《The Mech Touch 》Chapter 421. Like Pirates
Advertisement
After a number of transfers, Ves entered an old-model transport ship. While large number of bots filled up the ship's cargo hold with containers of supplies, Ves and two other mech designers entered a nearly-empty passenger compartment.
The compartment offered enough space for thirty passengers, though space was at a premium and the amenities left much to be desired. The yellowing white-paneled corridors and the faded and worn furniture made it clear that the vessel wasn't well-maintained.
"This is where you mech designers will stay for the time being." A crewman assigned to guide them said as he chewed some sort of stimulant that would have seen him cashiered aboard a properly-run ship. "Once you enter, the main hatch here will lock so you won't wander off and disturb the rest of the crew."
"We have to stay here for the entire duration of the trip!?" The only female mech designer among them spoke out. "There's barely anything inside!"
"You can always stay within your bunks and go back to sleep. There's a cabinet of nutrient packs along with a food recombinator, so you won't starve. If you want some distraction, we left you some data chips that contains some of the games we play in our off time."
Ordinarily, Ves could at least browse the galactic net if he wanted a distraction. However, ever since he received his military-issued comm, he started to get around the fact that the Mech Corps would never let someone like him with a sliver of access to the rest of the galaxy. The local networks plainly refused to let his comm access the galactic net.
The spacer quickly went through some obligatory safety instructions before letting the mech designers stew inside their empty but cramped abodes.
A couple of seconds passed by as the three looked at each other awkwardly.
"Let's claim our bunks before the others arrive."
"Good idea." The young woman nodded.
They each split up and entered some of the available cabins to claim their preferred sleeping spots. Ves stayed within the cabin and started to rearrange his thoughts. Ever since he learned he would be joining the design team of the 6th Flagrant Vandals, he dredged up every piece of knowledge that pertained to spaceborn mechs.
While spaceborn mechs didn't look very different from aerial mechs, they actually operated under very different circumstances. An aerial mech could operate in space in a pinch, but would only be able to express eighty-or-so percent of their strength.
Spaceborn mechs on he other fared much worse in atmospheric conditions. Some didn't even carry a strong-enough flight system to let their mechs remain aloft under standard gravity conditions.
Compared to landbound mechs, spaceborn mechs predominantly carried a notch less mass around. This was because it took a lot of energy to move these mechs around in space. The heavier the mech, the more energy it took to get it to move and make it come to a halt once it reached its destination.
Therefore, spaceborn mechs consisted of a much higher proportion of light mechs, though plenty of medium mechs existed as well. Besides the space knight mechs, every other medium spaceborn mech tended to mass at the lighter end of the medium weight class.
Advertisement
The decreased mass allowed these mechs to accelerate and decelerate rather quickly with more efficient but less powerful flight systems. It wasn't unheard of for spaceborn mechs to be able to last an entire standard day in space.
"They're smaller and lighter, but they're also more fragile."
The emphasis on speed and agility and the vast room for maneuvering in space shifted the design of spaceborn mechs away from a reliance on armor. While the existence of Space Knights and the like still proved that armor played a role, in space, speed, or rather acceleration was king.
The higher a mech's ability to accelerate, the better it would be able to dodge incoming attacks. Fast, unpredictable dodging patterns threw off the aim of enemy pilots.
For this reason, ballistic weapons was a tad bit less popular in space, though they still played a huge role when it came to attacking ships. It took far too long for lasers to carve through the hull of an enemy combat carrier.
Melee mechs played a role as well. Light skirmishers generally boasted excellent thrust-to-weight ratios, allowing them to close the distance to elusive ranged mechs and carve them up from up close.
"Still, the lack of any cover in space makes ranged mechs the dominant types of mechs in space."
Many battles took place in orbit or in the middle of an empty patch of space. Only rarely did battles erupt in asteroid fields or any other area where lots of objects floated nearby.
The lack of any cover for mechs to hide behind heavily favored ranged mechs. Even though their targets were easily capable of dodging most enemy fire, as long as a squad of mechs coordinated their fire, they could trap their target in a cage where they would get hit no matter where they dodged.
"In short, it's a numbers game as well."
Spaceborn mechs therefore tended to be rather cheap and disposable. Their lighter construction meant they got damaged more easily and needed more frequent repairs or replacements. Fortunately, they rolled off the production lines in great numbers.
Only their mech pilots couldn't be replaced. Although spaceborn mechs skimped out on a lot of areas compared to landbound mechs, the one component they left intact would always be the cockpit.
"This way of combat still sounds really wasteful."
The nature of space combat meant that skirmishes started and ended quickly. Whoever won the fight received the opportunity to salvage the wrecks and recoup the costs.
When Ves finished sorting out his knowledge base, he realized he still possessed a couple of holes in what he acquired up to this point.
"For spaceborn mechs, it's important to know how flight systems works and how to compartmentalize the interior of a frame to the point where every separate compartment was airtight.
The most complicated variable related to space combat was definitely heat management. Without ground and air to transfer much of the heat generated by mechs, mechs mostly radiated out their heat like the ancient practice of toasting a bun.
This was far too slow compared to the amount of heat a mech built up during battle, so mech designers did everything possible to extend the time a spaceborn mech could fight without becoming too hot.
Advertisement
The Bright Republic didn't have access to a lot of means to improve the heat management of their mechs. Therefore, the Republic's spaceborn mechs tended to be built according to endurance and efficiency rather than peak performance.
That was one area where Ves happened to know a lot.
Ves reluctantly concluded that he should be able to understand most spaceborn mech designs. He could even design a mech on his own, though it would be a lot more inefficient compared to what was available in the market.
Someone knocked at the door of his cabin. It was one of the guys who initially boarded the ship. "Mr. Larkinson? Can you come to the common room? We should talk."
"Coming."
Ves jumped to his feet and smoothed down his standard-issue clothes. The Mech Corps stocked the dressers in the cabin with a simple green uniform that carried a patch of a half-designed mech. This was how a working uniform looked like for mech designers called up during the war.
The mech designers that formed the true core of the design teams wore the same uniform, but boasted a couple chevrons that denoted their higher stations.
As Ves exited his cabin and approached the common room, he took a seat at an oil-stained table. He looked around, and besides the young man and woman who arrived aboard the transport ship together with Ves, no one else was there.
"Is this it?" Ves frowned.
"I believe so."
Bentheim held an enormous amount of mech designers. Ves only saw a couple of hundred mech designers in the processing center where he went through training, but the Mech Corps erected a lot of other processing centers elsewhere. All those mech designers should have finished their training by now and boarded their ships today.
"Maybe we finished sooner than others."
"I just checked the panel near the hatch." The other man said. "It projects the estimated departure time of this ship. She's disembarking from the military station in less than fifteen minutes. It's safe to say that other passengers won't be joining us."
This really startled Ves a bit. "Truly? I thought that design teams needed at least fifty mech designers or more."
During his training, Ves learned that design teams typically employed around full-time mech designers. During wartime, these design teams needed to accelerate the development of new designs, so the Mech Corps supplied them with a lot more mech designers.
The reinforcements consisted of one or more Journeyman Mech Designers accompanied by at least fifty Apprentice Mech Designers.
Hearing that this transport ship would depart with only 3 Apprentice Mech Designers was a whole other thing. Neither of the two other mech designers had a clue why their ship was empty of passengers.
"Maybe the Tarry System already received a batch of mech designers, or maybe they are aboard a different ship."
"Don't kid yourself." Ves interjected. "This is the only transport ship that's headed to the Tarry System. It's not because their needs are already met, but because one ship is sufficient to supply the Vandals."
"What?!"
"Do you know what the 6th Flagrant Vandals looks like?"
Both the male and female mech designers shrugged or shook their heads.
"They're a bunch of rogues." Ves began, and proceeded to bring his fellow mech designers up to speed with their reputation.
"They sound like pirates!"
Ves found that description to be particularly apt. It actually led him to believe that the Flagrant Vandals used to be a pirate gang that went legitimate.
The table fell into silence once again. Both the other two mech designers shuffled around their chairs with discomfort. They took part in the same training regime as Ves, so they still looked at him with apprehension.
"I'm not going to bite you all." He sighed. "I'm a Larkinson. You ever heard of them? I'm no different. I just chose to be a mech designer instead of a mech pilot."
That helped calm them down a little. The Larkinsons were known entities to the two designers, so associating them with Ves turned him into a somewhat more relatable person.
"Let's start with the introductions. You already know who I am, so let's move on to you two. Who are you?"
The woman started first. "My name is Laida Nnvist. I'm an Apprentice Mech Designer."
"Where are you from?"
"...Haston."
That caused Ves to take another look at Laida. The woman looked young and rather timid, completely unlike the stereotypical assertive hags that often came from this low-class city on Bentheim.
"That's… interesting." Ves quickly turned to the other guy in the room. "And you?"
"Pierce Yuvalis." The man spoke in a low tone, as if he was affected by the presence of Ves as well. "I came from the Friday Coalition."
If Laida's peculiar background raised some eyebrows, then Pierce's origins absolutely floored Ves.
"Which partner do you hail from?"
"The Gauge Dynasty."
Both Laida and Ves stared at Pierce as if he was an alien. How in the hell did a mech designer who hailed from the most powerful partner of the Coalition ended up in the clutches of the Mech Corps?
"Tell us more."
Pierce provided some context. "My father is a mech designer from the Republic who emigrated to the Gauge Dynasty and married a local there."
Though Pierce was a little reticent, Ves applied a little pressure in order to get him to open up. It turned out that Pierce was the oldest among three children. He was also the least talented of the three.
Whereas his younger siblings excelled early in their studies, Pierce turned out to be a tad bit slower in being able to understand the fundamental sciences that every mech designer needed to learn.
His father, angry and disappointed at Pierce's performance, pretty much banished the lad to the Republic.
Ves didn't know what to say about that. It must have been a crushing letdown to be sent away by your own father. Moving from the most prosperous part of the Friday Coalition to the backwards Bright Republic would have pushed most mech designers into ending their own lives.
Hearing their stories and matching them with his own made him realize that they were outcasts.
Advertisement
- In Serial59 Chapters
The Eternal Seeker Saga
In a universe where Earth is nothing but a distant memory, and humanity is clawing its way back from a million years long interstellar dark age, Sarah Ciel-étoilé is but a humble mercenary. For 60 years, her crew of exiles has followed her onboard their stolen military gunship, the Eternal Seeker. But now, a threat like they have never seen before is rising. The Dominion, an intergalactic empire over a millenia old, is dying. Its catastrophic civil war almost brought it to total collapse, and it endures only through the strength of its navy. But that strength is waning. Throughout the Dominion's Protectorate, whispers of a revolution are spreading, and insurrections are flaring up, as a conspiracy set on casting down the Dominion and burning it to the ground set its plan into motion. Yet, behind all the chaos and the destruction, something far more sinister brews in the shadows, and it could change the face of the universe forever. This is the story of Sarah, and her mercenaries, during these troubled and dark times, as empires fall...and others rise. ----- Chapters will be posted every sunday, mostly at 23h30 CET (22h30 UTC), although I will probably experiment with different release times. Illustration © Tom Edwards TomEdwardsDesign.com
8 339 - In Serial32 Chapters
Ph. D. In Sorcery
Follow Anastasia, the unlucky physicist turned wizard, as her reality gets turned upside down and she is plunged into a world of gods, magic, swords, and adventure. Short and sweet description, anything more would be a spoiler and I detest those. Now, what you can expect from reading: This is my first time writing, or better said allowing someone else to read that mess so don’t raise your expectations too much. Still, I will try to keep the story flowing, while also devoting as much time as I can to editing. In my opinion, the story is written at a faster pace than normal with time skips here and there. I will do my best to not allow the faster pace to ruin the story by using those time skips to raise the skill of the main character. I am mainly looking for feedback while I test myself in new and unexplored waters. I did put a lot of thought into worldbuilding and the magic system, it is something that has been mulling inside my head for years before I sat down to write anything down. First and foremost I am an engineer and not a writer. I will try to do my utmost to make the world logical and consistent, but sometimes I might not express that in a way that’s clearly understood. I have a rough outline with several possible endings, but the story will change and evolve as I do. But in case I have to stop for whatever reason, the story will get an ending. It will be done even if I have to send coded messages from a bunker. I am a big fan of the Dresden Files so you can be certain that everything mentioned will in most cases be used, with a few red herrings sprinkled in the mix. But that also means I will enjoy putting the main character through the meat grinder while I eat popcorn and laugh from my evil lair. Physics, and to be more precise electromagnetism, quantum field theory, general and special relativity are very interesting topics for me that I research in my spare time. That means that the premise of the story will be using that research to bring logic to magic. Stupid I know, magic is magic, but to me, there is no reason why there shouldn’t be a concrete set of rules there. But it is still magic and that allows me to play with some things that shouldn’t normally be possible. I will focus on evolving the main character and having her react as anyone normal would, from my perspective. There will be scenes of battle, gore, and sexy times, but I will not go into too many details, counting on your imagination to fill the gaps. There will be plenty of combat, even battles ranging from a few dozen, a hundred, and thousands of participants. I could go on but there isn’t much to say that would convince anyone to read, either you thought the title was cool or you liked the poster. Or not, but after several days in photoshop, that’s the best I could do. And the title was originally Sorceress with a Ph.D. The new one makes a little less sense but I like the ring of it more for some reason. I just hope someone enjoys what I write as much as I do. In the end that is the reason, I am doing this, because I enjoy putting my thoughts on paper and seeing the outcome. Credit for the art: https://www.artstation.com/artwork/e0o8nw
8 275 - In Serial86 Chapters
Finding Stardust
"A man should have a bucket list, don't you think? It'd be nice to see 24 sunsets with you one day." - Haoran Lee "Do you want to see how I would light up the sky for you?" - Crown Prince Therius "I will be there till the stars don't shine." - Xion The Time Master >>>>>On her 17th birthday, Emma Stardust suddenly woke up on top of the Eiffel tower, completely oblivious of how she got there. And then she realized that she could fly. Suddenly all her senses became enhanced and she could also control the earth's elements? She finally realized that her powers were the secret to her past and her missing parents, a royal princess, and a formidable general from a planet called Akkadia who escaped their home planet because they loved each other. Emma was resolute in finding them even if it means she had to go to the end of the universe. Will she meet her parents again? Will she find Akkadia? Will her powers bring her companies... or enemies? Follow Emma's journey as she unravels the mystery surrounding her past and her future, and finds true love in the process. If you like strong FL, space, astronomy, magic, science, and slice-of-life.. You will be spoiled by this book!
8 212 - In Serial24 Chapters
Jeremy Finds A Dragon
Jeremy, a teenage boy with a freakish talent for the clarinet, is less than thrilled when his mom announces that they’re up and moving to a tiny village on a tiny Scottish island the summer before his senior year of high school. But Dunsegall turns out to be an okay sort of place, if you like cliffs, sheep, and small-batch ice cream made by a family obsessed with Ray Charles. Two teenage locals — Colin and Aggie — quickly pull Jeremy under their wing and decide to give him a summer he’ll never forget. Everything is mostly fine until one day, in the depths of the woods, they stumble across a two hundred year-old monk and a living, breathing — or, rather, snoring — dragon who need their help. Together, Jer, Col, and Aggie delve into the hidden history of the island, getting up to their elbows in heresy, Highland Games, and, somehow, romance.
8 118 - In Serial43 Chapters
King of the Moon (Book 2)
Sequel to "Queen of the Sun". ♦ ♦ ♦ River's heart flows to another universe, to another dimension. Yet her newfound magic can be dodgy and she doesn't fully understand the mechanics of it. On top of that, right where her magic fizzles out and comes up short, the unexpected comes along in the form of an exiled prince whose stubborness won't allow her to go back to her sun universe where she succeeded as behagthi. This adventure will test her newfound self-worth, and the eternal bonds that may or may not bridge through universes. ♦ ♦
8 188 - In Serial33 Chapters
attachment ; haikyuu!!
Completed - Haikyuu!! oneshot collection.
8 70

