《Metaworld Chronicles》Character Summaries
Advertisement
Schools of Magic
Evocation is a school that manipulate energy. It was also the most commonly awakened school of Spellcraft. These mages become the mainstay of the citizen-soldiers, wielding spells of fire, earth, water, and more exotic elements such as lightning or radiance. As Evokers grow, they become more specialise in their elemental affinity, taking up specialist equipment and enchantments, attunement and contracts. In the popular eye, the Evoker is the archetype Mage, the spell slinging, fireball blasting Sorcerer of yore, tapping into and drawing limitless power from the elemental planes.
Abjuration casters weaved spells that protected, blocked or banished. An Abjurer is a common but highly sought after profession. They were the mainstay of the protective barrier shells that shielded Human cities. An Abjurer possesses the special ability to also utilises restoration spells and a number of AOE combat buffs. Specialists in this field typically contracted elementals of earth, ice, and water, with exceptional individuals possessing more exotic quasi-elementals.
Conjuration is a school that materialises creatures or materials for the caster. A Conjurer is a one man army when trained to a sufficeint tier of proficiency. Through contracting magical creatures Conjurers gain life-long companions that grow with the Mage in power. Due to this advantage, it is not uncommon for Summoners to become several magnitudes more powerful than Mages of equal tier. The disadvantage of Conjuration is the persistent mana drain caused by most of its sustained effect spells. Certain Conjurers choose to focus upon the summoning of items or beings. These valuable individuals are responsible for the Teleportation Circles around the cities.
Divination is a school that reveals information, highly prized for their cognisant abilities in detection and foretelling. Many diviners go on to become telecommunication specialists, becoming key intelligence and strategist operatives that served a number of roles. Other schools of Divination focused on disaster deterrence, by reading the threads of time and fate. Despite their lack of offensive capabilities, it is said that the most influential Magi on the U.N Security Council is the Oracle of the Acropolis. Though the Divination school has no preference for elemental afflictions, it is a school that synnergies well with subsequent studies of other schools. Many Diviners go on to become Magus or Magister.
Advertisement
The school of Enchantment remains the most difficult and expensive to train of all schools. Capable of imbuing items and buildings with protection, strengthening items and imbuing persist phenomena - enchanters are essential to humanity’s existence. The world's most successful manufatoriums are all operated by skilled Enchanters. Unlike regular Mages, enchanters seeks specifically the mastering of additional schools such as Transmutation or Abjuration for the creation of magical items. A dangerous school within-a-school of Enchanters are those whose abilities allow them to control, manipulate, and glamour the minds of others. These Mages are closely watched by government forces, and the misuse of mind-altering effects on others could lead to life-time imprisonment or banishment.
Illusion is the school of Mirage, the altering of perceptions to create false visions. Many Illusionists go on to become involved in espionage if they choose the path of the militant. Many others however, have chosen to be involved in the media, creating spectacles for adoring audiences, crafting impossible scenarios, and even becoming superstars in their own right for their creativity and passion. Illusion spells which deal damage attack the mind directly, creating what is known as psychic attacks. Likewise, aftereffects vary by spell and intent.
Transmutation is an unusual school in that it changes the caster and the objects they touch, manipulating the properties in powerful ways. In the greater world, Transmuters become builders, architects and creators, working hand in glove with Enchanters. In combat, some transmuters choose to specialise in manipulating life itself, changing plants, creatures, and even themselves to become deadly and proficient in the art of war. It is said that Transmuters posses the most versatile school of all , and enjoyed the most lauded status after that of Evokers.
The dreaded School of Necromancy was banned after WWI following the Geneva Convention. Currently, the school is studied only by sects that are authorised by the U.N, having proven that the study of souls and the afterlife is intimately connected to beliefs of faith, culture, and religion. The irony of the matter is that Necromancy is most likely the most ancient school of magic that exist. Dating back to the Egyptian Pharaohs, in an age when man first uncovered magic. As such, it is more specific to say that the summoning, raising, and animation of the death is strictly forbidden, as much of the world was turned into ash and cinder following The Great War with the No-Life Kings of Middle Europe.
Advertisement
Finally, other schools of magic likely exist, but lay out of reach of the common man. These include various forms of item deification, ancestral worship, old world shamanism, naturalism, animalism, and so forth. By the same measure, rumours about of humans learning the magic of monsters, magical beings, and demi-humanoids. These are seldom taught or learned in Frontier Human cities though.
Character Summary

Advertisement
- In Serial176 Chapters
The End Of Life
"THE END IS HERE"
8 355 - In Serial85 Chapters
Black Wing
Raven. In a world of fantasy, where magic and sword reign supreme, a girl is reborn. Not as a hero, a villain, or even a common mob. She was reborn as a dumb bird. Now don’t get me wrong, ravens are one of the smartest animals alive. But imagine going from a fully functional human body...to....this... In this world, ravens are considered harbingers of death. Filthy pests. The incarnation of damned souls. Due to their penchant for mischief, they are shunned and despised by human and non-human races alike. Join Raven in her journey from a naive baby bird that wants to become human again (or at least get some semblance of arms/legs), and grow to live a life worth living, eating delicious food and reading great books. Also known as the Ascension of Amaris, Queen of the Night, Beloved of the Moon. *chapter length will vary from around 1500~2500 words.
8 174 - In Serial28 Chapters
Trapped On A Vampire Cruise With No Power!
Single while everyone else has someone to love, Rose Sexton is eager to discover a new side of life when she decides to go on a cruise. But when she accidentally gets on the wrong cruise ship, one only for vampires, she discovers she may have bitten off more than she could chew. What could be worse than being the only single and vibrantly healthy human on a vampire only cruise ship? I mean...seriously, what could go wrong? complete e-book available on smashwords -> https://www.smashwords.com/books/affiliate/1083654
8 225 - In Serial306 Chapters
Angel's Song: Requiem of the Dreams
Snow never thought she would ever have an Alien Invasion ever happening to her in her lifetime. It didn’t make sense, until she learned that they were more than just an Alien invader. When the Gods called in help from a different world called Earth, they brought in Alien’s called Earthlings, who were dubbed the “Players” to combat against the dark forces that appeared upon her homeland. As a receptionist for a hunter community, Snow must deal with the ever growing bickering of the Hunters and now the Players in her daily life as she balances out her own. Can she do it? Of course, she just needs to calmly welcome them in with a warm smile and beautiful bow. Snap. Crackle. Pop. Get back in line, damn Players and Hunters! https://linktr.ee/songofyamihikari
8 110 - In Serial9 Chapters
"Grim Wolf" A Tundrawolf Story
Four young newly-met comrades, a fearless half Elven Battle Maid and three courageous warriors, travel with an array of brave animal companions on a mission to search out and spy upon a growing evil in the frozen North. This is the story of the monstrous beasts who beset Natalia, her valiant friends and their loyal animals as they venture into the Snow Forest on their journey to the frozen plains of the Tundra.This is my second edition of this story. I've made changes based on input and comments from all of you and I've attempted to do a better job of editing. I hope you enjoy.All Rights Reserved
8 98 - In Serial8 Chapters
Jellystone: The Ultimate Crossover! (Collab with Glitchy Yoshi) (In Progress)
It's Jellystone, but this time, we're going all-out with crossovers by adding Wild Kratts, Odd Squad, Mixels, MLB, Felix the Cat, and much more!
8 117

