The Mech Touch Chapter 527
Advertisement
"Deploying Venerable O'Callahan at this junction is not a good idea." Major Verle responded with uncharacteristic patience. Perhaps Ves had proven himself enough times for Verle to appreciate his help. "There are two major problems with asking the Venerable to fight. He won't easily rouse himself from his sleep. If he finds out we woke him up just to ask him to take care of some small fries, he'll immediately quit right after this action."
Ves had hoped that Major Verle would try to convince the Venerable of the necessity of their situation. After all, if the Vandals got stalled long enough for Lady Amalia's main forces, even an expert pilot wouldn't be able to escape the calamity that would ensue.
No matter how skilled or fantastic an expert could pilot a mech, it was impossible for them to resist an onslaught of thousands of mechs at a time.
At his current aged and decrepit state, Venerable O'Callahan could only muster a resonance strength of thirty laveres. This figure was around the middle when it came to expert pilots, and would be barely enough to mop up a hundred mechs at once.
The second problem compounded on the first one.
"You know what type of mech our resident expert pilot utilizes, Mr. Larkinson. We distinctly chose to retain him for his ability to deter and restrain opposing expert pilots. Mopping up a swarm of cannon fodder has never been his job description."
Just as regular mech pilots specialized in different types of mechs, so did expert pilots. They continued to hone their skills and newly developed resonance abilities on top of the foundation they built before they advanced.
No expert pilot would choose to switch to piloting a different type of mech. A laser marksman would never dabble with swordsman mechs, while knight mech pilots wouldn't dream of piloting a skirmisher mech. Such an abrupt switch invalidated at least two-thirds of their hard work and all of their specialties.
Thus, as a rule, an expert pilot stuck to their specialty for the rest of their lives. Though this didn't bar them from piloting other types of mechs, it was just a massive waste to do so.
The issue concerning the Verle Task Force was that Venerable O'Callahan piloted a mech that excelled in battling elite opponents.
As O'Callahan piloted a lancer mech, he almost exclusively employed charges. His Parallax Star accelerated very quickly, and while it wasn't very agile, it only needed to connect its lance to an enemy mech for a single instant to demolish it. Ves may not have witnessed it in action, but he'd seen how the hapless mechs unceasingly disintegrated upon getting hit.
This ability to kill with a single charge came at a cost. It took a significant amount of time for the Parallax Star to reorient and build up an unstoppable momentum. Chasing down flighty light mechs one by one was an arduous task even for a lancer mech.
Even worse, light mechs formed something of a counter to the Parallax Star. It loved nothing more than to pierce through a fat, immobile target no matter how much armor they put up. Agile and flitty light mechs had a realistic chance of dodging the tip of the lance as it honed in on them as long as the mech pilots kept their heads cool.
Advertisement
Compared to the only other expert pilot Ves had witnessed at close hand, the difference couldn't be greater. Ves mingled with the 4th Bentheim Division during the Glowing Planet campaign, where Venerable Stanton Drake piloted an aerial striker called the Fire Drake. With a single charged flamethrower attack, the Fire Drake would easily be able to engulf a closely-packed formation of enemy mechs, vaporizing dozens of them at a time.
Yet even with these disadvantages, Ves still made another attempt. "Sir, I understand your concerns, but this is a good chance to achieve a victory without significant losses. Maybe if he's alone, Venerable O'Callahan wouldn't be able to take care of the opposing mechs. However, if we combine his threat with our own mechs, we'll be able to roll them over through overwhelming force."
An expert pilot backed up by hundreds of regular mechs could split their focus and cover each other's weaknesses. The regular Vandal mech pilots would be able to tie down the enemy light mechs while O'Callahan demolished their ships.
Without their combat carriers, the enemy mechs became homeless. Their morale would inevitably plunge and they would lose the support and coordination of their officers.
Yet Major Verle shook his head again. "It's complicated. Maybe it's time to fill you in. The truth is that we've made a deal with Venerable O'Callahan. The man is old and far past his prime. While his body condition isn't too bad, his lifespan is nearly at an end. Every second is precious to him. The only reason he still manages to live is because his body is put in a state of artificial hibernation. This slows down his aging process and stretches out his remaining lifespan."
"How much time does he have left, sir?"
"A couple of years at most. Mr. Larkinson, you have to realize that no human wishes to die. Especially to former heroes like O'Callahan, the closer they come to death, the more they fear their inevitable end. Those among us who fall in the ranks of elites treasure their lifespan above all else. It is an obsession that drives the likes of O'Callahan and Professor Velten to extremes."
Ves closed his eyes and recalled the old elites he met. Eminent figures such as Lord Kaine, a noble from the Constance Grand Kingdom, and Professor Velten, a Senior Mech Designer, all achieved incredible success in their lives. They climbed on top of may rivals and peers and reached heights that only few could surpass.
Yet despite their abundant wealth, power and achievements, age cared nothing about those matters. Death would come from them whether they were as poor as paupers or as rich as someone from a first-rate superstate.
Ves knew that both of them benefited from at least one round of age-prolonging treatments. This expanded their natural human lifespan by at least a hundred years, allowing them to live at least two-hundred years if nothing happened.
Both of them had also enjoyed a second round of age-prolonging treatments. Ves knew very little about this privilege that was only handed out to the best of the elites, and that the treatments differed in cost, stability and outcomes.
Advertisement
Master Olson didn't look older than her thirties, and she was over a hundred years old. Everyone could tell that she benefited from at least one round of very high-quality age-prolonging treatments that rejuvenated her body and turned back her biological clock in a fashion.
In contrast, the second round of treatments applied to Lord Kaine and Professor Velten had evidently suffered complications. It was clear to Ves that their treatments hadn't prolonged their ages at all. As a matter of fact, the opposite happened, and their aging process accelerated several times over.
Such outcomes made it clear to Ves that age-prolonging treatments always came with risks. If even a former patriarch of a noble House of a second-rate state suffered a botched treatment, then it could be seen that the odds of failure was significantly high.
Yet even then, these elites accepted the treatments without reserve. What did this signify?
Nobody wanted to die! Especially not when they had the opportunity to stretch out their lives by another hundred years!
In comparison to Lord Kaine and Professor Velten, Venerable O'Callahan was younger by at least eighty-years, but he looked just as senile and decrepit as the former two elites.
This was the tragic fate of expert pilots who didn't make the cut. Their brain mutations meant that ordinary age-prolonging treatments didn't work for them. They needed to undergo a modified treatment that was significantly more expensive and troublesome to arrange.
As much as expert pilots enjoyed the worship of millions or billions of people, their worth ordinarily didn't merit an expensive treatment.
As callous as it sounded, a state could always nurture more expert pilots over time. They only emerged through happenstance, but with a large enough population base, a state would generally be able to count on a steady trickle of younger expert pilots to replace the older ones who became wracked with age.
The Bright Republic evidently wrote off Venerable O'Callahan as an elite worth investing in. With his peak performance of forty-four laveres at his prime, it was evident that he would never be able to come close to advancing to ace pilot even with hundreds of years of practice. His potential had already been exhausted.
Due to the cost of pilot-compatible age-prolonging treatments, states only prolonged the lives of expert pilots that stood a chance of advancing into ace pilots. As long as their resonance strength didn't stagnate, they would be deemed as possessing enough potential to continue to grow.
In practice, these expert pilots with a lot of promise ahead of their lives almost never showed up.
The Larkinsons nurtured a decent number of expert pilots since their establishment during the founding of the Bright Republic.
Even then, none had been found worthy of benefiting from age-prolonging treatments.
Nobody except for the Larkinson Ancestor, at least.
In short, the scarcity of lifespan and everyone's demand for extending it was a natural human obsession. Venerable O'Callahan couldn't be moved by threats or enticements. Money held no value for him, and even the prospect of piloting a better mech wouldn't excite him very much.
The only factor that could make him move was when it concerned his life.
O'Callahan would fight if the Vandals risked annihilation, because he stood to lose his life as well if the Vandals lost all of their mechs and ships. Besides that, he would only move if someone offered him some additional life.
"Everytime O'Callahan wakes up, his remaining lifespan diminishes at a faster rate than when he slumbers. This cost is magnified when he pilots the Parallax Star into battle. The stress and exertion accelerates his aging by a month in a lengthy battle. Do you understand, Mr. Larkinson?"
Ves reluctantly nodded. "I understand, sir. Chasing down two companies worth of light mechs is not cost-effective in the Venerable's perspective."
In other words, the gains they made from his deployment didn't match the cost of his decreasing lifespan. Venerable O'Callahan would likely demand a ruinous price from the Vandals if he was forced to follow the plan proposed by Ves.
"That still leaves us with little options." Ves said, resigned to the idea that they wouldn't be able to borrow Venerable O'Callahan's power. "The two companies from the Calico Dancer Bats can run rings around us. Their light mechs are so fast, I'm not even sure our Inheritor mechs are able to catch up."
"You're not alone in your concerns, Mr. Larkinson. However, don't forget that you are not alone. We'll figure something out, or we won't be able to call ourselves the Flagrant Vandals. Trust in our officers."
With that, the major closed the channel and shifted his attention to other matters. The problem concerning the Vesian reinforcements didn't need to be addressed until they exited the minefield, which should still be a couple of hours away.
Still, the seven ships that arrived first might just be the vanguard of what would come. Ves figured that the Calico Dancer Bats split up their companies to cover several star systems in order to insure they had enough spread to catch the fleeing Vandals.
It would take some time for those split elements to converge on this star system, but it wouldn't take more than a day for the Dancer Bats present in the neighboring systems to arrive.
"There's not enough time. If a second wave of reinforcements decide to tangle with us, we'll be tied down for days. That's enough for at least half of the 3rd Imodris Legion to arrive and cut off our escape."
Advertisement
- In Serial22 Chapters
Viridescent Core
Some mortals see dungeons as a plague to destroy. Some mortals see dungeons as a resource to manage and harvest. Some mortals see dungeons as a place to train and advance. However, all of them agree on something. Dungeons are unnatural and deadly. Places where death stalks every corner and monsters thrive. What mortals forget, in their hubris of tools and civilizations, is that Mother Nature is often the deadliest of all. Feel free to write any comment, suggestion, or criticism. I read and appreciate every single one! Releases are on Mondays and Thursdays. With occasional bonus chapters on Saturdays. Have a nice day ^^
8 255 - In Serial28 Chapters
Warlock's Gate [DROPPED]
In the empire of Orinthian, Fallon Gaumond, a young Warlock, is determined to be free from her father’s controlling demands and become a Sentinel. At her side, cloaked in shadows, is her Dementher familiar, Asmodeus, who is equally committed to seeing the Warlock grow to reach her full potential. But dealing with her overly hungry companion while keeping her secret, illegal visits to Highguard’s city dungeon hidden is the least of Fallon’s problems. As a Praeditus, she is expected to serve alongside her father and the rest of Highguard’s Praefecti to resolve the growing problem of refugees fleeing an adversary even the strongest Sentinel dare not face alone. The Gates which strike Orinthian with ever-growing frequency and pour upon these war-hardened cities merciless invading hordes of monsters from other dimensions who seek to pillage, burn, and slaughter everything that stands in their way. Please Note this is my first attempt at a litRPG. I also ask that you keep an open mind as I will be diverging, in my own way, from many of the litRPG stories I have read. For those of you who missed it, this is a Multiple Lead Characters story, hence the tag. I should also mention that this will get crunchy as far as numbers go and please pay attention to the Profanity tag.
8 290 - In Serial59 Chapters
Silent Luna
After a terrible car accident when she was seven, Eirenae's life got turned upside down. Her father changed everything, becoming rotten and abusive to the point it caused her to stop speaking entirely. Eleven years later and she still lives by his rules, trapped under his thumb. She has nowhere to go; no life outside the awful one she's forced into at home, and any time she tries to speak, her voice fails her. Without much hope left, she suffers in silence. Until moving to a new town changes everything. Arriving at her new school, Eirenae immediately catches the attention of six students. They're the nicest anyone has ever been to her, but everything about them strikes her funny: they're naturally perfect, have insane athletic reflexes, and they keep using strange words like "Alpha", "Luna", and "pack". On top of it all, their eyes horrifyingly seem to change color and no matter how much she runs or gives hints she should be left alone, they won't stop being overly friendly. No one seems to be willing to explain anything to her, so maybe it's time to bring her life back into her own hands, discover what has been hiding from her past, and let herself be rescued. . . and maybe not particularly in that order!~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-Book 1 of War of the Wolves-Precedes "Fatal War"-Started: August, 2018- Completed: May 1st, 2019-#1 in Abuse: 9/21/2019-#1 in Mate 10/5/2019-#1 in luna 10/16/2019-#3 in Werewolf 12/26/2019-#1 in Whitewolf 1/28/2020-#1 in Mute 2/9/2020-#2 in Telekinesis 4/25/20-#1 in Royalwolf 3/15/22
8 347 - In Serial200 Chapters
13 reasons why • gif imagines
gif imagines about characters from the netflix series '13 reasons why'.[ CHECK OUT BOOK TWO ]
8 170 - In Serial14 Chapters
The Core of a Factory
An abandoned steampunk arms factory, in the middle of a conflict torn former state of the Empire it served, gains a soul. This transforms it into a Lord, capable of turning land into power. Beset by enemies on all sides it must figure out how to win the war its creators lost a century ago. This is a progressive Dungeon Core novel (which is to say the core will progress and expand in scale, eventually) across multiple dimensions with different characteristics (e.g. steampunk, magic, mythological). It has rationalist leanings (paragraphs of reasoning) and litrpg leanings (there are stat blocks). The core game mechanical idea is something like "what if different flavors of magic power actually did come from controlling land" and then the story is: "what if there was a flavorless (artifact deck) dungeon core". Chapters will be relatively short (my aim is that in three column format each would fit on a wide screen monitor), the first few chapters - setting up the main character and mechanics - are currently the longest in the entire series. I write chapters in blocks, and then release them one a weekday (M-F; 6 PM GMT, unless RoyalRoad's publish thing screws up) until I run out. There may be a few days of gaps here and there if someone finds an egregious error I have to re-write around or if I am behind. In general though one can read this once a weekend. I may do slight retconns and edits, I'll make sure to put it in an authors note if I do.
8 90 - In Serial23 Chapters
There can be Darkness without Light
This is an story of a being that after all the destruction and the killing it had done, finally wanted peace.Follow the story of Hisrom, the so called Eternal Monster.After finally being reborn all he asks for is an peaceful life.But sadly fate had other plans for him.------------------------------------------------------------------------------The grammar gets better after chapter 5. The late chapters will be edited in the near future.Yo. This story will contain mature content so i warn ya, be 18 or more if you don't want me to come and spank ya. Or read at your own risk. The prologue chapter are a mess when it comes to the grammar and i do plan to edit it, so don't let them fool you. Come and check the story out.
8 151

