
In SerialStarlight Antiquities Fantasy Mystery Sci-fi Action Martial Arts
There is a place in the galaxy that deals in antiquities of all kinds, human and non-human alike. Its inventory of artifacts is colossal as is its inventory of mercs who they hire to acquire any artifact a client may wish that is yet to come into their possession.
The ill-reputable business is constantly rubbing against the changing tolerance of the Union's government, and there are many security officers who would love nothing better than to vaporize the whole place with its owners inside. Yet, there are many tasks that nobody can do better, especially in the vastness of deep space where Union law is worth less than the energy needed to display it.
One of its jobs involves finding an artifact that may not only hold the future of the human race but may also disturb the balance of the whole galaxy.
***
While waiting for the next season of Mandalorian and the Witcher, and rewatching Firefly for the gazillionth of time, I decided to write this space-based series.
The series has some litRPG elements in it, but it does not read like one. So, you won't run into any blue screens here. Yet, I wanted to use litRPG to give another dimension to this whole story and make it as unique as possible.
This is a work-in-progress. Hope to keep on improving and fixing my mistakes as I go along.
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1. Chapter 0 - The Last Hurrah
2. Chapter 1 - The Best Beer in the Whole Quadrant
3. Chapter 2 - Causing Trouble
4. Chapter 3 - The Ride Up
5. Chapter 4 - You Will Kill Me
6. Chapter 5 - Linux Grand - The Mith Blood Letting
7. Chapter 6 - The Approach
8. Chapter 7 - Morse Right, Part 1 - A New Job
9. Chapter 8 - Morse Right, Part 2 - Tirish Scum
10. Chapter 9 - Morse Right, Part 3 - Zarcerie’s Starlight Antiquities
11. Chapter 10 - Morse Right, Part 4 - The FIBS
12. Chapter 11 - Morse Right, Part 5 - A New Partnership
13. Chapter 12 - The Assault
14. Chapter 13 - The Shadow Men
15. Chapter 14 - The Escape
16. Chapter 15 - The Shadow Man's Promise
17. Chapter 16 - On the Good Ol' Freighter
18. Chapter 17 - We Are Coming to Get You
19. Chapter 18 - The Things That Need to Be Said Before It's Too Late
20. Chapter 19 - The Blue Screen of LIfe
21. Chapter 20 - The Trouble with Payments
22. Chapter 21 - The Sixth Ball
23. Chapter 22 - The Companions
24. Chapter 23 - Those Damn Shiny Balls
25. Chapter 24 - The Awakening
26. Chapter 25 - The Investigation
27. Chapter 26 - When Towing Is the Only Option
28. Chapter 27 - I Want One of Them Ships
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Talented in magic but useless in physical combat?
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New Legends: A New Chapter in an Old Book
Extra Tags: Age Progression, Kingdom Building, Kingdoms, Multiple Races/Nonhumans, Monsters, Political, Wars ---------- In the world of Ethel, sahir dominated. Towns, cities, regions, whole countries were engineered for the single purpose of producing malsirs. Their ability to wield sahir was paramount. Those who could wield it the best accomplished unimaginable feats. They shook the mountains, they froze the seas, they stilled the winds. They were legendary.Today however, those feats are mere myths. Malsirs no longer command the same strength. Sahir, as a result, was steadily losing its luster, losing the limelight. A new age, an age of industry, was on the horizon and it threatened to revolutionize the world. Sadly, there were many who would never see the benefits of this new age. Caught in between the new and the old, fitting into neither, they were cast aside. Left to wither and die, they begin a revolution of their own.Enter Kain Basileus, a boy who finds himself caught in the midst of these turbulent times. Ripped from the shadows he found comfort and thrust into the light, what story will he write? ---------- Updates Every Tuesday And Friday W/ Potential For More. Spoiler: Spoiler This is a soft plot spolier Spoiler: Spoiler 'The Eyes' in the grand scheme of things is very much a prelude. ---------- This is my first time actually putting words to the ideas I've always had swirling in my head. As such, I can only assume its terrible. Hopefully by the time I've finished writing the first major arc I'll actually know how to do this whole writing thing.
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Jellal is a man who's been reincarnated as lowly goblin. While an average person may fall into despair upon being reborn as a goblin, a superior being (self titled) like Jellal's rise to greatness could never be stopped by something so trivial.
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The Girl from the Mountain
Alexandra Bedford is a weapon, a young woman with telekinetic powers capable of leveling entire cities, born to fight in the desolate remains of post-apocalyptic North America. There is only one problem: she may be losing control of her abilities. Sixteen years after a global pandemic devastated the earth’s population, the lines in the old United States have been drawn between the Cheyenne Directorate in Colorado and the New England Alliance on the East Coast. The Directorate, of which Alexandra is a part, is a small but powerful organization dedicated to returning the country to its former glory. However, when a diplomatic mission to the New England Alliance goes wrong, Alexandra finds herself at the center of a bloody civil war. Battles are fought on the old highways and in dilapidated towns and once-great cities. And as the conflict escalates, all of North America faces the threat of being burnt away by nuclear fire. Against this backdrop of war, Alexandra tries to uncover the long-hidden secrets behind the plague, her abilities, and the two men fighting to decide the fate of the United States - Henry Bedford, Alexandra's father and leader of the Directorate, and John Martin, the mysterious figure at the heart of the New England Alliance who may hold the key to everything she seeks. None of this will matter, however, unless Alexandra can prevent the power growing inside her from taking over and consuming the very world she is fighting to save. Author's Notes: I appreciate you taking a look at my novel, The Girl from the Mountain. If you're a fan of post-apocalyptic fiction, military thrillers, and/or cosmic horror, I think you'll enjoy this story. I completed the novel's first draft back in 2011 and made significant changes in 2016. Since then, I've more-or-less sat on the manuscript while working on other projects. Thanks to a bit of prodding, I've decided to send this story out into the wild with some touch-ups and additional revisions. I welcome any comments or criticisms, and I hope you enjoy The Girl from the Mountain!
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I Will Burn Up My Kingdom And Disappear
Rajid began his reign over the Djinn Kingdom with a dilemma.His father, King Justinian the Second, had manipulated his emotions to seek but a single goal. That is, to avenge the Djinn Kingdom from the horrible defeat of the Third-Year-War against the Lorope Empire.The Lorope Empire had summoned a diabolic beast known in legends as Salamander. It had single-handedly destroyed the Djinn Kingdom army and made Lorope win the war.How will King Rajid, the new King of the Djinn Kingdom, beat this invincible foe named Salamander?Wars and kingship management are the main themes of the story.I do not own the picture.
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HEx #5
Logan Randall, a coma patient, is given the chance to live once more in a fully VR MMO. Things go awry and he has to find a way to live in his new sci-fi world.Deadly aliens, new planets, and the ever present problem that is other players, Logan needs to make sure to carve out his own place because it's his only way to live now.
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