Losing Money To Be A Tycoon Games
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1. Losing Money To Be A Tycoon
2. Losing Money To Be A Tycoon
3. Losing Money To Be A Tycoon
4. Losing Money To Be A Tycoon
5. Losing Money To Be A Tycoon
6. Losing Money To Be A Tycoon
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One Piece: Path To Power
His family, his home, his future; it was all robbed by those with power and authority.
8 3364Everyone is a Superhero! Apart from me
Welcome to Loktharma, where everybody is a superhero from birth. That makes Eugene De Lavet the most special of them all. At eighteen years old, he still has no clue what his superpower is. Loktharma has never been a fair world. There are Worldbreakers who were born to brandish the power of the universe, warp time-space, destroy lands and continents. There are Craftmasters who control the elements and terrorize countries with their might and wits. There are Commoners who are only gifted with power for the finer arts, architecture, military arts, or small-scale elemental manipulation. Even in an unjust world like Loktharma, there is always one constant: everyone is assigned a Flair since birth; the power to do something extraordinary. And then there's Eugene. He's been running around in a secluded forest since birth, training and sparring his ass off. While he can wield a blade better than most at his age, he certainly can't throw a giant boulder using the power of his mind, or turn his skin into diamonds. He has no Flair, no purpose for leveling up his stats, and no idea why General Rizeni Baggardo keeps him confined inside a forest for eighteen years. At least until Lord Pyro—the Craftmaster of Tailiah—unleashes his fury on the forest, searching for a treasure Eugene doesn't even know exists. On a frantic escape for his life, Eugene starts to realize he was a part of something he's been completely oblivious to until now. Along with his companions, Melodi and Azra, he travels the land and unveils the secrets of the world. [The story will be told primarily through the lenses of three main characters, with occasional side character POV chapters. It also draws inspiration from Japanese shounen. So only proceed if you're cool with these aspects.]
8 172Artifice: Tools of the Gods
Near a remote mountain mining village, an infant is left in a circle of blue magical flames. Villagers from the nearby mining village of Porra-Kel find this infant and see that she is a Terran, a soul reincarnated from a different world. A world called Earth. The villagers choose to raise this child, which they name Salis, as one of their own. When Salis is older and learns the language of those around her, she finds out that Terrans have a reputation. One that means those in power will desire if they find her. The power of knowledge that could change the balance of the world. P.S. Hope you like the temporary cover.
8 130The Impact and The Invocation
When the remnants of a war that both sides lost are discovered in a small village, one young woman with the blood of a magus will trigger the return of the demons that hunted humanity in its distant past.
8 174Man in Demon's Skin
“One million seventy-three thousand five, one million seventy-three thousand six, one million seventy-three thousand seven, one million seventy-three thou—eh?” A white light appeared. My sight’s coming back! It’s coming back! Finally, after one million seventy-three thousand seven and a half seconds, I can see! Wait, if I can see does that mean that I can speak? Hurriedly, I opened my mouth and said—no, shrieked, “I’M FREEEEEEEEE!!!”
8 204Thieves Thrive From Failure
A naive thief who avenged her father from the Crimson Guards is now a fugitive in the city of Yeverii. Set in the time of noblemen to peasants, Griem's only goal is to see the city built on blood, crumble to pieces. Overtime she attracts the attention of the local Thieves Guild all while being held in the grasp of a more experience female thief, Aylie. Can Griem run from the clutches that start to close their distance to her neck? The story of two female thiefs, young versus experienced. [Updates every 2-3 days!]
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