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Second Book of the Soul - Celesi Veil Trilogy
When the living essence of three girls are put at risk, giving room for a second essence within themselves, even their hyper developed fantasy world might not be enough to contain their new found ambitions. Another story of another world, these three girls must adapt to their new essence, all while each is left to question if they are truly still even alive.
While this story is a sequel of the previous story in the trillogy, it is also fully capable of standing alone in its own light, taking place in a distant corner of a Celese returning readers will be otherwise incapable of recognizing. However, the events of the story are a spoiler for the previous book, in case that matters to anyone. This story takes place over two centuries after the events of Vitae Memorandum, when Celese had developed into an advanced world, improved to a point that it is much like modern-day Earth while still using the gift instead of technology. The Aethyx languages are still present in this book, and even English still exists in the world after the events of the previous book, but are much less of a focus after the same closing events of the previous book. What is instead important is how the ending events of the previous book had resulted in the start of the Instrumentation Era, and exactly how the gift translates in a modern-day sense. While this book is still effectively a fantasy world of its own kind of magic, it isn’t the classical medieval scene that would be typical for such a story. The laws of science still do not exist in Celese, but that didn’t stop it from developing into something that looks similar enough. Earth itself still remains present on the other side of the veil, and its previous exposure continues to shape and advance Celese into the world it has become.
This story contains scenes exibiting mania and similar dark themes, as it goes to great length to explore concepts of life and death. While the degree of such themes should not be considered to be as serious compared to matters such as actual horror, the psychological depth is still siginifcant enough to be potentially concerning for people sensitive to matters of this nature, such as any individuals with concerns questioning matters of suicide, mental harm, or a variety of emotional injuries. While none of these subjects actually occur in the story, readers who are currently troubled by such matters may find themselves considering old wounds if they are especially capable of empathy while reading, which could lead to furthered emotional or mental stress. Readers with a high capacity for empathy may find themselves troubled by concerns regarding any potential lack of mental/emotional control as well as considerations regarding the meaning of death. Readers who appreciate subtle dark themes in a story may instead find this to be an interesting twist of the same idea.
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1. 0: Segmented Review
2. 1: Solitary Workshop
3. 2: Independent Narrative
4. 3: Mannequin Collection
5. 4: Nocturnal Nightmare
6. 5: Extended Recovery
7. 6: Beyond Death
8. 7: Another Lifetime
9. 8: Piercing Shadows
10. 9: Accepting Reality
11. 10: Personal Delivery
12. 11: Unfamiliar Circumstances
13. 12: Logging Complaints
14. 13: Missing Connection
15. 14: Late Admission
16. 15: Revitalized Establishment
17. 16: Occupational Hazards
18. 17: Dinning Entertainment
19. 18: Inconclusive Evidence
20. 19: Informative Negotiation
21. 20: Security Breach
22. 21: Evasive Diplomacy
23. 22: Potential Investment
24. 23: Standard Practice
25. 24: Shaded Tracking
26. 25: Murder Mystery
27. 26: Natural Stealth
28. 27: Artificial Reveal
- In Serial47 Chapters
Aeterna Saga, Volume 1: Walking With Giants
A man in his twenties gets "reborn" in a fantasy world, seemingly with no special abilities. Read on as he and his family go through events that will change the world they live in, for better or worse. Also found in Fantasy-Books, and NovelUpdates.
8 450 - In Serial28 Chapters
Beyond Floating
Muse thought her life had ended twenty years ago because, well, it had. Existing aimlessly for two decades as a ghost, she finds herself yanked along in a rip-tide of strange events. Thrust unwittingly into the midst of a group of paranormal hitmen-for-hire led by a man named Isaac. Michael, a normally rational and righteous holy soldier of God, succumbs to revenge and hatred, sacrificing everything in the fight to destroy Isaac and everyone who associates with him. Muse, by virtue of her inadvertent association with Isaac, is on that list. This is actually my first 'finished' fiction that I've ever written, which I completed about 8 years ago. I dug it up recently and I'm posting it as I thought people here might get a kick out of it. So, take that for what you will. Chapters will be released daily at 6:00pm EST.
8 114 - In Serial11 Chapters
Rings of Gods
Leading a normal life, Sam is suddenly thrust into an unbelievable game called "Game of Gods" when he wakes up from a realistic dream. He must now complete the mysterious death game and uncover the truth behind it.
8 183 - In Serial351 Chapters
The Paths of Magick
Credits: Story by Xcaliburnt. Cover Art by @Bervolart. Magick, the power to bend the laws of reality. All because of a mystical substance known as mana. Mages follow the Paths to achieve power, for there is no more addictive chase. Each Path winds and twists, forcing mages through the flames of adversity and challenge. Though the operative word is "path", the reality is far less straightforward. Instead of a road, Paths are like the branches of world trees, erupting into the heavens, intertwining, and ending in sharp snaps. Only the strongest reach the sky. There are several Paths, and many Ways to walk them—variations of the same Path, and like the stars, they are endless. Magick is the sacred flame that scours the fat, rendering the truest self. Superfluous flesh melting away to show the skeleton of one's being. A chance for ascension—apotheosis. Though not every mage works to godhood, if they survive long enough, It is inescapable. Witness the lives of those that tread the knife's edge of self-destruction. Each one intertwined in their search for answers, revenge, and, most of all: power. These individuals have all lost something precious—irreplaceable—and In search of filling the void left behind, they have taken up the mantle of a mage. Per aspera ad astra. Ad mortem vel divinitatis. (Through adversity to the stars. To death or divinity.) There is no consistent release schedule except my consistent inconsistency. Besides, there’s like a thousand pages worth of content, how can—you already read it? Goddamn. Oh, and there is a very long hiatus between volumes as I intend to edit and rewrite a lot. What to Expect: This story is progression fantasy, so expect a healthy dose of training. It's also heavy on slice of life, and it isn't entirely overarching-plot-driven. Expect characters to live their lives, and not always be on some quest to save the world. There's a lot of magic theory and discussion about it in the story. So, if you don't like impromptu lessons on sorcerous theory by traveling monster slayers, this might not be for you. But if you do like it, rejoice! For there is a lot of it. This is also heavy on prose, purple as a bruised eye. I use outdated, uneccesarily collegiate-level terms and play around with the writing style just for the heck of it. I find it fun to wax and wane poetic, and that might grate on you—I don’t plan to change this aspect of the Paths much if at all. Onto the viewer discretion is advised parts: This is grim-dark/ grim-heart. Take the tags seriously. There will be combat scenes that are brutal and horrifying. Fights to the death tend to be. This is a tale about medieval mercenaries (quite literal killers for hire), man-eating monsters, and eldritch gods beyond the material plane. Beside that, there will be traumatic events that are best left unread. I do not detail certain acts I find heinous enough, instead leaving some parts unwritten but still alludded to if not outright stated; there is simply no graphic narration thereof. This is not for the faint of heart.
8 300 - In Serial47 Chapters
The Endless War
New chapters will be posted weekly on Mondays and Saturdays. ---------------------------------------------------- Seers are the only defense that Terra has against the monsters that lurk about in the world. Terra is a city fighting for its own survival in a fantasy world with finite resources. One of the main ways to survive is to fight. War is a common practice and more often than not the leaders of the world cannot get along with each other. In the end, however, all of this fighting does more harm than good. A young boy wishes to put an end to the wars, this boy's name is Isaac. He holds a strong belief that everyone can be saved in this world and that no one should be given up on. Peace is something that he truly believes will help the world and allow civilians to see another day. In order to reach such an impossible goal, he will have to fight in the name of his Region. Does he have what it takes to finally bring peace to the world with the help of his friends, or will he fail before he can even scratch the surface?
8 316 - In Serial17 Chapters
Dungeon World
So I’m a dungeon, I’m supposed to save the world somehow but first I need to be strong enough to protect myself. Time to level up!
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