Versatile: Alternate World Chapter 118
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After the battle royale between the players, we have been thinned down to 15 players and I managed to remain as one of the players, allowing me to qualify as one of them. As for the original qualifiers in the past timeline, 4 players are already out. Yep, those guys who are comrades in arms of Kazuki and of course, the latter himself. I disposed him first during the very beginning of the battle, allowing me to lessen the players who was trying to take a spot. I might changed a big event's course of history by kicking out one of the first clearers but I am satisfied by what I have done. If I let him live, he will get stronger in the future, might as well cripple him slowly to slow his progress.
"Since all of you are the ones left behind from all of the players fighting at each other, all of you are qualified to go to the new continent, Sandurk. By now, everyone should have received their titles right?" Titania looked at us as notifications and the panels appeared right in front of our faces.
[Pioneer of Sandurk]
Type: Unique Title
How to Achieve: Qualify as one of the Top 15 pioneers in the First Expansion
Info: The badge and proof of your qualifications to join the strong. Gain +25 Favorability to all Neutral and Friendly inhabitants of Sandurk permanently. With this title, your favorability will never go down to zero unless you side with enemies or blatantly making enemies out of the inhabitants.
Note: Explore the vast world using your feet, not just using the [Redacted] Maps to say that you have gone in there even though you are just scrolling on your computer or phone.
I never know about the main effect of the title since I am not one of the pioneers in the past timeline but according to the rumors, it was pretty good as it was a unique title and its effects are permanent even if you don't equip. And when I saw the +25 Favorability, I almost celebrated about it. Why? It is because of this that will allow us to lessen the burden of the situation.
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With 25 favorability as a bonus, the total bonus to all inhabitants in Sandurk will have a 75 favorability to you, allowing you to be viewed by them as a friend and will allow you to get some discounts in purchases if it is available. Not only that, due to this effect, faborability will never go down to negative numbers due to failing a few quests or something similar like event mechanics that will sometimes reduce your favorability as part of the quests. Unless you make enemies with the inhabitants forcefully, they will not view you as someone dangerous.
Since this is a set to the stone effect, grinding favorability plan will now be skipped and I can go directly to the next part.
Titania continued. "Although we have given you all this title, that doesn't mean this title is for cosmetics only, as pioneers, you guys will be the first to explore the uncharted lands of Sandurk, help the inhabitants and link the Sandurk to the Resurgia Continent. This will be your main task."
Another panel appeared before us, stating a new quest.
[The Job of a Pioneer]
Type: Grand Quest
Info: You are one of the pioneers of the continent Sandurk. For the sake of smooth sailing and for all the inhabitants of Resurgia Continent get an access to the Continent of Sandurk, your grand task is to connect the two foreign lands and bring peace to the people and denizens of the two continent!
Reward: Will depend on your contribution.
Holy sh*t! A grand quest! I am shaking in excitement! Who would have thought I have to go back in time just to receive one grand quest! If the people in the past timeline have known this, they would be going crazy in envy.
Yes, I have not received a single Grand Quest before. The biggest events I know and have participated before, the RAIDS and System Storyline quests are not even close to compete against a Grand Quest.
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Grand Quests are known to be the biggest chain quests that will reward players legendary rarity weapons, items so limited that players will covet and try to bid for it if it was available in auctions, reputation points, lots of gold, and many others. It is unknown how to get the grand quests as some needed to have very, very strict requirements that you need to accomplish to get them. And to think the first expansion is a Grand quest, this is just insane for me.
Some of the things I have seen in the news of someone clearing the Grand Quest is the ownership of a dungeon only the owner and selected players of choice of the owner can enter. It was heard that rare materials and equips dropped here are all unique rank. There is even a chance of obtaining a Legendary Pets here too which is why, getting the chance of clearing the Grand Quests is equivalent to striking a lottery as the rewards will surely get you rich.
"We will be giving out the Teleportation Scrolls tomorrow. You can all find them inside your inventory. We will be giving you guys the freedom on when you will go teleport in that region though please remember that this scroll will expire if not used in the duration of 24 hours. So if I were you, prepare for all the things you needed to be done, before using it as you guys won't be able to return to this continent until the quest is done."
The other players left started discussing with each other about it. Titania smiled before she give out her farewells.
"That will be all for today. I will be watching all of you. May you all find victory against your enemies."
After her last words, she disappeared, leaving behind the golden particles in the air. As for me, title has finally been secured!
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[More placeholder space for the next Writahon...] [Completed the October 2020 Royal Road Writathon challenge] [Completed the April 2020 Royal Road Writathon challenge] Book 1: First Light Synopsis: As a war of epic proportions enters a ceasefire, a soul from another world enters a dead boy's body. Without any memories of who he was, with only a little companion by his side, the lost soul begins his long, arduous journey to recover his memories, while unraveling the mysteries of a war-torn world. Why was he sent here? And where will he go now? Even he himself does not know. But one thing is for certain: the world will never be the same again. Book 2: Foredoomed to a Rendezvous Synopsis: As war continues to break out between the Five Lands, Gaius finds himself inheriting a legacy of ancient times. With the flames of battle spreading through the South once again, the lost soul throws himself into battle over and over, in an attempt to protect his home and those he holds dear. How will the boy, nearly unrivalled in martial might, fare in a web of conspiracies beyond his ken? Book 3: The Last and the Lost Synopsis: The boy has set himself an unbelievable target in a bid to save someone precious to him. With his former home now out of reach, he stalks the Southern Continent, inciting rebellion and revolution where possible to lure his prey out. Meanwhile, in the heart of the South, embers of war begin to rekindle. Will it be the death knell of yet another nation millennia old? Book 4: The Unravelling World Synopsis: Time is not on Gaius' side. Everyday life, already disturbed by the flames of mortal war, falls apart entirely as beings of legend once again appear on Orb. Forced to a foreign land to treat his injuries, the boy must confront the outcomes of his actions, directly and indirectly. But the tide is rising. Countless enemies are throwing themselves against the nations of Orb, cleaving a path of blood wherever they go. Gaius has to hurry...or drown with the rest. Book 5: World's End, Divines' Rondo Synopsis: The great gods of Orb have staked their claim on the world itself, killing all in their way. Each of the Cardinal Continents are fighting their own battles and making their own peace, but none are aware of the growing threat from the Wildlands, where a self-exiled legend continues to gather strength. Meanwhile, a new threat stalks the whole of Orb, killing whatever remains of the Constellation Heroes. Against such a chaotic backdrop, a boy continues to protect a semblance of daily life for his loved ones, but will he be successful when the curtains finally open? Book 6: The Frenzied Tide Synopsis: A sword hangs above the Eastern Territories. The Human God, progenitor of all life, the direct cause of the beastfolk genocide, has made his will known to the rulers of the East — make peace with the God of Water, or be destroyed in three months. Gaius, who has left the battlefield to return home, is once again called to fight, to support a do-or-die offensive upon their foe's territory. But in the background, the threads of destiny are beginning to come together. Plots set in motion long ago are coming to fruition... Book 7: Limina of Ruin Synopsis: The chalice has broken. The East is beset with turmoil, as factions turn on each other. The Great Divide, however, brims with a setting radiance, ensuring a final, transient peace. And in the midst of it all, one young boy follows the fettered winds and the unshackled waters, heading to a new land to uphold a promise. For him, the days of fighting will be a distant memory before long...and a daily event in the years to come. Uncovering ancient memories, putting to rest regrets, enjoying the last of a peaceful life...the people of the Five Lands will live to their fullest. Yet, this is but the calm before the storm. Book 8: Power Talks Synopsis: Fate. 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On the other side of the false world, a single star shines, one whose light is meant to protect. Gemini, who has long found a homeland in the form of Ark City, has spent years defending it with friends and family alike. However, an inexorable end is approaching. The day the Great Divide falls looms ever closer. At the crossroads of destiny, when the chains of fate bind him fully, what will the last Constellation choose? And what will his choice mean for the rest of the Five Lands? Book 10: Immortal Indignant Synopsis: As the Five Lands reel from an unexpected revelation, Gaius continues his struggle to accept his immortal destiny of eternal vigilance. Mortal fetters continue to tie him down, with the prospect of breaking them a heart-rending prospect. There is little light for him in the darkness; his emotions seemingly a poisoned apple. For him, the days ahead are one of balancing his emotions; his immortal destiny is antithetical to the aspects that make one mortal. 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