

Ancient Bones: The Changed Ones book 1 (Post-Post Apocalypse LitRPG) Fantasy Adventure
Is it truly an RPG Apocalypse... if no one can see the RPG?
Generations after the Fall, Mankind has achieved a balance in a world it is no longer the master of. But your prospects in this Malthusian world are limited. Johanna Milton and her friends have an answer: delve into Ancient ruins, avoid Changed beasts and mana pockets, and salvage Ancient materials, collectibles, and trinkets to sell. It pays well if you avoid the perils of the Ancient world.
But when they find the skeleton of an Ancient, their lives take a strange turn. Suddenly, Talents straight out of fantasy novels become theirs. While they try to make sense of what happens, eyes turn to them, to the four who seem to break all rules.
Or are they merely following them? Because, in the Beyond where he's spent 150 years waiting, one dead Ancient knows the truth. Douglas Moore has played those games often enough when he was alive to make sense of the System that rules the Changed world. He can no longer act on his own, but he has access to the Interface. And four people for which he can bring whatever it takes to face the world.
Change is coming.
The Changed Ones is a slow-burn litrpg fantasy trilogy (Ancient Bones, Ancient Books, Ancient Bonds) set on Earth, 150 years after the RPG Apocalypse... which mostly failed. It is an homage to the venerable ancient RPGs of the Golden Box era, the Baldur's Gates, and many others, offering adventure where You must gather your party before venturing forth.
Keywords: LitRPG, realistic setting, low-leveling, post-post-apocalypse, fantasy earth, slow-burn, secondary POVs, female primary MC, team adventure, worldbuilding.
Trigger warnings: casual swearing, adult innuendo (no explicit scenes whatsoever, though). Oh, and potentially a bit of politics.
Bonus content: a Litrpg Easter Egg hunt. With lots of eggs across the book, some easy, some hard to find.
Current score: 6/20 (20 eggs, 6 found)
Publication schedule: on hold until September for book 2.
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Chapter Selections
1. Prologue - At the End of the World
2. 1. An Honorable Profession
3. 2. Screens
4. 3. Wake-Up Call
5. 4. Wolfpack
6. 5. Free XP
7. 6. Fireside Chat
8. 7. The Morning After
9. 8. Fenced
10. 9. Inquiries
11. 10. Caravan
12. 11. Questions
13. 12. Secret Deals
14. 13. There Were Giants
15. 14. Gamemaster's Picks
16. 15. Farmland
17. 16. Sow and Reap
18. 17. Harvest
19. 18. Fallout
20. 19. Exile
21. 20. Homeland
22. 21. Citizens
23. 22. Discoveries
24. 23. Celebrations
25. 24. Warmongers
26. 25. Civic Duty
27. 26. Levies
28. Extra Non-Story: Valetta, pearl of the Northwest
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