《The Wheel of Time 》Book 1: Page 17
Advertisement
Some villager raised a small cheer then, but Moiraine kept on as if she had not heard. “The host that faced the men of Manetheren was enough to daunt the bravest heart. Ravens blackened the sky; Trollocs blackened the land. Trollocs and their human allies. Trollocs and Darkfriends in tens of tens of thousands, and Dreadlords to command. At night their cook-fires outnumbered the stars, and dawn revealed the banner of Ba’alzamon at their head. Ba’alzamon, Heart of the Dark. An ancient name for the Father of Lies. The Dark One could not have been free of his prison at Shayol Ghul, for if he had been, not all the forces of humankind together could have stood against him, but there was power there. Dreadlords, and some evil that made that light-destroying banner seem no more than right and sent a chill into the souls of the men who faced it.
“Yet, they knew what they must do. Their homeland lay just across the river. They must keep that host, and the power with it, from the Mountain Home. Aemon had sent out messengers. Aid was promised if they could hold for but three days at the Tarendrelle. Hold for three days against odds that should overwhelm them in the first hour. Yet somehow, through bloody assault and desperate defense, they held through an hour, and the second hour, and the third. For three days they fought, and though the land became a butcher’s yard, no crossing of the Tarendrelle did they yield. By the third night no help had come, and no messengers, and they fought on alone. For six days. For nine. And on the tenth day Aemon knew the bitter taste of betrayal. No help was coming, and they could hold the river crossings no more.”
“What did they do?” Hari demanded. Torchfires flickered in the chill night breeze, but no one made a move to draw a cloak tighter.
“Aemon crossed the Tarendrelle,” Moiraine told them, “destroying the bridges behind him. And he sent word throughout his land for the people to flee, for he knew the powers with the Trolloc horde would find a way to bring it across the river. Even as the word went out, the Trolloc crossing began, and the soldiers of Manetheren took up the fight again, to buy with their lives what hours they could for their people to escape. From the city of Manetheren, Eldrene organized the flight of her people into the deepest forests and the fastness of the mountains.
“But some did not flee. First in a trickle, then a river, then a flood, men went, not to safety, but to join the army fighting for their land. Shepherds with bows, and farmers with pitchforks, and woodsmen with axes. Women went, too, shouldering what weapons they could find and marching side by side with their men. No one made that journey who did not know they would never return. But it was their land. It had been their fathers’, and it would be their children’s, and they went to pay the price of it. Not a step of ground was given up until it was soaked in blood, but at the last the army of Manetheren was driven back, back to here, to this place you now call Emond’s Field. And here the Trolloc hordes surrounded them.”
Her voice held the sound of cold tears. “Trolloc dead and the corpses of human renegades piled up in mounds, but always more scrambled over those charnel heaps in waves of death that had no end. There could be but one finish. No man or woman who had stood beneath the banner of the Red Eagle at that day’s dawning still lived when night fell. The sword that could not be broken was shattered.
Advertisement
“In the Mountains of Mist, alone in the emptied city of Manetheren, Eldrene felt Aemon die, and her heart died with him. And where her heart had been was left only a thirst for vengeance, vengeance for her love, vengeance for her people and her land. Driven by grief she reached out to the True Source, and hurled the One Power at the Trolloc army. And there the Dreadlords died wherever they stood, whether in their secret councils or exhorting their soldiers. In the passing of a breath the Dreadlords and the generals of the Dark One’s host burst into flame. Fire consumed their bodies, and terror consumed their just-victorious army.
“Now they ran like beasts before a wildfire in the forest, with no thought for anything but escape. North and south they fled. Thousands drowned attempting to cross the Tarendrelle without the aid of the Dreadlords, and at the Manetherendrelle they tore down the bridges in their fright at what might be following them. Where they found people, they slew and burned, but to flee was the need that gripped them. Until, at last, no one of them remained in the lands of Manetheren. They were dispersed like dust before the whirlwind. The final vengeance came more slowly, but it came, when they were hunted down by other peoples, by other armies in other lands. None was left alive of those who did murder at Aemon’s Field.
“But the price was high for Manetheren. Eldrene had drawn to herself more of the One Power than any human could ever hope to wield unaided. As the enemy generals died, so did she die, and the fires that consumed her consumed the empty city of Manetheren, even the stones of it, down to the living rock of the mountains. Yet the people had been saved.
“Nothing was left of their farms, their villages, or their great city. Some would say there was nothing left for them, nothing but to flee to other lands, where they could begin anew. They did not say so. They had paid such a price in blood and hope for their land as had never been paid before, and now they were bound to that soil by ties stronger than steel. Other wars would wrack them in years to come, until at last their corner of the world was forgotten and at last they had forgotten wars and the ways of war. Never again did Manetheren rise. Its soaring spires and splashing fountains became as a dream that slowly faded from the minds of its people. But they, and their children, and their children’s children, held the land that was theirs. They held it when the long centuries had washed the why of it from their memories. They held it until, today, there is you. Weep for Manetheren. Weep for what is lost forever.”
The fires on Moiraine’s staff winked out, and she lowered it to her side as if it weighed a hundred pounds. For a long moment the moan of the wind was the only sound. Then Paet al’Caar shouldered past the Coplins.
“I don’t know about your story,” the long-jawed farmer said. “I’m no thorn to the Dark One’s foot, nor ever likely to be, neither. But my Wil is walking because of you, and for that I am ashamed to be here. I don’t know if you can forgive me, but whether you will or no, I’ll be going. And for me, you can stay in Emond’s Field as long as you like.”
Advertisement
With a quick duck of his head, almost a bow, he pushed back through the crowd. Others began to mutter then, offering shamefaced penitence before they, too, slipped away one by one. The Coplins, sour-mouthed and scowling once more, looked at the faces around them and vanished into the night without a word. Bili Congar had disappeared even before his cousins.
Lan pulled Rand back and shut the door. “Let’s go, boy.” The Warder started for the back of the inn. “Come along, both of you. Quickly!”
Rand hesitated, exchanging a wondering glance with Mat. While Moiraine had been telling the story, Master al’Vere’s Dhurrans could not have dragged him away, but now something else held his feet. This was the real beginning, leaving the inn and following the Warder into the night. . . . He shook himself, and tried to firm his resolve. He had no choice but to go, but he would come back to Emond’s Field, however far or long this journey was.
“What are you waiting for?” Lan asked from the door that led out of the back of the common room. With a start Mat hurried to him.
Trying to convince himself that he was beginning a grand adventure, Rand followed them through the darkened kitchen and out into the stableyard.
CHAPTER
10
Leavetaking
A single lantern, its shutters half closed, hung from a nail on a stall post, casting a dim light. Deep shadows swallowed most of the stalls. As Rand came through the doors from the stableyard, hard on the heels of Mat and the Warder, Perrin leaped up in a rustle of straw from where he had been sitting with his back against a stall door. A heavy cloak swathed him.
Lan barely paused to demand, “Did you look the way I told you, blacksmith?”
“I looked,” Perrin replied. “There’s nobody here but us. Why would anybody hide—”
“Care and a long life go together, blacksmith.” The Warder ran a quick eye around the shadowed stable and the deeper shadows of the hayloft above, then shook his head. “No time,” he muttered, half to himself. “Hurry, she says.”
As if to suit his words, he strode quickly to where the five horses stood tethered, bridled and saddled at the back of the pool of light. Two were the black stallion and white mare that Rand had seen before. The others, if not quite so tall or so sleek, certainly appeared to be among the best the Two Rivers had to offer. With hasty care Lan began examining cinches and girth straps, and the leather ties that held saddlebags, water-skins, and blanketrolls behind the saddles.
Rand exchanged shaky smiles with his friends, trying hard to look as if he really was eager to be off.
For the first time Mat noticed the sword at Rand’s waist, and pointed to it. “You becoming a Warder?” He laughed, then swallowed it with a quick glance at Lan. The Warder apparently took no notice. “Or at least a merchant’s guard,” Mat went on with a grin that seemed only a little forced. He hefted his bow. “An honest man’s weapon isn’t good enough for him.”
Rand thought about flourishing the sword, but Lan being there stopped him. The Warder was not even looking in his direction, but he was sure the man was aware of everything that went on around him. Instead he said with exaggerated casualness, “It might be useful,” as if wearing a sword were nothing out of the ordinary.
Perrin moved, trying to hide something under his cloak. Rand glimpsed a wide leather belt encircling the apprentice blacksmith’s waist, with the handle of an axe thrust through a loop on the belt.
“What do you have there?” he asked.
“Merchant’s guard, indeed,” Mat hooted.
The shaggy-haired youth gave Mat a frown that suggested he had already had more than his fair share of joking, then sighed heavily and tossed back his cloak to uncover the axe. It was no common woodsman’s tool. A broad half-moon blade on one side of the head and a curved spike on the other made it every bit as strange for the Two Rivers as Rand’s sword. Perrin’s hand rested on it with a sense of familiarity, though.
“Master Luhhan made it about two years ago, for a wool-buyer’s guard. But when it was done the fellow wouldn’t pay what he had agreed, and Master Luhhan would not take less. He gave it to me when”—he cleared his throat, then shot Rand the same warning frown he’d given Mat—“when he found me practicing with it. He said I might as well have it since he couldn’t make anything useful from it.”
“Practicing,” Mat snickered, but held up his hands soothingly when Perrin raised his head. “As you say. It’s just as well one of us knows how to use a real weapon.”
“That bow is a real weapon,” Lan said suddenly. He propped an arm across the saddle of his tall black and regarded them gravely. “So are the slings I’ve seen you village boys with. Just because you never used them for anything but hunting rabbits or chasing a wolf away from the sheep makes no difference. Anything can be a weapon, if the man or woman who holds it has the nerve and will to make it so. Trollocs aside, you had better have that clear in your minds before we leave the Two Rivers, before we leave Emond’s Field, if you want to reach Tar Valon alive.”
His face and voice, cold as death and hard as a rough-hewn gravestone, stifled their smiles and their tongues. Perrin grimaced and pulled his cloak back over the axe. Mat stared at his feet and stirred the straw on the stable floor with his toe. The Warder grunted and went back to his checking, and the silence lengthened.
“It isn’t much like the stories,” Mat said, finally.
“I don’t know,” Perrin said sourly. “Trollocs, a Warder, an Aes Sedai. What more could you ask?”
“Aes Sedai,” Mat whispered, sounding as if he were suddenly cold.
“Do you believe her, Rand?” Perrin asked. “I mean, what would Trollocs want with us?”
As one, they glanced at the Warder. Lan appeared absorbed in the white mare’s saddle girth, but the three of them moved back toward the stable door, away from Lan. Even so, they huddled together and spoke softly.
Rand shook his head. “I don’t know, but she had it right about our farms being the only ones attacked. And they attacked Master Luhhan’s house and the forge first, here in the village. I asked the Mayor. It’s as easy to believe they are after us as anything else I can think of.” Suddenly he realized they were both staring at him.
“You asked the Mayor?” Mat said incredulously. “She said not to tell anybody.”
“I didn’t tell him why I was asking,” Rand protested. “Do you mean you didn’t talk to anybody at all? You didn’t let anybody know you’re going?”
Perrin shrugged defensively. “Moiraine Sedai said not anybody.”
“We left notes,” Mat said. “For our families. They’ll find them in the morning. Rand, my mother thinks Tar Valon is the next thing to Shayol Ghul.” He gave a little laugh to show he did not share her opinion. It was not very convincing. “She’d try to lock me in the cellar if she believed I was even thinking of going there.”
“Master Luhhan is stubborn as stone,” Perrin added, “and Mistress Luhhan is worse. If you’d seen her digging through what’s left of the house, saying she hoped the Trollocs did come back so she could get her hands on them. . . .”
“Burn me, Rand,” Mat said, “I know she’s an Aes Sedai and all, but the Trollocs were really here. She said not to tell anybody. If an Aes Sedai doesn’t know what to do about something like this, who does?”
“I don’t know.” Rand rubbed at his forehead. His head hurt; he could not get that dream out of his mind. “My father believes her. At least, he agreed that we had to go.”
Suddenly Moiraine was in the doorway. “You talked to your father about this journey?” She was clothed in dark gray from head to foot, with a skirt divided for riding astride, and the serpent ring was the only gold she wore now.
Rand eyed her walking staff; despite the flames he had seen, there was no sign of charring, or even soot. “I couldn’t go off without letting him know.”
She eyed him for a moment with pursed lips before turning to the others. “And did you also decide that a note was not enough?” Mat and Perrin talked on top of each other, assuring her they had only left notes, the way she had said. Nodding, she waved them to silence, and gave Rand a sharp look. “What is done is already woven in the Pattern. Lan?”
“The horses are ready,” the Warder said, “and we have enough provisions to reach Baerlon with some to spare. We can leave at any time. I suggest now.”
“Not without me.” Egwene slipped into the stable, a shawl-wrapped bundle in her arms. Rand nearly fell over his own feet.
Lan’s sword had come half out of its sheath; when he saw who it was he shoved the blade back, his eyes suddenly flat. Perrin and Mat began babbling to convince Moiraine they had not told Egwene about leaving. The Aes Sedai ignored them; she simply looked at Egwene, tapping her lips thoughtfully with one finger.
The hood of Egwene’s dark brown cloak was pulled up, but not enough to hide the defiant way she faced Moiraine. “I have everything I need here. Including food. And I will not be left behind. I’ll probably never get another chance to see the world outside the Two Rivers.”
“This isn’t a picnic trip into the Waterwood, Egwene,” Mat growled. He stepped back when she looked at him from under lowered brows.
“Thank you, Mat. I wouldn’t have known. Do you think you three are the only ones who want to see what’s outside? I’ve dreamed about it as long as you have, and I don’t intend to miss this chance.”
“How did you find out we were leaving?” Rand demanded. “Anyway, you can’t go with us. We aren’t leaving for the fun of it. The Trollocs are after us.” She gave him a tolerant look, and he flushed and stiffened indignantly.
“First,” she told him patiently, “I saw Mat creeping about, trying hard not to be noticed. Then I saw Perrin attempting to hide that absurd great axe under his cloak. I knew
Lan had bought a horse, and it suddenly occurred to me to wonder why he needed another. And if he could buy one, he could buy others. Putting that with Mat and Perrin sneaking about like bull calves pretending to be foxes . . . well, I could see only one answer. I don’t know if I’m surprised or not to find you here, Rand, after all your talk about daydreams. With Mat and Perrin involved, I suppose I should have known you would be in it, too.”
“I have to go, Egwene,” Rand said. “All of us do, or the Trollocs will come back.”
“The Trollocs!” Egwene laughed incredulously. “Rand, if you’ve decided to see some of the world, well and good, but please spare me any of your nonsensical tales.”
“It’s true,” Perrin said as Mat began, “The Trollocs—”
“Enough,” Moiraine said quietly, but it cut their talk as sharply as a knife. “Did anyone else notice all of this?” Her voice was soft, but Egwene swallowed and drew herself up before answering.
“After last night, all they can think about is rebuilding, that and what to do if it happens again. They couldn’t see anything else unless it was pushed under their noses. And I told no one what I suspected. No one.”
“Very well,” Moiraine said after a moment. “You may come with us.”
A startled expression darted across Lan’s face. It was gone in an instant, leaving him outwardly calm, but furious words erupted from him. “No, Moiraine!”
“It is part of the Pattern, now, Lan.”
“It is ridiculous!” he retorted. “There’s no reason for her to come along, and every reason for her not to.”
“There is a reason for it,” Moiraine said calmly. “A part of the Pattern, Lan.” The Warder’s stony face showed nothing, but he nodded slowly.
“But, Egwene,” Rand said, “the Trollocs will be chasing us. We won’t be safe until we get to Tar Valon.”
Advertisement
- In Serial36 Chapters
Ranger of the North
Survive the Initiation and be blessed by the Gods. Several towers arose from the depths of the Continent offering untold power and riches to those who dare climb it. A millennia later in the ice-bound lands of the north, a ranger makes an alarming discovery. Attacked by a mysterious enemy, Beorn is forced on a journey to find his missing brother and uncover the secrets of his bloodline. Author's Note: Progression fantasy with a non-OP protagonist. Includes stats and leveling up, light GameLit elements. Join my discord: https://discord.gg/PK4DpRKPD9 Cover Image Attribution: by Meduzarts for © Bethesda Softworks LLC
8 305 - In Serial20 Chapters
The Accidental Archmage - BOOK 9 (THE DRAGON HOUSES)
The Accidental Archmage Series (BETA CHAPTERS) NOTE: DRAFTS OF EARLIER BOOKS (BOOKS 1 to 8) HAVE BEEN POSTED BEFORE ON RRL. THEY ARE NOW ON AMAZON AND HAD ATTAINED BESTSELLER STATUS IN THE FANTASY-MYTHOLOGY GENRE. ACTUALLY, MANY RRL STORIES PUBLISHED ON AMAZON HAVE GONE ON TO BECOME BESTSELLERS AT ONE TIME OR ANOTHER. HOWEVER, AMAZON KDP RULES REQUIRE THAT MOST OF THE DIGITAL CONTENT AVAILABLE ELSEWHERE BE REMOVED. GENRE: CLASSICAL EPIC FANTASY An epic mythological fantasy in another world. Immerse yourself in a grand and dangerous adventure. In a world both familiar and strange. A world where magic and gods still exist. Meet deities, beings, and exiles from Earth’s pantheons. Encounter warriors, huskarls, satyrs, hoplites, dark and evil mages, and strange beings from myths of pre-history up to the age of iron.Match wits with the likes of Loki, Zeus, Athena, Odin, Amun-Ra, Coniraya, Viracocha, and even Dionysus. Escape plots and schemes played by powerful gods of life and death.Find the truth behind the dark and otherworldly beings from the Lovecraft mythos.Play with dire wolves, drakontes, lamias, keres, amphisbaenae, a sphinx, ice giants, creatures of nightmares, empusas, gigas, minotaurs, vrykolakas, jotnar, dokkalfr, to name a few.Survive being in the middle of wars between civilizations and races. Suffer the arrogance and stupidity of gods and men alike. Cross paths with beings who don’t like you. Thor, Ares, and the Incan death god Supay, to name three.Be burdened with a quest to save yourself and your humanity in the brutal and primordial world of Adar.A world where scientific pursuit will get you a lightning bolt or two. Probably five. All at the same time. Book Nine - THE DRAGON HOUSES His beloved Eira rescued, the rogue Titans have been defeated, and Tartarus sealed. Yet as the rising Archmage tries to escape the Forbidden Isle, events have been set in motion that would embroil him once again in the tides of war engulfing Adar. Escaped Titans, a rising power in the South, vengeful adherents of the Elder Gods, and more have him in mind. Least of all, a far from defeated Loki. New players have come to the fore, each with their own purpose in mind. The lustful drive for power, the search for a release of one's soul, and the companions' storied pasts all come to drive the world deeper and further into chaos. Add a powerful demon determined to open a portal to its own dimension. It's enough to drive a mortal man mad. (Cover image used under license) Book Eight - WHERE TITANS WALK Now in the land of the damned below the underworld domain of Hades, Eira awaits the company and battle portends. But first, they have to find the fortress of the Titans. Above them, Loki's war is going well as the internecine war among the pantheons continues. An old foe rises in the south, more powerful than ever. Astrid finds herself the subject of a wife's rage and the murky past of the companions now comes back to haunt them. Yet amidst it all, a dying Elder won't wait as plots and new players bedevil Havard Ulriksson, formerly Tyler West of Earth, now the Archmage of his adopted world. Cover Image used under license from shutterstock.com. Alterations by the writer. Book Seven - DRAGONS AND DEMONS https://www.royalroad.com/amazon/B08122Y739 An urgent rescue and the path to vengeance are not easy in a magical, myth-filled world. Nasty roadblocks and unexpected complications have a way of rearing their wicked heads along Tyler's route across the dwarven lands and into the infernal realm of Tartarus. More myths and legends cross the First Mage's path as Loki's war and Asag's emergence stir up mortal lands and magical domains. Cover Image used under license from shutterstock.com. Alterations by the writer. Book Six - TARTARUS BECKONS Gifts, curses, and problems. The unfolding of Loki's mad and complicated scheme results in a war between and among pantheons, empires, and kingdoms. From Ymir's Domain down to the far south, conflict engulfs Tyler's world and the magical gate to Tartarus is starting to break open, threatening to add mad Titans and other powerful beings to the chaotic mix. And on the forbidden isle of Banna, a dying enemy awaits. (Note: NOW PUBLISHED ON AMAZON) Book Five - LOKI'S GAMBIT With the promise of the First Mage not to act against him, Loki now accelerates his plans. A plot millennia in the making, spanning the length and breadth of Adar. Like a spider spinning its web, the trickster god now puts the finishing touches on an audacious scheme. A revolution to change the balance of godly and mortal power in the world. Book Four - VOID LANDS The Void Lands. A place where gods fear to tread. Where strange creatures and hostile beings emerge. A nexus of dimensions, the origins of which are lost in the mists of time. To stop the Aztecha Empire’s march to power and domination of the eastern lands, Tyler West, now a High Mage, must confront and defeat the empire’s mysterious patrons. Beings of incredible might and magical knowledge. An imperative path which leads him right to the Void Lands. Though a few detours are required, each dangerous yet crucial. The only problem is that the Void Lands are on the other side of the continent. And to get there, he may have to ask a favor from the Trickster God himself, the Norse deity known as Loki. Book Three - BLOOD WARS Continuing our lost mage's epic journey through the magical and extremely dangerous world of Adar. Escaping the convoluted schemes of the Greek pantheon, Tyler finds himself with an old acquaintance, the Incan deity Viracocha. His son, the sun god Inti, is dead. With the Aztecah Empire and its powerful pantheon of deities on the bloody road to more conquests, the deity asks for his help. A request he could easily refuse. Except Viracocha is not alone is asking for his aid. Two other pantheons have made their presence known to the young mage. And the Egyptian deities are watching how he will decide the matter. To add to his burdened conscience, the rise and dominance of the Aztecah pantheon would mean a million or more new human sacrifices. Resulting in extremely overpowered bloodthirsty deities. What's a newly minted Elder apprentice mage to do? Involve himself in a blood war? Book Two - GIFTS OF THE GREEKS Tyler's journey continues. New land, misadventures, friends, foes, skills, and knowledge. Confused encounters of the female kind. More deities become aware of Tyler as he continues his quest to survive, reach his potential, and carry out his burden. Amid convoluted plans designed by divine acquaintances of old and newly met gods, what's an ordinary guy from Earth to do?The god of wine wants to be his friend. Ares and his sons are coming to say hello. Book One - RAGNAROK RISING What if you fell through a crack in reality? Like those people disappearing in plain sight you've read about. What if you find yourself in a strangely familiar world? A world full of Earth’s mythological beings, lost civilizations, and people from its primitive and brutal past? Where magical energy still exists. Where gods play games among themselves, with the fate of mortal men as pawns. A land where a sword is deadlier than a five-inch thick contract drawn by a hotshot lawyer. Would you survive? That's Tyler West. Alone, lost and bewildered, the three moons in the sky made it clear he wasn’t on Earth anymore. It’s not a game. It’s real. And there's no coffee, pizza, fries, or his favorite show on HBO. *** All Rights Reserved. 2017/2018/2019/2020. Cover Images are used under license.
8 141 - In Serial27 Chapters
Shatter the Heavens; Slaughter the Gods
Arminius of the ancient era stood over mankind with the ability to perform magic. His ability allowed him to triumph over mortal armies and carve a domain for himself. Then, the martialists attacked. Their individual strength was lower than that of magicians, but the sheer number of them made them an unstoppable force. In the wake of tens of thousands of martialists and hundreds of thousands of mortal warriors, one lone magician was unable to stand against the tide. But, the powers of a magician allowed Arminius to escape the cycle of reincarnation, landing him an eon into the future. In the new age, magicians are entirely extinct, and the martialists from the old era have perfected their martial way, allowing them to attain godly powers that far surpass what Arminius was ever capable of. So, what else should Arminius do except learn their method and use it against them?! Reincarnated as Andric, he seeks to gain the powers of the martialists and reclaim his position at the throne of the world! A fossil of a bygone age where magic was rampant and he ruled with an iron fist, Arminius is reborn into a world in which magic is fading. The non-magical revolution successful and his rule long over, he must master the new ways of martial arts to rule anew.
8 148 - In Serial10 Chapters
The war of the Gods
The Gods of old have been around human kind portraying as humans since the Christian crusades but now things are changing and a danger is coming to expose them as just one more supernatural creature for humans to fear. Apollo and his sister, Artemis will soon have to make a choice and pick whose side they wish to be on like all the Gods of the Mythos. New factors in their life will make that decision harder than they expected. In a world where Supernaturals have become legal citizens of the world, a fight to keep the world intact will rage on and the war between the Gods and Titans of the old Mythos will soon prevail.
8 164 - In Serial9 Chapters
The Tale Of Five Heroes And A Goddess
After being assigned to save the SS-class world Atlas, the Goddess Shiva summons five people whose stats are unbelievable, but to her shock and horror, their personalities are pretty awful. With no way of sending them back, Shiva embarks on her quest of defeating the Demon King with them.
8 68 - In Serial17 Chapters
Greyskin
Warning, this is a mature fiction. Darker than Beast fiend, more ruthless and bloody. Slavery, incest and rape present amongst other things. Be warned.In the world of Imilaris, different forces all live in relative peace. The thirteen gods strive for power, hoping to collect enough to prove their worth to others. Their patrons live in this world, full of magic and monsters. And it is as beautiful as it is dangerous. Demons came to the world long ago, they fought, they conquered and they were defeated. Confined in their corner of the world, they slither, waiting for their time.Within that territory, in a cave, a boy is born. He is a descendant of a powerful empire, destroyed years ago, carrying blood of a goddess and he is also a demon, a foul thing full of the scourge, the fel energy all demons carry. He is now set loose on the world, to tip the scales however he wishes.
8 199

