The Mech Touch Chapter 454
Advertisement
Not everyone knew about Colonel Lowenfield's past, and those that did generally kept their mouths shut. Due to the eclectic backgrounds of the servicemen, the Flagrant Vandals developed something of a custom of not looking into anyone's past.
Ves hoped no one minded his attempt at digging into the colonel's backstory. He left Captain Branser to sober up with the help of a pill and left the lounge.
What he learned up to this point weighed increasingly heavy on his mind. The more time he spent with the Vandals, the more he learned they weren't so simple. The rest of the Mech Corps treated the Vandals with disdain, but this also allowed them to bend or break the rules with impunity.
Nominally, the 6th Flagrant Vandals Regiment answered to the 3rd Tarry Division. In practice, the 3rd Tarry exerted almost no measurable influence or control over their erstwhile subordinates. If they placed observers within the ranks of the Vandals, then they must have probably been bought or subverted somehow, because some of the things they did would never fly in the Republic.
"Collaborating with the Vesians, taking loans from unknown entities, exceeding the limits on fieldable mechs, this sure is a doozy."
Ves felt sure that this was just the tip of the iceberg. The Flagrant Vandals had been left to their own devices for so long that they had almost gone feral.
Nobody he met except for those transferred in recently held any belonging to the Republic. Perhaps even those who left family behind became increasingly estranged to their former ties as the strict isolation left them to turn to their fellow servicemen for comradeship.
It seemed as if the only reason they hadn't cut ties with the Republic was because they wouldn't get access to the central database anymore. In every other area except research and development, they achieved tentative self-sufficiency.
"Oh, I can't forget about the debt as well."
He didn't know how reliable Alloc's statement of the Vandals being over 200 billion bright credits in the red. From what he had seen so far, the Journeyman might have lowballed the actual figure.
Keeping two-thousand mechs and mech pilots in fighting condition was hard enough. Adding an extra thousand on top of that would bankrupt any force trying to stay afloat by themselves.
There was a reason many private outfits tended to field a hundred mechs or less. The amount of overhead ramped up pretty hard as larger outfits needed to provide more services. Gathering so many mech pilots in a single place also tended to be difficult to manage, as without sufficient discipline, they had a habit of getting into ego-fueled duels and brawls.
The Flagrant Vandals could count on their professionalism to stem the tide of these phenomena, but only to an extent. Working in the restricted area provided him with plenty of signs that discipline had already begun to strain.
A mech regiment that resembled criminal gangs more than a proud unit of the Mech Corps could not expect its mech pilots to
That left Ves with the most pressing question on his mind.
"What is their endgame?"
Ves did not hold any delusions that the Flagrant Vandals fought out of duty, loyalty or patriotism. The Bright Republic was worth fart for these marginalized servicemen.
Advertisement
Colonel Lowenfield seemed to be steering them towards some other goal that he couldn't quite figure out yet. Whatever it was, she felt it necessary to expand their numbers by half. Given her background as a logistical officer, much of her plans would be well out of sight. People like her knew how to hide plenty of secrets in plain sight.
"The Vandals think that Lowenfield has rescued them from ruin. It's the opposite. She's leading them to eventual damnation."
The worst thing about it was that Ves had no means of conveying his suspicions to the Mech Corps or anyone else back home. If he had access to his personal comm and the System, he might have been able to covertly send a message to the right people, but without his toys, he possessed very little means to halt this dormant but threatening crisis.
"It's like boarding onto a passenger ship from orbit, only to find out that she is slowly descending into atmosphere and will eventually crash onto the surface of a planet. It's a one way trip, and all the escape pods are tightly guarded by the whole crew who are intent on riding this ship to her final destination."
If Ves threw all caution to the wind, he might be able to storm the communications center in the restricted area with the help of the Amastendira. The dematerialized weapon was his only hidden asset, and could deal an awesome amount of damage, enough to pull off a surprise attack, but only once.
He quickly discarded the idea of pulling off such a hairbrained gambit. The Vandals would surely kill him even if he got his message out.
He was like a fly who got entangled in the web of a spider. Colonel Lowenfield would never let anyone go, least of all Ves. His only choice was to wait for an opportunity.
The next couple of days, Ves continued to act as if he hadn't't realized anything. He played the dutiful mech designer who occasionally assisted the planners in getting the right supplies to the right people.
The overhauled mechs took shape. With almost all of the mechs in the fleet configured anew, the anticipation building up inside everyone's heart had almost reached their bursting point.
The mech pilots of the Inheritors particularly enjoyed the rare enhancements, even if most of it turned out to be illusionary. Ves personally paid a visit to the revamped mechs and found that though extremely weak, they at least held a shadow of a presence in the imaginary realm.
While it hardly made a difference, the Inheritor pilots celebrated even a minor increase in performance. How could they not, when they had been deprived for so long?
Still, many mech pilots were rearing up to go against the Vesians. Morale couldn't get any higher. They needed an outlet soon, or else this temporary increase in battle spirit would be wasted.
"What's it like for the Wolf Mother to enter into an active battlezone?" Ves asked Alloc one day during breakfast.
"That rarely happens, but this isn't a usual raid." Alloc grunted as he formed his thoughts. "It's nerve-wracking. Even if the chances of getting directly attacked are low, it still happened a couple of times in the past. Stealth technology being what it is, there are many ways the Vesians can circumvent our patrols and sneak up to the hull of our factory ship."
Advertisement
Ves knew how different stealth technologies worked when utilized by mechs, but he didn't have a good grasp on their effectiveness in spaceborn combat.
"Is it easy for an inflitrator ship to come close?"
It's easier to approach a small ship than a larger one. It depends on the scanners, really. The Wolf Mother possesses an excellent array of sensors, but most are geared towards detecting minerals. While they can still be repurposed to detect approaching infiltrators, most of them are constructed out of non-metallic composites. Together with other stealth technologies, and it becomes damn hard to spot any infiltrator trying to come up alongside our ship."
That explained the ease in which some of the last ships Ves had travelled upon had been boarded so easily.
"Is there a downside to this?"
"Just like with mechs, an exterior geared for stealth is paper thin. They don't make for very good armor, frankly. A single rifleman mech can blow them out of space within seconds. We've taken out more infiltrator ships than we can count. There's an easy method to counteract their approach if we make the right preparations."
The countermeasure turned out to be the spread of very fine microparticles. These little bits of metallic dust would constantly be fanned out from the Wolf Mother in an all-encompassing sphere. While the cloud of microparticles would rapidly dilute the further away from the Wolf Mother they traveled, within a certain range they remained highly effective in revealing the presence of anything material trying to approach the factory ship.
"That's surprisingly low-tech." Ves commented. "It's like throwing powder in the air and looking at them carefully as they float in the air. As soon as something invisible bumps into them, they'll leave an discrepancy in the uniform cloud."
"As long as it works, it doesn't matter how simple the idea is. In truth, there's plenty of downsides to this method. First, we have to stockpile a lot of materials to keep pumping out these microparticles. Second, the effective range is very limited. Beyond a kilometer or more, the cloud is so diluted that we won't be able to track any approaches being made by smaller vessels such as stealthed boarding torpedoes."
More advanced states used more sophisticated means to detect the stealthy buggers, but those weren't anything the Vandals could get their hands on. They had to settle on the spaceship equivalent of throwing powder in the air.
At least Ves received some reassurance that trouble wouldn't likely come and knock at the Wolf Mother's door. As a factory ship, she could hardly take on a determined force of enemy mechs.
As the time of the operation became imminent, Professor Velten called every mech designer for a final briefing. Everyone filed into the conference room and took their seats. Ves and Iris automatically sat together at the far end of the room.
"Everyone is here. Good." The old lady nodded sternly. "Now, since the main fleet is at the cusp of beginning the operation, I am finally allowed to lift its curtain."
A projection shimmered in front of them. It depicted a fairly standard binary star system. One star consisted of a yellow dwarf while the other one was a much-weaker red dwarf. Both suns exhibited normal behavior for stars and orbited rather tightly around each other. Several planets orbited beyond both stars in roughly circular orbits.
"This is the Detemen System, a moderate industrial locus of the Imodris Duchy. It is ruled by two noble Houses, each of them occupying an inhabited planet each."
"Detemen II is smaller but closer to the twin suns. It's a hothouse that's barely habitable to humans, but is a hotbed to local industries due to their proximity to such a massive heat source. If you look at the artificial satellites around orbit, they all consist of highly automated solar forges. They present Detemen II with a fairly slow but highly efficient method of refining ores into usable materials. If more heat is required, they will make use of the starforge that occasionally orbits in between the twin stars."
One mech designer raised a hand. "How much ore is being processed at this planet?"
"A considerable amount, enough to supply the neighboring industrial planets with a portion of their material needs. The Detemen System sits at a strategic route that makes it a convenient stop for traders looking to refine their raw materials and decrease the amount of mass they are hauling from planet to planet."
"Ma'am, are there any valuable exotics being processed at Detemen II?"
"Sadly, no. The System is too unimportant and doesn't offer any facilities that are capable enough to work with highly reactive exotics." Professor Velten pointed at the projection and highlighted the starforge. "This is the only location in the system that holds a considerable amount of exotics. However, its proximity to the sun makes it very risky to relieve it of its booty. As of this point, we do not have any mech in our roster that can withstand the heat long enough to approach this satellite."
Ves stood up to ask his own question. "Professor, pardon my question, but what makes Detemen II valuable then? There doesn't appear to be much production going on at the surface of this heat-ridden planet."
"You raise a valid point." The professor switched the projection of the planet into a wireframe model. At one area on the surface, a large maze of tunnels stretched tens of kilometers underground. "This is the true jewel of Detemen II. When the Vesians terraformed the planet, they learned that it contains a trace amount of exotics. Under the heat of the twin suns and some special circumstances unique to Detemen II, they found out that these exotics are duplicating themselves from the regular soil of the planet."
That caused everyone to raise their eyebrows. What Velten referred to was basically a renewable exotics mine!
"I know what you are thinking. It's true. It is a low-grade exotics mine. However, it only produced a moderate amount of junk exotics each year, which is hardly anything to get excited over. Nevertheless, it produced enough wealth that Detemen II's stockpile should be of substantial value. This stockpile is our first primary target."
Advertisement
- In Serial93 Chapters
Coeus?
Author's Comment: I was asked about reading my work on other sites. The answer is simple: Currently I am not active in any other networks than royalroadl.com. Only here, I correct mistakes and errors. If you read it anywhere else and have to pay for it, or have to deal with an annoying amount of advertisement, You Are Being Betrayed. You would do good if you make other people in that network aware of it. This is a free project of mine for the purpose of having fun. And if people try to make money with it you shouldn't bother visiting their website. The only one whom I actually allowed to have my work on his website is Armaell who invested the time to compile them into pdf. (http://armaell-library.net/author/andur) ——————————————————————————————— Reading Order of the Multiverse-Books ——————————————————————————————— About a boy who isn’t quite normal and doesn’t see himself as a human being, but is taught differently as he finds out about the world's secrets. Though not everyone is happy about his existence. This is inteded to evolve into a full blown space opera with elements of magic thrown into it. ——————————————————————————————— The OneShot goes FullStory. Trying to go a little more SciFi and alternate reality this time. I am not entirely sure how this fiction will turn out. And I am not sure on the tags either. They may change. Bear with it. As always, how chapters turn out is up to my mood.
8 256 - In Serial49 Chapters
Legacy of the Ancient
In the world of Nazula, where magic and beasts exist, a hero left behind his legacy when he mysteriously vanishes. Thousands years later, when abilities and talents are absolute necessities, a talentless orphaned boy named Cain is given a book by an old man who teaches him about fighting and magic. Little does he know, the very book he is given is a useless treasure left behind by the hero. With the help of useless treasure, Cain the talentless is ready to change his fate. An original series by me, and Mega Chintasih as my grammar police(up to ch. 3). Cheers!
8 146 - In Serial22 Chapters
The Hawkshaw Inheritance
The Hawkshaw Inheritance is a completed story, with twenty chapters in total. For as long as almost anyone can remember, a small percentage of people have possessed fantastic gifts. Superhuman strength, speed, and smarts are just a few of the many such abilities on record. Some choose to exploit these powers for personal gain, but most use them for the benefit of their fellow man. Thanks to these people, who we call superheroes, the world is safe. The reality is a little more complicated. Most heroes are content to stop the supervillain and pose for the cameras. But it takes more than a few costumed cops and superpowered celebrities to save the world. Humanity is in danger from forces that ordinary heroes are woefully unequipped to handle. But neither they nor the public will ever be aware of the danger they are in, thanks to the efforts of the Council. For more than twenty years, the world's most powerful, influential, and intelligent metahumans have worked tirelessly in secret to protect the world, and subtly steer it on a better course. Six months ago, one of their number, the infamous vigilante detective known as Hawkshaw, disappeared without a trace. Now it falls to his protege to take up the mantle of Hawkshaw, learn the truth of his mentor's disappearance, and uncover the secrets of the most powerful people in the world... as well as what they're willing to do to keep those secrets buried.
8 175 - In Serial9 Chapters
What Game is this?
Summary: Mark Cramus is summoned to another world by a Ruined Kingdom and its attempt to save what's left in it. He will encounter different kinds of people who are like him, summoned to this world and trying to find ways to achieve their ultimate quests. Thanks! ----------------------------- Edited up to Chapter 6. Warning: This story was written as a pantser. But still, I will make it a fun, light adventure story. Subject to constant improvement.
8 175 - In Serial58 Chapters
Killing Roar: Part 2: Mortal Mewling
Part 2 - Mortal Mewling: Perry's been living his dream in the guard, fighting spike feeders, proving himself to be a valuable member of the community, but his many concerns linger, weighing him down with more questions and regrets. The strange event within the dungeon. The rise of the prey-movement. The critical mass of spike feeders looming around the corner. Things have been going wrong for Titan City, and it feels like they're only going to get worse. Can he help save what he's worked for or will it all fall to ruin? Part 1 - Killing Roar: When Perry was blessed with a platypus beast soul, he thought his chances of joining the village guard were over. No one had every heard of a platypus. It seemed like an obvious prey soul, given it wasn't in the village's records. Only the strongest could be part of the village guard. He thought that would never get the chance to defend the village from the spike feeders, the deadly creatures jutting out with hazardous spikes haphazardly all over. Only predator beast souls were given the requisite training and allowed to join the village guard. Perry just didn't meet their criteria. He was also wrong.Soon Perry will live out his wildest dreams and more, as he scales the rankings of beast soul mastery, fights innumerable dangerous spike feeders and solves mysteries related to the origin of beast souls and spike feeders. And maybe, just maybe, he'll even get to join the city guard. Genre-wise, Mortal Mewling is a GameLit story (light on the GameLit) focused on action and adventure. The Gore tag is there more as a precaution, rather than a promise to keep producing gory words. Mortal Mewling is a bit of a slow burn in terms of start, scale and capacity of the protagonist. Book 2... has now begun! Updates Monday and Thursday
8 217 - In Serial24 Chapters
Street Gossip
Street Gossip
8 137

