Our Chaoz; Our Reality (Completed) Fantasy Comedy Action
Everyone has their own reasons, be it past events, personality or simply company.
But most at some point divulge themselves into videogaming, be it for entertainment or more compettitive reasons.
In this year and age there are many genres of gaming, one specific genre though still holds on tight to the ledge it was pushed to trying to pull itself back up. MMORPGs were once the top of everybody's list, adventure, combat, storytelling and endless grind in one single game. It was a different life for most, as if a parallel world to our own.
You could be a knight indulging yourself in combat, a mage expertly crafting spells of mass destruction or creation. A ranger exploring the land and hunting down prey, an assassin completing contracts and hording the spoils. A troll scamming children out of their hard earned 10 gold and making more hardcore players rage quit for the day.
Or something else.
Kyle was a simple player, he always picked the strangest classes or jobs and his characters almost looked the same. He played for the combat, he played for the grind and he played for his guild but above all he played for the story.
Kyle is a roleplayer, one who enjoys the simple parts of this virtual life. Whether his guild was starting a war or ending one he'd always have his drammatic entrence or exit, his decleration of annihalition or demand of surrender.
After all that? He divulged himself in the game's story, the interaction with NPCS (Non Player Characters) and their advanced AI.
He went through many questlines, many tales of heroics and many more adventurers of legend but one thing always remained true with his character.
Kyle absolutely loved to the play the villain.
But when game turns reality, what will he and his guild of twisted personalities do?
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1. Chapter 1 - Prologue
2. Ch 2 - Character creation
3. Ch 3 - Descents
4. Ch 4 - Bargaining a heist
5. Ch 5 - Armed Robbery
6. Ch 6 - Escape
7. Ch 7 - Warrior
8. CH 8 - Jior's services
9. Ch 9 - Companions
10. Ch 10 - The General Store
11. Ch 11 - The unexpected
12. Ch 12 - The unknown
13. Ch 13 - Everything goes to shit
14. Ch 14 - Lord of?
15. Ch 15 - Dealing with the fallout
16. Ch 16 - Heroes new and old
17. Characters
18. Ch 17 - Helix
19. Ch 18 - The Giant Attacks
20. Ch 19 - Control
21. Ch 20 - Time to leave pt 1
22. Ch 20 - Time to leave pt 2
23. Ch 21 - To break the chains
24. Ch 22 - Magic
25. Ch 23 - Losses
26. Ch 24 - Blade
27. Ch 25 - Stress
28. Ch 26 - Ever hungry spawn of nightmares
The General Core {The Sphere}
The life cycle in the Sphere is on the brink of collapse because one of its elements, the Dungeons, have been exploited too much by the mortals. The group who created the Sphere already tried and failed with several modifications, because the original computer-like dungeon cores are too inflexible to handle changing approaches. So they try another type of solution – taking souls from other worlds to try to find a solution before the Sphere Cycle breaks down completely. The General was one of the best soldiers of his world, rising from the ranks of a private through Officer School to the highest command with honors. But when his world faced a zombie apocalypse, even that was not enough and he had to make the ultimate sacrifice. Now he is asked for a repeat performance of planning and controlling a dungeon and its spawns in a world that he knows nothing about… But what is the Sphere really? What is that [Xenotic conversion] he has to go through to even enter the Sphere? Something is really strange and he will have to find out what is going on to get to his promised rewards – whatever they will be. Being a soul in a dungeon core means that the General has better chances of finding hints to the truth about the sphere – a knowledge that would help him survive. And no, the sphere is NOT a virtual reality – the key to its secrets is the place where it was physically constructed (Author’s hint). This is a dungeon core story - but there are quite a number of things that I will do differently than common to those stories. 1) I will describe the floors when they are explored, NOT when they are build. Yes, that will mean it will take longer to get to those parts - but I think describing floors both when they are build and when they are explored destroys quite a lot of chances for suspense when adventurers enter the dungeon. After all, if you as the reader already know where the traps are, then you can't really be surprised when the surfacers encounter them. 2) How the world works (and how not) is an integral part of the story, so it will be explained I'm a world-builder first and the Sphere is NOT a regular world (as hinted in the synopsis above). Things will work differently than in your 08/15 default dungeon core stories - as the General and Gunny have already learned in the second arc (and more of that is already scheduled for the next weeks (July/Aug 2019) when the Sky Arrows continue to explore and evaluate that strange dungeon) If you don't like these premises, then I'm sure you'll find a lot of other Dungeon Core stories more to your liking. But if you are interested in more than "Dungeon builds another room and corridor in medieval earth" and are not afraid of a longer and slower story, then go on. I have two more stories in the Sphere, although they both have lower priority than this one: Shaleen the Wanderer (Adventurer, NSFW) (currently on hold after some chapters) Info's on the Sphere (System Docu and Short Stories) (irregular updates when needed) Current Status reports have been moved to a new discord server: https://discord.gg/EaHkXCfm9y
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