Nighthawk Fantasy Action Adventure
Ancient tombs hold mysteries and treasures that many cannot even begin to imagine. From magical traps to deadly monsters, mechanisms are established to keep these tombs shut. However, there are brave souls who dare to risk their lives for the allure of riches and glory. Those who rob graves and storm tombs are known as Nighthawks.
Lucrio Law, the young heir of Tosa, doesn’t care about graves or tombs. In fact, he doesn’t care about much besides drinking, gambling, and womanizing. But when circumstances leave him ensnared by a centuries-old curse, Luc is forced to walk the path of a Nighthawk, searching for the cure to his curse and discovering that some things are meant to stay buried.
Author's Note:
- This story will contain litrpg elements like Titles, Skills, and Levels.
- MC will not become instantly powerful. I plan for a slower grind with a focus on the characters themselves rather than their abilities.
- This is my first attempt at a litrpg story, so please leave any comments/suggestions you have!
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1. Chapter 1: Nighthawking
2. Chapter 2: The Coffin
3. Chapter 3: A Glimmer of Hope
4. Chapter 4: Coward
5. Chapter 5: Escape
6. Chapter 6: Back Into Civilization
7. Chapter 7: The Happy Farmer Inn
8. Chapter 8: Making the Deal
9. Chapter 9: A Coward and a Son
10. Chapter 10: The Opportune Moment
11. Chapter 11: Plummeting
12. Chapter 12: The Monster in the Pit
13. Chapter 13: Bait
14. Chapter 14: The Long Way Out
15. Chapter 15: I Can Protect You
16. Chapter 16: Change
17. Chapter 17: Saved
18. Chapter 18: Never Again
19. Chapter 19: Questions
20. Chapter 20: Discomfort
21. Chapter 21: A Real Monster
22. Chapter 22: Yata
23. Chapter 23: Olfar Arc - Epilogue
24. Chapter 24: Notori
25. Chapter 25: The Chasm
26. Chapter 26: The Gauntlet
27. Chapter 27: Meeting the Team
28. Chapter 28: Descent
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