Witchbone: The Goblins Winter Fantasy Adventure Supernatural Horror
Themes found in these stories include friendship, found family, defying negative expectations, trying to figure out how to be a force for good in your corner of the world, doing heroic things even if you don't look or feel like a hero, and that being different isn't necessarily fatal.
Summary:
A spell of arctic weather. A mysterious death. The reading of a will. Strange tracks in the snow.
Eleven-year-old Danny Hallow accepts his life, such as it is. His father is dead, his mother left years ago. His three Keepers are the only people aware of Danny's erratic and not-very-impressive psychic abilities. He has no friends, he's been suspended from school, and he's responsible for the life of a small brown bat that's ended up in his care.
When Danny's estranged Uncle Enoch dies under mysterious circumstances, he and his Keepers are called to the town of Eddystone, New Hampshire for the reading of the man's will. Traveling four hundred miles from his dreaded hometown to attend, Danny is happy to get away, possibly inherit something interesting- and maybe find out more about his family while he's there.
Arriving at the crumbling family estate of Gnomewood Home, he finds it to be hauntingly familiar, a bit creepy, oddly comforting, and possibly alive. When his uncle's will reveals that he's inherited Gnomewood and everything in it, he's determined to stay and make a happier life for himself in Eddystone, somehow.
But at Gnomewood, he finds more questions than answers to his family's secrets. Disturbing old memories come to him in dreams. His psychic abilities begin to grow stronger, and as a result he becomes aware that a horde of cryptic creatures are plaguing the town of Eddystone, seemingly drawn out by the spell of an unusually frigid February. Toothy little goblins that are sneaky, vicious, and hungry. Goblins that take a particular interest in Danny.
Will the emergence of the alien, and potentially dangerous, power he's inherited from his peculiar family tree help Danny survive the goblin infested winter, inadvisable attempts to befriend a terrifying boy with silver eyes, and a new school?
Only if he learns to control them before they put him and everyone around him in danger. Before they convince some people that he should never have been allowed to exist at all. Before he becomes just another twisted tale in his family's bizarre history, kept hidden for centuries within the ivy-covered walls of Gnomewood Home.
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Chapter Selections
1. Chapter One: Frozen Sharks, Strange Tracks in the Snow
2. Chapter Two: Gnomewood Home
3. Chapter Three: Uncle Enoch's Will
4. Chapter Four: The Truth About the Incident
5. The Goblin's Winter Chapter 5: The Witchbone
6. Aliens, Monsters, and Mayhem
7. Chapter 7: The Boy with Silver Eyes
8. Chapter Eight: Unwen's Shoe
9. Chapter Nine : Making an Uneven Impression
10. Chapter Ten: Revenge of the Crocs
Aeterna Saga, Volume 1: Walking With Giants
A man in his twenties gets "reborn" in a fantasy world, seemingly with no special abilities. Read on as he and his family go through events that will change the world they live in, for better or worse. Also found in Fantasy-Books, and NovelUpdates.
8 434Beyond Floating
Muse thought her life had ended twenty years ago because, well, it had. Existing aimlessly for two decades as a ghost, she finds herself yanked along in a rip-tide of strange events. Thrust unwittingly into the midst of a group of paranormal hitmen-for-hire led by a man named Isaac. Michael, a normally rational and righteous holy soldier of God, succumbs to revenge and hatred, sacrificing everything in the fight to destroy Isaac and everyone who associates with him. Muse, by virtue of her inadvertent association with Isaac, is on that list. This is actually my first 'finished' fiction that I've ever written, which I completed about 8 years ago. I dug it up recently and I'm posting it as I thought people here might get a kick out of it. So, take that for what you will. Chapters will be released daily at 6:00pm EST.
8 101Rings of Gods
Leading a normal life, Sam is suddenly thrust into an unbelievable game called "Game of Gods" when he wakes up from a realistic dream. He must now complete the mysterious death game and uncover the truth behind it.
8 178The Paths of Magick
Credits: Story by Xcaliburnt. Cover Art by @Bervolart. Magick, the power to bend the laws of reality. All because of a mystical substance known as mana. Mages follow the Paths to achieve power, for there is no more addictive chase. Each Path winds and twists, forcing mages through the flames of adversity and challenge. Though the operative word is "path", the reality is far less straightforward. Instead of a road, Paths are like the branches of world trees, erupting into the heavens, intertwining, and ending in sharp snaps. Only the strongest reach the sky. There are several Paths, and many Ways to walk them—variations of the same Path, and like the stars, they are endless. Magick is the sacred flame that scours the fat, rendering the truest self. Superfluous flesh melting away to show the skeleton of one's being. A chance for ascension—apotheosis. Though not every mage works to godhood, if they survive long enough, It is inescapable. Witness the lives of those that tread the knife's edge of self-destruction. Each one intertwined in their search for answers, revenge, and, most of all: power. These individuals have all lost something precious—irreplaceable—and In search of filling the void left behind, they have taken up the mantle of a mage. Per aspera ad astra. Ad mortem vel divinitatis. (Through adversity to the stars. To death or divinity.) There is no consistent release schedule except my consistent inconsistency. Besides, there’s like a thousand pages worth of content, how can—you already read it? Goddamn. Oh, and there is a very long hiatus between volumes as I intend to edit and rewrite a lot. What to Expect: This story is progression fantasy, so expect a healthy dose of training. It's also heavy on slice of life, and it isn't entirely overarching-plot-driven. Expect characters to live their lives, and not always be on some quest to save the world. There's a lot of magic theory and discussion about it in the story. So, if you don't like impromptu lessons on sorcerous theory by traveling monster slayers, this might not be for you. But if you do like it, rejoice! For there is a lot of it. This is also heavy on prose, purple as a bruised eye. I use outdated, uneccesarily collegiate-level terms and play around with the writing style just for the heck of it. I find it fun to wax and wane poetic, and that might grate on you—I don’t plan to change this aspect of the Paths much if at all. Onto the viewer discretion is advised parts: This is grim-dark/ grim-heart. Take the tags seriously. There will be combat scenes that are brutal and horrifying. Fights to the death tend to be. This is a tale about medieval mercenaries (quite literal killers for hire), man-eating monsters, and eldritch gods beyond the material plane. Beside that, there will be traumatic events that are best left unread. I do not detail certain acts I find heinous enough, instead leaving some parts unwritten but still alludded to if not outright stated; there is simply no graphic narration thereof. This is not for the faint of heart.
8 282The Endless War
New chapters will be posted weekly on Mondays and Saturdays. ---------------------------------------------------- Seers are the only defense that Terra has against the monsters that lurk about in the world. Terra is a city fighting for its own survival in a fantasy world with finite resources. One of the main ways to survive is to fight. War is a common practice and more often than not the leaders of the world cannot get along with each other. In the end, however, all of this fighting does more harm than good. A young boy wishes to put an end to the wars, this boy's name is Isaac. He holds a strong belief that everyone can be saved in this world and that no one should be given up on. Peace is something that he truly believes will help the world and allow civilians to see another day. In order to reach such an impossible goal, he will have to fight in the name of his Region. Does he have what it takes to finally bring peace to the world with the help of his friends, or will he fail before he can even scratch the surface?
8 313Dungeon World
So I’m a dungeon, I’m supposed to save the world somehow but first I need to be strong enough to protect myself. Time to level up!
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