《Apocalypse Wow》56 - Tactical Learned Helplessness
Advertisement
Let go of ambition. Achievements are meaningless.
Apex
Empty Man Midnight Memo
Problem 1: Our Prime Delusion Has Lost Cohesion
Our most efficient control mechanism is the idea that nothing can change. We spend a lot of effort on this delusion, and it’s effort well spent. Our second best delusion - the meritocracy - is 100x more costly, and creates a pseudo-ruling class of unmanageable twats. Nothing-ever-changes is our best tactic.
As much as I love this delusion, it’s fucked. The Guild kicked it a new asshole. The defenders of the status quo - Supreme and the Talking Heads - have been ruthlessly beat down. At this point they’re not worth saving.
That said, the prime delusion is worth saving. Change may be inevitable, but we can hide it for a long time. Let’s make a new status quo, with a new defender.
Problem 2: Zonked Ambition
Ah, the meritocracy. The solution that causes bigger problems. The Zonkers are expanding aggressively. Even more so than The Guild. Should we slap them down? Or should they be the next status quo? As disgusting as they are, they run a tight ship.
Problem 3: Overmind
Overmind plays as a support class. Utility weapon. As a silent member of The Guild and The Zonkers, he’s so helpful, they don’t realize he’s controlling them. Truly, he’s our most subtle imitator.
Conclusion: Overmind Is Taking A Run At Us
That mother fucker. Let’s fuck him up.
Option 1: Co-opt The Zonkers
Zonkers are weak to fear and greed. We can easily control them with the threat of death. Let us do so. If only to take them from Overmind. We could also use them to create a new status quo. They already have a strong control mechanism. It’s ours if we want it.
Option 2: Co-opt The Guild
Advertisement
The Guild is weak to curiosity and guilt. These are slippery handles. It would be much easier to threaten them with death - but they don’t respond well to that. Actually killing them is tricky too. They produce high quality operatives. Their best agents are easily on par with our best. Destroying them would be costly. And wasteful. Absorbing them would be far more profitable. We could double our elite operatives. Hence the slippery handles. A good mystery and a harsh responsibility. We’ve done more with less.
Option 3: Have The Zonkers Attack The Guild
Kill three birds with one stone. Burn Overmind’s operation to the ground, and smoke the mother fucker out. Definitely the path of least resistance. Tempting.
Advertisement
- In Serial47 Chapters
Shadow of Steel
Purple. Persecuted. Poisoned. Saya was a poor teenager raising her family on a farm. She knowingly poisoned herself by choosing the dangerous job of picking Malvaos, mysterious purple fruits. The greater the danger, the better the pay. Picking Malvaos for five years turned her purple. Ever since she got her hands on a broken purple staff, weirder and stranger things have happened. So much happened that she questioned if things would ever go back to normal again. She journeyed back to her hometown, Steel, Michigan, where nothing was the same. Adding to the mess that the new human inhabitants created, the Orcs were trying to take over the town. There was no way to turn it back to how it was but she was determined to fight for Steel, for humankind. Being purple isolated and hardened her but it gave her extra power. With the help of a Tengu, new friends, suspicious elves, and naughty fairies, she would learn how to use her powers to battle the Orcs. Unintentionally, it's like "Percy Jackson" meets "Stranger Things."
8 199 - In Serial42 Chapters
RETURN, A Dark Lord story.
Return, Synopsis In the Triangulum Galaxy, one of a number of galaxies controlled by the Empire of The DARK LORD, JENNA OF CHRISTOS finds herself on the run after she killed a patrolman. Becoming pilot on a pirate craft, several years later she and other pirates are devastated by attacks of the Imperial Legion and are now trying to regroup. Seeking funds that will help them hide out for a time, their leader THURGOD DRISTA and JENNA meet with a PROFESSOR of galactic history who gives them information, a map and an ancient artifact described as a singing stone. He tells them that this could lead them safely to a legendary treasure trove, called THE DARK LORDS HOARD, on the forbidden planet TRILLA. The hoard is supposed to belong to the ruler of the empire who vanished close to one thousand years before and is presumed to be gone. The treasure is believed to be hidden in a tunnel accessible from the planet surface but no one who has gone into the tunnel has ever come out alive or sane. Leaving the pirate hideout immediately after the meeting and avoiding a major attack by the legion, the pirates travel to the galactic rim for supplies and to leave a false trail. With them they take the PROFESSOR and ILISA, a serving girl. However CAPTAIN TRASKA the commander of a Legions task force called Detachment T, has guessed the pirates intentions and tracked them to the rim. The pirates leave on their next leg to TRILLA unaware that CAPTAIN TRASKA with his force of heavy cruisers, is already there and lying in wait for them. Allowing the pirates to land, including an unexpected second pirate ship, CAPTAIN TRASKA sends a force of troopers to capture both craft and their guards. Before they can do this, THURGOD, the PROFESSOR and others, numbering thirteen altogether and led by JENNA entered the tunnel complex. JENNA, warned by ILISA that she must be the one to hold the singing stone, carries it in the hope that it will guide her and her companions past the many dangers in the tunnel. Shortly afterward, VIS VISTRICER the Legions overall commander travels to Trilla in an armoured planetoid, a spacecraft as large as a moon. On his arrival at TRILLA, VIS VISTRICER meets with CAPTAIN TRASKA but before they can do much, they are both surprised by one of the LADIES OF THE CIRCLE who is waiting for the outcome of what is happening in the tunnels. In the tunnels, JENNA leads THURGOD and the rest of party through many dangers and tests. Four are killed in the tunnels but the rest finally come to their goal where, to their surprise, in a cavern they meet the DARK LORD who is alive and very well. He has been waiting for them so he can return to the Empire. JENNA finds out that the patrol officer is alive and that she and many others have been manipulated all this time by the DARK LORD. She also finds out that ILISA, whose real name is JURA, is a member of the CIRCLE OF LADIES and was sent to teach JENNA many years before on her home planet of Christos. The DARK LORD restores and fulfills a promise to release JURA from her service as a LADY. He next has each pirate declare their own fate and takes them to the surfaces of TRILLA. There, at their election, he executes two of the pirates while JENNA is pardoned and some have the death penalty reprieved. The rest will face the courts of the Legion. VIS VISTRICER is raised to the rank of STAR COMMANDER, the highest rank in the Legion while TRASKA becomes a COMMODORE. The DARK LORD returns to Tihab, the administrative centre of the empire. There he takes up his residence in a surprised and disconcerted imperial palace. JENNA is returned by COMMODORE TRASKA to the planet Christos where she is welcomed by the planets rulers and her family, some of whom were aware of some of what was happening.
8 253 - In Serial62 Chapters
BODY&SHADOW
AN ILLUSTRATED NOVEL • UPDATES TUESDAY AND FRIDAY In a time before living memory, the King Dragon of the Void watched the world and realized there was a crack. He realized that humanity was destroying the rock upon which they lived; they leaked life’s code into the churning chaos. At first the change was imperceptible: nanites overtook microorganisms, bacteria, viruses, amoebas. Insects became increasingly inorganic; birds and lizards followed soon after. Even humans were infected by their own advances, cell by cell, till there was not a person left on earth who wasn’t at least part synthetic, the product of a prior generation’s carelessness. The world’s population was ravaged by mechanical viruses with no vaccines; they were mercilessly overtaken by bacteria that knew no death. Soon, most of the planet was empty and only a handful remained who remembered the hedonist realm they came from; only a few were left who remembered what the world looked like when their buildings touched the sky. The King Dragon of the Void watched the rock turn. He watched humans cower as the Old World fell down around them; watched their great monuments crumble into dusty ruins; watched their codes become precious, ancient gem memories forged under the crushing pressure of so many fallen stones. The world has spun many times around the sun since chaos swallowed man whole. It is a simpler time than the one that died out, but the people now are not immune to the folly of the people before. There is old code everywhere: in the water, in the air, in the trees. The heart of man has been replaced by power cores, many of which are hard-coded with preternatural abilities—when they die, an esoteric mountain sect collects their cores and stores them in their hollow mountain home to preserve the sanctity and dignity of human death. They’ve learned to harness artifacts of the old world, gemstones full of codes their nanite infused bodies can parse as spells imbuing their users with great power; they inlay them into their bodies, into their skins, connected to their cores by copper conduit and gold tracers; they dress themselves in tattoos to advertise their prowess; they battle for relics in arenas, fight for them in the open world wherever they are found. The King Dragon of the Void watches the rock turn and wonders: when will this hunger finally make the rock stop spinning? WELCOME TO FANXING CITY … Twenty-five years ago, Fanxing City and the surrounding lands were commanded by the mad King Zao Beiguan. For many years, the King hoarded wealth, artifacts, food; he demanded tribute from a people already taxed to the edges of their existence and expected they be happy with their circumstances. Noncompliance was often punished harshly, bodies displayed proudly on Fanxing’s streets as a warning, from the city gates to the Zao palace’s golden doors. The youths of several prominent clans came together to overthrow the tyrant and made names for themselves as legendary heroes across the land: Tian, Ren, Feng, Gui, Ma, and Zhenxi. Even wanderers from the Luanshi sect descended from Yunji mountain to aid the rebellion. When the dust settled after three years, Tian Yunyong ascended the throne of Fanxing and swore to honour his slain father’s memory, and has maintained Fanxing’s peace with generosity and mercy where fear and cruelty once reigned.
8 72 - In Serial8 Chapters
Threads of Song and Shadows
A continent on the brink of war. As the daughter of the Skarian Court's Royal Beast Weaver, twelve year old Ning Yue enjoys all the prestige and privileges of the nobility. Even as she struggles to summon her weaving abilities, life traveling within the boundaries of Skarian sovereignty with her father had always been enough. After a betrayal that ends in a massacre, Yue finds herself alone. Homeless, as a fugitive of the country, and with a heart full of burning vengeance, she will have to find her way through harsh landscapes, political minefields and a terrible power taking hold within her. A power that can aid her in her quest for revenge, or save nations across Westhania. Broken treatises. A race on the verge of a mass genocide. A brewing rebellion. And a girl with her qilin in the centre of it all. **Disclaimer: Still a work in progress, so names and sequence of events might change along the way. Thank you for reading! I hope you enjoy Yue's story. :)
8 165 - In Serial9 Chapters
The Tale of the 13th Battalion
In the world of Xeil of the continent known as Voreson lies the 3 nations that have stood tall in the ,The Harsh and unforgiving lands full of creatures and humanoid beings that poses threat to each nation.This tale belongs to the 13th Battalion of the Sovereignty of Merlon as we unfold their stories on what happen during their days at the backside borders of their beloved land and their hardships that comes along with it. And forces that defies normality.
8 103 - In Serial11 Chapters
the mangled monster; improved.
Mangle is the robot that gets bullied daily by the toy animatronics, who refer to her as 'The Monster'. Everything seems hopeless to Mangle, and she starts to lose hope of ever having a life again. until she meets Foxy...Foxy. Her old, withered counterpart! As they meet one day, the foxes realise how alike they are, and as the days go on, Mangle feels herself falling in love with Foxy. As the bullying from the toys gets harsher, and Foxy and Mangle's relationship gets stronger, a certain animatronic starts to stick up for Mangle, making her life even better. Until bad news occurs at the pizzeria, which threatens to ruin Foxy and Mangle's relationship...forever.
8 66

