Versatile: Alternate World Chapter 20
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I decided to try and level up for a few more times while fighting against enemies enraged by the night. I have to use the high powered classes like Berserker and Samurai to destroy enemies. In the end, I only leveled up for 3 levels.
Name: Bladeheart
Level 10
EXP: 450/40000
HP: 700/700
MP: 470/470
Attributes:
STR: Very Poor
[ap bar: 57/100]
AGI: Very Poor
[ap bar: 57/100]
DEX: Very Poor
[ap bar: 53/100]
END: Very Poor
[ap bar: 58/100]
INT: Very Poor
[ap bar: 82/100]
AP left to spend: 0
Title: Memento Mori
Skills: Click to Open the Skill Trees
SP left to spend: 88
Equipment:
Head: Beginner Hood
Face: White Fur Wolf Mask
Upper Body: Green Armor
Lower Body: Beginner Pants
Shoes: Beginner Boots
Gloves: Beginner Gloves
Necklace: Copper Necklace
Left Arm: None
Right Arm: None
Ring: None
Weapon: Versatile Weapon
With the addition of my weapon's stat and the stats of my armor, alongside with the AP earned every level, I felt so lightheaded this time. It might be due to my high intelligence that can cause my mind to process faster than usual. I also managed to level to level 10 after a few times of grinding before the time is almost morning in the game as dawn is almost there. I logged out on the game and decided to eat lunch. Although I can eat food in the game, I still feel the food in the real world more appetizing and I am not that too addicted in the game so why not? Addiction in game is not even a good thing anyway.
I returned to the game a few minutes after eating and continue to check things out. I checked my money and sighed.
Copper: 2,051 Silver: 49 Gold: 20
The amount of my money is pitiful. Although I killed many monsters, they drop too small amount of money, most of the time, Copper and amounting around 5-10 depending on the monster and if higher leveled and vicious enough, they sometimes drop silver. Of course, I have a few equipment that I managed to loot on the monsters I killed but most of them are just random little armor. They have small stats and they are not worth to be devoured by my Versatile Sword.
I already equipped the rare necklace [Copper Necklace], boosting my INT and raising my mana a lot. Just by looking at it, it was clear that my INT would be the first stat that would reach the 100 points. But I am still quite amazed that my abilities has risen a lot so far.
After leveling to level 10, I am sure to properly handle the [Moving Out] quest of Lily. What I need right now is to wait for Lily's family to move out. And with a lot of time to spare, I didn't waste my time and open my skill tree.
Swordsman Learned Skills
1. Triple Slash(1st Tier)(Active)
2. Berserk (1st River)(Active)
Magician Learned Skills
1. Basic Fireball (1st Tier)(Active)
2. Ice Prison (1st Tier)(Active)
3. Shocking Lightning (1st Tier)(Active)
Ninja Learned Skills
1. Silent Sprint(1st Tier)(Active)
2. Breathless Running (1st Tier)(Active)
I have a few Free SP at the moment on many classes after using their respective weapons. As long as I use a respective weapon, the SP earned are all dependant on that class. So if I smack a monster with the sword, I would get a free SP on that class. Of course, skills also help to gain Free SP. That is why, its still pretty good despite me changing different weapons. I checked every class' Free SP I got at the meantime.
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Swordsman: 150
Samurai: 100
Alchemist: 0
Ninja: 55
Assassin: 0
Hunter: 0
Cleric: 40
Paladin: 0
Holy Knight: 0
Magic Knight: 120
Magician: 125
Fighter: 0
Gunslinger: 0
Druid: 0
Berserker: 170
I managed to earn a lot on specific classes especially the Berserker which overwhelmed the other classes in SP. If I want to survive by solo in the quest, I had to prepare.
I opened straight to the Cleric class. Although I have options, a Cleric Skill is something that I prefer to use than potions. Opening the skill panel, I have seen lots of variety of skills. Most for giving buffs and giving health.
I also noticed that not only the Cleric a support but an important role in the game. If I managed to properly use my skills, then wouldn't I be immortal if I have healing skills? Well, that is just delusion thinking. Heal command always has a good advantage if you have them, and cool down would also be a problem.
Opening the skill tree on the Cleric, I was surprised to see the first tier to contain only support skills like giving buff. I know that they are mostly support due to them being a common skill used by clerics in battle in the past timeline. Of course, there are passives too.
Cleric SP: 40 Free SP: 88
1st Tier
1. Minor Blessing (Active) - 10 SP
2. Miracle Regeneration (Active) - 10 SP
3. Dispel (Active) - 15 SP
4. Holy Body (Passive) - 20 SP
5. Heal (Active) - 25 SP
6. Maiden Tears (Passive) - 30 SP
7. Minor Curse Dispel (Active) - 30 SP
8. Resucitation (Active) -50 SP
9. Blessing After Drought (Active) -55 SP
10. Miraculous Nursing (Passive) - 55 SP
The 1st tier is already containing ridiculous amount of skills. No wonder the players in the past timeline only can use [Minor Blessing] or [Miracle Regeneration] before. It was due to the expensive amount of necessary SP needed to purchase the skills. There are some skills I was having interest in but they are still expensive at the moment. Therefore, I decided to purchase the more important skills necessary. First skill I purchased is the important skill that most players need in party that is why Clerics with this skill is widely needed during low leveled times.
[Resucitation]
1st Tier
Cooldown: N/A
Mana Cost: 100 MP
Info: Resurrects an incapacitated or dead target back to life with 10 HP left on their health.
Note: Did you think Clerics in the past used the CPR and mouth to mouth method to resucitate most people?! Wrong! Dream on Kid!
I think this system is thinking that I was pervert or what. Anyways, having an instant skill to resurrect a player is advantageous to me. Because when the time comes, I can use it on my battles. Since the Cleric SP are lacking at the moment, my only choice to spend at the moment is the Free SP, leaving me with 38 Free SP left. Of course, I did not forget the most important skill at the moment.
[Heal]
1st Tier
Cooldown: 1 minute and 30 seconds
Mana Cost: 20 MP
Info: Heals 100 HP to the target or the caster itself. Cannot heal with more than one target at once.
Note: Much more potent than potion. Of course, the caster will have to rely on drinking sh*t tasting potion to recover mana.
Somehow, I think the system is much more rude than the last time I remember. This remarks are to insulting or humiliating. But all is well as long as I can heal by myself than relying on potions. That way, recovery won't take too long. But I am left with 15 SP for the Cleric class. How pitiful.
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Swordsman skills are still mediocre so I did not choose any despite the amount of SP I have at the moment. In the Samurai, I think I have a few skill I am interested in but not at the moment. Maybe I will be choosing soon but not now. In the Ninja, the amount of SP earned is too pitiful. Unlike when fighting using the weapon assigned of that class or using skills for defeating enemies, the skills for movements can barely give any SP. Therefore, even though I used a lot of that skills, its not enough to gain enough. Guess I have to grind more.
I looked at my Magic Knight SP and got excited on the skills. I admit that I was more biased in terms of the Magic Knight class than the other class. I choose this class in my past timeline so I am more well versed in this class than any other. The knowledge I got are all information I memorized from different experiences and a lot of guides published in the internet and by memorizing them all, my brain contained the almanac of the game all in my head. But the knowledge of the Magic Knight is much more overwhelming in my mind.
Opening the skill tree of the Magic Knight, I realized that most skills are expensive than the original amount needed to unlock a skill.
Magic Knight SP: 120 Free SP: 38
1st Tier
1. Flaming Sword: (Active) - 10 SP
2. Ice Sword: (Active) - 10 SP
3. Earth Sword (Active) - 10 SP
4. Lightning Sword (Active) - 10 SP
5. Air Void Sword (Active) - 10 SP
6. Earth Fissure ( Active) - 25 SP
7. Lava Geyser (Active) -30 SP
8. Mana Sucking Body: ( Passive) -50 SP
9. Freezing Slash: (Active) - 50 SP
2nd Tier
1. Blazing Sword (Active) - 20 SP, Flaming Sword learned
2. Freezing Sword (Active) - 20 SP, Ice Sword Learned
3. Terra Sword (Active) - 20 SP, Earth Sword Learned
4. Volt Sword (Active) - 20 SP, Lightning Sword Learned
5. Gale Void Sword (Active) - 20 SP, Air Void Sword learned
6. Earth Splitter (Active) - 40 SP, Earth Fissure learned
7. Icicle Slash (Active) - 100 SP
8. Anti-Magic Body (Passive) -100 SP
9. Lesser Physical Body (Passive) -100 SP
Most of the skills in 1st and 2nd tier composed of skills that allowed to enchant the weapon of the user. But most of them are necessary for me and none of them are useless. Since I have 120 SP for the Magic Knight so lets spend them.
Flaming Sword
1st Tier
Cooldown: 10 minutes
Duration: 5 minutes
Mana Cost: 10 MP
Info: Imbues the weapon with fire element. During the duration of the skill, all normal attacks are containing flame damage. Unless another enchantment skill is cast on the sword, the skill will last and cannot be cancelled until the end of the duration.
Note: Burn, Burn Baby!
Ice Sword
1st Tier
Cooldown: 10 minutes
Duration: 5 minutes
Mana Cost: 10 MP
Info: Imbues the weapon with ice element. During the duration of the skill, all normal attacks are containing ice damage. Unless another enchantment skill is cast on the sword, the skill will last and cannot be cancelled until the end of the duration.
Note: Ice, Ice Baby!
Earth Sword
1st Tier
Cooldown: 10 minutes
Duration: 5 minutes
Mana Cost: 10 MP
Info: Imbues the weapon with Earth element. During the duration of the skill, all normal attacks are containing Earth damage. Unless another enchantment skill is cast on the sword, the skill will last and cannot be cancelled until the end of the duration.
Note: Rock hard, my boy!
Lightning Sword
1st Tier
Cooldown: 10 minutes
Duration: 5 minutes
Mana Cost: 10 MP
Info: Imbues the weapon with Electric element. During the duration of the skill, all normal attacks are containing Electric damage. Unless another enchantment skill is cast on the sword, the skill will last and cannot be cancelled until the end of the duration.
Note: You are electrifyingly good boy!
Air Void Sword
1st Tier
Cooldown: 10 minutes
Duration: 5 minutes
Mana Cost: 10 MP
Info: Imbues the weapon with Wind element. During the duration of the skill, all normal attacks are containing Wind damage. Unless another enchantment skill is cast on the sword, the skill will last and cannot be cancelled until the end of the duration.
Note: The air is heavy in your presence!
Earth Fissure
1st Tier
Cooldown: 5 minutes
Mana Cost: 200 MP
Info: Strikes the surface with a magic sword. Sends a strong power that causes a strong tremor into the ground, splitting the ground and damaging enemies in range. The stronger the enemy, the bigger the damage. Can cause Daze with 10% chance.
Note: Can I split a melon using this?
I was really excited to use these skills. Without using magic, I can cause magic damage by normal slashes. This is the best method especially if you need the magic damage badly but you lack the ample amount of mana.
The Magician and the Berserker classes can wait at the moment. Having too many skills might confuse me. I had to properly practice most of the skills so that I can properlly utilize my strategy. After the eventful skill choosing, I waited in front of the tavern to open.
...
Clack!
I noticed that the door for the tavern is already open and a petite teenage girl wearing a traditional Maid outfit appeared and goes out the door. She was surprised to see me when she opened it since she did not expect anyone to be waiting.
The girl wears the black and white uniform with a headband of blue and white frills. Of course, she is also wearing a pure white apron and black lace stockings that fits perfectly on her slender white legs accompanied by her shiny black shoes. Her skirt is in knee level so it doesn't look to sexy but her body alone is already nice looking and many guys might drool at her. Her face is also totally eye catching that any pretty lady will have a hard time competing with her in prettiness competition.
"Ah? Who are you?" the girl in maid outfit asked.
"I am Bladeheart. According to Lily-san, I am appointed to help escort her and her family to the gate," I said.
"Oh, so you are my partner in the battle today. Let me introduce myself. I am Lina, the Battle Maid and Lily's daughter. Since mother has employed you, this would be a good way for safe crossing. I hope you won't be a burden to me," she said.
"I won't," I said and smiled. She still didn't change, Lina is my previous Battle Maid in the past and became one of my companions until the very end. Since I have met her today, I will work hard to recruit her again.
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