Master Of None Chapter 696
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Walker felt strange having three different elemental spirits latching on to him. He had the dark and earth spirit sitting on his feet and a wind elemental spirit sitting on his shoulder. He could feel Midnight and Onyx glancing at him with a tinge of jealousy. It was strange, very strange.
"What spirit now!? " Zephyr wanted to see all the spirits awaken but knew that she was not much help when it came to the others. She was only able to influence the wind elemental mana and none of the other elements.
"Well, if you want to help. Why don't we help the water elemental spirit? The air had water in it, right? Then if you have a soft cool breeze constantly coming in we can attract more water elemental mana from the air you bring in." Walker had already come up with this theory when they first set up the dormant spirits. He knew that the elements had their challenges to gather but that was dependent on the situation. They just needed t make the situation more advantageous for the water spirit to awaken.
The group as a whole looked to be impressed, "Oh, can I ask you and the earth spirit to take the dormant water spirit outside? I told Elise I would awaken it when we get home and offer it a chance to do what it wants or a home. If I accidentally wake it up early I will break the promise and also have to change the offer." Walker knew that the increased water elemental mana could awaken the water spirit slumbering under his cloak.
"Of course leader, I will guard it with my life." The earth spirit and Su appeared glad to be in charge of the water spirit that Walker handed them. He was worried that having the high water element mana inside, the spirit would awaken too early.
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When Su and the earth spirit left the room with the dormant water spirit Walker was that Zephyr was starting to call on the air to move about. He could feel a steady breeze coming in. It was slight and constant like sitting in an open field. "This is kind of like the breeze in the fields at home." Gil felt his heart pulled on slightly while he realized just how long they had been away. "We should head home soon…"
"I agree. I want to read and see everyone. We should have a big feast when we get back and check on the guild. I feel bad that we have been running around definitely making more work for Clara." Walker was a little guilty that they had been rushing around making quests and not really participating in any that Clara was sending them as options. "But for now, time to focus on the water elemental mana. Zephyr that is perfect."
Walker focused his hands around the dormant water elemental spirit and began to pull at the water elemental mana from the air. He motioned for Gil to work on the crystals since Gil had his skill to pull mana from the elemental mana crystals. Zephyr looked very happy to receive praise and the wind increased slightly.
The density of water mana was steadily increasing and the rate at which it was absorbed by the dormant water spirit was as well. "Walker, drink this." Remey handed him a low tier mana potion as soon as she saw that he was starting to get pale. He was using his mana constantly and even though it was a small amount at a time the process was enough to eat away at it.
"Thank you, perfect timing." Remey graced them with a smile and returned to organizing the fire elemental crystals around the dormant fire spirit. She wanted to make sure she had the best possible chance to form a bond with it when it awakened. She also knew that it would be the next spirit they would awaken since she had a quest. The water was only because Walker had come up with a theory on how to awaken it faster.
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There were small changing cracks in the dormant water spirit along with some water droplets. Walker could feel a cool icy feeling in the air around him and noticed a small layer of frost on his hands. However, something was different. This wasn't the same as a normal water spirit. It was too cold.
"Ice! It's an ice spirit! I can't believe it! Where was this spirit born?" Zephyr was so energetic that the wind stopped blowing and she was in front of the elder shouting.
"Elder, Zephyr wants to know where this spirit came from." The elder pulled open a drawer and flitted through the pages of a journal.
"My logbook says it was found in cave eighty four on line fifteen. It was one of the underwater caves with the ice jade ores." The elder was a little confused by Zephyr was even more excited.
"This spirit is unique. Water high spirits are just water and could change it to ice but usually stays with water. This one is an ice spirit. It only grew up in an icy cold place. It can manipulate water but specializes in ice! It's almost as rare as I am." Zepher was proud to share this information since she knew that she was sharing something new with them.
As they watched, the dormant spirit cracked and the frost in the room caused the forge fire to dim slightly. Walker stepped back to avoid hurting his hands on the ice that had taken over a small portion of the table.
With a sharp crack, the ice was shattered and fell to the floor. What was left was the most unique high spirit the group had ever seen. The elder was rapidly scribbling down this knowledge on spirits in a blank paper he would have used for blue prints. This was too valuable for the future.
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Familiar In Chains
Familiar: A magical beast of one type or another which forms a magical bond with a mage who possesses a similar magical trait. Thus entering into a master-servant contract. Due to their abilities as a familiar, they possess all of the intelligence and knowledge of a human alongside the instincts and nature of a beast. Sourced From: My First Familiar Assigned text for third-year mages For young mages, obtaining their first familiar is a momentous occasion. Their magic forms a symbiotic relationship with their bonded mage, amplifying their's strengths and covering for their weaknesses. Often the strength of one's familiar is a key factor in how far a mage will go in their career. They are considered a necessity in the Empire of Afaron and the surrounding nations. Once familiars were caught in the wild and brought back for training and bonding. Eventually, however, the wild magic beasts were hunted to the point that they could no longer be found. Those that had been bred domestically would often produce magicless offspring. Nowadays the mages of Afaron know nothing of how familiars are bred, raised, and tamed. Once every three years, the Order of Beast Tamers come down from their mountain strongholds with caravans loaded with familiars purchased by noble families and magic academies. The Beast Tamer's generosity hides a dark truth. If you can't find a magic beast, make one. (Warning: Mild Nudity)
8 206Blackthorne
One day the entire world fell asleep at the same time. No matter who or where, all people fell into a deep slumber. During that singular moment, a single dream was shared between the disparate members of humanity. It was a dream about creating a new life in a new world. Many people died during the first dream. Drivers crashed their vehicles. Surgeons collapsed atop their patients. Workers fell from rooftops, and many others met their end during the time that the first dream was forced upon humanity. Despite the tragedy of that day, the strangely videogame like nature of that dream and the world presented therein has caught the world in a web of interest and intrigue. One young man, decides to change his life by living for that strange new world and its untapped possibilities.
8 385Aegis: Welcome to the End of the Universe
[participant in the Royal Road Writathon challenge] Bernard's life wasn't particularly great. Living on the razor's edge of poverty isn't a fun place to be. Being forced to compete for jobs that you are overqualified for, against others that are often just as overqualified, was almost humiliating. There had been plenty of times where he wished his luck was better, that he could stumble onto an opportunity that would allow him to finally succeed in life. Change and opportunity is rarely easy though, particularly if the change in question is a drastic alteration to the world as he knew it. When his chance finally arrived he learned just how true that old adage could be. Be careful what you wish for. Also, monkeys are evil.
8 190Superheroes in the Modern Age of Gods and Heroes
In a world born in the far future of our own world, heroes of ancient legend were more than just myth, with heroes, demigods and those mortals beloved by the gods, rising to fight evil and villainy in all its forms, throughout history and into the present. New heroes walk in a more technologically advanced world, the ancient blood of the gods still running in their veins, but a new age is about to dawn upon this world of gods and heroes. A new age of conflict and grand epic sagas, as hundreds of thousands, millions even, of new heroes and villains, the strange offspring of the gods and mortals of another world, arrive to fight for their own interests and goals. The gods, forewarned by prophecy and hinted at by the wisest and strangest of the gods, Nexus, Guardian of Space and Lord of Secrets, acted to put plans in place to ensure the continued stability of their world, even as they prepared themselves for the inevitable changes to come. However, our story starts with a young woman and how she will find her place in the coming new age of strange heroes from another world who call themselves - Superheroes. - Author's Note: The picture for the novel's cover isn't mine, I do not own it in anyway, if the artist wants me to take it down, please let me know.
8 173Six Pack
Continuing adventure's of Duval Dirtbag, Michael Greer.
8 215the show must go on | neil perry
in which anastasia fitzgerald becomes the first girl to ever attend hell-ton academy and changes everything.( undergoing editing as of 10/4/2022)
8 156