokens and leveling up. Except Jen isn't playing a video game. It's all real and happening right in New York City. After a particularly harrowing quest pairs her up with Beatrice Taylor, a no-nonsense and ambitious mentor, Jen hopes she’s on the path to becoming a big-time player. But as she dives deeper into the game’s hidden agenda, she realizes Beatrice has her sights set on the Guild, the centuries-old organization that runs the Questing game. And the quests Jen loves are about to put both of them in grave danger. Will Jen survive the game before powerful forces cut her real life short?
8 151

