《The Perks of Immortality》Chapter 37 A Full Stomach

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Point Value

# of times accomplished

Points Earned

Survive a day

1

380

380

Goblin Killed

1

712

712

Elite Goblin Killed

5

6

30

Goblin Brood mother killed

25

1

25

Baby Goblin Killed

0.2

240

48

Establish New House

25

3

75

Adult Human Killed

5

63

315

Receive Oath of fealty

2

181

362

Receive Life Debt

100

1

100

Kill a mage

50

4

200

Conquer a village (100-500 population)

200

4

800

Sub Total

-

-

3047

Points from Last Life

-

-

553

Total

-

-

3600

Kegan was slightly disappointed with the low number of points he had left to spend. Especially as he viewed the perks available:

Perk Name (Category)

Perk Effect

Experience points required

Achievement to unlock

Sleep Eating (Subsistence)

Sleep while you eat. Your body will mindlessly consume food in front of you while your mind rests. Sleep eating is only half as efficient as actual sleep. For every two hours of sleep eating you only get one hour of rest.

500

Eat 1000 calories every hour for 24 hours straight.

Extended Sleep Cycle (Subsistence)

You can now operate on a 96 hour (4-day) sleep cycle. Stay up three days and sleep on the fourth day with no major ill effects.

500

Fight while sleep deprived, kill multiple enemies.

Subsistence Living (Subsistence)

A cloud of small invisible creatures will slowly grow around you. These organisms will eat and absorb any food and energy and send it back to you. This perk will be most effective in areas with lots of sunlight and unmoving organic material. The cloud will disperse when you move.

250

Survive on less than 500 calories a day from food for 50 days.

Fill the Bottomless Pit (Subsistence)

Calorie consumption is far more efficient. All sources of calories will provide double the amount of calories. Your stomach can hold twice as many calories without taking up more space. You can process and digest calories 5 times faster.

500

Have an average daily calorie consumption in excess of 10000 calories a day for a 50 day time period.

Landlord (Home Owner)

Other creatures living in your homes get homeowner perks at half strength

1000

Live with another creature in your home for a year

Clean Home (Home Owner)

Your homes have an aura of cleanliness. Rotten food, bugs, dust, and any unsanitary substances will be slowly dissolved away.

200

Live one month in a home capable of causing constant food poisoning and at least three deadly diseases.

My Home Is My Castle (Home Owner)

Your homes are slowly strengthened and reinforced with nearby materials. The home itself will deteriorate slower. Items within the home are slowly mended if materials are available.

100

Own a fortified stone structure as a home.

Divine Appearance (Healing and Physical)

Erase all physical appearance flaws on restart. Spend 100 calories during life to erase any new flaws like scars or moles.

250

Convince others of your divinity

Mineral Efficiency (Healing and Physical / magic)

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You can safely consume small amounts of metal and rock. Any minerals and metals you consume will be used to toughen your flesh, and improve your bodily functions. Useful metals and minerals will now taste good.

2000

Fight a metal mage.

Nerve-ess energy (Healing and Physical / magic)

You can extend your nervous system outside of your body. You can shut off pain sensations. You can send electrical currents down your nerve pathways. Your reaction times are twice as fast.

1000

Kill a nerve mage.

Acid Vomit (Healing and Physical / magic)

Vomit up your stomach acid at will. You will have a protective coating in your throat and mouth that protects you from the corrosive vomit. The acidity of your stomach acid will be greatly increased. (redundant bonuses with existing perks not listed)

1000

Kill a stomach acid mage.

Cloud Controller (Magic)

Extrude water vapor from your mouth and pores. This water vapor will not dissipate. You can control it to form clouds around yourself. (redundant bonuses with existing perks not listed)

1000

Kill a water mage.

Flesh Surgery (Healing and Physical / magic)

Quickly mend or alter your own flesh. (Faster than your existing internal surgery perk, but cannot heal bones. Perks will be integrated to give you faster flesh healing, but normal rates of bone healing)

1000

Kill a flesh mage.

“Why are the costs so different?”

“Good question! The cost of perks is determined by the achievement it took you to unlock the perk, and the amount of energy and magic needed to implement the perk. There are also some limits on how much magic we can stuff into your body. Imagine trying to fill a large sack with more and more stuff. That is why I stripped you of the class perk options so long ago. It would be like putting a big set of metal armor into the sack. The sack would be full much sooner, but it would limit the other things you can put into the sack.”

“You are much more helpful than the blue spirit, I am not used to my questions being answered. I think I’ve decided on my perks.”

“What would you like?”

“These perks” Kegan pointed to the ones he wanted.

Subsistence Living (Subsistence)

A cloud of small invisible creatures will slowly grow around you. These organisms will eat and absorb any food and energy and send it back to you. This perk will be most effective in areas with lots of sunlight and unmoving organic material. The cloud will disperse when you move.

250

Survive on less than 500 calories a day from food for 50 days.

Fill the Bottomless Pit (Subsistence)

Calorie consumption is far more efficient. All sources of calories will provide double the amount of calories. Your stomach can hold twice as many calories without taking up more space. You can process and digest calories 5 times faster.

500

Have an average daily calorie consumption in excess of 10000 calories a day for a 50 day time period.

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Landlord (Home Owner)

Other creatures living in your homes get homeowner perks at half strength

1000

Live with another creature in your home for a year

Clean Home (Home Owner)

Your homes have an aura of cleanliness. Rotten food, bugs, dust, and any unsanitary substances will be slowly dissolved away.

200

Live one month in a home capable of causing constant food poisoning and at least three deadly diseases.

My Home Is My Castle (Home Owner)

Your homes are slowly strengthened and reinforced with nearby materials. The home itself will deteriorate slower. Items within the home are slowly mended if materials are available.

100

Own a fortified stone structure as a home.

Nerve-ess energy (Healing and Physical / magic)

You can extend your nervous system outside of your body. You can shut off pain sensations. You can send electrical currents down your nerve pathways. Your reaction times are twice as fast.

1000

Kill a nerve mage.

The subsistence perks were to deal with his increasing problem of not having enough food to eat. The homeowner perks had taken on a whole new level of value to him after living in the Keep. The magic perk had been the hardest choice. The metal mage perks would have been better for improving his combat abilities, but he couldn’t afford it without sacrificing some other perks. The vision he’d seen of his past reincarnations had also bothered him. His past self had seemed obsessed with avoiding pain. Since he might not have too many remaining perk options, Kegan had wanted to get something that blocked pain.

“Good choices! How would you like to handle your respawn? Start in a new world? Go back to the one you’ve been in?”

Kegan selected a respawn option:

I’ll be back … eventually.

Take additional time for the body to reform at the starter location. The amount of changes will dictate the additional time needed for the body to reform.

10% of the cost of any changes must be paid off. Each hour pays off 10 points.

Example: 10000 points of change. Pay off 1000 points over 100 hours.

“You’ve spent 3050 points, leaving you with just 550 remaining. The respawn won’t cost you any additional points, but it will take 30.5 hours for your body to form. Are all of these changes acceptable to you?”

Kegan smiled at the politeness of the gold spirit.

“Yes”

Kegan awoke on top of the small mountain where he always began. The blue spirit was there hovering on its pedestal, but looking … subdued.

“Have I been replaced, adventurer Kegan?”

The voice was definitely sad.

“Yes”

Kegan started walking off the mountain down into the valley. There were things he needed to try.

Before he reached it Kegan could tell that the cabin was in shambles. There was a partially collapsed corner of the roof, multiple holes in the wall were causing it to sag, and a terrible smell was coming from it even twenty feet away. He thought he saw movement inside, so he approached cautiously with just one javelin in hand. As he got within reach of the cabin a goblin screamed, and suddenly the whole house burst with activity. Small goblins, no more than two feet tall burst from every hole and crevice in the house.

Kegan backed up, ready to use his javelin as a makeshift spear, but it wasn’t necessary. None of the goblins even came within reach of him. They all fled into the forest screaming in fear. They weren’t very fast, but Kegan wasn’t going to bother chasing them.

Instead, he turned back towards the cabin, and checked the interior. The inside of the cabin was in an even worse state of disrepair, and the terrible smell went up a notch.

He knew from his intuitive sense of the homeowner perks that this house was still considered one of his claimed homes. He figured it would be a good test for his new clean home and castle owner perks.

There were other perks he wanted to try out, so he left the cabin and walked a short distance into the forest. There was a clearing where he’d cut down a tree with a good amount of sunlight. He sat down and started activating the subsistence living perk. A tingling sensation spread all over his skin, and even his eyes had an uncomfortable tingling feeling until he closed them. But the strongest tingling sensation was in his mouth. He opened his eyes briefly to see that on each exhale there was a small faint green mist. Within a few minutes he knew the activation of the perk was complete. There was a bit of a green tint to the air around him, as if some spring pollen had just been kicked up.

The activation cost him some calories, but he knew those calories were slowly being returned to him. He activated the perk again. The cloud grew a little thicker, and spread out a little further as well. After a half dozen more activations of the perk the amount of calories he was gaining was similar to how much he’d get while eating. He continued activating the perk. After an hour he could tell his initial activations of the perk were starting to fade away. He let the rest of the activations fade away over the next hour.

He opened his eyes and looked around. There was no vegetation within twenty feet of him, just a gray dusty looking ground. From twenty to thirty feet there was nothing green, and no leaves on the ground, only wood that looked like it had been eaten away by an army of insects.The same gray dust covered everything, but it seemed to have built up in larger piles around the wood. Further than thirty feet out there were random spikes of devastation.

Despite the apocalyptic scene around him Kegan stood up with a smile on his face. He’d never been this full in his last life.

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