Master Of Time Chapter 1
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"Holy Fucking Shit!"
My mouth gape like a fish. My eyes widen at the brightening mid-day sky, which shrouded by buildings taller than I could ever thought possible.
No, buildings like these shouldn't be possible with the technology of the 21st century.
And just a minute ago, confusion wrecks my brain. I didn't know where I was and how I had managed to get here. Everything around me screams that I am no longer in my native time anymore.
No. I am in the future. Far into the future.
This is the 31st century!
Flying cars are everything, weaving through impossible tall buildings. Billboards dot the sky.
And most importantly, everyone is so fucking hot!
No, seriously. There is not a single ugly person in sight.
This would have been an incredible experience if it wasn't for the impending doom that is heading my way.
Many people are already fleeing, but their efforts are pointless, since the devastation that is about to be unleashed upon the city is impossible to flee from.
They can't outrun a thermal nuclear blast, could they?
"This can't be happening. This can't be happening. I just got here!"
Words come out of my mouth, ye my legs refuse to move. They are glued to the ground, refusing the desperate flight command.
I am frozen in fear.
And if it wasn't for the people rushing my way and bumping into me, I would have just stood there to cast a long-lasting shadow against the wall and ground, telling those in the future that I was here.
People from the future when I am in the future. How ironic!
The burning shockwave washes over the crowded city, sending me along with hundreds of people against the wall, all screaming in fear and anguish.
"Ugh… ugh… ugh…"
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My vision swirls due to the heavy impact. Blood runs down my face as I struggle to pull myself up. The sharp pain in my left arm tells me that is broken.
I look towards the beautiful city, finding a rising mushroom blocking out the skyline.
Not just one mushroom, but a dozen of them. One missile. Many warheads.
The heat those nuclear blast generated must be insane, twisting the sky-high building and melting the super metallic alloys like they are made of butter.
Another missile pierces the dense cloud and explodes into dozens of fragments in mid-air.
Those fragments are only visible due to the amount of dust being driven up into the atmosphere, and they scatter across the city.
One slams into the building at the end of the road.
In an instant, blinding flash burns into my vision. My eyeballs immediately vaporize alongside with my body right down to the atoms.
This is what happen when one gets hits by a fusion nuclear blast, capable to flatten a metropolis.
However, the instant darkness attempts to take me and my soul, everything slows down to a crawl and comes to a standstill.
And like someone rewinding a video, time reverses.
Nuclear fires are being forced to condense back into a singularity.
Debris come together and assemble into the warhead itself once more.
The warhead slingshot off the ground, through the building that it had come from, joining dozens of other warheads, right back into the missile.
The missile then disappears back into the diminishing mushroom cloud. Buildings twist right back into their original shape, towering over the city once more.
People are running backwards strangely, returning to what they were doing a few minutes ago. They have absolutely no memory of what happened.
And I watch all of that happen before patting myself. My left arm is no longer broken.
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In fact, I am no longer injured.
"What the fuck!?"
I curse as a missile explodes over the city, shooting out dozens of warheads into all directions. Second later, nuclear blasts erupt throughout the city with the intention of destroying it and killing everyone within.
The scene plays out again and again until I realize that every time I get killed, time would reverse itself to the point where I am not.
I believe I must have died over a thousand of time to learn how to return to the 21st century, when I have come from.
I didn't know exactly what had happened, but apparently, I can travel freely through time and space.
This gives me a great idea for mischief, and it isn't the only thing that I could do!
Should I tell you about the time that I become the most powerful wizard in all Great Britain?
Or the time I pillage and rape my way through the Hundred Years' War between England and France?
Or how about that time I become the King of Hollywood?
Honestly, I am a little bit insane for having die so many times, but I can't be more insane than the next person who can travel through time, now can I?
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Time Magic is the best magic as everyone knows, although there are lots of unique Talents in the world. Most people only remember Haste because it is hard to get to higher Phases of Chronomancy. That is still enough to make the Talent iconic. A lucky enough Aleatory Talent can position you for greatness or leave you languishing in obscurity. The only true equality in the world is when that glowing message pops up at 8 years old. Even if it doesn't activate until you are an adult at 16 you still know. Sure you can find a new dungeon spawn and get another chance at a rare Talent, even this one, but you have to already be ready to delve into the *Far Wilds*, which is far easier with wealth or family power. This is the story of where my good fortune took me and the difference it made, even among a party of 7 others including an Arcanist. It is a journey of magic and monsters but also math, which some think is actually worse. Luckily I was born with Intelligence and Focus as my personal traits, and my parents were scholars. Of course Chronomancy can also be a frontline combat talent. Versitility well beyond other Elder Talents like Gravity, Abstraction, or Arcana. Might could have worked for me, too. I also met a runaway princess. All the best adventures have a princess. She hated being a noble and we didn't get married but it still counts. Besides she really filled out our front line. All that Leadership training came in handy. I still don't know where she's from. Who cares? How well Haste goes with giant hammers is what's important. I never learned much about anyone in the party, except the one I grew up with. I'm not a people person. I just wanted to optimize dungeon clearing time. *******Story Details******* No romance, politics, or traumatizing content, slice of life, or even dialogue. 1st person narration, like a guide/adventure log. 2000-7000 words a day, maybe 40-60% rpgish combat log with some reasoning on combat decisions, with the rest character Talent discussion and progression stuff. 8 person party with a decent variety in roles. Party members usually have 2 primary functions. Told from the support/control Chronomancer's perspective. Each party member will have 6 Basic/Background Traits, then 3 actual Talents with abilities. Capstone from their Educational Institution, Arbritrary as a gift from the temples, and Aleatory which is decided at birth, revealed at 8, and activated after adulthood at 16. Aleatory Traits ignore requirements and are random why is why they are so important. They'll gain new Talents from finding Dungeons to consume in the *Wilds*. Mature dungeons in cities can provide *Challenges* to raise the Phase of a Talent, up to 3 times from 1 to 4. Each character will get to roughly 8 non-Trait Talents. Attributes come exclusive from Talents, are required by Talents, and provide various effects as well. I designed about 220 Talents with abilities, 4 in each of 4 phases. "Traits" are just Attribute stuff. I'm not sure how many will be detailed in the story, more than 100 for sure. I used Talents because I want to be free of the legacy of tabletop. Half those rules are just because of the limitations inherent in a pre-computer ttrpg. This story mostly uses combat Talents, although like 1/3 of the 220 are for crafting and other society and economy stuff. If you really wanted to be a Thief you might take Intuition, Awarness, and Might for Basic Traits and Deftness, Manipulation, and Trickery for Family/Education. Then you'd pick Acrobatics, and Climbing for Educational Capstone and Arbitrary traits. You Aleatory Trait might be Shadow(Light/Dark) Magic, Umbramancy. A Bard might swap Dexterity for Charisma, Music for Acrobatics, and have gotten Illusion(Shadow/Sound(Air/Force)) for their Aleatory Trait.
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