
In SerialImmovable Mage Fantasy Action Adventure Supernatural Martial Arts Slice of Life Psychological
What do you call a mage incapable of casting spells? In this story, we usually call him Terry.
When the boy is accepted into Arcana Academy, his talent in the pillars of mana foundation awes everyone. All the bigger is the eventual disappointment when Terry turns out to be an utter failure at spellwork.
Diagnosis? Major aspect impairment. No cure. Ever.
Faced with expulsion, Terry is blessed with the unexpected kindness of others. Terry loses his spot in the Academy but in exchange, he finds a home with a family.
Terry starts to train as a pure mana cultivator but never stops looking for his own path as a mage – day after day, season after season, always searching for compatible spellwork…
Until finally, Terry’s perseverance earns him a single spell – the only spell he will ever be able to cast.
Disclaimers:
Chapter Frequency: I aim for one chapter a week.
Chapter Length: I try to keep chapters between 3000 and 6000 words.
Binge Preference: I plan for 30 chapters per arc. If you want to binge a complete arc, then that is the number to wait for. I will also add a line to chapters indicating the beginning and end of an arc.
Advanced Access: I have created a patreon page with early access to four chapters for patrons.
What to Expect:
Progression fantasy with a western fantasy setting and with eastern fantasy elements.
A main character that is forced to explore a very narrow path of magic due to a permanent condition.
A main character that is a part of a larger cast.
A main character that is growing but won't become the strongest around anytime soon.
A story following a single main character but with introduction or theme setting scenes without the main character.
What Not to Expect:
Edgy grimdark characters – I will never write a sexual violence scene or gory descriptions of torture. I hate reading it and I would hate writing it even more.
Romance – romantic relationships will never be the focus of the story and only appear in the background. The main character is preoccupied with other stuff. Other forms of relationships (family, friends, companions) play a bigger role.
Cover: The cover art was commisioned from redditor Linh-Nguyen87.
The font is alita brush by Inovatype Typefoundry.
Overview:
001–030 Arc 1, Cultivating Perseverance: complete.
031–060 Arc 2, Undying Defiance: complete.
061–090 Arc 3, Unyielding Fury: scheduled for publishing.
091–120 Arc 4, Savage Hope: scheduled for publishing.
121–150 Arc 5, Self-Made Fate: first draft in progress.
151–180 Arc 6, Heretic Style: sketching in progress.
Further Arcs are still in the sketching and idea collection phase.
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1. 001 Prologue: Spoiled by Talent
2. 002 Prologue: Aspect Impairment
3. 003 Prologue: Path of a Mage
4. 004 Prologue: Primer on Mana Cultivation
5. 005 Prologue: Friends
6. 006 Prologue: Family
7. 007 Immovable Object
8. 008 Experiments and Conditions
9. 009 Cloud Badger Hunt
10. 010 Looking for Companions
11. 011 Revisiting Thundervalley
12. 012 Intermediate Class, Introduction: Mana Cursed
13. 013 Multi-Mission Trip – Outbound
14. 014 Multi-Mission Trip – Inbound
15. 015 Advanced Class, Introduction: Dungeon Work
16. 016 Dungeon Work – The Realm's First Line of Defense
17. 017 Advanced Class, Examination: Bounty Hunting
18. 018 Bounty Hunting – First Blood
19. 019 Bounty Hunting – Verdict
20. 020 Of Friends and Companions
21. 021 Warming Up
22. 022 The Demon Is Vanquished
23. 023 The Impenetrable Woman
24. 024 The Weight of the Vow
25. 025 Devastating Difference
26. 026 Standing Together
27. 027 The Dungeon's Challenge
28. 028 Whaka Against the Odds
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This story will no longer be updated. After living decades and dying hundreds of times, Kegan has learned that he has finally passed some test that the cruel spirit had given him. Now, Kegan has the ability to gain “perks” that can make his life much easier. He is looking forward to finally having an easy life with the new perks he has earned. Rules to keep me honest for the perk system: Spoiler: Spoiler 1. The purpose of perks is to help the MC live longer and do new things each life. 2. The perks can be unlocked by getting hurt or killed. 3. The perks can be unlocked by putting in a lot of effort that isn’t easily duplicated in a new life. 4. Perks are generally beneficial enhancements to the MC’s body. 5. Perk costs can be lowered with more impressive achievements to unlock them. 6. Perk costs can be lowered by repeated death or injury from something the perk protects against. 7. Perk costs are increased for quality of life improvements that don’t benefit survival. I want to avoid one of the pitfalls I see for other LitRPG stories where the game elements barely relate to the story, or offer very little information. If people are skipping over and not reading the perks then I'm doing things wrong. So I promise to try and make the perks interesting, sometimes humorous, informative, and relevant to the story.Cover art by http://dertypaws.com/
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Ed Sullivan gets transported into Cesar Fang when he dies. But he is not alone. He has a super A.I named Jasmine along with a heavenly treasure with him! In this new world, humans are at war against Desolate Beasts that dominate the planet! With his knowledge, his A.I, and heavenly treasure, nothing will stop him from reaching the top!This novel is a mix of Against The Gods/I Shall Seal The Heavens/Warlock Of The Magus World with a main focus on True Martial World. It also has a focus in Science and Science Fiction. There will be Alchemy, Forging, Relic making (From TMW), and Science stuff. This is my first novel. It will be 18+ Enjoy!
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