《Night Ranger》Chapter 603. Poison Drug
Advertisement
In the Rotten Mushroom Swamp, the Snake Witch's will overwhelmed all else.
Marvin had deliberately made sure not to harm the wooden tablet at her waist during the fierce battle because he had known that this wooden tablet was the key to enter the wooden house safely.
Otherwise, even if he knew the path, there would still be all kinds of mechanisms and traps constantly trying to kill him.
He followed the small path on the periphery of the swamp, taking advantage of the parts of the dense fog that weren't as thick, and quickly went in.
The path to enter the cabin was long and sinuous.
And on the way, Marvin encountered a lot of potential obstacles.
A bloodthirsty willow tree, a squirrel with an enormous tail, and also a viper nest.
These monsters were all extremely vigilant against outsiders, but when Marvin took out that wooden tablet, he was able to enter effortlessly.
This wooden sign not only helped him avoid superfluous battles, but it also was very important for actually getting inside the small wooden house.
As a brilliant Alchemist, the Snake Witch definitely didn't have an ordinary cabin.
Although it looked like an ordinary little house on the outside, it was huge on the inside.
It was like a small Wizard Tower.
And the key to enter the Wizard Tower was that wooden tablet, which had once represented the status of the Snake Witch among the Anzeds. She had never given up on her feelings toward the Anzeds, which could be considered somewhat pitiful.
After entering the cabin, Marvin didn't think too much and went straight for the important stuff.
He only touched what he wanted, and didn't take things that he didn't need.
After all, he wasn't a real caster, so he couldn't disable all of the Snake Witch's magical mechanisms and traps inside.
If he was a bit careless and accidentally triggered a trap, he would definitely be in for a miserable experience.
...
The first floor of the cabin was a wide living room. A long wooden table was set up in the middle of the room, and at the end of the table there was a tall, ornate seat carved out of wood.
Advertisement
Seven flowers, as well as a strange moon, were carved on the seat.
'The Anzeds' ancient totem?'
Marvin squinted. This was his first time entering the Snake Witch's cabin, so this was naturally his first time seeing what was inside.
There were also a total of twelve wooden chairs, with six on each side of the table. Each chair was wiped clean and shiny.
Marvin shook his head mockingly. He could even imagine the Snake Witch sitting on that moon and flower throne, revelling in her fantasy of becoming the Witch Queen, with the Twelve Witches bowing their heads to her.
But unfortunately, this scene would never happen in reality.
Marvin went past the table and went up a staircase at the end of the room.
The really good stuff would be on the 2nd floor.
Strictly speaking, the 2nd floor was the Snake Witch's laboratory and library.
There were many precious resources in the Snake Witch's small cabin, but without a Legendary Wizard at his side, Marvin didn't dare to act recklessly.
He could only follow the guide from memory and take away the important items that wouldn't trigger serious traps or curses.
Searching through the laboratory, he found a clean display case in which the Witch had set up her already finished Alchemy items.
There were four shelves on the display case, each of them packed completely full. The bottles of medicines and items were labelled in a strange language.
This was the Anzed Language.
[Burning Hot Power], [Anqima Poison], [Thunder Bless], [Major Wish]...
Each potion was at least at the Legendary level!
The Snake Witch was truly worthy of being a Legend Alchemist who had lived for a millennium. This collection of items was beyond extraordinary. Even when Shadow Thief Owl looted Diggles' treasury, they hadn't gotten so many powerful potions.
But Marvin could look at those things with desire.
Because he knew that these potions had very powerful Magic Arrays arranged to protect them.
Disabling them required the chant from the Snake Witch's mouth. If he did manage to snatch something away from the shelves, he'd then have to contend with the problem that the potions could even self-detonate.
Advertisement
And not only would Marvin be unable to get any advantage out of it, but he would also trigger the cabin's alarm, triggering all of the defenses and countermeasures.
He looked away from those powerful potions at the top, and his gaze ultimately fell upon a particular potion bottle on the 4th shelf.
'This potion doesn't have a defensive magic array?'
'This was the latest one she crafted, so she probably didn't have time…'
After Marvin used Earth Perception and found out that this bottle didn't seem to be under any protective spells at all, he had an expression of pleasant surprise on his face.
He had originally looked at the display case rather casually, knowing that its contents were all magically secured. It came as an unexpected surprise that there was something useful in it that was unprotected.
Like this potion bottle called [Poison Drug].
From the label, this [Poison Drug] was the Snake Witch's latest work, which she was very proud of. Marvin could only presume that she hadn't gotten around to properly naming it yet.
The effect of the Poison Drug was very simple: ten minutes after taking the medicine, the user's attributes would all raise by 10 points!
That was a very frightening number!
To Marvin who had already become a Legend, what kind of changes could an overall increase of 10 points to all his attributes cause?
He didn't dare imagine what the Post-Godly Dexterity, which was already enough to devastate most of his enemies, could do once it reached 45! He had the confidence of being able to contend against the Mid Gods at the very least, and not be at a disadvantage at all!
With his advanced False Divine Vessel, he would at least be able to resist the power of the Gods' Plane Law Authorities. As for the rest of the Gods' skills, in front of his heaven-defying attributes, they simply wouldn't be worth mentioning.
What kind of concept was 45 Dexterity?
Maybe even the Gods couldn't reach this?
It would allow one to move at an extremely frightening speed. A Wizard's Teleportation Door or a rogue's Flicker simply couldn't even beat Marvin's simplest movement skill with 45 Dexterity! And then there was the bonus to all his other attributes too!
Having such a potion was equivalent to having an overwhelmingly powerful trump card.
How could Marvin not be pleasantly surprised about the find?
Naturally, it wasn't all nice. The potion had been named Poison Drug because it truly was a poisonous drug!
Although it could arouse one's potential, the potion itself was very toxic. While the potion was in effect, one could still rely on the power boost from the increased attributes and their own body's natural resistance to fight it.
Once the effect was over, the toxic side effect would start flaring up. Even a God who took the potion might have their Divine Source corroded by the poison, falling to never rise again!
Marvin felt quite terrified when looking at this explanation.
That thing was the same as his Magic Addict Shape. It was to be used only in a very desperate situation.
Unexpectedly, it suddenly occurred to him that this bottle of poison might be suitable for use when paired with his Magic Addict Shape!
A bold and crazy plan took form in his mind, but Marvin only thought about it for a moment. It would be unlikely for him to use it in a real battle.
Unless he really needed to use it, this kind of last-chance move would stay hidden forever.
As he thought about this, Marvin put away the Poison Drug before looking at the other corners of the laboratory once again.
Advertisement
- In Serial18 Chapters
The Young Wise Man
In a world of might and magic, a boy named Nero was given a different life. He had lived his adolescence under the tutelage of one of the greatest heroes in the world, his father. In an Ivory tower filled with books of which he calls home. Living a life of relative peace and seclusion. Learning alchemy, studying magic and gaining knowledge beyond his years. With only his father as his companion through the growing years of his life. He would wonder how much different is he compared to the outside world? Until an eventful encounter thrusts him on a journey away from the confines of his home. He will gain life experience much different from the pages of a book. With a mysterious book in his possession called the "Book of Knowledge" or...the "Book of the Dead." He will lead a life of adventure and to the pursuit of knowledge. Gaining numerous friends and many enemies after him. Nero will try to solve the mysteries surrounding him and live as he sees fit. Will he be acknowledged as the wisest of them all? http://topwebfiction.com/vote.php?for=the-young-wise-man 5,000+ Words a chapter.
8 219 - In Serial6 Chapters
The unyielding lost girl
A girl suddenly wakes up in the middle of nowhere, with no recollection of her past, of her own identity, and no purpose. Her body seems to have been unconscious for quite a while.Moving is more troublesome than expected. Everything that she possesses is her wit, her sensations, and her intuition. Follow the adventures of ???, discover her name, and unravel the truths and rules of the world around her.
8 132 - In Serial14 Chapters
Decided not to Kill even if I die
Never smoked, never drank. And most importantly, never killed an animal consiously!! Thats the memory of my previous life.But here I am in a world where magic is commonplace, monsters are everywhere and killing them is commonsense. Then, should I kill to survive or rather I can turn the logic of this world upside-down.
8 78 - In Serial19 Chapters
Missteps - Book Two
Adventure. Coin. Danger. Treasure. Ready to truly start their adventuring careers, the seven members of M.A. traverse more of their world. As they navigate the dangers inherent of the unknown, they're also besieged by the dangers within. Kerri's mark remains an ever-present threat, Lia's memories bring up truths she'd never experienced, Iados still can't visit the ocean for fear of being dragged away, and Jun is still out to prove himelf to his god. Who knows where fate will lead them, or what challenges will be put in their way. Book Two of this fantasy campaign-style tale has our heroes dive further into a world inspired by classic roleplaying adventures, and the unpredictabily of dice. Patreon: https://www.patreon.com/misstepsstory Discord: https://discord.gg/fQECFhBjV7 Twitter: https://twitter.com/MisstepsStory Facebook: https://www.facebook.com/misstepsstory Instagram: https://www.instagram.com/misstepsstory/
8 140 - In Serial30 Chapters
Kookv oneshots
Once he reached the top there was a lot of wind and it smelt better "Who are you?" A masculine voice asks, Taehyung jumps up standing, He sees a black haired male sitting down while looking at him- Seperate worlds-------Top KookBottomTae-------Mentions of anything serious that can trigger people will be mentioned inside the stories
8 109 - In Serial36 Chapters
How Not to Poach a Unicorn
The deepest darkest prison on the planet is not where anyone would choose to start their day, particularly when they have a job to do. A princess and her personal guards fighting to stop a war, arrested for trespassing; an expert assassin stalking a merciless wizard, arrested for poaching; and a confused boy, utterly lost and severely concussed, arrested for failing to adequately explain who he was or how he came to be lying in a sizable crater. Together this unlikely, and somewhat unwilling, band of allies will perform daring escapes and battle an onslaught of mages, monsters, and malodorous thieves as they race across a continent to save two nations from mutual annihilation.
8 94

