《Decide Your Fate Games - R.Malak》Scenario 4 - Choice 5
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Choice Results are at the bottom of the page. Goodluck!
"I did tell you not to trust him."
Head pounding like a drum, you roll across the floor of the cage, Daedalus's voice piercing the fog inside of your mind. The voice sounding so muffled and weak, you wonder if the cloak could feel any pain? If so, you'd like nothing better than to strangle the damned thing in between your fingers for not only failing to detect the threat to your person but for being utterly useless, not that it had been entirely his fault. You should not have followed Ceeren back. It would have been so much wiser to avoid the werewolf campsite altogether until you'd learned more about how they'd come to be here, instead you'd gone in blind in search of answers and this was what you got in return.
Still the opportunity to study what the werewolves had learnt about the giants would have been difficult to pass up, but at least it hadn't all been for nothing. You'd discovered Balgrum the Bold ruled this part of the region, that the werewolves were outcasts shunned from Isles of Neeven, and that somehow Balgrum had found a way to coerce the werewolves into siding with him. Whoever this giant was, he seemed like a formidable opponent with intellect far beyond his kindred.
There also Ganrel to think about. It seemed odd that the werewolf would have kept you alive. He'd taken away your only means of defence, and no doubt tried to remove your cloak, but he had not killed you. Why, unless he meant to use you somehow? The giants did not care whether their meat was fresh or not, they killed for pleasure and to fill their enormous bellies. And the story Ganrel had told, suggested he too yearned for freedom. Could it be he hoped you would find someway to defeat the giant? No, it couldn't be that, even Ganrel would have seen you were in no condition to face a giant. Skilled as you were, it'd still take a small army to defeat a single giant, and that you did not have.
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You sigh and gingerly pull yourself up to rest your back against the cage, your feet touching something in the darkness that shifted and rattled.
Mouth tight, you reach out a hand into the darkness and scrabble around the bottom of the cage, when your fingers connect with something smooth and long.
Swallowing back your fear, you pick up the object and bring it closer to the few cracks in the cage and almost drop it back down, at the realisation you were holding a pale white bone with bits of flesh still hanging off of it. Daedalus shudders at the back of your mind. "I think it may be best if we do not linger here long."
You would have nodded your head in agreement to the suggestion but your anger at Daedalus' failure to warn you, runs hot through your veins. He might not of gotten you into this mess, but he could helped you avoid it all together. After all did he not say he would warn you of any danger?
Daedalus let out a dry laugh. "I'm afraid it is a bit more complicated than that, master. Ganrel, posed no life threatening danger to you, he simply wished to subdue you. This Balgrum on the other hand, it seems would have more carnivores intentions towards your person, so stop your sulking and get us out of here. I do not wish to be used as a giant's loincloth."
You can't help but smile at the image of Daedalus wrapped around the giant's waist, the cloak protesting indignantly at his misuse only to be ignored.
With that pleasant thought in mind, you stand back up on wobbly feet and begin feeling the cage around you for weak points, but unfortunately the thing is well made with several layers of thick wood in between you and freedom, that barely let in any light.
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Still you supposed, you could try smashing your way out of here? Or maybe use magic to burn a hole through? But both had their drawbacks and could be time consuming, but what other choice did you have?
5. Do you activate race ability "Master of the Arts"? (Dwarven Race Only.)
Snorting in amusement at your predicament, you hang onto the bone in your hand, and lean down and snap off the top half by slamming your boot down on it. You then hammer the bone into one of the cracks and wiggle it back and forth to widen the gap.
Using the light that streams in, you find more bones and wedge them, worming one after the other, before using your strength to widen the cracks even further.
Then with final heave, you hear one of the branches snap and quickly move on to the next.
The work is long and arduous, but nothing a dwarf can't handle. Soon you're back outside and letting the wind blow in your beard.
Battlefield Results
None
Companion Reputation, (+ 2 Daedalus good old dwarven ingenuity.)
Loot
None
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