The Path to Lichhood (Necromancy Progression) Fantasy Action Adventure Drama School Life Supernatural
How far down the path of dark magic must a man go before he forgets his old morals?
A dragon animated by undeath, but trapped and thus unable to seek revenge on those who wronged it. A young apprentice mage, about to be expelled from his school for his failures. One carries awesome abilities but is unable to utilize it. Another has stagnated and can't see a way to improve. Two beings who should have never interacted with each other.
What happens when, against all odds, the two inexplicably meet and forge a contract?
An agreement is made. The ancient beast will give the mortal a piece of its power, so that he may walk the path to lichhood. In exchange, the mage turned necromancer would build a kingdom of undeath and prepare the world for the dragon's return.
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1. Chapter One: A Final Chance
2. Chapter Two: A Hopeful Idea
3. Chapter Three: Arrival at the Dungeon
4. Chapter Four: Dungeon Exploration
5. Chapter Five: The Dragon’s Death Game
6. Chapter Six: The Ultimate Offer
7. Chapter Seven: Inner Turmoil
8. Chapter Eight: Prologue of a New (Un)Life
9. Chapter Nine: Testing His Capabilities
10. Chapter Ten: A Hint of Understanding Death
11. Chapter Eleven: The Promise
12. Chapter Twelve: The First Undead Creation
13. Chapter Thirteen: Death’s Shadow
14. Chapter Fourteen: Desire For More Power
15. Chapter Fifteen: Boar Hunter Extraordinaire
16. Chapter Sixteen: The Next Big Step
17. Chapter Seventeen: Almost There
18. Chapter Eighteen: Graveyard Spirits
19. Chapter Nineteen: Rejoining Civilization
20. Chapter Twenty: Inspiration for Potential Greatness
21. Chapter Twenty-one: Seeking Answers
22. Chapter Twenty-two: Golemancy 101
23. Chapter Twenty-three: Experimentation and Thinking
24. Chapter Twenty-four: Potential For Death Golems
25. Chapter Twenty-five: A New Undead
26. Chapter Twenty-six: A Grand Vision
27. Chapter Twenty-seven: A New Development
28. Chapter Twenty-Eight: Murder of Innocence
The Portable Dungeon
Drake, a game developer, after finally finishing creating his new game called "Dungeons and Mayhem", gets sucked into a parallel world where swords and magic rule the continent, as well as where various monsters and dangerous creatures roam about. The only forgiving thing is that he was transported with a benefit where he doesn't know left to right, and that is the power to view and manipulate the status! Of a dungeon of course.
8 184My Wonder System
Frank Hart lived a peaceful life with his mother in the lonely town called Marble, he had most of the things he needed and life didn't seem to be harsh on him without a father. Deep in the forest of Marble town was an underground settlement but it was abandoned. The body of a tyrant was buried beneath it, but it wasn't locked up forever as the duration of the spellbinding the tomb was complete, the beast lord broke out and along with his ugly beasts turned the world into a state of dilemma. Frank had to flee along with his mother into one of the few refugee camps that the humans had. There was a war, a war between humans and the beast lord, with the population of humans declining Frank was forced to go to war. With no experience at all on how to fight struggled until he was at the point of death. "Is this how it ends for me?" Frank grunted as he pulled himself across the hard floor. A drop of blood fell from his forehead and landed on the blue necklace on his neck, a gift from his mother. The necklace began to glow and at that point, he lost consciousness. [ System Active ] [ You have obtained the wonder system ]
8 139Walking With Jesus A Daily Devotional
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8 197Kidnapping, Fantastic!
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8 213A Bet (Completed) ~ [English]
Why people still thinking, a 'bet' just a game and can't hurt anyone...???Yin Anan WongWar Wanarat Ratsaamerat****////******English is not my first language...Sorry for the bad grammar...Pure my imagination...Enjoy it...
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