《Decide Your Fate Games - R.Malak》Scenario 3 - Choice 3
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Choice Results are at the bottom of the page. Goodluck!
In the aftermath of the battle in the hall, Dywin whispers to you that the creature that had hidden itself behind the feral dwarves was one of the Ancients that you'd heard about. Terrible and powerful creatures that have somehow managed to regain control of their mind.
Curious to learn more about creatures, you gesture once more for Dywin to guide the way, while you listen intently to his words.
"Long ago in days gone past, there lived an ancient and great race of dwarven warriors called the Dorkirlium (Dworkin for short). These warriors imbued with great wisdom and power by our God Sezrath ruled a large empire that stretched for thousands of miles in all directions. Until one day the greatest warrior of our people Steelbiter, discovered ancient tomes that exposed the true origins of Lord Sezrath. Revealing our benevolent God to be nothing more than an primordial demon of incredible power, that bides it's time patiently, before sinking it's claws beneath our hides to steal our very souls.
Dywin pauses for a moment in his story to glance over at Gorrak, who is busily bent over whispering to Lorna heatedly. Feeling eyes upon him the huge Orc stretches up to his full height and scowls at the old dwarf. Provoking a series of sputtering coughs in the old dwarf, who blinks his bleary eyes repeatedly and hurriedly turns away to continue on with his tale. While the party enters an adjacent corridor, lined with bedrooms.
"Well, ahh where was I, ohh right... This revelation caused much discord within the lands ruled by the Dorkilium, with followers of Lord Sezrath battling against the Unbelievers. A war that shattered our grand empire into a thousand pieces. Ending the long and peaceful rein of the Dorkirlium. It was during this period of war and discord among my people, that Lord Sezrath in his righteous fury over the lost souls he had so patiently worked to attain. Inflicted upon us the greatest affliction imaginable upon all dwarven kind.Feral Dwarfs. Once our people reach a certain age, we begin to lose our minds, and become like mindless beasts that we've seen here. Creatures that have but one desire. Flesh and blood. These damaged creatures roam our halls and attack our people. But the worst of their kind are not the feral dwarves, but the beasts that have managed to survive for centuries to become Ancients. Bestial dwarves that are able to think, but still suffer from the sickness of Yearning."
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You stare thoughtfully at Dywin, after he finishes his tale, and notice Gorrak gazing at him with a strangely worried expression on his big ugly mug, when a thought occurs to you. "You said all dwarves have the sickness, and become feral dwarves. Does that mean you too will become one?" The old dwarf gives a sad smile,his brown eyes staring off into the far distance. "Aye, that will be my fate too, eventually. God's willing I still have a few more years left in me, before I too lose my mind and join them." Not sure what to say to that, you look away from the brooding Dwarf searching for something to break the tension, and see a large ornate doorway to the right of you.
With Dywin's words resounding back and forth through your mind. You step over towards the doorway, carved with strange symbols and wave Lorna over to your side. Clearly annoyed that you've stopped moving, she glides over to you with icey cold expression on her beautiful porcelain face. "Can you read what the symbols say?"you ask her. She lets out a loud huff and crosses her hands beneath her chest. "We don't have anymore time for this nonsense. You can explore the Stronghold on your own time, after we collect our belongings." Gritting your teeth to stop yourself from lashing out at her uppity attitude, you plaster on a pleasant smile. "What if there are more magical items to be found inside?" You see her eyes light up with interest, that she quickly tries to mask with distaste. "Very well, if you must see what's inside." She pushes you aside and stares at the symbols inscribed upon the ornate surface of the door.
After pausing for for a moment to study the door, she murmurs, "Interesting. I believe this is a dwarven gateway. Once activated it will transport us into another dimension, used to store their most precious items." Almost drooling at the possibilities that lay beyond, you quickly ask her how to activate the doorway. She points to the symbols upon the doorway. "It seems we must press each symbol in the correct order to enter."
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The door vanishes before your very eyes, becoming a swirling pool of inky blackness. You gaze at Lorna questioningly, hoping that this is what is supposed to happen, and see her completely unworried by the swirling pool of darkness. Your appetite for treasure returning, you leap head first into the doorway without another word.
The inky black water swirls all around you, heating your skin and warming your insides. Enveloped in a sea of darkness, you feel yourself moving in slow motion, as if walking through snow. Then all of sudden your hurled forward to plant yourself face first into the ground, banging your head hard against the surface. Head aching, you gingerly get back up onto your feet looking around at your surrounding, skin still tingling, and let out a gasp of surprise. Somehow you've been transported into the heart of volcano, where liquid hot lava bubbles beneath you, white hot flames dance upon the surface and black sheeted magma roils together. Sweat beading on your brow, and your throat dry. You realise your standing along a narrow stone walkway that runs back and forth across the center of the volcano, with sheer cliff walls surrounding you on all sides. Not far from you standing in the middle of the stone walkway is a monstrous looking dwarf warrior made of clay. Armed with a heavy war hammer.
Gazing behind the dwarf golem on the other side of the bridge, you see a large treasure chest. Filled with untold wonders, causing your fingers to itch. As your thoughts turn towards the treasure, the golem's lifeless eyes flicker to life, shining a bright orange light. "Welcome stranger, I see you've come for my treasure. Defeat me in a duel, and I shall allow you to pass." Not sure what to make of this creature, you back away and see Lorna, Gorrak and Dywin arrive to join you in the volcano, their mouths gaping in wonder.
3. Do you ask Lorna to use the scroll of invisibility and slip past the golem?
Ignoring the Golem's challenge, you decide the best course of action is to use the invisibility scroll. That way you can search the chest and don't have to fight. Holding your hand up to golem, you walk over to Lorna and whisper your plan. She quirks her eyebrow, before nodding her head in agreement. Drawing out the invisibility scroll, she begins reciting the incantation, and waves her fingers over the entire party. To your delight everyone vanishes before your very eyes.
The stone golem eye's blazing with bright flames, swings its head back and forth searching for you.
Smiling, you slip past the golem and walk over to the chest and open it slowly. The golem seeing the chest open, roars out furiously, "Coward!" and begins pummeling the stone bridge; breaking it apart.
Battle Results
None
Companion Reputation + 1 (Dywin, and Lorna are pleased with your actions. Gorrak is not pleased with your actions.)
Loot
With the golem set on destroying your way out of here. You hastily grab everything you can from the chest, before dashing back towards the portal and jumping through. You've collected a pouch filled with gold coins +200 gold pieces (You can divide this gold four ways between your companions and increase your Companion Reputation by 3 Or keep the gold all to yourself), and a blade made of dragonbone, which removes -7 damage. (Acid Tongue received).
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