《Blightbane》Coalescence: Log 4
Advertisement
Blight Seeker Combat:
Blight Seekers experience combat that is entirely different from what soldiers in the military face. Seekers face far more varied threats, and they need to cultivate a flexible mindset to survive what a festerfont might throw at them.
The Party System:
Modern seekers are grouped into archetypal roles when they cooperate with others. The “party” is loosely defined by the Blightbane Guild as a group of seekers who take on one or more contracts together. The Guild encourages seekers to find others to cooperate with because doing so dramatically increases their chance of survival. It offers services to make the process of forming and disbanding parties easier. The Guild also gives advice and provides mediation when required.
There are three core roles currently recognized by the Guild. Specialties exist within each position, but a seeker need not restrict themselves to just one or two. Some seekers even alternate core roles to meet their party’s immediate needs.
Vanguard:
Also called “frontline” or “melee” fighters, Vanguard are responsible for taking the brunt of the blightbeast attacks for the party. They withstand this aggression and do not purely evade it. They must be able to endure this punishment and remain standing to protect those behind them, which means that they wear heavy armor. The vast majority of Vanguard use conventional melee weapons, though some will supplement these skills with magic.
The survivability of Vanguard is dependant upon their body. Under normal circumstances, these seekers will not quickly die off. Still, their path of advancement is limited beyond a certain point. They will see diminishing returns when they cannot kill the more dangerous blightbeasts nearly as quickly, even if they band together with other Vanguard.
The value of a Vanguard is the most readily apparent of all the core seeker roles.
Midknight:
Advertisement
Also called “Link”, “Flexible”, or “Irregular” fighters, Midknights alternate between front and back roles as needed. They link a party together, generally providing the whole unit with much more resilience through flexibility. The Midknight is similarly advantaged because a Midknight on their own is in a more precarious position than a Vanguard would be. They specialize in more evasion strategies than a Vanguard would. Midknights wear lighter armor than the Vanguard to give them more mobility. Sometimes, a Midknight will temporarily transition to either the Vanguard or Cloak roles for some time. Unfortunately, this comes with its own disadvantages, as those who hope to do so must switch out their equipment for more suitable gear.
The survivability of Midknights is dependant upon their agility, reflexes, and mental and physical flexibility, and other skills governing the rapid analysis of a situation to respond appropriately. These seekers are tested early on in their careers, and they are more likely than Vanguard to die off early in their careers. After they graduate out of the Initiate seeker rank, Midknights must find a party to fight with or risk death when taking on more difficult contracts.
The value of a Midknight becomes more apparent when they begin to face more variety in their contracts.
Cloak:
Seekers in this role are also called “Backline”, “Tracer”, or “Veil” fighters. Cloaks are not able to fight up close with blightbeasts because they are unable to withstand attacks like the other two roles can. Cloaks are the ultimate specialists, and the composition of different Cloak specialties in the seeker populations varies depending on their seeker ranking. This is because seekers learn the heights they can reach with many weapons. A more significant percentage of mage Cloaks are in the higher seeker ranks. It is difficult to achieve mastery in the practice of magic, and it is a more versatile tool than most conventional weapons and equipment. But mages are not the only Cloaks who prove their value to the Blightbane Guild.
Advertisement
The survivability of Cloaks is dependant upon their specialty. These seekers experience an inconsistent growth path. Cloaks face great danger early in their careers. The seeker life gets less dangerous for Cloaks around the intermediate seeker ranks. Risk sharply increases again as they push the limits of their chosen specialty. Some Cloaks do not experience difficulty early on, wielding weapons, equipment, or mastery of powerful tools that trivialize risk as Seeker Initiates.
The value of a Cloak is entirely dependent upon their specialty.
Advertisement
- In Serial134 Chapters
The Merchant Prince Book 1: Returning Home
Enter a world of deceit and assassins. Augustus DeCastellian is a member of a wealthy merchant family, with ports all over the known world. He is sent on a voyage to new lands to open trade routes, but when he returns he will need to fight, using his tools of manipulation and cunning, for what he is owed.Author's note: This story is somewhat slow-paced, especially in comparison to the norm on Royal Road. The first three chapters act almost as a prologue, to give you a feel for what the rest of the story will be like. So, I suggest new readers try to get to the end of chapter 3 before deciding if this story is for them.A few of my reviews have said that this story is abnormal for Royal Road. I agree with that sentiment, at least based on what I've read on the site. It was just an idea that was in my head, that I began trying to write once my hobbies were cancelled due to the virus. I found Royal Road after I started writing it. Honestly, it's probably not even tailored for the web-novel format. But it's the story I wanted to tell. Discord: https://discord.gg/sk63gep
8 386 - In Serial7 Chapters
The Great Voyage
In the future, humans strive to find the solution to the mysteries of the Universe. With the help of brilliant minds, they create a device that will enable them to finally obtain the answer to it all. But is it the one they're looking for?
8 96 - In Serial7 Chapters
Inertia
A man is summoned to another world by a goddess after completing the nigh impossible final boss of a game. However, this world isn't your typical fantasy world. Though it has magic, it is set far into the future where technology reigns, and magic itself is just a finely-tuned science. How will our hero survive in a galaxy that looks down upon humans? One where his race, which once reigned supreme, is treated like trash along the roadside. Will he, with his diverse crew, be able to save the galaxy while fixing the hostility between the races? NOTE: The image used for the cover is not my creation. It was listed as a CC copyright for reuse with modification. If you are the creator and this was wrongfully labeled, contact me and I would be more than happy to take it down and talk.
8 97 - In Serial15 Chapters
Rise of The Tyrant
In the 35th year of the Evolver Era Calendar, countless holes suddenly appeared on the surface of the earth's seven continents. These are holes to enter into a mysterious underground world that turns out to be bigger than the world on the surface. Technology doesn't work here, but there are plenty of resources and legacies from the unknown ages. What's even more surprising is that it turns out that there are other holes that lead to a deeper underground world. This second one is still unknown as those who entered haven't returned until now. Ciel Arnaud wishes to explore the Second Underground World to find his parents who disappeared when he was only 7 years old. Unfortunately, his lack of talent makes it difficult to fulfill his wish. Things got really bad after his adoptive sister who was his parent's disciple followed in their footsteps. His father's distant cousin who was supposed to be the next person to take care of him turns out to have a hidden grudge against his father. He caught him, imprisoned him, tortured him, and forced him to tell him where his parents' relics were which he didn't really know at all. In the midst of his despair after one year of torture, something suddenly appeared. This was something that changed his fate. From weak to invincible. From being useless to being the most tyrannical and domineering being....
8 106 - In Serial16 Chapters
Thorin x Reader
here is all of my Thorin x reader inserts.
8 202 - In Serial43 Chapters
Rejection - Pernico
Shortly after the Second War, Percy's not-so-little secret comes out: he's not straight. Chased by the Romans who've been won over and led by Octavian, he flees to the Isle of Shadows, where Nico currently resides. Together, they discover another plot to bring down the demigod camps, and eventually strike down the gods, yada yada yada. Will the forces of evil just take a freaking break!?[[edit: set after Blood of Olympus, except Annabeth and Percy stay at camp, and Nico doesn't. Also, this was written before BoO, so things are a little au.]]
8 89

