《Blacksmith of the Apocalypse》300. Unique
Advertisement
Seth was dismayed. His dream of 100% resistance to disease and poison was gone! He should have guessed it as it mentioned a limit. Charon's Physique.
He had just infused 5 souls when resistance to disease stopped growing but there was hope, as another effect appeared. Resistance to decay. Seth kept infusing up to ten souls when all values stopped growing and did not budge even when he infused another soul.
Mag. Def.: 860
1. 60% Resistance to Diseases
2. 50% Poison Resistance
3. 20% Resistance to Decay
A bangle created by Craftsman Smith with the stoic approval of a divine being. >
Although he was slightly disappointed, he was still happy about this. These were some of the most annoying debuffs not just in games. Being poisoned, whether by a skill or by a beast's venom was very painful in real life.
It wasn't just some DOT where you watched the HP bar tick down slowly but true pain. A feeling like acid pumping through your veins and actively corrode your body.
Together with the resistances he had gained from food and skill, he now had 70% Poison resistance and 82% disease resistance. It didn't just mean that weaker poisons and diseases had little chance to work on him, but effective poisons would also be less harmful.
In all the chaos he had almost forgotten to check his skill. Had he missed the level-up notification in his joy?
No, because he had not reached , yet! The proficiency bar was still a tiny, almost imperceivable, sliver away from the 100% mark. What else was he supposed to do now?
He thought for a moment when Puffles suddenly said
~ Why don't you just enchant one of the items you already made? That way you can even see whether these behave the same way as the other enchantments did. ~
"That's not a bad idea for once..."
~ Haha, yes! When your pea brain is stuck, don't wait to ask the great me for the advice! - Wait! Hey, did you imply I ever had bad ideas?! ~
Seth gave the caterpillar the silent treatment as he brought out the item of his test. It was the chainmail shirt made of . It was a failure. He was right that the many thousands of effects would get in each other's way, but they also made it impossible to add any more effects, not even with .
He added a small badge on the chest of the chain mail to engrave the sigil. Something like this normally didn't work with ordinary enchantment, but Seth relied on the weird feature that the sigil would grow on its own.
Advertisement
The enchantment he chose was as he was sure to never use that one for any of his own equipment. Unlike the blessings, there was no presence this time.
The moment Seth finished the engraving the shirt's rings were covered in tiny engraving and exuded a terrifying cold and he had to let the chain mail fall to the ground to not get cold damage.
Unique
Phys. Def. 900
Mag. Def.300
Durability: 5000
1. 300 true Ice Damage on touch
2. 50 true Ice Damage per Second in a radius of 5m
3. 65% Chance to cause indiscriminate slow in a radius of 10m
4. PR/?%5;OV0&R(!S
A hazardous piece of armor created by the cooperation of Craftsmen Seth and Cerberus.
The scrambled effects of the chain mail were still there but had been overpowered, but it was now more or less a cursed item. Still, it helped Seth affirm something important. The divine enchantments would not erase the previous effects of the items.
A big weight fell off his heart. This meant he could use them on items without fearing to lose the material's effects. And now he had another set of enchantments to choose from. The easiest to understand was the
Ever since her Champion Achilleus wreaked havoc on the battlefield it was coveted by many Heroes. Though she never blessed anyone like her half-brother ever again. >
Wasn't Achilleus invincible or something? So, it's defense, I guess? he thought to himself. Seth chose to make bracers for the . He imitated a pair of tight-fitting leather bracers that could be tightened. They went well with the bangle.
The sigil of Styx resembled a tight knot and as Seth engraved it onto the right bracer, he felt a wise gaze resting on his shoulders. Satisfaction mixed into this feeling as Seth finished the sigil and a net of tight ropes and chains engraved itself all over the bracers.
Mag. Def.90
1. +50 Defense
A special armor created by Craftsman Smith and blessed by a divine being.>
Just as he had suspected. Seth added 5 medium-sized souls as he did with Persephone's Necklace to see what would happen.
Mag. Def.90
1. +250 Defense
2. +25 Endurance
3. +5% Defense when Blocking
A special armor created by Craftsman Smith and blessed by a divine being.>
This growth was surprisingly good! Seth went right ahead and infused a big soul to see if there were limits.
Advertisement
Mag. Def.960
1. +500 Defense
2. +75 Endurance
3. +15% Defense when Blocking
A special armor created by Craftsman Smith and blessed by a divine being.>
When Seth added another medium-sized soul- everything increased a little, but the amount had gotten less. He added another 4. Endurance stopped growing at 100 and the additional defense at 20% when blocking.
The Defense kept increasing but Seth judged that this was enough for now. There were still more enchantmen...ments. Things turned foggy before his eyes and he managed to fall on his bed before he lost consciousness.
It seemed that he had worked a lot longer than he had expected...
"How long did I sleep?"
~ A few hours. You are really pushing it. It's as if you don't feel the time when working on your gear. ~
Seth could hear some worry swing within her voice in his head. He rubbed his temples. She was right. He drank way too little and it seemed like the enchantments took longer than he perceived.
"What day is it?"
~ It's the evening of the third day.~ Puffles answered. He wasn't boastful this time and his tone was more blaming. It might be wrong, but Seth was happy that the two cared about him that much.
"I'm sorry, I will take better care of myself."
He still had three days until those bastards returned. There were still some things to do. Seth had another two enchantments he wanted to turn into soul armaments.
The other enchantments gave him more inspiration for actual items instead of making soul armaments out of them. He could use them to finish some of his items he had left unfinished before.
Although the little bit of sleep he had gotten helped, he was still exhausted. He would have loved a break, but he knew that he could not afford one. If he managed to finish everything on the fifth day he would have a full day to collect information before his disappearance would become known.
First things first, to finish his soul gear for now he chose and . Seth guesses that at least one of them would give him dexterity. He knew too little about these myths to make a good guess.
Fortunately, he didn't need to worry too much as he started off with medium-sized souls, so he would find out their effects before paying too high a price. Seth used the first one on a pair of pauldrons in the look of smooth leather that somewhat fit the ancient breast plate's design.
The sigil resembled some kind of octopus? He couldn't really make sense of it. Maybe there was none. He was glad that there was no presence on these, as those had quite the impact on his nerves.
When he finished the sigil, the pauldrons were covered in a pattern of reiteration imaged. Were these...arms?
Mag. Def.: 76
1.+30 Strength
A special armor created by Craftsman Smith and enchanted with divine power.>
With 9 medium souls, the additional strength became 100 but there were no other effects. Maybe there were more effects if he kept strengthening it, but he did not really want to experiment on it right now.
The resembled a rope with a moth on one end and a pair of hands on the other. Seth was uneducated on who Oknos was so he couldn't make sense of the sigil. The description was also not very helpful.
Tap into Oknos' most trained craft.>
What was he supposed to know from that? Like before with Charon's Blessing, he decided to make a bangle. He thought the sigil could look quite good when the hands and mouth met at one point. Also, symmetry.
After engraving the bangle was covered in a floral pattern like grass or straw. As he thought, it granted a boost of 30 dexterity. In the same way, as before it took about 10 souls for the boost to reach 100. As just like the pauldrons, there was no other effect for now.
Mag. Def.: 740
1.+100 Dexterity
A special armor created by Craftsman Smith and enchanted with divine power.>
Seth felt a little bummed out with these two. They were great, but compared to what he had seen so far, they felt a little bland. On the other hand, they had not felt as taxing. He looked at the window, and the night was still dark.
So not to further worry his two guests in his head Seth took a break. He ate and drank from the food in his inventory and took some time to just lay down and relax.
Advertisement
- In Serial117 Chapters
Skadi's Saga (A Norse-Inspired Progression Fantasy)
An obscure jarl’s daughter will rise to wield the power of the gods. The old order is collapsing. The Archean Empire devours all in its path, toppling kings, razing cities, and massacring any that oppose it. Sweeping into the north, a land of brutal cold, ragged mountains, and dark myths, they believe their infamous discipline will crush the white-hot rage of its sea reavers and dreaded berserkers. And at first they are right. But their invasion dislodges a pebble that is destined to become an avalanche. When Skadi Styrbjörnsdóttir is forced into exile to escape the Archeans, she begins a journey that will bring her to the attention of the gods, arm her with legendary weapons, and set her against immortal foes. Wielding the power of her ever-growing wyrd, Skadi seeks to avenge her people, and in doing so defy the world-devouring Archean Empire—and one day destroy it. Content Warnings are selected to give me artistic freedom down the road.Release Schedule: 5 chapters per week, Mon-Fri.This web novel is only posted on Royal Road.See my Amazon author page for other works of epic and progression fantasy. World Map
8 144 - In Serial471 Chapters
Death: Genesis
When Ezekiel Blackwood dies while trying to donate a kidney to his dying brother, he discovers that he and everyone else that's ever lived has been stuck in limbo until the last of humanity died out. Now, they're all being reborn into a new world filled with levels, stats, and fantastical creatures. Soon after getting an insufficient explanation from an all-knowing dwarf, he finds himself stuck in an underground labyrinthine system of caves populated by trolls, croco-rats, and other monsters. Follow him as he tries to survive and grow stronger. Release Schedule (for now): Mon., Tues., Thurs., and Fri. Chapters range from between 2000-3500 words (but I try to keep them in the 2500 range).
8 2431 - In Serial20 Chapters
The Accidental Archmage - BOOK 9 (THE DRAGON HOUSES)
The Accidental Archmage Series (BETA CHAPTERS) NOTE: DRAFTS OF EARLIER BOOKS (BOOKS 1 to 8) HAVE BEEN POSTED BEFORE ON RRL. THEY ARE NOW ON AMAZON AND HAD ATTAINED BESTSELLER STATUS IN THE FANTASY-MYTHOLOGY GENRE. ACTUALLY, MANY RRL STORIES PUBLISHED ON AMAZON HAVE GONE ON TO BECOME BESTSELLERS AT ONE TIME OR ANOTHER. HOWEVER, AMAZON KDP RULES REQUIRE THAT MOST OF THE DIGITAL CONTENT AVAILABLE ELSEWHERE BE REMOVED. GENRE: CLASSICAL EPIC FANTASY An epic mythological fantasy in another world. Immerse yourself in a grand and dangerous adventure. In a world both familiar and strange. A world where magic and gods still exist. Meet deities, beings, and exiles from Earth’s pantheons. Encounter warriors, huskarls, satyrs, hoplites, dark and evil mages, and strange beings from myths of pre-history up to the age of iron.Match wits with the likes of Loki, Zeus, Athena, Odin, Amun-Ra, Coniraya, Viracocha, and even Dionysus. Escape plots and schemes played by powerful gods of life and death.Find the truth behind the dark and otherworldly beings from the Lovecraft mythos.Play with dire wolves, drakontes, lamias, keres, amphisbaenae, a sphinx, ice giants, creatures of nightmares, empusas, gigas, minotaurs, vrykolakas, jotnar, dokkalfr, to name a few.Survive being in the middle of wars between civilizations and races. Suffer the arrogance and stupidity of gods and men alike. Cross paths with beings who don’t like you. Thor, Ares, and the Incan death god Supay, to name three.Be burdened with a quest to save yourself and your humanity in the brutal and primordial world of Adar.A world where scientific pursuit will get you a lightning bolt or two. Probably five. All at the same time. Book Nine - THE DRAGON HOUSES His beloved Eira rescued, the rogue Titans have been defeated, and Tartarus sealed. Yet as the rising Archmage tries to escape the Forbidden Isle, events have been set in motion that would embroil him once again in the tides of war engulfing Adar. Escaped Titans, a rising power in the South, vengeful adherents of the Elder Gods, and more have him in mind. Least of all, a far from defeated Loki. New players have come to the fore, each with their own purpose in mind. The lustful drive for power, the search for a release of one's soul, and the companions' storied pasts all come to drive the world deeper and further into chaos. Add a powerful demon determined to open a portal to its own dimension. It's enough to drive a mortal man mad. (Cover image used under license) Book Eight - WHERE TITANS WALK Now in the land of the damned below the underworld domain of Hades, Eira awaits the company and battle portends. But first, they have to find the fortress of the Titans. Above them, Loki's war is going well as the internecine war among the pantheons continues. An old foe rises in the south, more powerful than ever. Astrid finds herself the subject of a wife's rage and the murky past of the companions now comes back to haunt them. Yet amidst it all, a dying Elder won't wait as plots and new players bedevil Havard Ulriksson, formerly Tyler West of Earth, now the Archmage of his adopted world. Cover Image used under license from shutterstock.com. Alterations by the writer. Book Seven - DRAGONS AND DEMONS https://www.royalroad.com/amazon/B08122Y739 An urgent rescue and the path to vengeance are not easy in a magical, myth-filled world. Nasty roadblocks and unexpected complications have a way of rearing their wicked heads along Tyler's route across the dwarven lands and into the infernal realm of Tartarus. More myths and legends cross the First Mage's path as Loki's war and Asag's emergence stir up mortal lands and magical domains. Cover Image used under license from shutterstock.com. Alterations by the writer. Book Six - TARTARUS BECKONS Gifts, curses, and problems. The unfolding of Loki's mad and complicated scheme results in a war between and among pantheons, empires, and kingdoms. From Ymir's Domain down to the far south, conflict engulfs Tyler's world and the magical gate to Tartarus is starting to break open, threatening to add mad Titans and other powerful beings to the chaotic mix. And on the forbidden isle of Banna, a dying enemy awaits. (Note: NOW PUBLISHED ON AMAZON) Book Five - LOKI'S GAMBIT With the promise of the First Mage not to act against him, Loki now accelerates his plans. A plot millennia in the making, spanning the length and breadth of Adar. Like a spider spinning its web, the trickster god now puts the finishing touches on an audacious scheme. A revolution to change the balance of godly and mortal power in the world. Book Four - VOID LANDS The Void Lands. A place where gods fear to tread. Where strange creatures and hostile beings emerge. A nexus of dimensions, the origins of which are lost in the mists of time. To stop the Aztecha Empire’s march to power and domination of the eastern lands, Tyler West, now a High Mage, must confront and defeat the empire’s mysterious patrons. Beings of incredible might and magical knowledge. An imperative path which leads him right to the Void Lands. Though a few detours are required, each dangerous yet crucial. The only problem is that the Void Lands are on the other side of the continent. And to get there, he may have to ask a favor from the Trickster God himself, the Norse deity known as Loki. Book Three - BLOOD WARS Continuing our lost mage's epic journey through the magical and extremely dangerous world of Adar. Escaping the convoluted schemes of the Greek pantheon, Tyler finds himself with an old acquaintance, the Incan deity Viracocha. His son, the sun god Inti, is dead. With the Aztecah Empire and its powerful pantheon of deities on the bloody road to more conquests, the deity asks for his help. A request he could easily refuse. Except Viracocha is not alone is asking for his aid. Two other pantheons have made their presence known to the young mage. And the Egyptian deities are watching how he will decide the matter. To add to his burdened conscience, the rise and dominance of the Aztecah pantheon would mean a million or more new human sacrifices. Resulting in extremely overpowered bloodthirsty deities. What's a newly minted Elder apprentice mage to do? Involve himself in a blood war? Book Two - GIFTS OF THE GREEKS Tyler's journey continues. New land, misadventures, friends, foes, skills, and knowledge. Confused encounters of the female kind. More deities become aware of Tyler as he continues his quest to survive, reach his potential, and carry out his burden. Amid convoluted plans designed by divine acquaintances of old and newly met gods, what's an ordinary guy from Earth to do?The god of wine wants to be his friend. Ares and his sons are coming to say hello. Book One - RAGNAROK RISING What if you fell through a crack in reality? Like those people disappearing in plain sight you've read about. What if you find yourself in a strangely familiar world? A world full of Earth’s mythological beings, lost civilizations, and people from its primitive and brutal past? Where magical energy still exists. Where gods play games among themselves, with the fate of mortal men as pawns. A land where a sword is deadlier than a five-inch thick contract drawn by a hotshot lawyer. Would you survive? That's Tyler West. Alone, lost and bewildered, the three moons in the sky made it clear he wasn’t on Earth anymore. It’s not a game. It’s real. And there's no coffee, pizza, fries, or his favorite show on HBO. *** All Rights Reserved. 2017/2018/2019/2020. Cover Images are used under license.
8 148 - In Serial6 Chapters
Duplicity
Follow the charming yet devious Lyman Leepsky as he and four magical creatures attempt to survive in a small town in an alternate dimension Earth, fighting off demons, debt collectors, and deep ones as they sort out their differences in this adorable slice of life magical adventure strung across two worlds! Yaaaay, friendship!Except... friendship isn't going to heal the uncurable trauma they have. No, that's way too unreasonable.-------------------------------------------------------This stories first couple chapters are pre-written over the course of three months of notes, worldbuilding, well-thought-out planning, and of course, writing. This is the second biggest writing project I've ever undertaken, and I strive to make it my best. I hope you think so too!
8 158 - In Serial14 Chapters
Office Days
Follow Captain Monday and the Weekdays team as they fight the good fight against the villainous Weekends. Oh, and file form a33-2 before eoq3. Comes with a dash of The Office and Office Space plus a side of Super Hero satire. Office Days is episodic in nature. So each story is standalone and may vary in length and focus. The Monday Case is the first episode and serves mostly to introduce the characters broadly. Comments get +Rep for effort. This setting was intended to be a comic series but I never found an artist for the job... probably for lack of trying. The "art" is for concept only... it took me far too long to make and it's still all sub-par.
8 170 - In Serial40 Chapters
Meet On The Ledge || Greta Van Fleet
Remember that first day? I do. In the car, the windows rolled down, music flowing through the air. I was at peace with everything and everyone. We were family.
8 264

