《Rise Of The Potato God (LitRPG)》Chapter 47 - Intermission

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Season 2 - Chapter 47 - Intermission

This chapter will include all current status/skill windows and other information from chapter fourty seven. I made this chapter since a lot of you have been asking about stats and other things. There are a few minor spoilers ahead so watch out.

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Winston June

Major Attributes

Level: 1 {91%}

Race: Potato

Path: Path to Potato Godhood (Guided) {0/10}

Xera: ∞

Class Attributes

Class: TBD

Rank: N/A

Level: N/A

Other Attributes

Accumulated Faith: 165

Skills

Path Skills:

[Divine Being] (Passive) [Xera Transfer] (Active) [Potato God’s Eye] (Passive) [Potato God’s Hand] (Active) (Locked)

L’Der Skills:

[Set Quest] (Active) [O.C.C] (Active)

Race Skills:

[Germinate] (Active) [Potato Battery] (Passive) [Potato Body] (Active) [Hull] (Active)

Misc. Skills:

[Mind Speech] (Active) [Perceive Domain] (Passive) [Mutation] (Active)

Class Skills:

[Element Infusion] (Active)

Statistics

Xera Purity: 10%

Xera Capacity: ∞

Xera Regeneration: ∞

Physical Strength Boost: 26.5% {0}

Mental Strength Boost: 26.5% {0}

Physical Endurance Boost: 26.5% {0}

Mental Endurance Boost: 26.5% {0}

Followers

Accumulated Followers: 2

Item Buffs

Xera Purity 10% Xera Capacity * Xera Regeneration Rate

Combat Power

Base Combat Power: 1

Current Combat Power: 1

[25 Stat Points Available] (Changed from skill points)

[2 Instant Evolution Available] (Transferred from old system)

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Class Status Window

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Winston June

Class Status

Class: Warrior-Mage

Class Level: 0 {0%}

Class Skills

[Element Infusion] (Active)

Class Attributes

+10% to all stats +10% to all skill cooldowns

Class Quest

Weapon Arts (1)

A warrior-mage must learn how to use a sword.

Sword swings: 111/1000 times

Rewards: +59% CXP

Penalty: None

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Path Status Window

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Winston June

Path Status

Path: Path Of The Potato God (Guided)

Path Level: 0/10

Path Skills

[Divine Being] (Passive) [Xera Transfer] (Active) [Potato God’s Eye] (Passive) [Potato God’s Hand] (Active)

Path Attributes

Accumulated Faith: 161

Path Quest (1/10)

Accumulate Faith

The first step to becoming a potato god is to earn people’s trust and respect.

Gather Faith: 4/10000

Rewards: Progression to next stage of Path (Title - Potato God (Stage 1)), L’Der skill - Transfer Faith

Penalty: None

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Skill Windows

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Divine Being

Tier: Legendary

Category: Class

Type: Passive

Faith Buffs (General): -16% time needed to level up skills, +16% strength for active skills, 16% xera reduction on active skills, assortment of special benefits to skills

Faith needed to generate quest: 500

Enables the L’Der to gain {Faith}. {Faith} is a unit that determines when path progression quests can be generated. {Faith} will also enable the L’Der to rank up, which may lead to unlocking new skills. The L’Der with {Divine Being} gains {Faith} whenever a Gifted places their trust in them. As trust grows, the amount of {Faith} the individual contributes increases. {Faith} will allow the L’Der to grow stronger. {Faith} can be lost.

Update:

Faith will now boost all statistics by 0.1% per unit.

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Xera Transfer

Tier: Rare

Category: Path

Type: Active

Xera Cost: Interchangeable

Enables the user to transfer xera in limited amounts to other people or beings. Xera can only be transferred from the user of the skill to a recipient. To transfer xera, you must either be touching or within a three centimetre radius of the recipient.

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This skill is compatible with {Germinate} and {Super Weak Telekinesis}.

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Unfortunately, this skill hasn’t been used much!!

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Potato God’s Eye

Tier: Godly

Category: Path

Type: Passive

Buffs: Increased Area Of Awareness

The first path skill, which is unlocked at the beginning. A path specific skill that utilizes the system to reveal a portion of a Gifted’s profile. Profile information will be shown in comparison to the user’s own statistics. Can be used as a power gauge. This skill also works on your Gifted. This skill also works on monsters after your path has been altered. The skill ‘Perceive Domain’ is a sub skill of this skill.

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Set Quest

Tier: Common

Category: L’Der

Type: Active

Faith Cost: 20 on activation. Varies depending on the rewards promised.

A method of controlling or instructing your Gifted to perform tasks with special rewards. Compulsory rewards include: Double experience points for all skills used during the quest timeframe. An allocated amount of experience points will also be rewarded depending on the amount of Faith used to generate the quest. Quest conditions and penalties are all custom set by the L’der. The L’Der will receive a notification when the quest is accepted and completed.

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O.C.C (Open Communications Channel)

Tier: Common

Category: L’Der

Type: Active

Xera Cost: 80 Faith to open, 1/s to sustain

An L’Der must have a method of communicating with their Gifted. This skill creates a channel through space to a designated target, allowing their surroundings to be heard by the user.

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Germinate

Tier: Rare

Category: Race

Type: Active

Xera Consumption: Interchangeable

Buffs: None

Potato race unique skill. When activated, enables the user to produce potato ‘seeds’ out of themself. These seeds will then grow into new potatoes. Options available for germination.

Identical: 10 Xera Consumption per potato

Identical. The potato seed will grow into the exact same form as the ‘parent’ potato.

Each potato seed has a 1/100 chance of becoming sentient. Sentient potatoes can communicate with the ‘parent’ and inherits its parent’s {misc} skills. Sentient potatoes may/may not be granted a class depending on their type.

Each potato seed has a 1/500 chance of unlocking a new type. This type will then be added into your potato dex, which can be found in this skill window. Once a new potato type is unlocked, you will be able to constantly produce it.

Non sentient potatoes will retain the parent’s {Potato Battery} skill.

Currently, it takes 160 minutes (minimum) for an identical potato to be grown. Different environments may cause the seed to grow slower.

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Potato Battery

Tier: Mythical

Category: Race

Type: Passive

Buffs: Multiplies xera regeneration rate by maximum capacity

Potato race unique skill. Enables the user to passively intake more xera. The potato body is incredibly flexible, and attracts more magical energy than the human body. When overloaded with magical energy, the potato will explode. This energy can also be transferred from potato to potato.

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Potato Body

Tier: Mythical

Category: Race

Type: Active

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Xera Cost: 100 on activation, 1/s to sustain

Potatoes have been rumored to be able to sustain life. When activated, it creates a ‘body’ surrounding the host potato. This body can vary in size and shape and may restrict certain skills from being used. The host potato will reside in the body’s core. Creatable potato bodies:

Human (Original)

Human. Creates a replica of the human body you are most familiar with, but at its peak performance level. Some aspects may be slightly altered from the original species.

Potato roots run through the body to re-enable touch, smell, hearing, sight, taste, and sense of pain. The host potato resides in the chest of this body, where the heart is. If the host potato is removed, the skill will end.

This body prevents the use of: [Germinate], [Area Of Awareness]

Human (Opposite)

Identical to [Human (Original)] except for gender.

If unspecified, [Human (Original)] will be selected.

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He hasn’t used his human body (opposite) yet… I wonder…

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Hull

Tier: Common

Category: Race

Type: Active

Xera Cost: 200

Creates a protective layer around the user’s body. This is made out of hardened potato roots which will sprout from within your body. This skill will also activate while {Potato Body} is active. This skill will deactivate once 60% of the roots armour has been removed. It can also be automatically removed by deactivating this skill. The root armour will not regenerate.

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Mind Speech

Tier: Common

Category: Miscellaneous

Type: Active

Xera Consumption: None

Buffs: None

Enables the user to communicate their thoughts directly into another individual’s mind. Range is limited, and depends on the skill level. Amount of individuals one can communicate with at once is limited.

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Perceive Domain

Tier: Mythical

Category: Miscellaneous

Type: Passive/Active

Xera Cost: Varies

Buffs: Heightened Sense

A more powerful form of the human’s senses. Allows the user to see and hear in a radius around them. Current radius: 100m. Several other advanced methods of sense are available for use in your domain at the cost of xera. Methods of sense:

Xera Vision (10/s) Foresight (200/s) Night Vision (10/s) Slow Motion (1/s/second slowed)

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Mutation

Tier: Epic

Category: Misc

Type: Active

Xera Cost: 450

Mutates random aspects of your current form. This skill is completely random and cannot be controlled. This mutation can form limbs, weapons and allow you to use special abilities. A twenty minute countdown will commence once the mutation is complete. Once the countdown has begun, you will be unable to change form or revert your mutation back to normal. Once the timer ends, your body will revert back to normal, resetting any injuries you have sustained during the mutation time period. This skill can be used to unlock different species of potatoes produced via {Germinate}.

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Element Infusion

Tier: Common

Category: Class

Type: Active

Xera Cost: None

The most basic skill of the {Warrior-Mage} class. This skill allows you to use spells on a specific weapon or item. The weapon or item will retain the spell’s properties, and it’s shape may be altered depending on the type of spell. The spell may also be altered depending on the type of item.

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Temporary Skills (Caused by mutation)

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Xera Funnel

Lvl: N/A

Category: Temporary

Type: Active

Xera Cost: 100% of xera capacity

Shoot a beam of pure xera. This will disintegrate most objects, including stone and human flesh. This skill consumes 100% of your xera capacity. This beam is invisible and lasts for two seconds. This skill has a cooldown of ten minutes.

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Kill Aura

Lvl: N/A

Category: Temporary

Type: Active

Tentacles that have a mind of their own are called ‘Kill Aura’. These tentacles cannot be directly controlled but can be influenced by the user’s emotions and thoughts. They have three different settings. ‘Freeform’, which allows them to be used for maneuverability. ‘Defense’, which blocks incoming attacks the best they can. ‘Kill’, which will automatically attack anything that goes into its range.

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Mould

Lvl: N/A

Category: Temporary

Type: Active

Xera Cost: None, once only.

An escape skill meant to be used as a last resort. This skill will create a mould of your current body while ejecting your real body. This skill can only be used once.

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Absorption

Lvl: N/A

Category: Temporary

Type: Active

A liquid that takes on the properties of the objects it devours. It protects its owner and will do everything it can to prevent its owner from being harmed. When an object touches it, it will eat it and use that material to protect its owner.

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Hunting Instinct

Lvl: N/A

Category: Temporary

Type: Passive

A skill that allows your body to move on its own. Its actions will be fueled by your desire to kill something or someone, or when you are in danger.

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Bloodlust

Lvl: N/A

Category: Temporary

Type: Passive

Debuff: Mental strain

When your desire to kill surpasses a certain level, your physical strength and xera capacity will greatly increase with your desire. However, your sanity will decrease proportionately. This can cause painful headaches. Since this skill is paired to {Hunting Instinct}, you may lose complete control over your body if your bloodlust is too high.

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Saw

Category: Temporary

Type: Passive

Not tentacles, but saws. This skill grants them permission to cut through anything, whether that be stone, human flesh or wood. Be wary, for you may cut yourself with them too.

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Absolute Counter

Category: Temporary

Type: Active

A skill that reflects any magical attack back at the opponent. While being a defensive skill, it can also be used for attack. This skill is unable to reflect physical attacks. Magical attacks can only be reflected provided they are aimed towards you.

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If you have any further questions, feel free to let me know below.

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