《The Hero Without a Past》Technology Update: Combat Armour

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All combat armour forged by Belessar has six components: 1. Bodyplate: Covers everything from the base of the neck to the groin, including the torso and shoulders. 2. Helmet: Covers the head and neck. 3. Greaves: Leg protection, upto just below the knee. 4. Boots: From the knee to the feet. 5. Braces: From the shoulderblades to below the elbows. 6. Gauntlets: Cover the hands and extend up to the elbows. Armour can be produced in standard sizes (small, medium, large, extra large) or - if measurements are available - to custom fits, without any variation in MP (although raw material quantities may change). If all six armour components are of the same design, they serve as 'Integrated Armour' i.e. the armouring material dissipates damage evenly across all surfaces, holding or breaking as a single unit. So far, Belessar has forged and used two types of armour. Nanofibre Weave Combat Armour: Armour Points: 400 (This is how much damage the armour can take before it breaks.) Damage Negation: 10 (Attacks that do less than this much damage are outright ignored. A punch that does 8 damage will have no effect on the armour.) Armour Bonus: 50% cost reduction to the Evade Blows skill. (Many armour sets have special bonuses to certain skills. Nanofibre Weave bends easily and flexibly with the user's movements, supporting a swift, agile form of fighting - a great solution for a martial artist!) Powered: No. Empty Weight: 20-35 kg, depending on user measurements. Primary armouring material: Nanofibre weave. Carry Capacity: No boost. (This is how much extra weight the armour allows you to carry, especially in the case of powered armour) Height: Adds 3-6 inches to the height of the user. Boar Class Combat Armour: Armour Points: 1,000 Damage Negation: 30 Armour Bonus: Enables special skill 'Boar Charge'. 100% boost to speed when charging at a foe. Does 3x damage of Bodycharge. Range: 200 feet. Powered: Yes. 1 Heavy + 3 Medium Power Packs. Primary armouring material: Fullersteel. Carry Capacity: +50 kg. Fire Resistance: 25%. Height: Minimum 8 feet. Component Slots: 2. (Powered armour can fit additional components that can enhance its capabilities, such as personal shield generators. However, these have to be discovered and custom-built.)

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