Agenda of the Villainess Fantasy Romance Action School Life Psychological
As the daughter of a duke, Lady Alicia Senius expected to awaken her latent magical ability during her Blooming ceremony. She was not expecting her connection to the flowers of Fate to awaken memories of a past life, however, and certainly not memories that were somehow inextricably tied with her future. Now, Alicia must find a way to escape the fatal punishment that is the destiny of a villainous noble girl. In doing so, she might even alter the fate of the whole world.
This novel is a steampunk take on the otome villainess genre, heavily inspired by the late Victorian era of England and with a system of magic based around floweral circuitry. If that sounds like your cup of tea, why not give it a shot? Updates on Thursday every week.
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1. Prologue
2. Chapter One - The Young Lady Alicia Senius
3. Chapter Two - Blooming
4. Chapter Three - The Threads of Fate
5. Chapter Four - The Thaumic Vapors
6. Chapter Five - Manners and Maths
7. Chapter Six - Prince and Prejudice
8. Chapter Seven - Pictures of Prophecy
9. Chapter Eight - Dreams of A World Unknown
10. Chapter Nine - An Account of My Concerns
11. Chapter Ten - Persistence of Memories
12. Chapter Eleven - Not Very Befitting of a Noble Woman
13. Chapter Twelve - Albert Finnegan, Attorney at Law
14. Chapter Thirteen - A Lesson on Magnolic Power
15. Chapter Fourteen - Theory and Praxis
16. Chapter Fifteen - Control of Magic
17. Chapter Sixteen - A Simple Model
18. Chapter Seventeen - Mary and Lucille
19. Chapter Eighteen - A Tea Party With Her Peers
20. Chapter Nineteen - Albert Finnegan, Executor of Her Will
21. Chapter Twenty - Fairweather Printing
22. Chapter Twenty One - What Is Wrong With Being Peculiar?
23. Chapter Twenty Two - The Encounter on the Omnibus
24. Chapter Twenty Three - Dinner with the Duke
25. Chapter Twenty Four - Jack Hartwright, Pugilist Extraordinaire
26. Chapter Twenty Five - The National Museum
27. Chapter Twenty Six - Threats on All Sides
28. Chapter Twenty Seven - A Bout of Hysteria
Flow
Jessica is a young peasant who has worked in her family’s fields for her entire life. Recent events have increased the burden resting on her family’s shoulders, but she retains her free and unbridled personality. That day, however, her path crosses with circumstances beyond the control of most beings. Will the trials she faces grind her down, or will she emerge out of the whirlwind stronger than ever? Flow is a web serial written by Kay.L. The story will be updated here with a new chapter every day (except on Sunday). Some of the tags come into play later in the story. Patreons have early access to a number of chapters.
8 156Forging his own destiny
~~DROPPED~~Story Author: Anuel Proofreaders:Flubbykin (active)Chapters Proofread: 1-7; 28-39; 42-117; 120-133; 169-178; 197 - 211, 220-earliest) Ah, the world, the multi-universe made of perfect cycles. Cycles, which the only purpose is to purify soul – release it from the burden of its memories and experience, the process, that would let the soul be reincarnated again, to experience new life. The world is being born, it is being populated by souls, the smaller and bigger, the world would die and be reshaped anew. In a cycle. A never-ending process. Since the dawn of time, since the countless cycles, the pool of soul was closed, a soul that died could be reincarnated only within a System of its Administrator. Until now. Join us in our story of a single soul which because of certain events could no longer be reincarnated in its original world – being forced to be transferred into Universe ruled another Administrator – another God in world full of Fantasy and Magic, watch him casting aside his previous restriction and try living his life to the fullest… thought someone, somewhere, may have different plans for this weird, weird soul. Ps. There are game elements here Disclaimers and warnings: - This story uses clichés. Like, lots of it. - I am not a native English speaker, so my grammar may not be best (It actually is pretty horrible). First 80 or so chapters are a true butchery for eyes and I admit it. Shouldn’t I correct them then? I should. Why am I not doing it? Who knows. Maybe one day I will. - This story is pretty much an experiment. I try different perspectives, different styles, I can make some random Deus-ex-machina if I would consider that I made mistake in the story and decide to change it. - This story is written for pure fun, if you expect some mind-blowing plots and conspiracy of top-level authors – then you will be most likely disappointed. - Easter eggs. Easters eggs everywhere. Every now and then you will be able to spot single events, characters and lines of text that belong in different stories/mangas/movies/books and such. Of course, they do not belong to me but to the owners, though I am not listing them – I am sorry, but if you need to be told from where line comes, we won’t be friends. - And finally. The story is written for you and WITH YOU. If you have any suggestions, events, characters, skills, class… ANYTHING… you wish to see, please – tell me. In best case scenario I would use them, in worse – I would just not implement them, so what do you lose? Guyz I owe my thanks for their contribution: KenChi? IamacultivatorNetlordBasicBörjeDeimos Solyom tommyjl7 Arondight
8 235Nowhere to Run
Nina is a young priestess that just started her journeys in the Highlands, in a faraway land. But everything falls apart when greater forces are scheming and unknown men are suddenly after her. She will have no choice but to resort to her wits, make unexpected allies, and navigate her way through unforgiving lands in order to survive. Will she be up to the task? Greetings, reader! First of all, thank you for taking an interest and read my story. This is a story I've been working through all my life. But since I'm a first-time writer, I wanted to start with something small. This is just a small part of something much greater that hopefully one day I'll be able to translate into words as well. I will try to make it interesting as possible but please bear with me. Please understand that English is not my native language, I worked really hard to write in English the best I could. So please if you find any typos and grammar errors let me know. I'll try to upload new chapters as soon as I can. Although I had originally planned to deliver a chapter a MONTH, I think the real estimate would be a chapter EVERY 3 MONTHS since I also have to earn the daily bread. Cover picture made by me. The background picture is from Google but I modified it enough from the original. The story is also available on Wattpad, Inkitt, Scribblehub, and Webnovel.
8 215The Angle of Death and other Mathemagical Hazards
A series of tangentially interconnected vignettes featuring typos and puns used as if they were intentional, mostly in a tongue-in-check fashion. Just a fast funny set of quirky mini-tales. Warning. Readers will be pun-ished. Thoroughly. Also may involve math, science, grammar, irrational, whole, imaginary, and other scary words. Reader indiscretion is advised.
8 145Luck And Chronomancy
Time Magic is the best magic as everyone knows, although there are lots of unique Talents in the world. Most people only remember Haste because it is hard to get to higher Phases of Chronomancy. That is still enough to make the Talent iconic. A lucky enough Aleatory Talent can position you for greatness or leave you languishing in obscurity. The only true equality in the world is when that glowing message pops up at 8 years old. Even if it doesn't activate until you are an adult at 16 you still know. Sure you can find a new dungeon spawn and get another chance at a rare Talent, even this one, but you have to already be ready to delve into the *Far Wilds*, which is far easier with wealth or family power. This is the story of where my good fortune took me and the difference it made, even among a party of 7 others including an Arcanist. It is a journey of magic and monsters but also math, which some think is actually worse. Luckily I was born with Intelligence and Focus as my personal traits, and my parents were scholars. Of course Chronomancy can also be a frontline combat talent. Versitility well beyond other Elder Talents like Gravity, Abstraction, or Arcana. Might could have worked for me, too. I also met a runaway princess. All the best adventures have a princess. She hated being a noble and we didn't get married but it still counts. Besides she really filled out our front line. All that Leadership training came in handy. I still don't know where she's from. Who cares? How well Haste goes with giant hammers is what's important. I never learned much about anyone in the party, except the one I grew up with. I'm not a people person. I just wanted to optimize dungeon clearing time. *******Story Details******* No romance, politics, or traumatizing content, slice of life, or even dialogue. 1st person narration, like a guide/adventure log. 2000-7000 words a day, maybe 40-60% rpgish combat log with some reasoning on combat decisions, with the rest character Talent discussion and progression stuff. 8 person party with a decent variety in roles. Party members usually have 2 primary functions. Told from the support/control Chronomancer's perspective. Each party member will have 6 Basic/Background Traits, then 3 actual Talents with abilities. Capstone from their Educational Institution, Arbritrary as a gift from the temples, and Aleatory which is decided at birth, revealed at 8, and activated after adulthood at 16. Aleatory Traits ignore requirements and are random why is why they are so important. They'll gain new Talents from finding Dungeons to consume in the *Wilds*. Mature dungeons in cities can provide *Challenges* to raise the Phase of a Talent, up to 3 times from 1 to 4. Each character will get to roughly 8 non-Trait Talents. Attributes come exclusive from Talents, are required by Talents, and provide various effects as well. I designed about 220 Talents with abilities, 4 in each of 4 phases. "Traits" are just Attribute stuff. I'm not sure how many will be detailed in the story, more than 100 for sure. I used Talents because I want to be free of the legacy of tabletop. Half those rules are just because of the limitations inherent in a pre-computer ttrpg. This story mostly uses combat Talents, although like 1/3 of the 220 are for crafting and other society and economy stuff. If you really wanted to be a Thief you might take Intuition, Awarness, and Might for Basic Traits and Deftness, Manipulation, and Trickery for Family/Education. Then you'd pick Acrobatics, and Climbing for Educational Capstone and Arbitrary traits. You Aleatory Trait might be Shadow(Light/Dark) Magic, Umbramancy. A Bard might swap Dexterity for Charisma, Music for Acrobatics, and have gotten Illusion(Shadow/Sound(Air/Force)) for their Aleatory Trait.
8 177Gracie
Grace's life wasn't ordinary at all. She's super small for her age and has no family. She meets a guy at her work who she becomes a good friend of hers. After working there for a bit she gets invited to dinner by his family .. little did she know is that she wouldn't be leaving after
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