The Paths of Magick Fantasy Xianxia Tragedy Action Martial Arts Slice of Life Psychological
Credits:
Story by Xcaliburnt.
Cover Art by @Bervolart.
Magick, the power to bend the laws of reality. All because of a mystical substance known as mana.
Mages follow the Paths to achieve power, for there is no more addictive chase. Each Path winds and twists, forcing mages through the flames of adversity and challenge. Though the operative word is "path", the reality is far less straightforward. Instead of a road, Paths are like the branches of world trees, erupting into the heavens, intertwining, and ending in sharp snaps. Only the strongest reach the sky. There are several Paths, and many Ways to walk them—variations of the same Path, and like the stars, they are endless.
Magick is the sacred flame that scours the fat, rendering the truest self. Superfluous flesh melting away to show the skeleton of one's being. A chance for ascension—apotheosis. Though not every mage works to godhood, if they survive long enough, It is inescapable.
Witness the lives of those that tread the knife's edge of self-destruction. Each one intertwined in their search for answers, revenge, and, most of all: power.
These individuals have all lost something precious—irreplaceable—and In search of filling the void left behind, they have taken up the mantle of a mage.
Per aspera ad astra.
Ad mortem vel divinitatis.
(Through adversity to the stars. To death or divinity.)
There is no consistent release schedule except my consistent inconsistency. Besides, there’s like a thousand pages worth of content, how can—you already read it? Goddamn.
Oh, and there is a very long hiatus between volumes as I intend to edit and rewrite a lot.
What to Expect:
This story is progression fantasy, so expect a healthy dose of training. It's also heavy on slice of life, and it isn't entirely overarching-plot-driven. Expect characters to live their lives, and not always be on some quest to save the world.
There's a lot of magic theory and discussion about it in the story. So, if you don't like impromptu lessons on sorcerous theory by traveling monster slayers, this might not be for you. But if you do like it, rejoice! For there is a lot of it.
This is also heavy on prose, purple as a bruised eye. I use outdated, uneccesarily collegiate-level terms and play around with the writing style just for the heck of it. I find it fun to wax and wane poetic, and that might grate on you—I don’t plan to change this aspect of the Paths much if at all.
Onto the viewer discretion is advised parts:
This is grim-dark/ grim-heart. Take the tags seriously.
There will be combat scenes that are brutal and horrifying. Fights to the death tend to be. This is a tale about medieval mercenaries (quite literal killers for hire), man-eating monsters, and eldritch gods beyond the material plane.
Beside that, there will be traumatic events that are best left unread. I do not detail certain acts I find heinous enough, instead leaving some parts unwritten but still alludded to if not outright stated; there is simply no graphic narration thereof.
This is not for the faint of heart.
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Chapter Selections
1. Chapter Zeroth: Of New and Old
2. Chapter 1 - The Exorcist & the Thief
3. Chapter 2 - The Man Clad in Black & Darkness Made Manifest
4. Chapter 3 - Unripe Fruit & Innocent Monsters
5. Chapter 4 - Awakened, Blessed from a Curse
6. Chapter 5 - The Priest & the Mercenary
7. Chapter 6 - Dreams Show the Home of the Soul
8. Lore - The Path of the Soulcerer I
9. Lore - Magical Energy, Its Aliases and History
10. Lore - The Origins of Soulcery
11. Chapter 7 - The Mother of Learning
12. Lore - The Path of the Soulcerer II: The Aura
13. Chapter 8 - A Mage's Greatest Weakness: The Mind
14. Lore - The Path of the Soulcerer III: Magical Awakenings
15. Chapter 9 - The Beast Within & The Mirror that Caught the Stars
16. Lore - The Path of the Soulcerer IV: Arcanums
17. Chapter 10 - The Core of the Soul is Black
18. Chapter 11 - Blood under the Moonlight
19. Chapter 12 - Bloodborne, Cursed from a Blessing
20. Lore - Mageborne I
21. Chapter 13 - Vibrant Red & Fumes of Death
22. Lore - Mageborne II: The Beastborne
23. Chapter 14 - The Red Sparrow's Remembrance
24. Chapter 15 - Of Blood and Shadow, There Is No Escape
25. Chapter 16 - When Time Is Meaningless, Practice Does Indeed Make Perfect
26. Chapter 17 - And When Practice Makes Perfect, Mastery Is Impossible
27. Lore - The Path of the Spiritualist I
28. Lore - The Path of the Spiritualist II: Convergence
Black Cloak, White Art
New chapter every other day! Veteran wizard Greylsan Amberglass, ostensibly on a mission to gather chronicles from The Fourth Council's entowered wizards, follows the trail of a doomed borderland margrave in search of his corrupted and dying land's missing Arcory Stones. The search leads him through the Alliance of the Thirteen Greater and Lesser Kingdoms to frightening truths about how the magic is being conducted in the kingdoms and disturbing answers to own his quest. But nothing is going to stop him. Not wyrms, giants, witches, the source behind his faltering magic or even threats of one of his own. He will finish his quest, no matter the cost. For it may be his last.
8 123How to God 101
Ever wondered how the world would be if you got to create the planet? Ever wondered how you would fare? Think you could do better than anyone else? Wonder if you could be the best God ever? Well accompany this young idiot on his journey of attempting to create his own planet.But be warned, for creating a planet is no easy thing, and there is something even harder than that!And that thing is...CREATING LIFE! So join us and learn how to create a planet and life with this great guide!WARNING: May get more Mature the further the story progresses.
8 171A Song of Gods and Mortals
Mortals exist for a blink of time. Gods persist until the heavens collapse. At the center of the grand continent rises a single valley ruling above all of humanity. A thousand clans fight a never-ending bloody war in the wildlands clashing against a milliard of other races. Mortals leave their flesh and blood on the barren grounds while Gods arise from the scattered ashes to continue the glory of their kin. A continent full of the echoes war, death and the strive for greatness combine into a cruel yet beautiful melody resounding over the battle-weathered lands. A Song of Gods and Mortals.
8 136A Flight of Broken Wings
Six hundred years ago, humanity rose up in revolt against the Aeriels, who were driven from earth and back into their homeland of Vaan after a bloody and glorious war. Eight years ago, Ruban's home was destroyed and his family murdered by an Aeriel. When a new Aeriel threat looms over Ragah, the capital city of Vandram, Ruban Kinoh must do everything in his power to avenge his family's past and protect the future of his country. Which is hard enough without being saddled with a pretty and pompous aristocrat, who seems as useless as he is vain. Faced with a conspiracy that might cost humanity its hard-won freedom, and accompanied by the bejeweled and glitter-clad Ashwin Kwan, Ruban begins his journey into a land where the past and the future intertwine.
8 100The Never-Ending Search for Amusement
For as long as I can remember, there was nothing. I didn't mind mind, because it was all I had ever nothing. There was just me, surrounded by a dark void, thinking. Before time existed, there was a being. It had no body, but was alive. When the Universe exploded into existence, it realised that it could move the individual atoms to create and destroy entore galaxies. This is the story of a god. Or When god gets bored, he creates deities to amuse him. He makes a planet and fills it with life, including people, and give them a challenge. The deities have 10000 years to make the people as advanced as possible, or they die. Oh, and there's magic.
8 200Agartha (hiatus)
meet Marcus, unlike any baby, he was born aware. in a world where everyone tries to attain that elusive godhood that is supposed to be obtained if they complete their tree. enter the world where people awaken their abilities and and benefit the world or destroy it. Thumbs up for people who catches the discreet references to various items and characters XD Warning: Tagged 17+ for Gore, Violence, Sexual Scenes and Strong Language. AN: How strong can it be? the MC is just FIVE at the start of this story (will add more as the story gets longer)
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