Midnight Origins: Arrival b> Fantasy Sci-fi Action Adventure
On a lush planet known as Bhar, Verun is now the leading nation in the development of the rivaled schools of Magic and Science. Having brought forth an era of peace and prosperity for themselves through the development of Magitech, The High council was eager to spread their knowledge and beliefs to the furthest reaches of the continent, with the goal of ending senseless conflicts and prioritizing advancements in Magitech and improving the quality of life.
This ambition, however, is not without opposition. Most followers side with one school or another, believing it is superior in nature. This conflict dates back to the very beginning of civilization itself, where it is believed by both sides that their gods descended from the heavens, bestowing upon them the knowledge that would bring the world into a new age. And though some took great interest in their differences, others would seek to convert each other through any means necessary.
That being the case, The High council, leaders of Verun, had made the necessary preparations to handle threats and attempt diplomacy between the remaining opposers. Talented volunteers were hand chosen to be among the military, tasked with protecting the nation from both internal and external threats. And although non-biological creations have improved quality of life, they are not yet capable of replacing the military. The necessary research and development for such a thing was thought to be decades away, until Councilman Eranor encountered an anomaly in his facility…
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