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The Supervillain Tries Playing Games to Relax Fantasy Adventure Virtual Reality Drama Psychological

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Author:Palt Type:Male

After yet another hard day of work, William Ainsworth, a National-Level Villain and the CEO of Hound Corporation is surprised with a birthday gift from his head scientist. The gift turns out to be a VR-headset, and after some convincing, William decides to try it, joining a fantasy-styled VRMMORPG alongside thousands of other players. 

In this new world where he suddenly isn't feared, he finds unlikely friends and allies, including such characters as Tin, a popular girl hiding her nerdier tendencies, Track, a NEET hidden away for the good of the world, George, a military field doctor trying to learn combat and Chrys, a Superhero in-training trying to learn how to fight. 

At first, William wouldn't consider these oddballs to be any important to him, but after being stuck with them for long enough, they might just let him melt his icy exterior.

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-In a world where Superheroes and Villains have existed for only a few meagre generations, this story will focus on how a stoic supervillain comes to befriend people when he hasn't ever been allowed to get close to anyone. Imagine it like a sort of Boku no Hero Academia where the big bad villain is playing the same game as the kids, which happens to be a similar game to Legendary Moonlight Sculptor. The story will take place in both the real world and the game and these plots will interact and intersect. Characters will be fleshed out as the story goes along. 

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