《Give me my lily pad back.》Maze-hem
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Mibbet was so close, so very close to finishing when The Maze shifted again, forcing her to turn. on the positive side she managed to turn on time, on the negative however wherever the hell she was headed now was deep inside The Maze. Another twist, then a practical hairpin bend and Mibbet was beginning to suspect the damned place was messing with her. Behind her she could hear the cheering as a winner was decided. But that wide passage that was behind her before? It wasn’t a passage anymore.
As if that wasn’t bad enough the passages were following up behind her, and Mibbet was a smart enough cookie to realise that if the passage was closing wall to wall behind you as fast as you moved slowing down or stopping were most likely not good outcomes. Unless your life’s goal was to become frog Princess jam, not an aspiration she really held.
As they flew on Rosalind desperately scanned for potential escape routes from their current dilemma. But upwards was only ceiling, and neither her nor Mibbet were particularly keen to see who would win in a her vs ceiling contest. That game was totally rigged.
Below was only floor, and they had already seen first hand that The Maze could be rather mean to those who set foot on their surface. So that left only one real option, full speed ahead, and pray to any god who happened to be paying attention that the route would either lead them out, or at the very least wasn’t some kind of endless corridor.
At least The Maze seemed to be doing one thing to show it wasn’t completely malicious. The colours and patterns on the walls were varied, and in some places it even opted to show pictures. Which had the side effect (intentional or unintentional,) of heavily implying they were actually headed somewhere. While also providing at least a brief break for a brain fried to a crisp by the sheer tedium that was flying in a practically never ending line.
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Another small mercy was granted to them too, that every once in a while the route they travelled twisted and turned (sometimes really harshly, meaning either the maze just liked messing with them, and really wanted to keep them both on their toes. Or it did actually have a genuine destination in mind for them. Though where that could be they had absolutely no idea.) Mibbet did not like this one little bit, when she was a tadpole she had once been caught and put in a jar, luckily to be released a few short hours later when the child who had caught her was caught herself trying to smuggle her catch of the day into the house, by a mother who was definitely not encouraging of their young charges burgeoning interest in the field of herpetology.
This had that kind of feeling to it, like being watched by something completely beyond their control that could completely change their fate with a single simple move they could never truly comprehend. (You would have though that given their personal experience with gods, demons, and dragons. Alongside international politics that they would have started getting used to that feeling by now. But the situation is very different indeed when your guards and your friends couldn’t get to you to help than when you are alone in that mess by choice.)
The alien feeling of observation was frankly creepy, and they suspected yelling “a little privacy here” wouldn’t really cut it in this situation.
“At least I didn’t need to use the loo before the race started” Mibbet muttered to herself, “because I really wouldn’t want to right now.”
The passage still hadn’t changed after all this time, well not outside cosmetic stuff anyway. Leaving Mibbet decidedly nervous whatever was going on here was definitely messing with her, when everything got messy.
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Suddenly The Maze started taking ridiculously sharp twists and turns practically endlessly. You got out of a right turn, sharp left, you finally got the hang of the never ending barrage of side passages? Good for you now have a practically vertical down right out of nowhere with a wall behind it. Manage that? I really hope you like zig zags because you have ten or twelve sharp zig zagging turns in a row, and given the passages closing behind you? You better not zig where you should have zagged, or your next move will be a splatter.
Then the passage started pushing her forward even faster, pushing her poor broom to the absolute limit. It almost felt like it was herding her. But why the hell would it want that? Last Mibbet heard sentient labyrinths had use for neither sentient frogs, or kidnapped Crown Princesses. From that it was a fairly safe bet that it probably didn’t have a use for both in the same body, so maybe there was some other intelligence at work here. Yeah actually that did kind of make sense, and was infinitely preferable to the other potential reason that she could think of. Being emergency rations for some kind of monster, beastie, or big bad had never really appealed to her. So there were only two ways to figure out which answer it was. The former being to charge back the way she came and dare The Maze to crunch her, that really didn’t sound like a particularly appealing plan, so maybe try plan a before rushing straight to plan z.
If she wanted to figure out what was controlling The Maze then whatever the hell it was would be bound to show itself eventually. So as per usual Mibbet opted for a ridiculous plan, and let herself be herded down a dizzying array of twists, turns, loops, and zig zags. Until at last she saw a light at the end of the tunnel, literally. Hoping to the gods that said light didn’t turn out to be a fireball she plunged on. Before flying free, and crashing into a wall of foliage.
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Old Riding Author Lunatic Asylum
Just off the A19, in the dark, incomprehensible lands known as Yorkshire, there lies a town. A town where shadow-silent alleys glint with the secret hunger of knives. Where blood soaks the chipboard window shutters of forsaken terraces stretching off into the night. Where the smog-choked air rattles with the depraved laughter echoing out from clubs that can only generously be described as post-apocalyptic. Well, that’s Middlesbrough. But down the A19 a bit (an impossibly long way down, actually) there lies another town: Raughnen, in the ancient, forgotten Old Riding. It is an equal match in muggery and thuggery alike. It also has magic spells and pointy wizard hats. And now, across the miles and across all sensibilities, a pretty nasty power (a magic one) calls out for its pretty nasty counterpart (a decidedly unmagic one): a proper sound Boro lad. Nothing good can come of it. This is a collection of one novella and four connected short stories: I. A Yorkshire Summoning II. Old Riding Day Trip (the novella) III. Heaven is a Parmo IV. Death on the 66 V. Death on the 257 In total, this comprises 34 chapters totalling around 35,000 words, so try not to worry. It will be over relatively quickly. There are three more short stories with more tenuous links to the core collection: Rush, Paper Round and Scenario 79: Sausage Fingers, all of which can be found in my collection Short Records of Misadventure. Reading these may allow you to make more sense of certain parts of the story, if any sense is to be made at all. NOTE: There are instances of prejudice and discrimination within these stories, including elements of sexism and ageism, which are purely the thoughts and actions of the characters involved and which certainly do not reflect my own views on these matters. ANOTHER NOTE; A WARNING, PERHAPS: This can get a bit weird. In less than 150 pages, we have four viewpoints, first and third person narratives, and a completely disjointed plot with lots of gaps, dead ends and no real resolution. Also ZERO lunatic asylums. It's all a bit odd. If that sort of thing isn't your cup of tea, which it most likely isn't, it might be best to move on now.
8 221 - In Serial8 Chapters
Bionic
The son of a billionaire is almost killed in a horrible accident at an amusement park and his only option to save him was to use the power of bionic technology. The son's life is saved, but he will never be the same. The son, Jiro, can't remember what his life was like before the accident, and now, where ever he goes trouble seems to follow him, often in the form of death. Years after the accident, his father is murdered. The circumstances of his death are extremely questionable and his case is given to a secret unnamed organization that deals with cases that the government just can't handle. The headquarters of this organization is hidden, however, the office of the detectives who work for them, are scattered throughout the regions of Japan. We meet one of these groups, who work out of a small office in the middle of a very large urban Japanese city. The detectives, a single team of specialists. Sonia Kiyama and Lucas Sato are assigned to the case, under the hand of their boss Hideki Oba. His daughter, Sakura Oba, also works there as a secretary, amongst other things. Not much is known about headquarters itself. Mr. Oba is the one who deals directly with them. The young man, Jiro, had his accident when he was 11 and most of his body is now metallic. Bionic. He started off in a wheelchair, eventually, he gained the strength to walk, thanks to his doctor, Dr. Monroe. After his father's death, Dr. Monroe is nowhere to be found. Could he be behind it all?
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The Nek'var Empire marches across the stars. Their ruthless campaign to purge all life from the galaxy has crushed a thousand years of peace. Fires rage in cities all across the Galactic Union. Their grand armies have been crushed, cities conquered. Nothing stands between a sweeping Nek'var victory but the battered remnants of a mauled fleet. If they fall, the galaxy falls with them. Meanwhile, humanity is an unknown power emerging from their little speck of space when they are inexplicably attacked by a powerful alien fleet, forcing the ever squabbling nations of Sol to form a grudging alliance in the face of annihilation. Corporal Erik Shields finds himself far from home, embroiled in a life or death struggle on the surface of a colony world known as MX-01, battling for humanity's future against a seemingly unstoppable force. But there is a glimmer of hope when Fleet engineers develop a miniaturized reactor core capable of fully realizing the power armor program's vast potential and a desperate mission is cobbled together to deploy the newly formed Armor Corps to the surface in hopes of defeating the enemy invasion. This is a tale of defiance in the face of annihilation, the soul-crushing horror of interstellar war, and the death of dreams.
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Love, Percy
Angst one sided percico... but not the side you'd expect. Did I mention angst? Mature themes. Please read and tell me if you like it. 10/10 chapters published
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The Spear and The Cross
The World of Marrh has been embroiled in a decades-long struggle between the eventually divided Zurul Horde and the ever-decaying Juman Empire. A war whose causes for carnage have long been forgotten. A half-orc and a human will eventually meet paths, their fates intertwined to save their dying world from their peoples' conflict and from an outsider's interference... Will they succeed, or will they succumb to failure? Only the Divine will truly know. NOTE: I upload chapters (about +2,500 words) on an irregular basis, so don't expect much from me. I write for fun only, and this book is an amateurish attempt at showcasing my world on The Spear and The Cross. If you still want to stick around, then go ahead. Maybe it'll be a fun ride. And also, a big thanks to my artist friend, Milkuii, for the wonderful cover art.
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