
In SerialKnight-Merchant: Reincarnated into a Fantasy World. (LitRPG) Fantasy Sci-fi Action Adventure
Reincarnated into a fantasy world, Jeremiah, an old soldier turned successful engineer of a futuristic universe, must become something he never was and live another life in the strange world of Arden. LitRPG.
Full Blurb:
Dying while trying to save a young girl's life during a store robbery, Jeremiah, a middle-aged former soldier who fought hard to find peace and happiness in the wake of the aftermath of a bloody and universal-scale war, finds himself the victim of a suspect paperwork mix up in the afterlife.
Told that he won't be able to be reunited with his wife and daughters even after death, at least until the issue is resolved, he is given the chance to enter the litRPG world of Arden to pass his time.
Having found solace in the full-dive reality games of the future, Jeremiah reluctantly agrees, but he soon finds that this world is no game. Born with a low Luck stat, our hero is thrust into the middle of the reality spanning machinations of an outer god-like entity known only as The Corruptor.
As the bleak truth of the new and harsh world sets in, he will have to fight for every inch of ground he's given, but if there's one thing an old soldier knows how to do... it's to close with and destroy the enemy.
Determined to find the same peace he once did in his birth universe, Jeremiah and his family, both newly given as he's born into Arden and freely chosen as he fights his way through it, will struggle against dragons, demons, and Fate herself--along with much worse entities--to claim a lasting happiness of their own.
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1. Chapter 1: Death (Jeremiah)
2. Chapter 2: Choices (Jeremiah)
3. Chapter 3: Character Creation (Jeremiah)
4. Chapter 4: The Mad God
5. Chapter 5: Birth & Pain (Jeremiah)
6. Chapter 6: James (James & Jeremiah)
7. Chapter 7: Morality (Jeremiah)
8. Chapter 8: Truth (Jeremiah)
9. Chapter 9: You Can Rest Here (Jeremiah)
10. Chapter 10: To Live a Life (Jeremiah)
11. Chapter 11: Creatures of the Corruptor (Viessa)
12. Chapter 12: Escape & the Fiend Class (Jeremiah)
13. Chapter 13: The Old Scratch Himself (Jeremiah)
14. Chapter 14: Level Up (Castien)
15. Chapter 15: Sowing Discord (Castien and Nazanin)
16. Chapter 16: Colony (Castien)
17. Chapter 17: Here be Dragons (Viessa)
18. Chapter 18: Sandstorm (Castien)
19. Chapter 19: Improvised Combat (Castien)
20. Chapter 20: Collared Duel
21. Chapter 21: False Flames
22. Chapter 22: Other Places
23. Chapter 23: Names
24. Chapter 24: What is Due
25. Chapter 25: Knight-Merchant
26. Chapter 26: Break in the Storm
27. Chapter 27: A Necessary Plan
28. Chapter 28: Explanations
- In Serial32 Chapters
The 13th Essence
In the Tower of Metris, a babe is delivered on the doorstep of an orphanage. This is an all too common tale in the Towers of Kahlea. As Adventurers die braving the dungeons of the Towers, the children left behind are stripped of their home, their possesions and their name. What might seem cruel will sometimes be the only way that the orphans may survive. Dante is such a child. His thirteenth year is upon him and he must now leave the orphanage to become a student of the Academy, where the skills of an Adventurer are taught. Dante, his class and all others in their thirteenth year, will be entering a new life. From their new affinities of magic to the political power plays of the upper tier citizens, will Dante and his friends even survive before they make it to the dungeons?
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Warning: Very detailed novel - read prologue for a taster. A single hypothesis was all it took to initiate a triad of young geniuses to try their hand on a theory of magic. But be it as they try to peer into the preternatural abyss of this unknown world, a satellite plummets from the exosphere – their lives come to a sudden end. In death, they reincarnate into a macrocosm abundant with magic, living their lives oblivious of their past. That is, until the age of 8 when they regain their memories as a wakeup call to reality. Upon cognizance, they reach out in search of their dear ones from Earth while unravelling the mysteries of the universe. All genres: Action, Fantasy, Sci-fi, Psychological, Tragedy, Romance, Adventure, Mystery, Comedy(because RR is RR, lol)
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Anarcho: A Cyberpunk Fantasy
Below you can find blurbs for each arc in Anaracho. Fracture Rating (Anarcho, #1) Theeeey’ve done it again! Max and Staxx have just hit the Tower Plaaaza just minutes ago, breaking CEO Tanaka Koji’s safe and baling with what’s estimated to be at least two point three biiiiillion in cash—not to mention the prrrriceless personal relics worth at least a second veritable fortune on the blaaack maarkeeet! Hooowwww do we know it was theeem? They left us clues! “Take it to the max” and “Staxx of cash” left behind, written atop a priceless Remvira painting in lipstiiiick from Koji’s bathroooom no doubt! “I don’t know…” Tanaka says as he scratches his head in evident disbelief while he nurses a broken lip. “One moment I was looking over the quarterly reports and then next thing I know I’m—I’m face down—eating tile and forced by two men at knife and gunpoint to open my safe!” It’s quiiiite a shocker for us over here, too! In case you don’t know, Tanaka Koji is the billionair heir and infamous playboy of the Tanaka Dynastyyy. They say his family’s worth at least four-hundred biiiillioooon and theyyy donnn’t skimp on SEEEECUUURITYYY! Soooo….. what does daad think about allll this? “I want them stopped!” Tanaka senior comments as he shakes a fist. “I am putting up a five-hundred million dollar reward for anyone who supplies information leading to the capture or death of those two thugs!” Weeell, there you have it, folks! Straight from the uuunicorn’s mouth! Again! that’s a whopping five-hundred million dollar reward for any tips that lead to the capture or death of those pesky thieves, Maaax and Staaaaxx! Any tips of information can be sent via public or in-home holo net devices by going to the page displayed—and don’t forget to— Staxx shut off the holo screen. “May called. She wants us to do another job. Tonight.” “You know we can’t. We got another one of our high and mighty overlords to visit at his luxury penthouse.” “That’s what I told her, too.” “Then stop yapping and let’s kick some ass!” “You know, Max, for such a small guy, you’re really intense. Don’t you wanna have some fun?” “Oh… we’re gonna have some fun, Staxx. We’re gonna have some fun...” * * * Hussy (Anarcho, #2) Max and Staxx board the ultrafine space cruiser Chylaxium in an effort to kidnap Kelly Hess, the daughter of the rich—but not a douche—Hess, who wants his daughter returned to him after she ran off with Laiwyn Scorr, a known smuggler and murderer whose evidently using her for her magical abilities to get to her father. Unfortunately it remains to be seen whether the little hussy will come easily. “Max, are you sure about this one?” “You know it’s a favor to May, after what she had to pull to get us outta that Yates thing.” “I know, but… just because you like her doesn’t mean we have to say ‘yes.’” “Come on, Staxx, it’ll be fun.” “Do we get to shoot stuff?” “Definitely!” “What happened to us robbing banks on the six o’clock news?” “Don’t worry—we’ll get to that after we do this thing real quick.” “All right, I’m down.” “Sweet.” * The Landfill Lich (Anarcho, #3) With independent, though highly discredited, news sources siting a dangerous creature killing people on the edges of Life City, Max and Staxx—in their boredom, decide to take up the investigation. They quickly discover that they may be in way over their heads, and that the source of this “terrible monster” or whatever, is in fact due to the carelessness of a mega corp—of course—and headed by—you guessed it—the mages. “Man, I’m so bored! Sure this thing’s even real?” “The bodies are real.” “If the overlords are responsible for whatever’s goin’ on, then somebody’s getting tossed out another window.” “That’s what you always say.” “’Cause it’s the truth, Staxx” “Well let’s check it out and see what we find.” “Takin’ guns.” “Hells yes, Max.” * Rescue Operation (Anarcho, #4) After taking out a Strogaus science mage and the monster he had created, Max and Staxx attempt to contact May—their ally and handler. But for the first time ever, a different person answers their call, indicating an irregularity that bodes ill for not only May, but for them all. “Damn! I wanted to meet May, but…” “Not like this?” “Do you think she’s still alive?” “One way to find out, Max.” “Listen, if this has something to do with Strogaus and that science mage we fed to his own monster, we’re puttin’ these guys in the ground, Staxx.” “Then let’s lock and load.” * Dreams of Forever (Anarcho #5) Max, Staxx and May—three Anarchos—set out to find Lexa a body so that she too can fully become part of the team. But what begins as an innocent shopping trip, soon turns into a storm of bullets after the team realizes what Invera-Tech is really up to. “No way can we let this stand, guys.” “Not like we can’t end the overlord’s dreams of forever with a few bullets.” “Then let’s drop some hot lead on these wannabe gods.” “Hells yes!” “But what about my body?” “Don’t you worry your pretty little head about that, Lexa.” “Oh—okay!” “Now let’s tear shit up!”
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Sengoku Visions II
Tamara Swift again finds herself thrown into an obscure reality, but this time she lands far from the sanctuary of Kai Province. Struggling to cope in the face of terror, she closes her mind and crushes her heart, but will the process end up destroying her? A mysterious woman, the lure of battle, and her beloved Saizo lost to her, Tamara rushes headlong towards a dark fate. There is only one who can save her, only one who can return her heart.
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little mia
17 year old mia, cat hybrid. was abandoned and is now looking for somewhere safe to stay, until she met issac
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