

Against the Odds: A LITRPG Apocalypse Fantasy Sci-fi Action Adventure Martial Arts
Slated to be executed, Aaron's prospects in life are bleak. However, with the introduction of the system, he gains the chance to escape. It won’t be easy, monsters run rampant, and demonic alien invaders have turned the prison into a stronghold. Not to mention the prison’s original inhabitants - the most dangerous criminals in all of America.
Faced with overwhelming odds, his only hope of victory lies in using every dirty trick in the book. Luckily for him, as the self-proclaimed best thief in the world, his bag of tricks runs deep.
............
Hi Everyone,
If you want to learn a little bit more about the book before deciding whether to read it, I've included a bullet point list of some of the things that the story features:
-A strong but not overpowered protagonist.
-Magic
-Characters that make reasonable decisions and have more personality than a box of cardboard.
-A standard litrpg progression with plenty of level ups and blue screens.
-A highly customizable Skill system. For example, with enough Skill Points, Mana Bolt can be upgraded to shoot out multiple orbs at once, follow targets to become undodgeable, or simply hit harder. Anything is possible with the right combination of Skill Paths.
-Interesting fight scenes
-A morally grey main character. They’re not mustache-twirling levels of evil, but they’re no stranger to crime.
-The apocalypse
-Frequent updates
-
{{#chapters}}
-
Chapter {{idx}} {{name}}
{{/chapters}}
-
Chapter 1 Chapter 1: Early Morning Government Execution
-
Chapter 2 Chapter 2: Breaking and Entering
-
Chapter 3 Chapter 3: Stealth
-
Chapter 4 Chapter 4: World Merge
-
Chapter 5 Chapter 5: Davy Jones' Locker
-
Chapter 6 Chapter 6: The Noble Art of Punching People in the Face
-
Chapter 7 Chapter 7: Tactical Pocket Sand
-
Chapter 8 Chapter 8: Cool Guys Don't Look At Explosions
-
Chapter 9 Chapter 9: Explosive Mark
-
Chapter 10 Chapter 10: The Shack by the Sea
-
Chapter 11 Chapter 11: A Flip of the Coin
-
Chapter 12 Chapter 12: Nacho the Mighty Stone Golem Pt 1
-
Chapter 13 Chapter 13: Nacho the Mighty Stone Golem Pt 2
-
Chapter 14 Chapter 14: Rewards
-
Chapter 15 Chapter 15: Prize Tower
-
Chapter 16 Chapter 16: The Hunt Pt 1
-
Chapter 17 Chapter 17: The Hunt Pt 2
-
Chapter 18 Chapter 18: The Hunt Pt 3
-
Chapter 19 Chapter 19: Picnic Baskets Are Surprisingly Dangerous.
-
Chapter 20 Chapter 20: Mana Weaponry
-
Chapter 21 Chapter 21: A Whole New World